Various documentation updates:
- update the tutorial
- update doc of deprecated cwise function
- update cwise doc snippets
diff --git a/doc/snippets/MatrixBase_all.cpp b/doc/snippets/MatrixBase_all.cpp
index 4a39e21..46f26f1 100644
--- a/doc/snippets/MatrixBase_all.cpp
+++ b/doc/snippets/MatrixBase_all.cpp
@@ -1,7 +1,7 @@
Vector3f boxMin(Vector3f::Zero()), boxMax(Vector3f::Ones());
-Vector3f p0 = Vector3f::Random(), p1 = Vector3f::Random().cwise().abs();
+Vector3f p0 = Vector3f::Random(), p1 = Vector3f::Random().cwiseAbs();
// let's check if p0 and p1 are inside the axis aligned box defined by the corners boxMin,boxMax:
cout << "Is (" << p0.transpose() << ") inside the box: "
- << ((boxMin.cwise()<p0).all() && (boxMax.cwise()>p0).all()) << endl;
+ << ((boxMin.array()<p0.array()).all() && (boxMax.array()>p0.array()).all()) << endl;
cout << "Is (" << p1.transpose() << ") inside the box: "
- << ((boxMin.cwise()<p1).all() && (boxMax.cwise()>p1).all()) << endl;
+ << ((boxMin.array()<p1.array()).all() && (boxMax.array()>p1.array()).all()) << endl;