add maxTextureArrayLayers limit test (#2234)
diff --git a/src/webgpu/api/validation/capability_checks/limits/maxTextureArrayLayers.spec.ts b/src/webgpu/api/validation/capability_checks/limits/maxTextureArrayLayers.spec.ts
new file mode 100644
index 0000000..36dffa1
--- /dev/null
+++ b/src/webgpu/api/validation/capability_checks/limits/maxTextureArrayLayers.spec.ts
@@ -0,0 +1,27 @@
+import { kLimitBaseParams, makeLimitTestGroup } from './limit_utils.js';
+
+const limit = 'maxTextureArrayLayers';
+export const { g, description } = makeLimitTestGroup(limit);
+
+g.test('createTexture,at_over')
+ .desc(`Test using at and over ${limit} limit`)
+ .params(kLimitBaseParams)
+ .fn(async t => {
+ const { limitTest, testValueName } = t.params;
+ await t.testDeviceWithRequestedLimits(
+ limitTest,
+ testValueName,
+ async ({ device, testValue, shouldError }) => {
+ await t.testForValidationErrorWithPossibleOutOfMemoryError(() => {
+ const texture = device.createTexture({
+ size: [1, 1, testValue],
+ format: 'rgba8unorm',
+ usage: GPUTextureUsage.TEXTURE_BINDING,
+ });
+ if (!shouldError) {
+ texture.destroy();
+ }
+ }, shouldError);
+ }
+ );
+ });