renaming:
Block -> FixedBlock
DynBlock -> Block
indeed, previous commit solves the main issue with DynBlock so
is should now be the more commonly used one.
diff --git a/doc/snippets/MatrixBase_block.cpp b/doc/snippets/MatrixBase_block.cpp
index 6bdc1ab..984fd70 100644
--- a/doc/snippets/MatrixBase_block.cpp
+++ b/doc/snippets/MatrixBase_block.cpp
@@ -1,5 +1,5 @@
 Matrix4d m = Vector4d(1,2,3,4).asDiagonal();
 cout << "Here is the matrix m:" << endl << m << endl;
-cout << "Here is m.block<2, 2>(2, 2):" << endl << m.block<2, 2>(2, 2) << endl;
-m.block<2, 2>(2, 0) = m.block<2, 2>(2, 2);
+cout << "Here is m.fixedBlock<2, 2>(2, 2):" << endl << m.fixedBlock<2, 2>(2, 2) << endl;
+m.fixedBlock<2, 2>(2, 0) = m.fixedBlock<2, 2>(2, 2);
 cout << "Now the matrix m is:" << endl << m << endl;
diff --git a/doc/snippets/MatrixBase_dynBlock.cpp b/doc/snippets/MatrixBase_dynBlock.cpp
index c04db21..12363d0 100644
--- a/doc/snippets/MatrixBase_dynBlock.cpp
+++ b/doc/snippets/MatrixBase_dynBlock.cpp
@@ -1,5 +1,5 @@
 Matrix3d m = Vector3d(1,2,3).asDiagonal();
 cout << "Here is the matrix m:" << endl << m << endl;
-cout << "Here is m.dynBlock(1, 1, 2, 1):" << endl << m.dynBlock(1, 1, 2, 1) << endl;
-m.dynBlock(1, 0, 2, 1) = m.dynBlock(1, 1, 2, 1);
+cout << "Here is m.block(1, 1, 2, 1):" << endl << m.block(1, 1, 2, 1) << endl;
+m.block(1, 0, 2, 1) = m.block(1, 1, 2, 1);
 cout << "Now the matrix m is:" << endl << m << endl;
diff --git a/doc/snippets/MatrixBase_setIdentity.cpp b/doc/snippets/MatrixBase_setIdentity.cpp
index 17a706c..b14fcdd 100644
--- a/doc/snippets/MatrixBase_setIdentity.cpp
+++ b/doc/snippets/MatrixBase_setIdentity.cpp
@@ -1,3 +1,3 @@
 Matrix4i m = Matrix4i::zero();
-m.block<3,3>(1,0).setIdentity();
+m.fixedBlock<3,3>(1,0).setIdentity();
 cout << m << endl;