Change usage requirements for Buffer::SetSubData to require TransferDst
instead of MapWrite bit
diff --git a/examples/HelloDepthStencil.cpp b/examples/HelloDepthStencil.cpp
index 287880f..0d66762 100644
--- a/examples/HelloDepthStencil.cpp
+++ b/examples/HelloDepthStencil.cpp
@@ -165,8 +165,8 @@
.GetResult();
cameraBuffer = device.CreateBufferBuilder()
- .SetAllowedUsage(nxt::BufferUsageBit::MapWrite | nxt::BufferUsageBit::Uniform)
- .SetInitialUsage(nxt::BufferUsageBit::MapWrite)
+ .SetAllowedUsage(nxt::BufferUsageBit::TransferDst | nxt::BufferUsageBit::Uniform)
+ .SetInitialUsage(nxt::BufferUsageBit::TransferDst)
.SetSize(sizeof(CameraData))
.GetResult();
@@ -265,7 +265,7 @@
glm::vec3(0.0f, 1.0f, 0.0f)
);
- cameraBuffer.TransitionUsage(nxt::BufferUsageBit::MapWrite);
+ cameraBuffer.TransitionUsage(nxt::BufferUsageBit::TransferDst);
cameraBuffer.SetSubData(0, sizeof(CameraData) / sizeof(uint32_t), reinterpret_cast<uint32_t*>(&cameraData));
nxt::CommandBuffer commands = device.CreateCommandBufferBuilder()