John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1 | // SwiftShader Software Renderer |
| 2 | // |
John Bauman | d4ae863 | 2014-05-06 16:18:33 -0400 | [diff] [blame] | 3 | // Copyright(c) 2005-2013 TransGaming Inc. |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 4 | // |
| 5 | // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| 6 | // transcribed, stored in a retrieval system, translated into any human or computer |
| 7 | // language by any means, or disclosed to third parties without the explicit written |
| 8 | // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| 9 | // or implied, including but not limited to any patent rights, are granted to you. |
| 10 | // |
| 11 | |
| 12 | #include "VertexProgram.hpp" |
| 13 | |
| 14 | #include "Renderer.hpp" |
| 15 | #include "VertexShader.hpp" |
| 16 | #include "Vertex.hpp" |
| 17 | #include "Half.hpp" |
| 18 | #include "SamplerCore.hpp" |
| 19 | #include "Debug.hpp" |
| 20 | |
| 21 | extern bool localShaderConstants; |
| 22 | |
| 23 | namespace sw |
| 24 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 25 | VertexProgram::VertexProgram(const VertexProcessor::State &state, const VertexShader *shader) : VertexRoutine(state, shader) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 26 | { |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 27 | ifDepth = 0; |
| 28 | loopRepDepth = 0; |
| 29 | breakDepth = 0; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 30 | currentLabel = -1; |
| 31 | whileTest = false; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 32 | |
| 33 | for(int i = 0; i < 2048; i++) |
| 34 | { |
| 35 | labelBlock[i] = 0; |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | VertexProgram::~VertexProgram() |
| 40 | { |
Alexis Hetu | 0b65c5e | 2015-03-31 11:48:57 -0400 | [diff] [blame] | 41 | for(int i = 0; i < VERTEX_TEXTURE_IMAGE_UNITS; i++) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 42 | { |
| 43 | delete sampler[i]; |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | void VertexProgram::pipeline(Registers &r) |
| 48 | { |
Alexis Hetu | 0b65c5e | 2015-03-31 11:48:57 -0400 | [diff] [blame] | 49 | for(int i = 0; i < VERTEX_TEXTURE_IMAGE_UNITS; i++) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 50 | { |
| 51 | sampler[i] = new SamplerCore(r.constants, state.samplerState[i]); |
| 52 | } |
| 53 | |
| 54 | if(!state.preTransformed) |
| 55 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 56 | program(r); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 57 | } |
| 58 | else |
| 59 | { |
| 60 | passThrough(r); |
| 61 | } |
| 62 | } |
| 63 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 64 | void VertexProgram::program(Registers &r) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 65 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 66 | // shader->print("VertexShader-%0.8X.txt", state.shaderID); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 67 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 68 | unsigned short version = shader->getVersion(); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 69 | |
| 70 | r.enableIndex = 0; |
| 71 | r.stackIndex = 0; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 72 | |
Nicolas Capens | 4677a5f | 2014-05-06 16:42:26 -0400 | [diff] [blame] | 73 | if(shader->containsLeaveInstruction()) |
| 74 | { |
| 75 | r.enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); |
| 76 | } |
| 77 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 78 | // Create all call site return blocks up front |
Alexis Hetu | 903e025 | 2014-11-25 14:25:32 -0500 | [diff] [blame] | 79 | for(size_t i = 0; i < shader->getLength(); i++) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 80 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 81 | const Shader::Instruction *instruction = shader->getInstruction(i); |
| 82 | Shader::Opcode opcode = instruction->opcode; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 83 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 84 | if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ) |
| 85 | { |
| 86 | const Dst &dst = instruction->dst; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 87 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 88 | ASSERT(callRetBlock[dst.label].size() == dst.callSite); |
| 89 | callRetBlock[dst.label].push_back(Nucleus::createBasicBlock()); |
| 90 | } |
| 91 | } |
| 92 | |
Alexis Hetu | 903e025 | 2014-11-25 14:25:32 -0500 | [diff] [blame] | 93 | for(size_t i = 0; i < shader->getLength(); i++) |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 94 | { |
| 95 | const Shader::Instruction *instruction = shader->getInstruction(i); |
| 96 | Shader::Opcode opcode = instruction->opcode; |
| 97 | |
| 98 | if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 99 | { |
| 100 | continue; |
| 101 | } |
| 102 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 103 | Dst dst = instruction->dst; |
| 104 | Src src0 = instruction->src[0]; |
| 105 | Src src1 = instruction->src[1]; |
| 106 | Src src2 = instruction->src[2]; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 107 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 108 | bool predicate = instruction->predicate; |
| 109 | int size = shader->size(opcode); |
| 110 | Usage usage = instruction->usage; |
| 111 | unsigned char usageIndex = instruction->usageIndex; |
| 112 | Control control = instruction->control; |
| 113 | bool integer = dst.type == Shader::PARAMETER_ADDR; |
| 114 | bool pp = dst.partialPrecision; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 115 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 116 | Vector4f d; |
| 117 | Vector4f s0; |
| 118 | Vector4f s1; |
| 119 | Vector4f s2; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 120 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 121 | if(src0.type != Shader::PARAMETER_VOID) s0 = reg(r, src0); |
| 122 | if(src1.type != Shader::PARAMETER_VOID) s1 = reg(r, src1); |
| 123 | if(src2.type != Shader::PARAMETER_VOID) s2 = reg(r, src2); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 124 | |
| 125 | switch(opcode) |
| 126 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 127 | case Shader::OPCODE_VS_1_0: break; |
| 128 | case Shader::OPCODE_VS_1_1: break; |
| 129 | case Shader::OPCODE_VS_2_0: break; |
| 130 | case Shader::OPCODE_VS_2_x: break; |
| 131 | case Shader::OPCODE_VS_2_sw: break; |
| 132 | case Shader::OPCODE_VS_3_0: break; |
| 133 | case Shader::OPCODE_VS_3_sw: break; |
| 134 | case Shader::OPCODE_DCL: break; |
| 135 | case Shader::OPCODE_DEF: break; |
| 136 | case Shader::OPCODE_DEFI: break; |
| 137 | case Shader::OPCODE_DEFB: break; |
| 138 | case Shader::OPCODE_NOP: break; |
| 139 | case Shader::OPCODE_ABS: abs(d, s0); break; |
| 140 | case Shader::OPCODE_ADD: add(d, s0, s1); break; |
| 141 | case Shader::OPCODE_CRS: crs(d, s0, s1); break; |
| 142 | case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break; |
| 143 | case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break; |
| 144 | case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break; |
| 145 | case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break; |
| 146 | case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break; |
| 147 | case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break; |
| 148 | case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break; |
| 149 | case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break; |
| 150 | case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break; |
| 151 | case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break; |
| 152 | case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break; |
| 153 | case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break; |
| 154 | case Shader::OPCODE_DP1: dp1(d, s0, s1); break; |
| 155 | case Shader::OPCODE_DP2: dp2(d, s0, s1); break; |
| 156 | case Shader::OPCODE_DP3: dp3(d, s0, s1); break; |
| 157 | case Shader::OPCODE_DP4: dp4(d, s0, s1); break; |
| 158 | case Shader::OPCODE_ATT: att(d, s0, s1); break; |
| 159 | case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break; |
| 160 | case Shader::OPCODE_EXP2: exp2(d, s0, pp); break; |
| 161 | case Shader::OPCODE_EXPP: expp(d, s0, version); break; |
| 162 | case Shader::OPCODE_EXP: exp(d, s0, pp); break; |
| 163 | case Shader::OPCODE_FRC: frc(d, s0); break; |
| 164 | case Shader::OPCODE_TRUNC: trunc(d, s0); break; |
| 165 | case Shader::OPCODE_FLOOR: floor(d, s0); break; |
| 166 | case Shader::OPCODE_CEIL: ceil(d, s0); break; |
| 167 | case Shader::OPCODE_LIT: lit(d, s0); break; |
