Add the webgpu.h swapchain creation path

This commit changes wgpu::Device::CreateSwapChain to take an additional
wgpu::Surface argument. Passing nullptr is enough to stay on the
previous swapchain implementation, until the new one is ready.

In order to support both the "old" implementation-based swapchains and
the "new" surface-based swapchains. SwapChainBase is now split into
three abstract classes:

 - SwapChainBase that has a virtual method for each of the
wgpu::SwapChain methods.
 - OldSwapChainBase that corresponds to the implementation-based
swapchains.
 - NewSwapChainBase that will contain the surface-based swapchain
implementation and will eventually just be renamed to SwapChainBase.

The interaction of the surface-based swapchains with the Surface objects
aren't implemented yet, neither are the swapchain methods. Only creation
works.

Validation tests for surface-based swapchain creation are added in the
end2end test target because they need to create OS windows.

Bug: dawn:269

Change-Id: I7e07d6c666479867b9a16d7b1b8c181d5dbd69a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15281
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
diff --git a/examples/SampleUtils.cpp b/examples/SampleUtils.cpp
index 031f5d5..0e38786 100644
--- a/examples/SampleUtils.cpp
+++ b/examples/SampleUtils.cpp
@@ -180,7 +180,7 @@
 wgpu::SwapChain GetSwapChain(const wgpu::Device& device) {
     wgpu::SwapChainDescriptor swapChainDesc;
     swapChainDesc.implementation = GetSwapChainImplementation();
-    return device.CreateSwapChain(&swapChainDesc);
+    return device.CreateSwapChain(nullptr, &swapChainDesc);
 }
 
 wgpu::TextureView CreateDefaultDepthStencilView(const wgpu::Device& device) {