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Chia-I Wuf1e2e992014-12-27 14:12:52 +08001// XGL tests
2//
3// Copyright (C) 2014 LunarG, Inc.
4//
5// Permission is hereby granted, free of charge, to any person obtaining a
6// copy of this software and associated documentation files (the "Software"),
7// to deal in the Software without restriction, including without limitation
8// the rights to use, copy, modify, merge, publish, distribute, sublicense,
9// and/or sell copies of the Software, and to permit persons to whom the
10// Software is furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included
13// in all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21// DEALINGS IN THE SOFTWARE.
22
23#include <iostream>
24#include <string.h> // memset(), memcmp()
25#include "xgltestbinding.h"
26
27namespace {
28
29#define DERIVED_OBJECT_INIT(create_func, ...) \
30 do { \
31 obj_type obj; \
32 if (EXPECT(create_func(__VA_ARGS__, &obj) == XGL_SUCCESS)) \
33 base_type::init(obj); \
34 } while (0)
35
36#define STRINGIFY(x) #x
37#define EXPECT(expr) ((expr) ? true : expect_failure(STRINGIFY(expr), __FILE__, __LINE__, __FUNCTION__))
38
39xgl_testing::ErrorCallback error_callback;
40
41bool expect_failure(const char *expr, const char *file, unsigned int line, const char *function)
42{
43 if (error_callback) {
44 error_callback(expr, file, line, function);
45 } else {
46 std::cerr << file << ":" << line << ": " << function <<
47 ": Expectation `" << expr << "' failed.\n";
48 }
49
50 return false;
51}
52
53template<class T, class S>
54std::vector<T> make_objects(const std::vector<S> &v)
55{
56 std::vector<T> objs;
57 objs.reserve(v.size());
58 for (typename std::vector<S>::const_iterator it = v.begin(); it != v.end(); it++)
59 objs.push_back((*it)->obj());
60 return objs;
61}
62
63template<typename T>
64std::vector<T> get_info(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE type, size_t min_elems)
65{
66 std::vector<T> info;
Jon Ashburnf7e282a2015-01-22 13:33:15 -070067 size_t size = sizeof(T);
Chia-I Wuf1e2e992014-12-27 14:12:52 +080068 if (EXPECT(xglGetGpuInfo(gpu, type, &size, NULL) == XGL_SUCCESS && size % sizeof(T) == 0)) {
69 info.resize(size / sizeof(T));
70 if (!EXPECT(xglGetGpuInfo(gpu, type, &size, &info[0]) == XGL_SUCCESS && size == info.size() * sizeof(T)))
71 info.clear();
72 }
73
74 if (info.size() < min_elems)
75 info.resize(min_elems);
76
77 return info;
78}
79
80template<typename T>
81std::vector<T> get_info(XGL_BASE_OBJECT obj, XGL_OBJECT_INFO_TYPE type, size_t min_elems)
82{
83 std::vector<T> info;
Jon Ashburnf7e282a2015-01-22 13:33:15 -070084 size_t size = sizeof(T);
Chia-I Wuf1e2e992014-12-27 14:12:52 +080085 if (EXPECT(xglGetObjectInfo(obj, type, &size, NULL) == XGL_SUCCESS && size % sizeof(T) == 0)) {
86 info.resize(size / sizeof(T));
87 if (!EXPECT(xglGetObjectInfo(obj, type, &size, &info[0]) == XGL_SUCCESS && size == info.size() * sizeof(T)))
88 info.clear();
89 }
90
91 if (info.size() < min_elems)
92 info.resize(min_elems);
93
94 return info;
95}
96
97} // namespace
98
99namespace xgl_testing {
100
101void set_error_callback(ErrorCallback callback)
102{
103 error_callback = callback;
104}
105
106XGL_PHYSICAL_GPU_PROPERTIES PhysicalGpu::properties() const
107{
108 return get_info<XGL_PHYSICAL_GPU_PROPERTIES>(gpu_, XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, 1)[0];