| 168 | case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break; |
| 169 | case Shader::OPCODE_LOG2: log2(d, s0, pp); break; |
| 170 | case Shader::OPCODE_LOGP: logp(d, s0, version); break; |
| 171 | case Shader::OPCODE_LOG: log(d, s0, pp); break; |
| 172 | case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break; |
| 173 | case Shader::OPCODE_STEP: step(d, s0, s1); break; |
| 174 | case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break; |
| 175 | case Shader::OPCODE_M3X2: M3X2(r, d, s0, src1); break; |
| 176 | case Shader::OPCODE_M3X3: M3X3(r, d, s0, src1); break; |
| 177 | case Shader::OPCODE_M3X4: M3X4(r, d, s0, src1); break; |
| 178 | case Shader::OPCODE_M4X3: M4X3(r, d, s0, src1); break; |
| 179 | case Shader::OPCODE_M4X4: M4X4(r, d, s0, src1); break; |
| 180 | case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break; |
| 181 | case Shader::OPCODE_MAX: max(d, s0, s1); break; |
| 182 | case Shader::OPCODE_MIN: min(d, s0, s1); break; |
| 183 | case Shader::OPCODE_MOV: mov(d, s0, integer); break; |
| 184 | case Shader::OPCODE_MOVA: mov(d, s0); break; |
| 185 | case Shader::OPCODE_F2B: f2b(d, s0); break; |
| 186 | case Shader::OPCODE_B2F: b2f(d, s0); break; |
| 187 | case Shader::OPCODE_MUL: mul(d, s0, s1); break; |
| 188 | case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break; |
| 189 | case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break; |
| 190 | case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break; |
| 191 | case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break; |
| 192 | case Shader::OPCODE_POW: pow(d, s0, s1, pp); break; |
| 193 | case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break; |
| 194 | case Shader::OPCODE_DIV: div(d, s0, s1); break; |
| 195 | case Shader::OPCODE_MOD: mod(d, s0, s1); break; |
| 196 | case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break; |
| 197 | case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break; |
| 198 | case Shader::OPCODE_RSQ: rsq(d, s0, pp); break; |
| 199 | case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break; |
| 200 | case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break; |
| 201 | case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break; |
| 202 | case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break; |
| 203 | case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break; |
| 204 | case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break; |
| 205 | case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break; |
| 206 | case Shader::OPCODE_SGE: step(d, s1, s0); break; |
| 207 | case Shader::OPCODE_SGN: sgn(d, s0); break; |
| 208 | case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break; |
| 209 | case Shader::OPCODE_COS: cos(d, s0, pp); break; |
| 210 | case Shader::OPCODE_SIN: sin(d, s0, pp); break; |
| 211 | case Shader::OPCODE_TAN: tan(d, s0); break; |
| 212 | case Shader::OPCODE_ACOS: acos(d, s0); break; |
| 213 | case Shader::OPCODE_ASIN: asin(d, s0); break; |
| 214 | case Shader::OPCODE_ATAN: atan(d, s0); break; |
| 215 | case Shader::OPCODE_ATAN2: atan2(d, s0, s1); break; |
| 216 | case Shader::OPCODE_SLT: slt(d, s0, s1); break; |
| 217 | case Shader::OPCODE_SUB: sub(d, s0, s1); break; |
| 218 | case Shader::OPCODE_BREAK: BREAK(r); break; |
| 219 | case Shader::OPCODE_BREAKC: BREAKC(r, s0, s1, control); break; |
| 220 | case Shader::OPCODE_BREAKP: BREAKP(r, src0); break; |
| 221 | case Shader::OPCODE_CONTINUE: CONTINUE(r); break; |
| 222 | case Shader::OPCODE_TEST: TEST(); break; |
| 223 | case Shader::OPCODE_CALL: CALL(r, dst.label, dst.callSite); break; |
| 224 | case Shader::OPCODE_CALLNZ: CALLNZ(r, dst.label, dst.callSite, src0); break; |
| 225 | case Shader::OPCODE_ELSE: ELSE(r); break; |
| 226 | case Shader::OPCODE_ENDIF: ENDIF(r); break; |
| 227 | case Shader::OPCODE_ENDLOOP: ENDLOOP(r); break; |
| 228 | case Shader::OPCODE_ENDREP: ENDREP(r); break; |
| 229 | case Shader::OPCODE_ENDWHILE: ENDWHILE(r); break; |
| 230 | case Shader::OPCODE_IF: IF(r, src0); break; |
| 231 | case Shader::OPCODE_IFC: IFC(r, s0, s1, control); break; |
| 232 | case Shader::OPCODE_LABEL: LABEL(dst.index); break; |
| 233 | case Shader::OPCODE_LOOP: LOOP(r, src1); break; |
| 234 | case Shader::OPCODE_REP: REP(r, src0); break; |
| 235 | case Shader::OPCODE_WHILE: WHILE(r, src0); break; |
| 236 | case Shader::OPCODE_RET: RET(r); break; |
| 237 | case Shader::OPCODE_LEAVE: LEAVE(r); break; |
| 238 | case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break; |
| 239 | case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break; |
| 240 | case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break; |
| 241 | case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break; |
| 242 | case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break; |
| 243 | case Shader::OPCODE_ALL: all(d.x, s0); break; |
| 244 | case Shader::OPCODE_ANY: any(d.x, s0); break; |
| 245 | case Shader::OPCODE_NOT: not(d, s0); break; |
| 246 | case Shader::OPCODE_OR: or(d.x, s0.x, s1.x); break; |
| 247 | case Shader::OPCODE_XOR: xor(d.x, s0.x, s1.x); break; |
| 248 | case Shader::OPCODE_AND: and(d.x, s0.x, s1.x); break; |
| 249 | case Shader::OPCODE_TEXLDL: TEXLDL(r, d, s0, src1); break; |
| 250 | case Shader::OPCODE_TEX: TEX(r, d, s0, src1); break; |
| 251 | case Shader::OPCODE_END: break; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 252 | default: |
| 253 | ASSERT(false); |
| 254 | } |
| 255 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 256 | if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_NOP) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 257 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 258 | if(dst.integer) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 259 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 260 | switch(opcode) |
| 261 | { |
| 262 | case Shader::OPCODE_DIV: |
| 263 | if(dst.x) d.x = Trunc(d.x); |
| 264 | if(dst.y) d.y = Trunc(d.y); |
| 265 | if(dst.z) d.z = Trunc(d.z); |
| 266 | if(dst.w) d.w = Trunc(d.w); |
| 267 | break; |
| 268 | default: |
| 269 | break; // No truncation to integer required when arguments are integer |
| 270 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 271 | } |
| 272 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 273 | if(dst.saturate) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 274 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 275 | if(dst.x) d.x = Max(d.x, Float4(0.0f)); |
| 276 | if(dst.y) d.y = Max(d.y, Float4(0.0f)); |
| 277 | if(dst.z) d.z = Max(d.z, Float4(0.0f)); |
| 278 | if(dst.w) d.w = Max(d.w, Float4(0.0f)); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 279 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 280 | if(dst.x) d.x = Min(d.x, Float4(1.0f)); |
| 281 | if(dst.y) d.y = Min(d.y, Float4(1.0f)); |
| 282 | if(dst.z) d.z = Min(d.z, Float4(1.0f)); |
| 283 | if(dst.w) d.w = Min(d.w, Float4(1.0f)); |
| 284 | } |
| 285 | |
Nicolas Capens | c6e8ab1 | 2014-05-06 23:31:07 -0400 | [diff] [blame] | 286 | if(instruction->isPredicated()) |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 287 | { |
| 288 | Vector4f pDst; // FIXME: Rename |
| 289 | |
| 290 | switch(dst.type) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 291 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 292 | case Shader::PARAMETER_VOID: break; |
| 293 | case Shader::PARAMETER_TEMP: |
| 294 | if(dst.rel.type == Shader::PARAMETER_VOID) |
| 295 | { |
| 296 | if(dst.x) pDst.x = r.r[dst.index].x; |
| 297 | if(dst.y) pDst.y = r.r[dst.index].y; |
| 298 | if(dst.z) pDst.z = r.r[dst.index].z; |
| 299 | if(dst.w) pDst.w = r.r[dst.index].w; |
| 300 | } |
| 301 | else |
| 302 | { |
| 303 | Int a = relativeAddress(r, dst); |
| 304 | |
| 305 | if(dst.x) pDst.x = r.r[dst.index + a].x; |
| 306 | if(dst.y) pDst.y = r.r[dst.index + a].y; |
| 307 | if(dst.z) pDst.z = r.r[dst.index + a].z; |
| 308 | if(dst.w) pDst.w = r.r[dst.index + a].w; |
| 309 | } |
| 310 | break; |
| 311 | case Shader::PARAMETER_ADDR: pDst = r.a0; break; |
| 312 | case Shader::PARAMETER_RASTOUT: |
| 313 | switch(dst.index) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 314 | { |
| 315 | case 0: |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 316 | if(dst.x) pDst.x = r.o[Pos].x; |
| 317 | if(dst.y) pDst.y = r.o[Pos].y; |
| 318 | if(dst.z) pDst.z = r.o[Pos].z; |
| 319 | if(dst.w) pDst.w = r.o[Pos].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 320 | break; |
| 321 | case 1: |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 322 | pDst.x = r.o[Fog].x; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 323 | break; |
