Adds trunk/talk folder of revision 359 from libjingles google code to
trunk/talk


git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/talk/base/asyncpacketsocket.h b/talk/base/asyncpacketsocket.h
new file mode 100644
index 0000000..a88f770
--- /dev/null
+++ b/talk/base/asyncpacketsocket.h
@@ -0,0 +1,108 @@
+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without 
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *  1. Redistributions of source code must retain the above copyright notice, 
+ *     this list of conditions and the following disclaimer.
+ *  2. Redistributions in binary form must reproduce the above copyright notice,
+ *     this list of conditions and the following disclaimer in the documentation
+ *     and/or other materials provided with the distribution.
+ *  3. The name of the author may not be used to endorse or promote products 
+ *     derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef TALK_BASE_ASYNCPACKETSOCKET_H_
+#define TALK_BASE_ASYNCPACKETSOCKET_H_
+
+#include "talk/base/sigslot.h"
+#include "talk/base/socket.h"
+
+namespace talk_base {
+
+// Provides the ability to receive packets asynchronously. Sends are not
+// buffered since it is acceptable to drop packets under high load.
+class AsyncPacketSocket : public sigslot::has_slots<> {
+ public:
+  enum State {
+    STATE_CLOSED,
+    STATE_BINDING,
+    STATE_BOUND,
+    STATE_CONNECTING,
+    STATE_CONNECTED
+  };
+
+  AsyncPacketSocket() { }
+  virtual ~AsyncPacketSocket() { }
+
+  // Returns current local address. Address may be set to NULL if the
+  // socket is not bound yet (GetState() returns STATE_BINDING).
+  virtual SocketAddress GetLocalAddress() const = 0;
+
+  // Returns remote address. Returns zeroes if this is not a client TCP socket.
+  virtual SocketAddress GetRemoteAddress() const = 0;
+
+  // Send a packet.
+  virtual int Send(const void *pv, size_t cb) = 0;
+  virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr) = 0;
+
+  // Close the socket.
+  virtual int Close() = 0;
+
+  // Returns current state of the socket.
+  virtual State GetState() const = 0;
+
+  // Get/set options.
+  virtual int GetOption(Socket::Option opt, int* value) = 0;
+  virtual int SetOption(Socket::Option opt, int value) = 0;
+
+  // Get/Set current error.
+  // TODO: Remove SetError().
+  virtual int GetError() const = 0;
+  virtual void SetError(int error) = 0;
+
+  // Emitted each time a packet is read. Used only for UDP and
+  // connected TCP sockets.
+  sigslot::signal4<AsyncPacketSocket*, const char*, size_t,
+                   const SocketAddress&> SignalReadPacket;
+
+  // Emitted when the socket is currently able to send.
+  sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend;
+
+  // Emitted after address for the socket is allocated, i.e. binding
+  // is finished. State of the socket is changed from BINDING to BOUND
+  // (for UDP and server TCP sockets) or CONNECTING (for client TCP
+  // sockets).
+  sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady;
+
+  // Emitted for client TCP sockets when state is changed from
+  // CONNECTING to CONNECTED.
+  sigslot::signal1<AsyncPacketSocket*> SignalConnect;
+
+  // Emitted for client TCP sockets when state is changed from
+  // CONNECTED to CLOSED.
+  sigslot::signal2<AsyncPacketSocket*, int> SignalClose;
+
+  // Used only for listening TCP sockets.
+  sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection;
+
+ private:
+  DISALLOW_EVIL_CONSTRUCTORS(AsyncPacketSocket);
+};
+
+}  // namespace talk_base
+
+#endif  // TALK_BASE_ASYNCPACKETSOCKET_H_