[libcxx] Make generic_*string return paths with forward slashes on windows
This matches what MS STL returns; in std::filesystem, forward slashes
are considered generic dir separators that are valid on all platforms.
Differential Revision: https://reviews.llvm.org/D91181
GitOrigin-RevId: f4f5fb915104887fefa602cfcbd1d4fc8447d46b
diff --git a/include/filesystem b/include/filesystem
index d333d02..2da24d4 100644
--- a/include/filesystem
+++ b/include/filesystem
@@ -1193,7 +1193,12 @@
#if defined(_LIBCPP_WIN32API)
_LIBCPP_INLINE_VISIBILITY _VSTD::wstring wstring() const { return __pn_; }
- _VSTD::wstring generic_wstring() const { return __pn_; }
+ _VSTD::wstring generic_wstring() const {
+ _VSTD::wstring __s;
+ __s.resize(__pn_.size());
+ _VSTD::replace_copy(__pn_.begin(), __pn_.end(), __s.begin(), '\\', '/');
+ return __s;
+ }
#if !defined(_LIBCPP_HAS_NO_LOCALIZATION)
template <class _ECharT, class _Traits = char_traits<_ECharT>,
@@ -1230,13 +1235,24 @@
class _Allocator = allocator<_ECharT> >
basic_string<_ECharT, _Traits, _Allocator>
generic_string(const _Allocator& __a = _Allocator()) const {
- return string<_ECharT, _Traits, _Allocator>(__a);
+ using _Str = basic_string<_ECharT, _Traits, _Allocator>;
+ _Str __s = string<_ECharT, _Traits, _Allocator>(__a);
+ // Note: This (and generic_u8string below) is slightly suboptimal as
+ // it iterates twice over the string; once to convert it to the right
+ // character type, and once to replace path delimiters.
+ _VSTD::replace(__s.begin(), __s.end(),
+ static_cast<_ECharT>('\\'), static_cast<_ECharT>('/'));
+ return __s;
}
_VSTD::string generic_string() const { return generic_string<char>(); }
_VSTD::u16string generic_u16string() const { return generic_string<char16_t>(); }
_VSTD::u32string generic_u32string() const { return generic_string<char32_t>(); }
- __u8_string generic_u8string() const { return u8string(); }
+ __u8_string generic_u8string() const {
+ __u8_string __s = u8string();
+ _VSTD::replace(__s.begin(), __s.end(), '\\', '/');
+ return __s;
+ }
#endif /* !_LIBCPP_HAS_NO_LOCALIZATION */
#else /* _LIBCPP_WIN32API */