| 324 | case 2: |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 325 | pDst.x = r.o[Pts].y; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 326 | break; |
| 327 | default: |
| 328 | ASSERT(false); |
| 329 | } |
| 330 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 331 | case Shader::PARAMETER_ATTROUT: |
| 332 | if(dst.x) pDst.x = r.o[D0 + dst.index].x; |
| 333 | if(dst.y) pDst.y = r.o[D0 + dst.index].y; |
| 334 | if(dst.z) pDst.z = r.o[D0 + dst.index].z; |
| 335 | if(dst.w) pDst.w = r.o[D0 + dst.index].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 336 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 337 | case Shader::PARAMETER_TEXCRDOUT: |
| 338 | // case Shader::PARAMETER_OUTPUT: |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 339 | if(version < 0x0300) |
| 340 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 341 | if(dst.x) pDst.x = r.o[T0 + dst.index].x; |
| 342 | if(dst.y) pDst.y = r.o[T0 + dst.index].y; |
| 343 | if(dst.z) pDst.z = r.o[T0 + dst.index].z; |
| 344 | if(dst.w) pDst.w = r.o[T0 + dst.index].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 345 | } |
| 346 | else |
| 347 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 348 | if(dst.rel.type == Shader::PARAMETER_VOID) // Not relative |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 349 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 350 | if(dst.x) pDst.x = r.o[dst.index].x; |
| 351 | if(dst.y) pDst.y = r.o[dst.index].y; |
| 352 | if(dst.z) pDst.z = r.o[dst.index].z; |
| 353 | if(dst.w) pDst.w = r.o[dst.index].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 354 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 355 | else if(dst.rel.type == Shader::PARAMETER_LOOP) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 356 | { |
| 357 | Int aL = r.aL[r.loopDepth]; |
| 358 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 359 | if(dst.x) pDst.x = r.o[dst.index + aL].x; |
| 360 | if(dst.y) pDst.y = r.o[dst.index + aL].y; |
| 361 | if(dst.z) pDst.z = r.o[dst.index + aL].z; |
| 362 | if(dst.w) pDst.w = r.o[dst.index + aL].w; |
| 363 | } |
| 364 | else |
| 365 | { |
| 366 | Int a = relativeAddress(r, dst); |
| 367 | |
| 368 | if(dst.x) pDst.x = r.o[dst.index + a].x; |
| 369 | if(dst.y) pDst.y = r.o[dst.index + a].y; |
| 370 | if(dst.z) pDst.z = r.o[dst.index + a].z; |
| 371 | if(dst.w) pDst.w = r.o[dst.index + a].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 372 | } |
| 373 | } |
| 374 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 375 | case Shader::PARAMETER_LABEL: break; |
| 376 | case Shader::PARAMETER_PREDICATE: pDst = r.p0; break; |
| 377 | case Shader::PARAMETER_INPUT: break; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 378 | default: |
| 379 | ASSERT(false); |
| 380 | } |
| 381 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 382 | Int4 enable = enableMask(r, instruction); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 383 | |
| 384 | Int4 xEnable = enable; |
| 385 | Int4 yEnable = enable; |
| 386 | Int4 zEnable = enable; |
| 387 | Int4 wEnable = enable; |
| 388 | |
| 389 | if(predicate) |
| 390 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 391 | unsigned char pSwizzle = instruction->predicateSwizzle; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 392 | |
| 393 | Float4 xPredicate = r.p0[(pSwizzle >> 0) & 0x03]; |
| 394 | Float4 yPredicate = r.p0[(pSwizzle >> 2) & 0x03]; |
| 395 | Float4 zPredicate = r.p0[(pSwizzle >> 4) & 0x03]; |
| 396 | Float4 wPredicate = r.p0[(pSwizzle >> 6) & 0x03]; |
| 397 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 398 | if(!instruction->predicateNot) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 399 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 400 | if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); |
| 401 | if(dst.y) yEnable = yEnable & As<Int4>(yPredicate); |
| 402 | if(dst.z) zEnable = zEnable & As<Int4>(zPredicate); |
| 403 | if(dst.w) wEnable = wEnable & As<Int4>(wPredicate); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 404 | } |
| 405 | else |
| 406 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 407 | if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); |
| 408 | if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate); |
| 409 | if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate); |
| 410 | if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 411 | } |
| 412 | } |
| 413 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 414 | if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); |
| 415 | if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable); |
| 416 | if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable); |
| 417 | if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 418 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 419 | if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); |
| 420 | if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable)); |
| 421 | if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable)); |
| 422 | if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable)); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 423 | } |
| 424 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 425 | switch(dst.type) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 426 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 427 | case Shader::PARAMETER_VOID: |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 428 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 429 | case Shader::PARAMETER_TEMP: |
| 430 | if(dst.rel.type == Shader::PARAMETER_VOID) |
| 431 | { |
| 432 | if(dst.x) r.r[dst.index].x = d.x; |
| 433 | if(dst.y) r.r[dst.index].y = d.y; |
| 434 | if(dst.z) r.r[dst.index].z = d.z; |
| 435 | if(dst.w) r.r[dst.index].w = d.w; |
| 436 | } |
| 437 | else |
| 438 | { |
| 439 | Int a = relativeAddress(r, dst); |
| 440 | |
| 441 | if(dst.x) r.r[dst.index + a].x = d.x; |
| 442 | if(dst.y) r.r[dst.index + a].y = d.y; |
| 443 | if(dst.z) r.r[dst.index + a].z = d.z; |
| 444 | if(dst.w) r.r[dst.index + a].w = d.w; |
| 445 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 446 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 447 | case Shader::PARAMETER_ADDR: |
| 448 | if(dst.x) r.a0.x = d.x; |
| 449 | if(dst.y) r.a0.y = d.y; |
| 450 | if(dst.z) r.a0.z = d.z; |
| 451 | if(dst.w) r.a0.w = d.w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 452 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 453 | case Shader::PARAMETER_RASTOUT: |
| 454 | switch(dst.index) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 455 | { |
| 456 | case 0: |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 457 | if(dst.x) r.o[Pos].x = d.x; |
| 458 | if(dst.y) r.o[Pos].y = d.y; |
| 459 | if(dst.z) r.o[Pos].z = d.z; |
| 460 | if(dst.w) r.o[Pos].w = d.w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 461 | break; |
| 462 | case 1: |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 463 | r.o[Fog].x = d.x; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 464 | break; |
| 465 | case 2: |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 466 | r.o[Pts].y = d.x; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 467 | break; |
| 468 | default: ASSERT(false); |
| 469 | } |
| 470 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 471 | case Shader::PARAMETER_ATTROUT: |
| 472 | if(dst.x) r.o[D0 + dst.index].x = d.x; |
| 473 | if(dst.y) r.o[D0 + dst.index].y = d.y; |
| 474 | if(dst.z) r.o[D0 + dst.index].z = d.z; |
| 475 | if(dst.w) r.o[D0 + dst.index].w = d.w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 476 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 477 | case Shader::PARAMETER_TEXCRDOUT: |
| 478 | // case Shader::PARAMETER_OUTPUT: |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 479 | if(version < 0x0300) |
| 480 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 481 | if(dst.x) r.o[T0 + dst.index].x = d.x; |
| 482 | if(dst.y) r.o[T0 + dst.index].y = d.y; |
| 483 | if(dst.z) r.o[T0 + dst.index].z = d.z; |
| 484 | if(dst.w) r.o[T0 + dst.index].w = d.w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 485 | } |
| 486 | else |
| 487 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 488 | if(dst.rel.type == Shader::PARAMETER_VOID) // Not relative |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 489 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 490 | if(dst.x) r.o[dst.index].x = d.x; |
| 491 | if(dst.y) r.o[dst.index].y = d.y; |
| 492 | if(dst.z) r.o[dst.index].z = d.z; |