109}
110
111XGL_PHYSICAL_GPU_PERFORMANCE PhysicalGpu::performance() const
112{
113 return get_info<XGL_PHYSICAL_GPU_PERFORMANCE>(gpu_, XGL_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE, 1)[0];
114}
115
116std::vector<XGL_PHYSICAL_GPU_QUEUE_PROPERTIES> PhysicalGpu::queue_properties() const
117{
118 return get_info<XGL_PHYSICAL_GPU_QUEUE_PROPERTIES>(gpu_, XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES, 0);
119}
120
121XGL_PHYSICAL_GPU_MEMORY_PROPERTIES PhysicalGpu::memory_properties() const
122{
123 return get_info<XGL_PHYSICAL_GPU_MEMORY_PROPERTIES>(gpu_, XGL_INFO_TYPE_PHYSICAL_GPU_MEMORY_PROPERTIES, 1)[0];
124}
125
126std::vector<const char *> PhysicalGpu::layers(std::vector<char> &buf) const
127{
128 const size_t max_layer_count = 16;
129 const size_t max_string_size = 256;
130
131 buf.resize(max_layer_count * max_string_size);
132
133 std::vector<const char *> layers;
134 layers.reserve(max_layer_count);
135 for (size_t i = 0; i < max_layer_count; i++)
136 layers.push_back(&buf[0] + max_string_size * i);
137
138 char * const *out = const_cast<char * const *>(&layers[0]);
139 size_t count;
Mark Lobodzinski391bb6d2015-01-09 15:12:03 -0600140 if (!EXPECT(xglEnumerateLayers(gpu_, max_layer_count, max_string_size, &count, out, NULL) == XGL_SUCCESS))
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800141 count = 0;
142 layers.resize(count);
143
144 return layers;
145}
146
147std::vector<const char *> PhysicalGpu::extensions() const
148{
149 static const char *known_exts[] = {
150 "XGL_WSI_X11",
151 };
152
153 std::vector<const char *> exts;
154 for (int i = 0; i < sizeof(known_exts) / sizeof(known_exts[0]); i++) {
155 XGL_RESULT err = xglGetExtensionSupport(gpu_, known_exts[i]);
156 if (err == XGL_SUCCESS)
157 exts.push_back(known_exts[i]);
158 }
159
160 return exts;
161}
162
163XGL_GPU_COMPATIBILITY_INFO PhysicalGpu::compatibility(const PhysicalGpu &other) const
164{
165 XGL_GPU_COMPATIBILITY_INFO data;
166 if (!EXPECT(xglGetMultiGpuCompatibility(gpu_, other.gpu_, &data) == XGL_SUCCESS))
167 memset(&data, 0, sizeof(data));
168
169 return data;
170}
171
172void BaseObject::init(XGL_BASE_OBJECT obj, bool own)
173{
174 EXPECT(!initialized());
175 reinit(obj, own);
176}
177
178void BaseObject::reinit(XGL_BASE_OBJECT obj, bool own)
179{
180 obj_ = obj;
181 own_obj_ = own;
182}
183
184uint32_t BaseObject::memory_allocation_count() const
185{
186 return memory_requirements().size();
187}
188
189std::vector<XGL_MEMORY_REQUIREMENTS> BaseObject::memory_requirements() const
190{
191 std::vector<XGL_MEMORY_REQUIREMENTS> info =
192 get_info<XGL_MEMORY_REQUIREMENTS>(obj_, XGL_INFO_TYPE_MEMORY_REQUIREMENTS, 0);
193 if (info.size() == 1 && !info[0].size)
194 info.clear();
195
196 return info;
197}
198
199void Object::init(XGL_OBJECT obj, bool own)
200{
201 BaseObject::init(obj, own);
202 mem_alloc_count_ = memory_allocation_count();
203}
204
205void Object::reinit(XGL_OBJECT obj, bool own)
206{
207 cleanup();
208 BaseObject::reinit(obj, own);
209 mem_alloc_count_ = memory_allocation_count();
210}
211
212void Object::cleanup()
213{
214 if (!initialized())
215 return;
216
217 unbind_memory();
218
219 if (internal_mems_) {
220 delete[] internal_mems_;
221 internal_mems_ = NULL;
222 primary_mem_ = NULL;
223 }
224
