audio_coding: remove "main" directory
This is the last piece of the old directory layout of the modules.
Duplicated header files are left in audio_coding/main/include until
downstream code is updated to the new location. They have pragma
warnings added to them and identical header guards as the new headers to avoid breaking things.
BUG=webrtc:5095
TESTED=Passing compile-trybots with --clobber flag:
git cl try --clobber --bot=win_compile_rel --bot=linux_compile_rel --bot=android_compile_rel --bot=mac_compile_rel --bot=ios_rel --bot=linux_gn_rel --bot=win_x64_gn_rel --bot=mac_x64_gn_rel --bot=android_gn_rel -m tryserver.webrtc
NOTRY=True
NOPRESUBMIT=True
Review URL: https://codereview.webrtc.org/1481493004
Cr-Commit-Position: refs/heads/master@{#10803}
diff --git a/webrtc/modules/audio_coding/acm2/call_statistics.cc b/webrtc/modules/audio_coding/acm2/call_statistics.cc
new file mode 100644
index 0000000..4441932
--- /dev/null
+++ b/webrtc/modules/audio_coding/acm2/call_statistics.cc
@@ -0,0 +1,55 @@
+/*
+ * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "webrtc/modules/audio_coding/acm2/call_statistics.h"
+
+#include <assert.h>
+
+namespace webrtc {
+
+namespace acm2 {
+
+void CallStatistics::DecodedByNetEq(AudioFrame::SpeechType speech_type) {
+ ++decoding_stat_.calls_to_neteq;
+ switch (speech_type) {
+ case AudioFrame::kNormalSpeech: {
+ ++decoding_stat_.decoded_normal;
+ break;
+ }
+ case AudioFrame::kPLC: {
+ ++decoding_stat_.decoded_plc;
+ break;
+ }
+ case AudioFrame::kCNG: {
+ ++decoding_stat_.decoded_cng;
+ break;
+ }
+ case AudioFrame::kPLCCNG: {
+ ++decoding_stat_.decoded_plc_cng;
+ break;
+ }
+ case AudioFrame::kUndefined: {
+ // If the audio is decoded by NetEq, |kUndefined| is not an option.
+ assert(false);
+ }
+ }
+}
+
+void CallStatistics::DecodedBySilenceGenerator() {
+ ++decoding_stat_.calls_to_silence_generator;
+}
+
+const AudioDecodingCallStats& CallStatistics::GetDecodingStatistics() const {
+ return decoding_stat_;
+}
+
+} // namespace acm2
+
+} // namespace webrtc