commit | 4906b039639180bb8f878050f759ddd8c2a6e24d | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Feb 09 23:59:07 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 09 23:59:07 2023 +0000 |
tree | aee11cd94e05767423f45091b9359d21a97c3c40 | |
parent | ed3389faeeb1c9d7f204094a3d6730b3a1ca0109 [diff] |
tint/ast: Remove ast::ExternalTexture Instead use ast::TypeName. Bug: tint:1810 Change-Id: Ia1ae61b2bffd386f8958c8164e2223df5f8ac91c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119121 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Ben Clayton <bclayton@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.