225 mem_alloc_count_ = 0;
226
227 if (own())
228 EXPECT(xglDestroyObject(obj()) == XGL_SUCCESS);
229}
230
231void Object::bind_memory(uint32_t alloc_idx, const GpuMemory &mem, XGL_GPU_SIZE mem_offset)
232{
233 EXPECT(!alloc_idx && xglBindObjectMemory(obj(), mem.obj(), mem_offset) == XGL_SUCCESS);
234}
235
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800236void Object::bind_memory(uint32_t alloc_idx, XGL_GPU_SIZE offset, XGL_GPU_SIZE size,
237 const GpuMemory &mem, XGL_GPU_SIZE mem_offset)
238{
239 EXPECT(!alloc_idx && xglBindObjectMemoryRange(obj(), offset, size, mem.obj(), mem_offset) == XGL_SUCCESS);
240}
241
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800242void Object::unbind_memory(uint32_t alloc_idx)
243{
244 EXPECT(!alloc_idx && xglBindObjectMemory(obj(), XGL_NULL_HANDLE, 0) == XGL_SUCCESS);
245}
246
247void Object::unbind_memory()
248{
249 for (uint32_t i = 0; i < mem_alloc_count_; i++)
250 unbind_memory(i);
251}
252
253void Object::alloc_memory(const Device &dev, bool for_linear_img)
254{
255 if (!EXPECT(!internal_mems_) || !mem_alloc_count_)
256 return;
257
258 internal_mems_ = new GpuMemory[mem_alloc_count_];
259
260 const std::vector<XGL_MEMORY_REQUIREMENTS> mem_reqs = memory_requirements();
261 for (int i = 0; i < mem_reqs.size(); i++) {
262 XGL_MEMORY_ALLOC_INFO info = GpuMemory::alloc_info(mem_reqs[i]);
Tony Barbourf52346d2015-01-16 14:27:35 -0700263 std::vector<uint32_t> heap_ids;
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800264
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800265 // prefer CPU visible heaps
266 std::vector<uint32_t> non_visible_heaps;
267 info.heapCount = 0;
268 for (uint32_t j = 0; j < mem_reqs[i].heapCount; j++) {
Tony Barbourf52346d2015-01-16 14:27:35 -0700269 const uint32_t heap = mem_reqs[i].pHeaps[j];
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800270 const XGL_MEMORY_HEAP_PROPERTIES &props = dev.heap_properties()[heap];
271
272 if (props.flags & XGL_MEMORY_HEAP_CPU_VISIBLE_BIT)
Tony Barbourf52346d2015-01-16 14:27:35 -0700273 heap_ids.push_back(heap);
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800274 else
275 non_visible_heaps.push_back(heap);
276 }
277 for (std::vector<uint32_t>::const_iterator it = non_visible_heaps.begin(); it != non_visible_heaps.end(); it++)
Tony Barbourf52346d2015-01-16 14:27:35 -0700278 heap_ids.push_back(*it);
279
280 info.heapCount = heap_ids.size();
281 info.pHeaps = &heap_ids[0];
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800282
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800283 primary_mem_ = &internal_mems_[i];
284
285 internal_mems_[i].init(dev, info);
286 bind_memory(i, internal_mems_[i], 0);
287 }
288}
289
290void Object::alloc_memory(const std::vector<XGL_GPU_MEMORY> &mems)
291{
292 if (!EXPECT(!internal_mems_) || !mem_alloc_count_)
293 return;
294
295 internal_mems_ = new GpuMemory[mem_alloc_count_];
296
297 const std::vector<XGL_MEMORY_REQUIREMENTS> mem_reqs = memory_requirements();
298 if (!EXPECT(mem_reqs.size() == mems.size()))
299 return;
300
301 for (int i = 0; i < mem_reqs.size(); i++) {
302 primary_mem_ = &internal_mems_[i];
303
304 internal_mems_[i].init(mems[i]);
305 bind_memory(i, internal_mems_[i], 0);
306 }
307}
308
309std::vector<XGL_GPU_MEMORY> Object::memories() const
310{
311 std::vector<XGL_GPU_MEMORY> mems;