| 493 | if(dst.w) r.o[dst.index].w = d.w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 494 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 495 | else if(dst.rel.type == Shader::PARAMETER_LOOP) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 496 | { |
| 497 | Int aL = r.aL[r.loopDepth]; |
| 498 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 499 | if(dst.x) r.o[dst.index + aL].x = d.x; |
| 500 | if(dst.y) r.o[dst.index + aL].y = d.y; |
| 501 | if(dst.z) r.o[dst.index + aL].z = d.z; |
| 502 | if(dst.w) r.o[dst.index + aL].w = d.w; |
| 503 | } |
| 504 | else |
| 505 | { |
| 506 | Int a = relativeAddress(r, dst); |
| 507 | |
| 508 | if(dst.x) r.o[dst.index + a].x = d.x; |
| 509 | if(dst.y) r.o[dst.index + a].y = d.y; |
| 510 | if(dst.z) r.o[dst.index + a].z = d.z; |
| 511 | if(dst.w) r.o[dst.index + a].w = d.w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 512 | } |
| 513 | } |
| 514 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 515 | case Shader::PARAMETER_LABEL: break; |
| 516 | case Shader::PARAMETER_PREDICATE: r.p0 = d; break; |
| 517 | case Shader::PARAMETER_INPUT: break; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 518 | default: |
| 519 | ASSERT(false); |
| 520 | } |
| 521 | } |
| 522 | } |
| 523 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 524 | if(currentLabel != -1) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 525 | { |
| 526 | Nucleus::setInsertBlock(returnBlock); |
| 527 | } |
| 528 | } |
| 529 | |
| 530 | void VertexProgram::passThrough(Registers &r) |
| 531 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 532 | if(shader) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 533 | { |
| 534 | for(int i = 0; i < 12; i++) |
| 535 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 536 | unsigned char usage = shader->output[i][0].usage; |
| 537 | unsigned char index = shader->output[i][0].index; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 538 | |
| 539 | switch(usage) |
| 540 | { |
| 541 | case 0xFF: |
| 542 | continue; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 543 | case Shader::USAGE_PSIZE: |
| 544 | r.o[i].y = r.v[i].x; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 545 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 546 | case Shader::USAGE_TEXCOORD: |
| 547 | r.o[i].x = r.v[i].x; |
| 548 | r.o[i].y = r.v[i].y; |
| 549 | r.o[i].z = r.v[i].z; |
| 550 | r.o[i].w = r.v[i].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 551 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 552 | case Shader::USAGE_POSITION: |
| 553 | r.o[i].x = r.v[i].x; |
| 554 | r.o[i].y = r.v[i].y; |
| 555 | r.o[i].z = r.v[i].z; |
| 556 | r.o[i].w = r.v[i].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 557 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 558 | case Shader::USAGE_COLOR: |
| 559 | r.o[i].x = r.v[i].x; |
| 560 | r.o[i].y = r.v[i].y; |
| 561 | r.o[i].z = r.v[i].z; |
| 562 | r.o[i].w = r.v[i].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 563 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 564 | case Shader::USAGE_FOG: |
| 565 | r.o[i].x = r.v[i].x; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 566 | break; |
| 567 | default: |
| 568 | ASSERT(false); |
| 569 | } |
| 570 | } |
| 571 | } |
| 572 | else |
| 573 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 574 | r.o[Pos].x = r.v[PositionT].x; |
| 575 | r.o[Pos].y = r.v[PositionT].y; |
| 576 | r.o[Pos].z = r.v[PositionT].z; |
| 577 | r.o[Pos].w = r.v[PositionT].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 578 | |
| 579 | for(int i = 0; i < 2; i++) |
| 580 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 581 | r.o[D0 + i].x = r.v[Color0 + i].x; |
| 582 | r.o[D0 + i].y = r.v[Color0 + i].y; |
| 583 | r.o[D0 + i].z = r.v[Color0 + i].z; |
| 584 | r.o[D0 + i].w = r.v[Color0 + i].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 585 | } |
| 586 | |
| 587 | for(int i = 0; i < 8; i++) |
| 588 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 589 | r.o[T0 + i].x = r.v[TexCoord0 + i].x; |
| 590 | r.o[T0 + i].y = r.v[TexCoord0 + i].y; |
| 591 | r.o[T0 + i].z = r.v[TexCoord0 + i].z; |
| 592 | r.o[T0 + i].w = r.v[TexCoord0 + i].w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 593 | } |
| 594 | |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 595 | r.o[Pts].y = r.v[PointSize].x; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 596 | } |
| 597 | } |
| 598 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 599 | Vector4f VertexProgram::reg(Registers &r, const Src &src, int offset) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 600 | { |
| 601 | int i = src.index + offset; |
| 602 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 603 | Vector4f reg; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 604 | |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 605 | switch(src.type) |
| 606 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 607 | case Shader::PARAMETER_TEMP: |
| 608 | if(src.rel.type == Shader::PARAMETER_VOID) |
| 609 | { |
| 610 | reg = r.r[i]; |
| 611 | } |
| 612 | else |
| 613 | { |
| 614 | reg = r.r[i + relativeAddress(r, src)]; |
| 615 | } |
| 616 | break; |
| 617 | case Shader::PARAMETER_CONST: |
| 618 | reg = readConstant(r, src, offset); |
| 619 | break; |
| 620 | case Shader::PARAMETER_INPUT: |
| 621 | if(src.rel.type == Shader::PARAMETER_VOID) |
| 622 | { |
| 623 | reg = r.v[i]; |
| 624 | } |
| 625 | else |
| 626 | { |
| 627 | reg = r.v[i + relativeAddress(r, src)]; |
| 628 | } |
| 629 | break; |
| 630 | case Shader::PARAMETER_VOID: return r.r[0]; // Dummy |
| 631 | case Shader::PARAMETER_FLOAT4LITERAL: |
| 632 | reg.x = Float4(src.value[0]); |
| 633 | reg.y = Float4(src.value[1]); |
| 634 | reg.z = Float4(src.value[2]); |
| 635 | reg.w = Float4(src.value[3]); |
| 636 | break; |
| 637 | case Shader::PARAMETER_ADDR: reg = r.a0; break; |
| 638 | case Shader::PARAMETER_CONSTBOOL: return r.r[0]; // Dummy |
| 639 | case Shader::PARAMETER_CONSTINT: return r.r[0]; // Dummy |
| 640 | case Shader::PARAMETER_LOOP: return r.r[0]; // Dummy |
| 641 | case Shader::PARAMETER_PREDICATE: return r.r[0]; // Dummy |
| 642 | case Shader::PARAMETER_SAMPLER: |
| 643 | if(src.rel.type == Shader::PARAMETER_VOID) |
| 644 | { |
| 645 | reg.x = As<Float4>(Int4(i)); |
| 646 | } |
| 647 | else if(src.rel.type == Shader::PARAMETER_TEMP) |
| 648 | { |
| 649 | reg.x = As<Float4>(Int4(i) + RoundInt(r.r[src.rel.index].x)); |
| 650 | } |
| 651 | return reg; |
| 652 | case Shader::PARAMETER_OUTPUT: |
| 653 | if(src.rel.type == Shader::PARAMETER_VOID) |
| 654 | { |
| 655 | reg = r.o[i]; |
| 656 | } |
| 657 | else |
| 658 | { |
| 659 | reg = r.o[i + relativeAddress(r, src)]; |
| 660 | } |
| 661 | break; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 662 | default: |
| 663 | ASSERT(false); |
| 664 | } |
| 665 | |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 666 | const Float4 &x = reg[(src.swizzle >> 0) & 0x3]; |
| 667 | const Float4 &y = reg[(src.swizzle >> 2) & 0x3]; |
| 668 | const Float4 &z = reg[(src.swizzle >> 4) & 0x3]; |
| 669 | const Float4 &w = reg[(src.swizzle >> 6) & 0x3]; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 670 | |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 671 | Vector4f mod; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 672 | |
| 673 | switch(src.modifier) |
| 674 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 675 | case Shader::MODIFIER_NONE: |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 676 | mod.x = x; |
| 677 | mod.y = y; |
| 678 | mod.z = z; |
| 679 | mod.w = w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 680 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 681 | case Shader::MODIFIER_NEGATE: |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 682 | mod.x = -x; |
| 683 | mod.y = -y; |
| 684 | mod.z = -z; |
| 685 | mod.w = -w; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 686 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 687 | case Shader::MODIFIER_ABS: |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 688 | mod.x = Abs(x); |
| 689 | mod.y = Abs(y); |
| 690 | mod.z = Abs(z); |
| 691 | mod.w = Abs(w); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 692 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 693 | case Shader::MODIFIER_ABS_NEGATE: |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 694 | mod.x = -Abs(x); |
| 695 | mod.y = -Abs(y); |
| 696 | mod.z = -Abs(z); |
