clocksource: Rename __clocksource_updatefreq_*() to __clocksource_update_freq_*()
Ingo requested this function be renamed to improve readability,
so I've renamed __clocksource_updatefreq_scale() as well as the
__clocksource_updatefreq_hz/khz() functions to avoid
squishedtogethernames.
This touches some of the sh clocksources, which I've not tested.
The arch/arm/plat-omap change is just a comment change for
consistency.
Signed-off-by: John Stultz <john.stultz@linaro.org>
Cc: Daniel Lezcano <daniel.lezcano@linaro.org>
Cc: Dave Jones <davej@codemonkey.org.uk>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Prarit Bhargava <prarit@redhat.com>
Cc: Richard Cochran <richardcochran@gmail.com>
Cc: Stephen Boyd <sboyd@codeaurora.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/1426133800-29329-13-git-send-email-john.stultz@linaro.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
diff --git a/include/linux/clocksource.h b/include/linux/clocksource.h
index bd98eaa..1355098 100644
--- a/include/linux/clocksource.h
+++ b/include/linux/clocksource.h
@@ -200,7 +200,7 @@
extern int
__clocksource_register_scale(struct clocksource *cs, u32 scale, u32 freq);
extern void
-__clocksource_updatefreq_scale(struct clocksource *cs, u32 scale, u32 freq);
+__clocksource_update_freq_scale(struct clocksource *cs, u32 scale, u32 freq);
/*
* Don't call this unless you are a default clocksource
@@ -221,14 +221,14 @@
return __clocksource_register_scale(cs, 1000, khz);
}
-static inline void __clocksource_updatefreq_hz(struct clocksource *cs, u32 hz)
+static inline void __clocksource_update_freq_hz(struct clocksource *cs, u32 hz)
{
- __clocksource_updatefreq_scale(cs, 1, hz);
+ __clocksource_update_freq_scale(cs, 1, hz);
}
-static inline void __clocksource_updatefreq_khz(struct clocksource *cs, u32 khz)
+static inline void __clocksource_update_freq_khz(struct clocksource *cs, u32 khz)
{
- __clocksource_updatefreq_scale(cs, 1000, khz);
+ __clocksource_update_freq_scale(cs, 1000, khz);
}