312 if (internal_mems_) {
313 mems.reserve(mem_alloc_count_);
314 for (uint32_t i = 0; i < mem_alloc_count_; i++)
315 mems.push_back(internal_mems_[i].obj());
316 }
317
318 return mems;
319}
320
321Device::~Device()
322{
323 if (!initialized())
324 return;
325
326 for (int i = 0; i < QUEUE_COUNT; i++) {
327 for (std::vector<Queue *>::iterator it = queues_[i].begin(); it != queues_[i].end(); it++)
328 delete *it;
329 queues_[i].clear();
330 }
331
332 EXPECT(xglDestroyDevice(obj()) == XGL_SUCCESS);
333}
334
Chia-I Wu510c9992015-01-06 10:40:45 +0800335void Device::init(bool enable_layers)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800336{
337 // request all queues
338 const std::vector<XGL_PHYSICAL_GPU_QUEUE_PROPERTIES> queue_props = gpu_.queue_properties();
339 std::vector<XGL_DEVICE_QUEUE_CREATE_INFO> queue_info;
340 queue_info.reserve(queue_props.size());
341 for (int i = 0; i < queue_props.size(); i++) {
342 XGL_DEVICE_QUEUE_CREATE_INFO qi = {};
343 qi.queueNodeIndex = i;
344 qi.queueCount = queue_props[i].queueCount;
345 queue_info.push_back(qi);
346 }
347
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800348 XGL_LAYER_CREATE_INFO layer_info = {};
349 layer_info.sType = XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO;
Chia-I Wu510c9992015-01-06 10:40:45 +0800350
351 std::vector<const char *> layers;
352 std::vector<char> layer_buf;
353 // request all layers
354 if (enable_layers) {
355 layers = gpu_.layers(layer_buf);
356 layer_info.layerCount = layers.size();
357 layer_info.ppActiveLayerNames = &layers[0];
358 }
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800359
360 const std::vector<const char *> exts = gpu_.extensions();
361
362 XGL_DEVICE_CREATE_INFO dev_info = {};
363 dev_info.sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
Jon Ashburnf7e282a2015-01-22 13:33:15 -0700364 dev_info.pNext = (enable_layers) ? static_cast<void *>(&layer_info) : NULL;
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800365 dev_info.queueRecordCount = queue_info.size();
366 dev_info.pRequestedQueues = &queue_info[0];
367 dev_info.extensionCount = exts.size();
368 dev_info.ppEnabledExtensionNames = &exts[0];
369 dev_info.maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE;
370 dev_info.flags = XGL_DEVICE_CREATE_VALIDATION_BIT;
371
372 init(dev_info);
373}
374
375void Device::init(const XGL_DEVICE_CREATE_INFO &info)
376{
377 DERIVED_OBJECT_INIT(xglCreateDevice, gpu_.obj(), &info);
378
379 init_queues();
380 init_heap_props();
381 init_formats();
382}
383
384void Device::init_queues()
385{
386 const struct {
387 QueueIndex index;
388 XGL_QUEUE_TYPE type;
389 } queue_mapping[] = {
390 { GRAPHICS, XGL_QUEUE_TYPE_GRAPHICS },
391 { COMPUTE, XGL_QUEUE_TYPE_COMPUTE },
392 { DMA, XGL_QUEUE_TYPE_DMA },
393 };
394
395 for (int i = 0; i < QUEUE_COUNT; i++) {
396 uint32_t idx = 0;
397
398 while (true) {
399 XGL_QUEUE queue;
400 XGL_RESULT err = xglGetDeviceQueue(obj(), queue_mapping[i].type, idx++, &queue);
401 if (err != XGL_SUCCESS)
402 break;
403 queues_[queue_mapping[i].index].push_back(new Queue(queue));
404 }
405 }
406
407 EXPECT(!queues_[GRAPHICS].empty() || !queues_[COMPUTE].empty());
408}
409
410void Device::init_heap_props()
411{
412 uint32_t count;
413 if (!EXPECT(xglGetMemoryHeapCount(obj(), &count) == XGL_SUCCESS && count))
414 return;
