Swap use of CriticalSectionWrapper with rtc::CriticalSection in voice_engine/
Also remove mischievous tab character!
This is a part of getting rid of CriticalSectionWrapper and makes the code slightly simpler.
BUG=
Review URL: https://codereview.webrtc.org/1607353002
Cr-Commit-Position: refs/heads/master@{#11346}
diff --git a/webrtc/voice_engine/voice_engine_impl.cc b/webrtc/voice_engine/voice_engine_impl.cc
index 7caf933..d0b7412 100644
--- a/webrtc/voice_engine/voice_engine_impl.cc
+++ b/webrtc/voice_engine/voice_engine_impl.cc
@@ -17,7 +17,6 @@
#include "webrtc/base/checks.h"
#include "webrtc/modules/audio_coding/include/audio_coding_module.h"
-#include "webrtc/system_wrappers/include/critical_section_wrapper.h"
#include "webrtc/system_wrappers/include/trace.h"
#include "webrtc/voice_engine/channel_proxy.h"
#include "webrtc/voice_engine/voice_engine_impl.h"
@@ -66,7 +65,7 @@
rtc::scoped_ptr<voe::ChannelProxy> VoiceEngineImpl::GetChannelProxy(
int channel_id) {
RTC_DCHECK(channel_id >= 0);
- CriticalSectionScoped cs(crit_sec());
+ rtc::CritScope cs(crit_sec());
RTC_DCHECK(statistics().Initialized());
return rtc::scoped_ptr<voe::ChannelProxy>(
new voe::ChannelProxy(channel_manager().GetChannel(channel_id)));