tree: b3cfefca189f356da406a18507cbf092af0d9da0 [path history] [tgz]
  1. ANGLE_instanced_arrays/
  2. EXT_blend_minmax/
  3. EXT_clip_cull_distance/
  4. EXT_color_buffer_float/
  5. EXT_color_buffer_half_float/
  6. EXT_disjoint_timer_query/
  7. EXT_disjoint_timer_query_webgl2/
  8. EXT_float_blend/
  9. EXT_frag_depth/
  10. EXT_shader_texture_lod/
  11. EXT_sRGB/
  12. EXT_texture_compression_bptc/
  13. EXT_texture_compression_rgtc/
  14. EXT_texture_filter_anisotropic/
  15. EXT_texture_norm16/
  16. KHR_parallel_shader_compile/
  17. OES_draw_buffers_indexed/
  18. OES_element_index_uint/
  19. OES_fbo_render_mipmap/
  20. OES_standard_derivatives/
  21. OES_texture_float/
  22. OES_texture_float_linear/
  23. OES_texture_half_float/
  24. OES_texture_half_float_linear/
  25. OES_vertex_array_object/
  26. OVR_multiview2/
  27. proposals/
  28. rejected/
  29. schematron/
  30. template/
  31. WEBGL_blend_equation_advanced_coherent/
  32. WEBGL_color_buffer_float/
  33. WEBGL_compressed_texture_astc/
  34. WEBGL_compressed_texture_etc/
  35. WEBGL_compressed_texture_etc1/
  36. WEBGL_compressed_texture_pvrtc/
  37. WEBGL_compressed_texture_s3tc/
  38. WEBGL_compressed_texture_s3tc_srgb/
  39. WEBGL_debug_renderer_info/
  40. WEBGL_debug_shaders/
  41. WEBGL_depth_texture/
  42. WEBGL_draw_buffers/
  43. WEBGL_draw_instanced_base_vertex_base_instance/
  44. WEBGL_lose_context/
  45. WEBGL_multi_draw/
  46. WEBGL_multi_draw_instanced_base_vertex_base_instance/
  47. atom.xsl
  48. extension.sch
  49. extension.xsl
  50. find-exts
  51. Makefile
  52. README.md
  53. registry.html
  54. registry.xsl
  55. rev_utils.xsl
  56. revisions.atom
  57. standards.xsl
  58. summary.xml
  59. summary.xsl
  60. validate
extensions/README.md

FAQ

Q: How do I indicate that a newly drafted extension proposal should be built for the registry?

A: Put the extension.xml in a subdirectory of proposals/ named for the official extension name. Once that is committed to the repository, the Khronos web site will be automatically updated.

Q: What if I want to see the changes locally?

A: Run 'make' from this directory.