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800415
416 heap_props_.reserve(count);
417 for (uint32_t i = 0; i < count; i++) {
418 const XGL_MEMORY_HEAP_INFO_TYPE type = XGL_INFO_TYPE_MEMORY_HEAP_PROPERTIES;
419 XGL_MEMORY_HEAP_PROPERTIES props;
420 XGL_SIZE size = sizeof(props);
421 if (EXPECT(xglGetMemoryHeapInfo(obj(), i, type, &size, &props) == XGL_SUCCESS && size == sizeof(props)))
422 heap_props_.push_back(props);
423 }
424}
425
426void Device::init_formats()
427{
428 for (int ch = XGL_CH_FMT_UNDEFINED; ch <= XGL_MAX_CH_FMT; ch++) {
429 for (int num = XGL_NUM_FMT_UNDEFINED; num <= XGL_MAX_NUM_FMT; num++) {
430 const XGL_FORMAT fmt = { static_cast<XGL_CHANNEL_FORMAT>(ch),
431 static_cast<XGL_NUM_FORMAT>(num) };
432 const XGL_FORMAT_PROPERTIES props = format_properties(fmt);
433
434 if (props.linearTilingFeatures) {
435 const Format tmp = { fmt, XGL_LINEAR_TILING, props.linearTilingFeatures };
436 formats_.push_back(tmp);
437 }
438
439 if (props.optimalTilingFeatures) {
440 const Format tmp = { fmt, XGL_OPTIMAL_TILING, props.optimalTilingFeatures };
441 formats_.push_back(tmp);
442 }
443 }
444 }
445
446 EXPECT(!formats_.empty());
447}
448
449XGL_FORMAT_PROPERTIES Device::format_properties(XGL_FORMAT format)
450{
451 const XGL_FORMAT_INFO_TYPE type = XGL_INFO_TYPE_FORMAT_PROPERTIES;
452 XGL_FORMAT_PROPERTIES data;
453 size_t size = sizeof(data);
454 if (!EXPECT(xglGetFormatInfo(obj(), format, type, &size, &data) == XGL_SUCCESS && size == sizeof(data)))
455 memset(&data, 0, sizeof(data));
456
457 return data;
458}
459
460void Device::wait()
461{
462 EXPECT(xglDeviceWaitIdle(obj()) == XGL_SUCCESS);
463}
464
465XGL_RESULT Device::wait(const std::vector<const Fence *> &fences, bool wait_all, uint64_t timeout)
466{
467 const std::vector<XGL_FENCE> fence_objs = make_objects<XGL_FENCE>(fences);
468 XGL_RESULT err = xglWaitForFences(obj(), fence_objs.size(), &fence_objs[0], wait_all, timeout);
469 EXPECT(err == XGL_SUCCESS || err == XGL_TIMEOUT);
470
471 return err;
472}
473
474void Queue::submit(const std::vector<const CmdBuffer *> &cmds, const std::vector<XGL_MEMORY_REF> &mem_refs, Fence &fence)
475{
476 const std::vector<XGL_CMD_BUFFER> cmd_objs = make_objects<XGL_CMD_BUFFER>(cmds);
477 EXPECT(xglQueueSubmit(obj(), cmd_objs.size(), &cmd_objs[0], mem_refs.size(), &mem_refs[0], fence.obj()) == XGL_SUCCESS);
478}
479
480void Queue::submit(const CmdBuffer &cmd, const std::vector<XGL_MEMORY_REF> &mem_refs, Fence &fence)
481{
482 submit(std::vector<const CmdBuffer*>(1, &cmd), mem_refs, fence);
483}
484
485void Queue::submit(const CmdBuffer &cmd, const std::vector<XGL_MEMORY_REF> &mem_refs)
486{
487 Fence fence;
488 submit(cmd, mem_refs, fence);
489}
490
491void Queue::set_global_mem_references(const std::vector<XGL_MEMORY_REF> &mem_refs)
492{
493 EXPECT(xglQueueSetGlobalMemReferences(obj(), mem_refs.size(), &mem_refs[0]) == XGL_SUCCESS);
494}
495
496void Queue::wait()
497{
498 EXPECT(xglQueueWaitIdle(obj()) == XGL_SUCCESS);
499}
500
501void Queue::signal_semaphore(QueueSemaphore &sem)
502{
503 EXPECT(xglSignalQueueSemaphore(obj(), sem.obj()) == XGL_SUCCESS);
504}
505
506void Queue::wait_semaphore(QueueSemaphore &sem)
507{
508 EXPECT(xglWaitQueueSemaphore(obj(), sem.obj()) == XGL_SUCCESS);
509}
510
511GpuMemory::~GpuMemory()
512{
513 if (initialized() && own())