| 697 | mod.w = -Abs(w); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 698 | break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 699 | case Shader::MODIFIER_NOT: |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 700 | mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF)); |
| 701 | mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF)); |
| 702 | mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF)); |
| 703 | mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF)); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 704 | break; |
| 705 | default: |
| 706 | ASSERT(false); |
| 707 | } |
| 708 | |
| 709 | return mod; |
| 710 | } |
| 711 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 712 | Vector4f VertexProgram::readConstant(Registers &r, const Src &src, int offset) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 713 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 714 | Vector4f c; |
| 715 | |
| 716 | int i = src.index + offset; |
| 717 | |
| 718 | if(src.rel.type == Shader::PARAMETER_VOID) // Not relative |
| 719 | { |
| 720 | c.x = c.y = c.z = c.w = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c[i])); |
| 721 | |
| 722 | c.x = c.x.xxxx; |
| 723 | c.y = c.y.yyyy; |
| 724 | c.z = c.z.zzzz; |
| 725 | c.w = c.w.wwww; |
| 726 | |
| 727 | if(localShaderConstants) // Constant may be known at compile time |
| 728 | { |
Alexis Hetu | 903e025 | 2014-11-25 14:25:32 -0500 | [diff] [blame] | 729 | for(size_t j = 0; j < shader->getLength(); j++) |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 730 | { |
| 731 | const Shader::Instruction &instruction = *shader->getInstruction(j); |
| 732 | |
| 733 | if(instruction.opcode == Shader::OPCODE_DEF) |
| 734 | { |
| 735 | if(instruction.dst.index == i) |
| 736 | { |
| 737 | c.x = Float4(instruction.src[0].value[0]); |
| 738 | c.y = Float4(instruction.src[0].value[1]); |
| 739 | c.z = Float4(instruction.src[0].value[2]); |
| 740 | c.w = Float4(instruction.src[0].value[3]); |
| 741 | |
| 742 | break; |
| 743 | } |
| 744 | } |
| 745 | } |
| 746 | } |
| 747 | } |
| 748 | else if(src.rel.type == Shader::PARAMETER_LOOP) |
| 749 | { |
| 750 | Int loopCounter = r.aL[r.loopDepth]; |
| 751 | |
| 752 | c.x = c.y = c.z = c.w = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c[i]) + loopCounter * 16); |
| 753 | |
| 754 | c.x = c.x.xxxx; |
| 755 | c.y = c.y.yyyy; |
| 756 | c.z = c.z.zzzz; |
| 757 | c.w = c.w.wwww; |
| 758 | } |
| 759 | else |
| 760 | { |
| 761 | if(src.rel.deterministic) |
| 762 | { |
| 763 | Int a = relativeAddress(r, src); |
| 764 | |
| 765 | c.x = c.y = c.z = c.w = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c[i]) + a * 16); |
| 766 | |
| 767 | c.x = c.x.xxxx; |
| 768 | c.y = c.y.yyyy; |
| 769 | c.z = c.z.zzzz; |
| 770 | c.w = c.w.wwww; |
| 771 | } |
| 772 | else |
| 773 | { |
| 774 | int component = src.rel.swizzle & 0x03; |
| 775 | Float4 a; |
| 776 | |
| 777 | switch(src.rel.type) |
| 778 | { |
| 779 | case Shader::PARAMETER_ADDR: a = r.a0[component]; break; |
| 780 | case Shader::PARAMETER_TEMP: a = r.r[src.rel.index][component]; break; |
| 781 | case Shader::PARAMETER_INPUT: a = r.v[src.rel.index][component]; break; |
| 782 | case Shader::PARAMETER_OUTPUT: a = r.o[src.rel.index][component]; break; |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 783 | case Shader::PARAMETER_CONST: a = *Pointer<Float>(r.data + OFFSET(DrawData,vs.c[src.rel.index][component])); break; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 784 | default: ASSERT(false); |
| 785 | } |
| 786 | |
| 787 | Int4 index = Int4(i) + RoundInt(a) * Int4(src.rel.scale); |
| 788 | |
| 789 | index = Min(As<UInt4>(index), UInt4(256)); // Clamp to constant register range, c[256] = {0, 0, 0, 0} |
| 790 | |
| 791 | Int index0 = Extract(index, 0); |
| 792 | Int index1 = Extract(index, 1); |
| 793 | Int index2 = Extract(index, 2); |
| 794 | Int index3 = Extract(index, 3); |
| 795 | |
| 796 | c.x = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index0 * 16, 16); |
| 797 | c.y = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index1 * 16, 16); |
| 798 | c.z = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index2 * 16, 16); |
| 799 | c.w = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index3 * 16, 16); |
| 800 | |
| 801 | transpose4x4(c.x, c.y, c.z, c.w); |
| 802 | } |
| 803 | } |
| 804 | |
| 805 | return c; |
| 806 | } |
| 807 | |
| 808 | Int VertexProgram::relativeAddress(Registers &r, const Shader::Parameter &var) |
| 809 | { |
| 810 | ASSERT(var.rel.deterministic); |
| 811 | |
| 812 | if(var.rel.type == Shader::PARAMETER_TEMP) |
| 813 | { |
| 814 | return RoundInt(Extract(r.r[var.rel.index].x, 0)) * var.rel.scale; |
| 815 | } |
| 816 | else if(var.rel.type == Shader::PARAMETER_INPUT) |
| 817 | { |
| 818 | return RoundInt(Extract(r.v[var.rel.index].x, 0)) * var.rel.scale; |
| 819 | } |
| 820 | else if(var.rel.type == Shader::PARAMETER_OUTPUT) |
| 821 | { |
| 822 | return RoundInt(Extract(r.o[var.rel.index].x, 0)) * var.rel.scale; |
| 823 | } |
| 824 | else if(var.rel.type == Shader::PARAMETER_CONST) |
| 825 | { |
| 826 | RValue<Float4> c = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c[var.rel.index])); |
| 827 | |
| 828 | return RoundInt(Extract(c, 0)) * var.rel.scale; |
| 829 | } |
| 830 | else ASSERT(false); |
| 831 | |
| 832 | return 0; |
| 833 | } |
| 834 | |
| 835 | Int4 VertexProgram::enableMask(Registers &r, const Shader::Instruction *instruction) |
| 836 | { |
| 837 | Int4 enable = instruction->analysisBranch ? Int4(r.enableStack[r.enableIndex]) : Int4(0xFFFFFFFF); |
John Bauman | d4ae863 | 2014-05-06 16:18:33 -0400 | [diff] [blame] | 838 | |
| 839 | if(!whileTest) |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 840 | { |
John Bauman | d4ae863 | 2014-05-06 16:18:33 -0400 | [diff] [blame] | 841 | if(shader->containsBreakInstruction() && instruction->analysisBreak) |
| 842 | { |
| 843 | enable &= r.enableBreak; |
| 844 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 845 | |
John Bauman | d4ae863 | 2014-05-06 16:18:33 -0400 | [diff] [blame] | 846 | if(shader->containsContinueInstruction() && instruction->analysisContinue) |
| 847 | { |
| 848 | enable &= r.enableContinue; |
| 849 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 850 | |
John Bauman | d4ae863 | 2014-05-06 16:18:33 -0400 | [diff] [blame] | 851 | if(shader->containsLeaveInstruction() && instruction->analysisLeave) |
| 852 | { |
| 853 | enable &= r.enableLeave; |
| 854 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 855 | } |
| 856 | |
| 857 | return enable; |
| 858 | } |
| 859 | |
| 860 | void VertexProgram::M3X2(Registers &r, Vector4f &dst, Vector4f &src0, Src &src1) |
| 861 | { |
| 862 | Vector4f row0 = reg(r, src1, 0); |
| 863 | Vector4f row1 = reg(r, src1, 1); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 864 | |
| 865 | dst.x = dot3(src0, row0); |
| 866 | dst.y = dot3(src0, row1); |
| 867 | } |
| 868 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 869 | void VertexProgram::M3X3(Registers &r, Vector4f &dst, Vector4f &src0, Src &src1) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 870 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 871 | Vector4f row0 = reg(r, src1, 0); |
| 872 | Vector4f row1 = reg(r, src1, 1); |
| 873 | Vector4f row2 = reg(r, src1, 2); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 874 | |
| 875 | dst.x = dot3(src0, row0); |
| 876 | dst.y = dot3(src0, row1); |
| 877 | dst.z = dot3(src0, row2); |
| 878 | } |
| 879 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 880 | void VertexProgram::M3X4(Registers &r, Vector4f &dst, Vector4f &src0, Src &src1) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 881 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 882 | Vector4f row0 = reg(r, src1, 0); |
| 883 | Vector4f row1 = reg(r, src1, 1); |
| 884 | Vector4f row2 = reg(r, src1, 2); |
| 885 | Vector4f row3 = reg(r, src1, 3); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 886 | |
| 887 | dst.x = dot3(src0, row0); |
| 888 | dst.y = dot3(src0, row1); |
| 889 | dst.z = dot3(src0, row2); |
| 890 | dst.w = dot3(src0, row3); |
| 891 | } |
| 892 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 893 | void VertexProgram::M4X3(Registers &r, Vector4f &dst, Vector4f &src0, Src &src1) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 894 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 895 | Vector4f row0 = reg(r, src1, 0); |
| 896 | Vector4f row1 = reg(r, src1, 1); |
| 897 | Vector4f row2 = reg(r, src1, 2); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 898 | |
| 899 | dst.x = dot4(src0, row0); |
| 900 | dst.y = dot4(src0, row1); |
| 901 | dst.z = dot4(src0, row2); |
