* big rework of Inverse.h:
- remove all invertibility checking, will be redundant with LU
- general case: adapt to matrix storage order for better perf
- size 4 case: handle corner cases without falling back to gen case.
- rationalize with selectors instead of compile time if
- add C-style computeInverse()
* update inverse test.
* in snippets, default cout precision to 3 decimal places
* add some cmake module from kdelibs to support btl with cmake 2.4
diff --git a/doc/snippets/compile_snippet.cpp.in b/doc/snippets/compile_snippet.cpp.in
index 5d8e53a..5876aab 100644
--- a/doc/snippets/compile_snippet.cpp.in
+++ b/doc/snippets/compile_snippet.cpp.in
@@ -1,10 +1,13 @@
#include <Eigen/Core>
#include <Eigen/Array>
#include <Eigen/LU>
+
USING_PART_OF_NAMESPACE_EIGEN
using namespace std;
+
int main(int, char**)
{
-${snippet_source_code}
-return 0;
+ cout.precision(3);
+ ${snippet_source_code}
+ return 0;
}