Rename texture.createTextureView to createView to match WebGPU

Bug: chromium:877147
Change-Id: I186fc26054cc6729c859a4161c755a1133dc0bca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6360
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/examples/CppHelloTriangle.cpp b/examples/CppHelloTriangle.cpp
index f13d0ba..b560d79 100644
--- a/examples/CppHelloTriangle.cpp
+++ b/examples/CppHelloTriangle.cpp
@@ -135,7 +135,7 @@
 
     pipeline = device.CreateRenderPipeline(&descriptor);
 
-    dawn::TextureView view = texture.CreateDefaultTextureView();
+    dawn::TextureView view = texture.CreateDefaultView();
 
     bindGroup = utils::MakeBindGroup(device, bgl, {
         {0, sampler},
@@ -150,7 +150,7 @@
     if (s.b >= 1.0f) {s.b = 0.0f;}
 
     dawn::Texture backbuffer = swapchain.GetNextTexture();
-    utils::ComboRenderPassDescriptor renderPass({backbuffer.CreateDefaultTextureView()},
+    utils::ComboRenderPassDescriptor renderPass({backbuffer.CreateDefaultView()},
                                                 depthStencilView);
 
     static const uint64_t vertexBufferOffsets[1] = {0};