| 902 | } |
| 903 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 904 | void VertexProgram::M4X4(Registers &r, Vector4f &dst, Vector4f &src0, Src &src1) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 905 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 906 | Vector4f row0 = reg(r, src1, 0); |
| 907 | Vector4f row1 = reg(r, src1, 1); |
| 908 | Vector4f row2 = reg(r, src1, 2); |
| 909 | Vector4f row3 = reg(r, src1, 3); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 910 | |
| 911 | dst.x = dot4(src0, row0); |
| 912 | dst.y = dot4(src0, row1); |
| 913 | dst.z = dot4(src0, row2); |
| 914 | dst.w = dot4(src0, row3); |
| 915 | } |
| 916 | |
| 917 | void VertexProgram::BREAK(Registers &r) |
| 918 | { |
| 919 | llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock(); |
| 920 | llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1]; |
| 921 | |
| 922 | if(breakDepth == 0) |
| 923 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 924 | r.enableIndex = r.enableIndex - breakDepth; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 925 | Nucleus::createBr(endBlock); |
| 926 | } |
| 927 | else |
| 928 | { |
| 929 | r.enableBreak = r.enableBreak & ~r.enableStack[r.enableIndex]; |
| 930 | Bool allBreak = SignMask(r.enableBreak) == 0x0; |
| 931 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 932 | r.enableIndex = r.enableIndex - breakDepth; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 933 | branch(allBreak, endBlock, deadBlock); |
| 934 | } |
| 935 | |
| 936 | Nucleus::setInsertBlock(deadBlock); |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 937 | r.enableIndex = r.enableIndex + breakDepth; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 938 | } |
| 939 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 940 | void VertexProgram::BREAKC(Registers &r, Vector4f &src0, Vector4f &src1, Control control) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 941 | { |
| 942 | Int4 condition; |
| 943 | |
| 944 | switch(control) |
| 945 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 946 | case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; |
| 947 | case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; |
| 948 | case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break; |
| 949 | case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break; |
| 950 | case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; |
| 951 | case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 952 | default: |
| 953 | ASSERT(false); |
| 954 | } |
| 955 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 956 | BREAK(r, condition); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 957 | } |
| 958 | |
| 959 | void VertexProgram::BREAKP(Registers &r, const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC |
| 960 | { |
| 961 | Int4 condition = As<Int4>(r.p0[predicateRegister.swizzle & 0x3]); |
| 962 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 963 | if(predicateRegister.modifier == Shader::MODIFIER_NOT) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 964 | { |
| 965 | condition = ~condition; |
| 966 | } |
| 967 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 968 | BREAK(r, condition); |
| 969 | } |
| 970 | |
| 971 | void VertexProgram::BREAK(Registers &r, Int4 &condition) |
| 972 | { |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 973 | condition &= r.enableStack[r.enableIndex]; |
| 974 | |
| 975 | llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock(); |
| 976 | llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1]; |
| 977 | |
| 978 | r.enableBreak = r.enableBreak & ~condition; |
| 979 | Bool allBreak = SignMask(r.enableBreak) == 0x0; |
| 980 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 981 | r.enableIndex = r.enableIndex - breakDepth; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 982 | branch(allBreak, endBlock, continueBlock); |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 983 | |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 984 | Nucleus::setInsertBlock(continueBlock); |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 985 | r.enableIndex = r.enableIndex + breakDepth; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 986 | } |
| 987 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 988 | void VertexProgram::CONTINUE(Registers &r) |
| 989 | { |
| 990 | r.enableContinue = r.enableContinue & ~r.enableStack[r.enableIndex]; |
| 991 | } |
| 992 | |
| 993 | void VertexProgram::TEST() |
| 994 | { |
| 995 | whileTest = true; |
| 996 | } |
| 997 | |
| 998 | void VertexProgram::CALL(Registers &r, int labelIndex, int callSiteIndex) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 999 | { |
| 1000 | if(!labelBlock[labelIndex]) |
| 1001 | { |
| 1002 | labelBlock[labelIndex] = Nucleus::createBasicBlock(); |
| 1003 | } |
| 1004 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1005 | if(callRetBlock[labelIndex].size() > 1) |
| 1006 | { |
| 1007 | r.callStack[r.stackIndex++] = UInt(callSiteIndex); |
| 1008 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1009 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1010 | Int4 restoreLeave = r.enableLeave; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1011 | |
| 1012 | Nucleus::createBr(labelBlock[labelIndex]); |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1013 | Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]); |
| 1014 | |
| 1015 | r.enableLeave = restoreLeave; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1016 | } |
| 1017 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1018 | void VertexProgram::CALLNZ(Registers &r, int labelIndex, int callSiteIndex, const Src &src) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1019 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1020 | if(src.type == Shader::PARAMETER_CONSTBOOL) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1021 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1022 | CALLNZb(r, labelIndex, callSiteIndex, src); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1023 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1024 | else if(src.type == Shader::PARAMETER_PREDICATE) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1025 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1026 | CALLNZp(r, labelIndex, callSiteIndex, src); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1027 | } |
| 1028 | else ASSERT(false); |
| 1029 | } |
| 1030 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1031 | void VertexProgram::CALLNZb(Registers &r, int labelIndex, int callSiteIndex, const Src &boolRegister) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1032 | { |
| 1033 | Bool condition = (*Pointer<Byte>(r.data + OFFSET(DrawData,vs.b[boolRegister.index])) != Byte(0)); // FIXME |
| 1034 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1035 | if(boolRegister.modifier == Shader::MODIFIER_NOT) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1036 | { |
| 1037 | condition = !condition; |
| 1038 | } |
| 1039 | |
| 1040 | if(!labelBlock[labelIndex]) |
| 1041 | { |
| 1042 | labelBlock[labelIndex] = Nucleus::createBasicBlock(); |
| 1043 | } |
| 1044 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1045 | if(callRetBlock[labelIndex].size() > 1) |
| 1046 | { |
| 1047 | r.callStack[r.stackIndex++] = UInt(callSiteIndex); |
| 1048 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1049 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1050 | Int4 restoreLeave = r.enableLeave; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1051 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1052 | branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]); |
| 1053 | Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]); |
| 1054 | |
| 1055 | r.enableLeave = restoreLeave; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1056 | } |
| 1057 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1058 | void VertexProgram::CALLNZp(Registers &r, int labelIndex, int callSiteIndex, const Src &predicateRegister) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1059 | { |
| 1060 | Int4 condition = As<Int4>(r.p0[predicateRegister.swizzle & 0x3]); |
| 1061 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1062 | if(predicateRegister.modifier == Shader::MODIFIER_NOT) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1063 | { |
| 1064 | condition = ~condition; |
| 1065 | } |
| 1066 | |
| 1067 | condition &= r.enableStack[r.enableIndex]; |
| 1068 | |
| 1069 | if(!labelBlock[labelIndex]) |
| 1070 | { |
| 1071 | labelBlock[labelIndex] = Nucleus::createBasicBlock(); |