514 EXPECT(xglFreeMemory(obj()) == XGL_SUCCESS);
515}
516
517void GpuMemory::init(const Device &dev, const XGL_MEMORY_ALLOC_INFO &info)
518{
519 DERIVED_OBJECT_INIT(xglAllocMemory, dev.obj(), &info);
520}
521
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800522void GpuMemory::init(const Device &dev, size_t size, const void *data)
523{
524 DERIVED_OBJECT_INIT(xglPinSystemMemory, dev.obj(), data, size);
525}
526
527void GpuMemory::init(const Device &dev, const XGL_MEMORY_OPEN_INFO &info)
528{
529 DERIVED_OBJECT_INIT(xglOpenSharedMemory, dev.obj(), &info);
530}
531
532void GpuMemory::init(const Device &dev, const XGL_PEER_MEMORY_OPEN_INFO &info)
533{
534 DERIVED_OBJECT_INIT(xglOpenPeerMemory, dev.obj(), &info);
535}
536
537void GpuMemory::set_priority(XGL_MEMORY_PRIORITY priority)
538{
539 EXPECT(xglSetMemoryPriority(obj(), priority) == XGL_SUCCESS);
540}
541
542const void *GpuMemory::map(XGL_FLAGS flags) const
543{
544 void *data;
545 if (!EXPECT(xglMapMemory(obj(), flags, &data) == XGL_SUCCESS))
546 data = NULL;
547
548 return data;
549}
550
551void *GpuMemory::map(XGL_FLAGS flags)
552{
553 void *data;
554 if (!EXPECT(xglMapMemory(obj(), flags, &data) == XGL_SUCCESS))
555 data = NULL;
556
557 return data;
558}
559
560void GpuMemory::unmap() const
561{
562 EXPECT(xglUnmapMemory(obj()) == XGL_SUCCESS);
563}
564
565void Fence::init(const Device &dev, const XGL_FENCE_CREATE_INFO &info)
566{
567 DERIVED_OBJECT_INIT(xglCreateFence, dev.obj(), &info);
568 alloc_memory(dev);
569}
570
571void QueueSemaphore::init(const Device &dev, const XGL_QUEUE_SEMAPHORE_CREATE_INFO &info)
572{
573 DERIVED_OBJECT_INIT(xglCreateQueueSemaphore, dev.obj(), &info);
574 alloc_memory(dev);
575}
576
577void QueueSemaphore::init(const Device &dev, const XGL_QUEUE_SEMAPHORE_OPEN_INFO &info)
578{
579 DERIVED_OBJECT_INIT(xglOpenSharedQueueSemaphore, dev.obj(), &info);
580}
581
582void Event::init(const Device &dev, const XGL_EVENT_CREATE_INFO &info)
583{
584 DERIVED_OBJECT_INIT(xglCreateEvent, dev.obj(), &info);
585 alloc_memory(dev);
586}
587
588void Event::set()
589{
590 EXPECT(xglSetEvent(obj()) == XGL_SUCCESS);
591}
592
593void Event::reset()
594{
595 EXPECT(xglResetEvent(obj()) == XGL_SUCCESS);
596}
597
598void QueryPool::init(const Device &dev, const XGL_QUERY_POOL_CREATE_INFO &info)
599{
600 DERIVED_OBJECT_INIT(xglCreateQueryPool, dev.obj(), &info);
601 alloc_memory(dev);
602}
603
604XGL_RESULT QueryPool::results(uint32_t start, uint32_t count, size_t size, void *data)
605{
606 size_t tmp = size;
607 XGL_RESULT err = xglGetQueryPoolResults(obj(), start, count, &tmp, data);
608 if (err == XGL_SUCCESS) {
609 if (!EXPECT(tmp == size))
610 memset(data, 0, size);
611 } else {
612 EXPECT(err == XGL_NOT_READY);
613 }
614
615 return err;
616}
617
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800618void Buffer::init(const Device &dev, const XGL_BUFFER_CREATE_INFO &info)
619{
620 init_no_mem(dev, info);
621 alloc_memory(dev);
622}
623
624void Buffer::init_no_mem(const Device &dev, const XGL_BUFFER_CREATE_INFO &info)
625{
626 DERIVED_OBJECT_INIT(xglCreateBuffer, dev.obj(), &info);
627 create_info_ = info;
628}
629
630void BufferView::init(const Device &dev, const XGL_BUFFER_VIEW_CREATE_INFO &info)
631{
632 DERIVED_OBJECT_INIT(xglCreateBufferView, dev.obj(), &info);
633 alloc_memory(dev);
634}
635
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800636void Image::init(const Device &dev, const XGL_IMAGE_CREATE_INFO &info)
637{
638 init_no_mem(dev, info);
639 alloc_memory(dev, info.tiling == XGL_LINEAR_TILING);
640}
641
642void Image::init_no_mem(const Device &dev, const XGL_IMAGE_CREATE_INFO &info)
643{
644 DERIVED_OBJECT_INIT(xglCreateImage, dev.obj(), &info);
645 init_info(dev, info);
646}
647
648void Image::init(const Device &dev, const XGL_PEER_IMAGE_OPEN_INFO &info, const XGL_IMAGE_CREATE_INFO &original_info)
649{
650 XGL_IMAGE img;
651 XGL_GPU_MEMORY mem;
652 EXPECT(xglOpenPeerImage(dev.obj(), &info, &img, &mem) == XGL_SUCCESS);
653 Object::init(img);
654
655 init_info(dev, original_info);
656 alloc_memory(std::vector<XGL_GPU_MEMORY>(1, mem));
657}
658
659void Image::init_info(const Device &dev, const XGL_IMAGE_CREATE_INFO &info)
660{
661 create_info_ = info;
662
663 for (std::vector<Device::Format>::const_iterator it = dev.formats().begin(); it != dev.formats().end(); it++) {
664 if (memcmp(&it->format, &create_info_.format, sizeof(it->format)) == 0 && it->tiling == create_info_.tiling) {
665 format_features_ = it->features;
666 break;
667 }
668 }
669}
670
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800671void Image::bind_memory(uint32_t alloc_idx, const XGL_IMAGE_MEMORY_BIND_INFO &info,
672 const GpuMemory &mem, XGL_GPU_SIZE mem_offset)
673{
674 EXPECT(!alloc_idx && xglBindImageMemoryRange(obj(), &info, mem.obj(), mem_offset) == XGL_SUCCESS);
675}
676
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800677XGL_SUBRESOURCE_LAYOUT Image::subresource_layout(const XGL_IMAGE_SUBRESOURCE &subres) const
678{
679 const XGL_SUBRESOURCE_INFO_TYPE type = XGL_INFO_TYPE_SUBRESOURCE_LAYOUT;
680 XGL_SUBRESOURCE_LAYOUT data;
681 size_t size = sizeof(data);
682 if (!EXPECT(xglGetImageSubresourceInfo(obj(), &subres, type, &size, &data) == XGL_SUCCESS && size == sizeof(data)))
683 memset(&data, 0, sizeof(data));
684
685 return data;
686}
687
688bool Image::transparent() const
689{
690 return (create_info_.tiling == XGL_LINEAR_TILING &&
691 create_info_.samples == 1 &&
692 !(create_info_.usage & (XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
693 XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT)));
694}
695
696void ImageView::init(const Device &dev, const XGL_IMAGE_VIEW_CREATE_INFO &info)
697{
698 DERIVED_OBJECT_INIT(xglCreateImageView, dev.obj(), &info);
699 alloc_memory(dev);
700}
701
702void ColorAttachmentView::init(const Device &dev, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO &info)
703{
704 DERIVED_OBJECT_INIT(xglCreateColorAttachmentView, dev.obj(), &info);
705 alloc_memory(dev);
706}
707
708void DepthStencilView::init(const Device &dev, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO &info)
709{
710 DERIVED_OBJECT_INIT(xglCreateDepthStencilView, dev.obj(), &info);
711 alloc_memory(dev);
712}
713
714void Shader::init(const Device &dev, const XGL_SHADER_CREATE_INFO &info)
715{
716 DERIVED_OBJECT_INIT(xglCreateShader, dev.obj(), &info);
717}
718
719XGL_RESULT Shader::init_try(const Device &dev, const XGL_SHADER_CREATE_INFO &info)
720{
721 XGL_SHADER sh;
722 XGL_RESULT err = xglCreateShader(dev.obj(), &info, &sh);
723 if (err == XGL_SUCCESS)
724 Object::init(sh);
725
726 return err;
727}
728
