updated geometry benchmark to handle additional cases
diff --git a/bench/benchGeometry.cpp b/bench/benchGeometry.cpp
index 270b67b..7a532a8 100644
--- a/bench/benchGeometry.cpp
+++ b/bench/benchGeometry.cpp
@@ -1,8 +1,11 @@
 #include <iostream>
+#include <iomanip>
 #include <Eigen/Core>
 #include <Eigen/Geometry>
 #include <bench/BenchTimer.h>
+
 using namespace Eigen;
+using namespace std;
 
 #ifndef REPEAT
 #define REPEAT 1000000
@@ -11,7 +14,8 @@
 enum func_opt
 {
     TV,
-    TMATRIXV
+    TMATV,
+    TMATVMAT,
 };
 
 
@@ -29,7 +33,7 @@
 };
 
 template <class res, class arg1, class arg2>
-struct func<res, arg1, arg2, TMATRIXV>
+struct func<res, arg1, arg2, TMATV>
 {
     static __attribute__ ((noinline)) res run( arg1& a1, arg2& a2 )
     {
@@ -38,6 +42,15 @@
     }
 };
 
+template <class res, class arg1, class arg2>
+struct func<res, arg1, arg2, TMATVMAT>
+{
+    static __attribute__ ((noinline)) res run( arg1& a1, arg2& a2 )
+    {
+	asm ("");
+	return res(a1.matrix() * a2.matrix());
+    }
+};
 
 template <class func, class arg1, class arg2>
 struct test_transform
@@ -58,13 +71,13 @@
 		a2 = func::run( a1, a2 );
 	    timer.stop();
 	}
-	std::cout << timer.value() << "s  " << (double(REPEAT)/timer.value())/(1024.*1024.*1024.) << " GFlops\n";
+	cout << setprecision(4) << fixed << timer.value() << "s  " << endl;;
     }
 };
 
 
-#define run_test( op, scalar, mode, option, vsize ) \
-    std::cout << #op << " " << #scalar << " " << #mode << " " << #option << " " << #vsize " "; \
+#define run_vec( op, scalar, mode, option, vsize ) \
+    std::cout << #scalar << "\t " << #mode << "\t " << #option << " " << #vsize " "; \
     {\
 	typedef Transform<scalar, 3, mode, option> Trans;\
 	typedef Matrix<scalar, vsize, 1, option> Vec;\
@@ -72,13 +85,50 @@
 	test_transform< Func, Trans, Vec >::run();\
     }
 
+#define run_trans( op, scalar, mode, option ) \
+    std::cout << #scalar << "\t " << #mode << "\t " << #option << "   "; \
+    {\
+	typedef Transform<scalar, 3, mode, option> Trans;\
+	typedef func<Trans,Trans,Trans,op> Func;\
+	test_transform< Func, Trans, Trans >::run();\
+    }
+
 int main(int argc, char* argv[])
 {
-    run_test(TV, float, Isometry, AutoAlign, 3);
-    run_test(TV, float, Isometry, DontAlign, 3);
-    run_test(TV, float, Isometry, AutoAlign, 4);
-    run_test(TV, float, Isometry, DontAlign, 4);
+    cout << "vec = trans * vec" << endl;
+    run_vec(TV, float,  Isometry, AutoAlign, 3);
+    run_vec(TV, float,  Isometry, DontAlign, 3);
+    run_vec(TV, float,  Isometry, AutoAlign, 4);
+    run_vec(TV, float,  Isometry, DontAlign, 4);
+    run_vec(TV, float,  Projective, AutoAlign, 4);
+    run_vec(TV, float,  Projective, DontAlign, 4);
+    run_vec(TV, double, Isometry, AutoAlign, 3);
+    run_vec(TV, double, Isometry, DontAlign, 3);
+    run_vec(TV, double, Isometry, AutoAlign, 4);
+    run_vec(TV, double, Isometry, DontAlign, 4);
+    run_vec(TV, double, Projective, AutoAlign, 4);
+    run_vec(TV, double, Projective, DontAlign, 4);
 
-    run_test(TMATRIXV, float, Isometry, AutoAlign, 4);
-    run_test(TMATRIXV, float, Isometry, DontAlign, 4);
+    cout << "vec = trans.matrix() * vec" << endl;
+    run_vec(TMATV, float,  Isometry, AutoAlign, 4);
+    run_vec(TMATV, float,  Isometry, DontAlign, 4);
+    run_vec(TMATV, double, Isometry, AutoAlign, 4);
+    run_vec(TMATV, double, Isometry, DontAlign, 4);
+
+    cout << "trans = trans1 * trans" << endl;
+    run_trans(TV, float,  Isometry, AutoAlign);
+    run_trans(TV, float,  Isometry, DontAlign);
+    run_trans(TV, double, Isometry, AutoAlign);
+    run_trans(TV, double, Isometry, DontAlign);
+    run_trans(TV, float,  Projective, AutoAlign);
+    run_trans(TV, float,  Projective, DontAlign);
+    run_trans(TV, double, Projective, AutoAlign);
+    run_trans(TV, double, Projective, DontAlign);
+
+    cout << "trans = trans1.matrix() * trans.matrix()" << endl;
+    run_trans(TMATVMAT, float,  Isometry, AutoAlign);
+    run_trans(TMATVMAT, float,  Isometry, DontAlign);
+    run_trans(TMATVMAT, double, Isometry, AutoAlign);
+    run_trans(TMATVMAT, double, Isometry, DontAlign);
 }
+