Remove the Radiance compiler copy and use OpenGL's instead.
Bug 18591036
Change-Id: I17158acfa126490e28076052e5937d1deafd96c1
Reviewed-on: https://swiftshader-review.googlesource.com/1691
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/compiler/PoolAlloc.cpp b/src/OpenGL/compiler/PoolAlloc.cpp
index 6ec3c40..a8347c2 100644
--- a/src/OpenGL/compiler/PoolAlloc.cpp
+++ b/src/OpenGL/compiler/PoolAlloc.cpp
@@ -4,15 +4,15 @@
// found in the LICENSE file.
//
-#include "compiler/PoolAlloc.h"
+#include "PoolAlloc.h"
#ifndef _MSC_VER
#include <stdint.h>
#endif
#include <stdio.h>
-#include "compiler/InitializeGlobals.h"
-#include "compiler/osinclude.h"
+#include "InitializeGlobals.h"
+#include "osinclude.h"
OS_TLSIndex PoolIndex = OS_INVALID_TLS_INDEX;