Descriptorize Buffer
We still keep a dummy BufferBuilder object around so that it can be used
for the builder error callback tests of the wire.
Change-Id: If0c502bb8b62ee3ed61815e34e9b6ee6c03a65ef
diff --git a/examples/CubeReflection.cpp b/examples/CubeReflection.cpp
index 4e5f007..75ed5d7 100644
--- a/examples/CubeReflection.cpp
+++ b/examples/CubeReflection.cpp
@@ -169,10 +169,10 @@
dawn::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
- cameraBuffer = device.CreateBufferBuilder()
- .SetAllowedUsage(dawn::BufferUsageBit::TransferDst | dawn::BufferUsageBit::Uniform)
- .SetSize(sizeof(CameraData))
- .GetResult();
+ dawn::BufferDescriptor cameraBufDesc;
+ cameraBufDesc.size = sizeof(CameraData);
+ cameraBufDesc.usage = dawn::BufferUsageBit::TransferDst | dawn::BufferUsageBit::Uniform;
+ cameraBuffer = device.CreateBuffer(&cameraBufDesc);
glm::mat4 transform(1.0);
transformBuffer[0] = utils::CreateBufferFromData(device, &transform, sizeof(glm::mat4), dawn::BufferUsageBit::Uniform);