Reland "Running FrameBuffer on task queue."
This is a reland of 13943b7b7f6d00568912b9969db2c7871d18e21f
Original change's description:
> Running FrameBuffer on task queue.
>
> This prepares for running WebRTC in simulated time where event::Wait
> based timing doesn't work.
>
> Bug: webrtc:10365
> Change-Id: Ia0f9b1cc8e3c8c27a38e45b40487050a4699d8cf
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/129962
> Reviewed-by: Philip Eliasson <philipel@webrtc.org>
> Reviewed-by: Erik Språng <sprang@webrtc.org>
> Commit-Queue: Sebastian Jansson <srte@webrtc.org>
> Cr-Commit-Position: refs/heads/master@{#27422}
Bug: webrtc:10365
Change-Id: I412d3e0fe06c6dd57cdb42974f09e03f3a6ad038
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/131124
Reviewed-by: Philip Eliasson <philipel@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27572}
diff --git a/modules/video_coding/frame_buffer2.cc b/modules/video_coding/frame_buffer2.cc
index 5d427b0..20b680e 100644
--- a/modules/video_coding/frame_buffer2.cc
+++ b/modules/video_coding/frame_buffer2.cc
@@ -17,6 +17,7 @@
#include <utility>
#include <vector>
+#include "absl/memory/memory.h"
#include "api/video/encoded_image.h"
#include "api/video/video_timing.h"
#include "modules/video_coding/include/video_coding_defines.h"
@@ -53,6 +54,7 @@
VCMReceiveStatisticsCallback* stats_callback)
: decoded_frames_history_(kMaxFramesHistory),
clock_(clock),
+ callback_queue_(nullptr),
jitter_estimator_(jitter_estimator),
timing_(timing),
inter_frame_delay_(clock_->TimeInMilliseconds()),
@@ -65,6 +67,55 @@
FrameBuffer::~FrameBuffer() {}
+void FrameBuffer::NextFrame(
+ int64_t max_wait_time_ms,
+ bool keyframe_required,
+ rtc::TaskQueue* callback_queue,
+ std::function<void(std::unique_ptr<EncodedFrame>, ReturnReason)> handler) {
+ RTC_DCHECK_RUN_ON(callback_queue);
+ TRACE_EVENT0("webrtc", "FrameBuffer::NextFrame");
+ int64_t latest_return_time_ms =
+ clock_->TimeInMilliseconds() + max_wait_time_ms;
+ rtc::CritScope lock(&crit_);
+ if (stopped_) {
+ return;
+ }
+ latest_return_time_ms_ = latest_return_time_ms;
+ keyframe_required_ = keyframe_required;
+ frame_handler_ = handler;
+ callback_queue_ = callback_queue;
+ StartWaitForNextFrameOnQueue();
+}
+
+void FrameBuffer::StartWaitForNextFrameOnQueue() {
+ RTC_DCHECK(callback_queue_);
+ RTC_DCHECK(!callback_task_.Running());
+ int64_t wait_ms = FindNextFrame(clock_->TimeInMilliseconds());
+ callback_task_ = RepeatingTaskHandle::DelayedStart(
+ callback_queue_->Get(), TimeDelta::ms(wait_ms), [this] {
+ // If this task has not been cancelled, we did not get any new frames
+ // while waiting. Continue with frame delivery.
+ rtc::CritScope lock(&crit_);
+ if (!frames_to_decode_.empty()) {
+ // We have frames, deliver!
+ frame_handler_(absl::WrapUnique(GetNextFrame()), kFrameFound);
+ CancelCallback();
+ return TimeDelta::Zero(); // Ignored.
+ } else if (clock_->TimeInMilliseconds() >= latest_return_time_ms_) {
+ // We have timed out, signal this and stop repeating.
+ frame_handler_(nullptr, kTimeout);
+ CancelCallback();
+ return TimeDelta::Zero(); // Ignored.
+ } else {
+ // If there's no frames to decode and there is still time left, it
+ // means that the frame buffer was cleared between creation and
+ // execution of this task. Continue waiting for the remaining time.
+ int64_t wait_ms = FindNextFrame(clock_->TimeInMilliseconds());
+ return TimeDelta::ms(wait_ms);
+ }
+ });
+}
+
FrameBuffer::ReturnReason FrameBuffer::NextFrame(
int64_t max_wait_time_ms,
std::unique_ptr<EncodedFrame>* frame_out,
@@ -313,6 +364,7 @@
rtc::CritScope lock(&crit_);
stopped_ = true;
new_continuous_frame_event_.Set();
+ CancelCallback();
}
void FrameBuffer::Clear() {
@@ -342,6 +394,12 @@
return true;
}
+void FrameBuffer::CancelCallback() {
+ frame_handler_ = {};
+ callback_task_.Stop();
+ callback_queue_ = nullptr;
+}
+
bool FrameBuffer::IsCompleteSuperFrame(const EncodedFrame& frame) {
if (frame.inter_layer_predicted) {
// Check that all previous spatial layers are already inserted.
@@ -487,9 +545,19 @@
last_continuous_picture_id = last_continuous_frame_->picture_id;
// Since we now have new continuous frames there might be a better frame
- // to return from NextFrame. Signal that thread so that it again can choose
- // which frame to return.
+ // to return from NextFrame.
new_continuous_frame_event_.Set();
+
+ if (callback_queue_) {
+ callback_queue_->PostTask([this] {
+ rtc::CritScope lock(&crit_);
+ if (!callback_task_.Running())
+ return;
+ RTC_CHECK(frame_handler_);
+ callback_task_.Stop();
+ StartWaitForNextFrameOnQueue();
+ });
+ }
}
return last_continuous_picture_id;