Refactor TestClient to use std::unique_ptr, and fix VirtualSocketServerTest leaks.
BUG=None
Review-Url: https://codereview.webrtc.org/2859373003
Cr-Commit-Position: refs/heads/master@{#18043}
diff --git a/webrtc/base/testclient_unittest.cc b/webrtc/base/testclient_unittest.cc
index 5507813..6854994 100644
--- a/webrtc/base/testclient_unittest.cc
+++ b/webrtc/base/testclient_unittest.cc
@@ -8,10 +8,11 @@
* be found in the AUTHORS file in the root of the source tree.
*/
+#include "webrtc/base/testclient.h"
#include "webrtc/base/gunit.h"
#include "webrtc/base/nethelpers.h"
#include "webrtc/base/physicalsocketserver.h"
-#include "webrtc/base/testclient.h"
+#include "webrtc/base/ptr_util.h"
#include "webrtc/base/testechoserver.h"
#include "webrtc/base/thread.h"
@@ -23,7 +24,7 @@
->CreateAsyncSocket(loopback.family(), SOCK_DGRAM);
socket->Bind(loopback);
- TestClient client(new AsyncUDPSocket(socket));
+ TestClient client(MakeUnique<AsyncUDPSocket>(socket));
SocketAddress addr = client.address(), from;
EXPECT_EQ(3, client.SendTo("foo", 3, addr));
EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
@@ -37,11 +38,11 @@
AsyncSocket* socket = main->socketserver()
->CreateAsyncSocket(loopback.family(), SOCK_STREAM);
- AsyncTCPSocket* tcp_socket = AsyncTCPSocket::Create(
- socket, loopback, server.address());
+ std::unique_ptr<AsyncTCPSocket> tcp_socket =
+ WrapUnique(AsyncTCPSocket::Create(socket, loopback, server.address()));
ASSERT_TRUE(tcp_socket != nullptr);
- TestClient client(tcp_socket);
+ TestClient client(std::move(tcp_socket));
SocketAddress addr = client.address(), from;
EXPECT_TRUE(client.CheckConnected());
EXPECT_EQ(3, client.Send("foo", 3));