| 1072 | } |
| 1073 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1074 | if(callRetBlock[labelIndex].size() > 1) |
| 1075 | { |
| 1076 | r.callStack[r.stackIndex++] = UInt(callSiteIndex); |
| 1077 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1078 | |
| 1079 | r.enableIndex++; |
| 1080 | r.enableStack[r.enableIndex] = condition; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1081 | Int4 restoreLeave = r.enableLeave; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1082 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1083 | Bool notAllFalse = SignMask(condition) != 0; |
| 1084 | branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]); |
| 1085 | Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1086 | |
| 1087 | r.enableIndex--; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1088 | r.enableLeave = restoreLeave; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1089 | } |
| 1090 | |
| 1091 | void VertexProgram::ELSE(Registers &r) |
| 1092 | { |
| 1093 | ifDepth--; |
| 1094 | |
| 1095 | llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth]; |
| 1096 | llvm::BasicBlock *endBlock = Nucleus::createBasicBlock(); |
| 1097 | |
| 1098 | if(isConditionalIf[ifDepth]) |
| 1099 | { |
| 1100 | Int4 condition = ~r.enableStack[r.enableIndex] & r.enableStack[r.enableIndex - 1]; |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1101 | Bool notAllFalse = SignMask(condition) != 0; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1102 | |
| 1103 | branch(notAllFalse, falseBlock, endBlock); |
| 1104 | |
| 1105 | r.enableStack[r.enableIndex] = ~r.enableStack[r.enableIndex] & r.enableStack[r.enableIndex - 1]; |
| 1106 | } |
| 1107 | else |
| 1108 | { |
| 1109 | Nucleus::createBr(endBlock); |
| 1110 | Nucleus::setInsertBlock(falseBlock); |
| 1111 | } |
| 1112 | |
| 1113 | ifFalseBlock[ifDepth] = endBlock; |
| 1114 | |
| 1115 | ifDepth++; |
| 1116 | } |
| 1117 | |
| 1118 | void VertexProgram::ENDIF(Registers &r) |
| 1119 | { |
| 1120 | ifDepth--; |
| 1121 | |
| 1122 | llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth]; |
| 1123 | |
| 1124 | Nucleus::createBr(endBlock); |
| 1125 | Nucleus::setInsertBlock(endBlock); |
| 1126 | |
| 1127 | if(isConditionalIf[ifDepth]) |
| 1128 | { |
| 1129 | breakDepth--; |
| 1130 | r.enableIndex--; |
| 1131 | } |
| 1132 | } |
| 1133 | |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1134 | void VertexProgram::ENDLOOP(Registers &r) |
| 1135 | { |
| 1136 | loopRepDepth--; |
| 1137 | |
| 1138 | r.aL[r.loopDepth] = r.aL[r.loopDepth] + r.increment[r.loopDepth]; // FIXME: += |
| 1139 | |
| 1140 | llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth]; |
| 1141 | llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth]; |
| 1142 | |
| 1143 | Nucleus::createBr(testBlock); |
| 1144 | Nucleus::setInsertBlock(endBlock); |
| 1145 | |
| 1146 | r.loopDepth--; |
| 1147 | r.enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); |
| 1148 | } |
| 1149 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1150 | void VertexProgram::ENDREP(Registers &r) |
| 1151 | { |
| 1152 | loopRepDepth--; |
| 1153 | |
| 1154 | llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth]; |
| 1155 | llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth]; |
| 1156 | |
| 1157 | Nucleus::createBr(testBlock); |
| 1158 | Nucleus::setInsertBlock(endBlock); |
| 1159 | |
| 1160 | r.loopDepth--; |
| 1161 | r.enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); |
| 1162 | } |
| 1163 | |
| 1164 | void VertexProgram::ENDWHILE(Registers &r) |
| 1165 | { |
| 1166 | loopRepDepth--; |
| 1167 | |
| 1168 | llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth]; |
| 1169 | llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth]; |
| 1170 | |
| 1171 | Nucleus::createBr(testBlock); |
| 1172 | Nucleus::setInsertBlock(endBlock); |
| 1173 | |
| 1174 | r.enableIndex--; |
| 1175 | r.enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); |
| 1176 | whileTest = false; |
| 1177 | } |
| 1178 | |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1179 | void VertexProgram::IF(Registers &r, const Src &src) |
| 1180 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1181 | if(src.type == Shader::PARAMETER_CONSTBOOL) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1182 | { |
| 1183 | IFb(r, src); |
| 1184 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1185 | else if(src.type == Shader::PARAMETER_PREDICATE) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1186 | { |
| 1187 | IFp(r, src); |
| 1188 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1189 | else |
| 1190 | { |
| 1191 | Int4 condition = As<Int4>(reg(r, src).x); |
| 1192 | IF(r, condition); |
| 1193 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1194 | } |
| 1195 | |
| 1196 | void VertexProgram::IFb(Registers &r, const Src &boolRegister) |
| 1197 | { |
| 1198 | ASSERT(ifDepth < 24 + 4); |
| 1199 | |
| 1200 | Bool condition = (*Pointer<Byte>(r.data + OFFSET(DrawData,vs.b[boolRegister.index])) != Byte(0)); // FIXME |
| 1201 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1202 | if(boolRegister.modifier == Shader::MODIFIER_NOT) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1203 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1204 | condition = !condition; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1205 | } |
| 1206 | |
| 1207 | llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock(); |
| 1208 | llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock(); |
| 1209 | |
| 1210 | branch(condition, trueBlock, falseBlock); |
| 1211 | |
| 1212 | isConditionalIf[ifDepth] = false; |
| 1213 | ifFalseBlock[ifDepth] = falseBlock; |
| 1214 | |
| 1215 | ifDepth++; |
| 1216 | } |
| 1217 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1218 | void VertexProgram::IFp(Registers &r, const Src &predicateRegister) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1219 | { |
| 1220 | Int4 condition = As<Int4>(r.p0[predicateRegister.swizzle & 0x3]); |
| 1221 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1222 | if(predicateRegister.modifier == Shader::MODIFIER_NOT) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1223 | { |
| 1224 | condition = ~condition; |
| 1225 | } |
| 1226 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1227 | IF(r, condition); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1228 | } |
| 1229 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1230 | void VertexProgram::IFC(Registers &r, Vector4f &src0, Vector4f &src1, Control control) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1231 | { |
| 1232 | Int4 condition; |
| 1233 | |
| 1234 | switch(control) |
| 1235 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1236 | case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; |
| 1237 | case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; |
| 1238 | case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break; |
| 1239 | case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break; |
| 1240 | case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; |
| 1241 | case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1242 | default: |
| 1243 | ASSERT(false); |
| 1244 | } |
| 1245 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1246 | IF(r, condition); |
| 1247 | } |
| 1248 | |
| 1249 | void VertexProgram::IF(Registers &r, Int4 &condition) |
| 1250 | { |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1251 | condition &= r.enableStack[r.enableIndex]; |
| 1252 | |
| 1253 | r.enableIndex++; |
| 1254 | r.enableStack[r.enableIndex] = condition; |
| 1255 | |
| 1256 | llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock(); |
| 1257 | llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock(); |
| 1258 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1259 | Bool notAllFalse = SignMask(condition) != 0; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1260 | |
| 1261 | branch(notAllFalse, trueBlock, falseBlock); |
| 1262 | |
| 1263 | isConditionalIf[ifDepth] = true; |
| 1264 | ifFalseBlock[ifDepth] = falseBlock; |
| 1265 | |
| 1266 | ifDepth++; |
| 1267 | breakDepth++; |
| 1268 | } |
| 1269 | |
| 1270 | void VertexProgram::LABEL(int labelIndex) |
| 1271 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1272 | if(!labelBlock[labelIndex]) |
| 1273 | { |
| 1274 | labelBlock[labelIndex] = Nucleus::createBasicBlock(); |
| 1275 | } |
| 1276 | |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1277 | Nucleus::setInsertBlock(labelBlock[labelIndex]); |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1278 | currentLabel = labelIndex; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1279 | } |
