commit | 24806ded6dc217a2f3f832bcc87c89599c083a9e | [log] [tgz] |
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author | Janusz Sobczak <jsobczak@google.com> | Thu Feb 09 15:23:23 2023 -0800 |
committer | Janusz Sobczak <jsobczak@google.com> | Thu Feb 09 15:23:23 2023 -0800 |
tree | 83d76e2465a7568210a84ed63665ee538548ca6b | |
parent | 5cb25a1a7042cb9980f8cd767aa77af5f38d8f25 [diff] |
Compile protos
The repository contains the Nearby project C++ library source code. This is not an officially supported Google product.
Nearby Connections is a high level protocol on top of Bluetooth/WiFi that acts as a medium-agnostic socket. Devices are able to advertise, scan, and connect with one another over any shared medium (eg. BT <-> BT). Once connected, the two devices share a list of all supported mediums and attempt to upgrade to the one with the highest bandwidth (eg. BT -> WiFi). The connection is encrypted, reliable, and fully duplex. BYTE, FILE, and STREAM payloads are all supported and will be chunked & transferred internally and recombined on the receiving device. See Nearby Connections Overview for more information.
git clone https://github.com/google/nearby cd nearby git submodule update --init --recursive
We support multiple platforms including Linux, iOS & Windows.
Currently we support building from source using [bazel] (https://bazel.build). Other BUILD system such as cmake may be added later.
To build the Nearby Connection Core library:
CC=clang CXX=clang++ bazel build -s --check_visibility=false //connections:core --spawn_strategy=standalone --verbose_failures
Currently we support building with Swift Package Manager.
brew install protobuf
.To build the Nearby Connection library:
swift build
The only Medium supported is Wifi LAN.
Last Updated: December 7, 2022