Remove the Radiance compiler copy and use OpenGL's instead.

Bug 18591036

Change-Id: I17158acfa126490e28076052e5937d1deafd96c1
Reviewed-on: https://swiftshader-review.googlesource.com/1691
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/compiler/Intermediate.cpp b/src/OpenGL/compiler/Intermediate.cpp
index 0676e23..a5d9c8d 100644
--- a/src/OpenGL/compiler/Intermediate.cpp
+++ b/src/OpenGL/compiler/Intermediate.cpp
@@ -12,8 +12,8 @@
 #include <limits.h>
 #include <algorithm>
 
-#include "compiler/localintermediate.h"
-#include "compiler/SymbolTable.h"
+#include "localintermediate.h"
+#include "SymbolTable.h"
 
 bool CompareStructure(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray);