Remove the Radiance compiler copy and use OpenGL's instead.

Bug 18591036

Change-Id: I17158acfa126490e28076052e5937d1deafd96c1
Reviewed-on: https://swiftshader-review.googlesource.com/1691
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/compiler/Initialize.cpp b/src/OpenGL/compiler/Initialize.cpp
index f92ee02..9350fbd 100644
--- a/src/OpenGL/compiler/Initialize.cpp
+++ b/src/OpenGL/compiler/Initialize.cpp
@@ -10,9 +10,9 @@
 // built-in functions and operators.
 //
 
-#include "compiler/Initialize.h"
+#include "Initialize.h"
 
-#include "compiler/intermediate.h"
+#include "intermediate.h"
 
 void InsertBuiltInFunctions(ShShaderType type, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
 {