| 1280 | |
| 1281 | void VertexProgram::LOOP(Registers &r, const Src &integerRegister) |
| 1282 | { |
| 1283 | r.loopDepth++; |
| 1284 | |
| 1285 | r.iteration[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][0])); |
| 1286 | r.aL[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][1])); |
| 1287 | r.increment[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][2])); |
| 1288 | |
| 1289 | // FIXME: Compiles to two instructions? |
| 1290 | If(r.increment[r.loopDepth] == 0) |
| 1291 | { |
| 1292 | r.increment[r.loopDepth] = 1; |
| 1293 | } |
| 1294 | |
| 1295 | llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); |
| 1296 | llvm::BasicBlock *testBlock = Nucleus::createBasicBlock(); |
| 1297 | llvm::BasicBlock *endBlock = Nucleus::createBasicBlock(); |
| 1298 | |
| 1299 | loopRepTestBlock[loopRepDepth] = testBlock; |
| 1300 | loopRepEndBlock[loopRepDepth] = endBlock; |
| 1301 | |
| 1302 | // FIXME: jump(testBlock) |
| 1303 | Nucleus::createBr(testBlock); |
| 1304 | Nucleus::setInsertBlock(testBlock); |
| 1305 | |
| 1306 | branch(r.iteration[r.loopDepth] > 0, loopBlock, endBlock); |
| 1307 | Nucleus::setInsertBlock(loopBlock); |
| 1308 | |
| 1309 | r.iteration[r.loopDepth] = r.iteration[r.loopDepth] - 1; // FIXME: -- |
| 1310 | |
| 1311 | loopRepDepth++; |
| 1312 | breakDepth = 0; |
| 1313 | } |
| 1314 | |
| 1315 | void VertexProgram::REP(Registers &r, const Src &integerRegister) |
| 1316 | { |
| 1317 | r.loopDepth++; |
| 1318 | |
| 1319 | r.iteration[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][0])); |
| 1320 | r.aL[r.loopDepth] = r.aL[r.loopDepth - 1]; |
| 1321 | |
| 1322 | llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); |
| 1323 | llvm::BasicBlock *testBlock = Nucleus::createBasicBlock(); |
| 1324 | llvm::BasicBlock *endBlock = Nucleus::createBasicBlock(); |
| 1325 | |
| 1326 | loopRepTestBlock[loopRepDepth] = testBlock; |
| 1327 | loopRepEndBlock[loopRepDepth] = endBlock; |
| 1328 | |
| 1329 | // FIXME: jump(testBlock) |
| 1330 | Nucleus::createBr(testBlock); |
| 1331 | Nucleus::setInsertBlock(testBlock); |
| 1332 | |
| 1333 | branch(r.iteration[r.loopDepth] > 0, loopBlock, endBlock); |
| 1334 | Nucleus::setInsertBlock(loopBlock); |
| 1335 | |
| 1336 | r.iteration[r.loopDepth] = r.iteration[r.loopDepth] - 1; // FIXME: -- |
| 1337 | |
| 1338 | loopRepDepth++; |
| 1339 | breakDepth = 0; |
| 1340 | } |
| 1341 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1342 | void VertexProgram::WHILE(Registers &r, const Src &temporaryRegister) |
| 1343 | { |
| 1344 | r.enableIndex++; |
| 1345 | |
| 1346 | llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); |
| 1347 | llvm::BasicBlock *testBlock = Nucleus::createBasicBlock(); |
| 1348 | llvm::BasicBlock *endBlock = Nucleus::createBasicBlock(); |
| 1349 | |
| 1350 | loopRepTestBlock[loopRepDepth] = testBlock; |
| 1351 | loopRepEndBlock[loopRepDepth] = endBlock; |
| 1352 | |
| 1353 | Int4 restoreBreak = r.enableBreak; |
| 1354 | Int4 restoreContinue = r.enableContinue; |
| 1355 | |
| 1356 | // FIXME: jump(testBlock) |
| 1357 | Nucleus::createBr(testBlock); |
| 1358 | Nucleus::setInsertBlock(testBlock); |
| 1359 | r.enableContinue = restoreContinue; |
| 1360 | |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 1361 | const Vector4f &src = reg(r, temporaryRegister); |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1362 | Int4 condition = As<Int4>(src.x); |
| 1363 | condition &= r.enableStack[r.enableIndex - 1]; |
| 1364 | r.enableStack[r.enableIndex] = condition; |
| 1365 | |
| 1366 | Bool notAllFalse = SignMask(condition) != 0; |
| 1367 | branch(notAllFalse, loopBlock, endBlock); |
| 1368 | |
| 1369 | Nucleus::setInsertBlock(endBlock); |
| 1370 | r.enableBreak = restoreBreak; |
| 1371 | |
| 1372 | Nucleus::setInsertBlock(loopBlock); |
| 1373 | |
| 1374 | loopRepDepth++; |
| 1375 | breakDepth = 0; |
| 1376 | } |
| 1377 | |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1378 | void VertexProgram::RET(Registers &r) |
| 1379 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1380 | if(currentLabel == -1) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1381 | { |
| 1382 | returnBlock = Nucleus::createBasicBlock(); |
| 1383 | Nucleus::createBr(returnBlock); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1384 | } |
| 1385 | else |
| 1386 | { |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1387 | llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock(); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1388 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1389 | if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1390 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1391 | // FIXME: Encapsulate |
| 1392 | UInt index = r.callStack[--r.stackIndex]; |
| 1393 | |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame] | 1394 | llvm::Value *value = index.loadValue(); |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1395 | llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size()); |
| 1396 | |
| 1397 | for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++) |
| 1398 | { |
| 1399 | Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]); |
| 1400 | } |
| 1401 | } |
| 1402 | else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination |
| 1403 | { |
| 1404 | Nucleus::createBr(callRetBlock[currentLabel][0]); |
| 1405 | } |
| 1406 | else // Function isn't called |
| 1407 | { |
| 1408 | Nucleus::createBr(unreachableBlock); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1409 | } |
| 1410 | |
| 1411 | Nucleus::setInsertBlock(unreachableBlock); |
| 1412 | Nucleus::createUnreachable(); |
| 1413 | } |
| 1414 | } |
| 1415 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1416 | void VertexProgram::LEAVE(Registers &r) |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1417 | { |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1418 | r.enableLeave = r.enableLeave & ~r.enableStack[r.enableIndex]; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1419 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1420 | // FIXME: Return from function if all instances left |
| 1421 | // FIXME: Use enableLeave in other control-flow constructs |
| 1422 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1423 | |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1424 | void VertexProgram::TEXLDL(Registers &r, Vector4f &dst, Vector4f &src0, const Src &src1) |
| 1425 | { |
| 1426 | Vector4f tmp; |
| 1427 | sampleTexture(r, tmp, src1, src0.x, src0.y, src0.z, src0.w); |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1428 | |
| 1429 | dst.x = tmp[(src1.swizzle >> 0) & 0x3]; |
| 1430 | dst.y = tmp[(src1.swizzle >> 2) & 0x3]; |
| 1431 | dst.z = tmp[(src1.swizzle >> 4) & 0x3]; |
| 1432 | dst.w = tmp[(src1.swizzle >> 6) & 0x3]; |
| 1433 | } |
John Bauman | 19bac1e | 2014-05-06 15:23:49 -0400 | [diff] [blame] | 1434 | |
| 1435 | void VertexProgram::TEX(Registers &r, Vector4f &dst, Vector4f &src0, const Src &src1) |
| 1436 | { |
| 1437 | Float4 lod = Float4(0.0f); |
| 1438 | Vector4f tmp; |
| 1439 | sampleTexture(r, tmp, src1, src0.x, src0.y, src0.z, lod); |
| 1440 | |
| 1441 | dst.x = tmp[(src1.swizzle >> 0) & 0x3]; |
| 1442 | dst.y = tmp[(src1.swizzle >> 2) & 0x3]; |
| 1443 | dst.z = tmp[(src1.swizzle >> 4) & 0x3]; |
| 1444 | dst.w = tmp[(src1.swizzle >> 6) & 0x3]; |
| 1445 | } |
| 1446 | |
| 1447 | void VertexProgram::sampleTexture(Registers &r, Vector4f &c, const Src &s, Float4 &u, Float4 &v, Float4 &w, Float4 &q) |
| 1448 | { |
| 1449 | if(s.type == Shader::PARAMETER_SAMPLER && s.rel.type == Shader::PARAMETER_VOID) |
| 1450 | { |
| 1451 | Pointer<Byte> texture = r.data + OFFSET(DrawData,mipmap[16]) + s.index * sizeof(Texture); |
| 1452 | sampler[s.index]->sampleTexture(texture, c, u, v, w, q, r.a0, r.a0, false, false, true); |
| 1453 | } |
| 1454 | else |
| 1455 | { |
| 1456 | Int index = As<Int>(Float(reg(r, s).x.x)); |
| 1457 | |
| 1458 | for(int i = 0; i < 16; i++) |
| 1459 | { |
| 1460 | if(shader->usesSampler(i)) |
| 1461 | { |
| 1462 | If(index == i) |
| 1463 | { |
| 1464 | Pointer<Byte> texture = r.data + OFFSET(DrawData,mipmap[16]) + i * sizeof(Texture); |
| 1465 | sampler[i]->sampleTexture(texture, c, u, v, w, q, r.a0, r.a0, false, false, true); |
| 1466 | // FIXME: When the sampler states are the same, we could use one sampler and just index the texture |
| 1467 | } |
| 1468 | } |
| 1469 | } |
| 1470 | } |
| 1471 | } |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1472 | } |