729void Pipeline::init(const Device &dev, const XGL_GRAPHICS_PIPELINE_CREATE_INFO &info)
730{
731 DERIVED_OBJECT_INIT(xglCreateGraphicsPipeline, dev.obj(), &info);
732 alloc_memory(dev);
733}
734
735void Pipeline::init(const Device &dev, const XGL_COMPUTE_PIPELINE_CREATE_INFO &info)
736{
737 DERIVED_OBJECT_INIT(xglCreateComputePipeline, dev.obj(), &info);
738 alloc_memory(dev);
739}
740
741void Pipeline::init(const Device&dev, size_t size, const void *data)
742{
743 DERIVED_OBJECT_INIT(xglLoadPipeline, dev.obj(), size, data);
744 alloc_memory(dev);
745}
746
747size_t Pipeline::store(size_t size, void *data)
748{
749 if (!EXPECT(xglStorePipeline(obj(), &size, data) == XGL_SUCCESS))
750 size = 0;
751
752 return size;
753}
754
755void PipelineDelta::init(const Device &dev, const Pipeline &p1, const Pipeline &p2)
756{
757 DERIVED_OBJECT_INIT(xglCreatePipelineDelta, dev.obj(), p1.obj(), p2.obj());
758 alloc_memory(dev);
759}
760
761void Sampler::init(const Device &dev, const XGL_SAMPLER_CREATE_INFO &info)
762{
763 DERIVED_OBJECT_INIT(xglCreateSampler, dev.obj(), &info);
764 alloc_memory(dev);
765}
766
767void DescriptorSet::init(const Device &dev, const XGL_DESCRIPTOR_SET_CREATE_INFO &info)
768{
769 DERIVED_OBJECT_INIT(xglCreateDescriptorSet, dev.obj(), &info);
770 info_ = info;
771}
772
773void DescriptorSet::attach(uint32_t start_slot, const std::vector<const Sampler *> &samplers)
774{
775 const std::vector<XGL_SAMPLER> sampler_objs = make_objects<XGL_SAMPLER>(samplers);
776 xglAttachSamplerDescriptors(obj(), start_slot, sampler_objs.size(), &sampler_objs[0]);
777}
778
779void DescriptorSet::attach(uint32_t start_slot, const std::vector<XGL_IMAGE_VIEW_ATTACH_INFO> &img_views)
780{
781 xglAttachImageViewDescriptors(obj(), start_slot, img_views.size(), &img_views[0]);
782}
783
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800784void DescriptorSet::attach(uint32_t start_slot, const std::vector<XGL_BUFFER_VIEW_ATTACH_INFO> &buf_views)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800785{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800786 xglAttachBufferViewDescriptors(obj(), start_slot, buf_views.size(), &buf_views[0]);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800787}
788
789void DescriptorSet::attach(uint32_t start_slot, const std::vector<XGL_DESCRIPTOR_SET_ATTACH_INFO> &sets)
790{
791 xglAttachNestedDescriptors(obj(), start_slot, sets.size(), &sets[0]);
792}
793
Tony Barbourf52346d2015-01-16 14:27:35 -0700794void DynamicVpStateObject::init(const Device &dev, const XGL_DYNAMIC_VP_STATE_CREATE_INFO &info)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800795{
Tony Barbourf52346d2015-01-16 14:27:35 -0700796 DERIVED_OBJECT_INIT(xglCreateDynamicViewportState, dev.obj(), &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800797 alloc_memory(dev);
798}
799
Tony Barbourf52346d2015-01-16 14:27:35 -0700800void DynamicRsStateObject::init(const Device &dev, const XGL_DYNAMIC_RS_STATE_CREATE_INFO &info)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800801{
Tony Barbourf52346d2015-01-16 14:27:35 -0700802 DERIVED_OBJECT_INIT(xglCreateDynamicRasterState, dev.obj(), &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800803 alloc_memory(dev);
804}
805
Tony Barbourf52346d2015-01-16 14:27:35 -0700806void DynamicCbStateObject::init(const Device &dev, const XGL_DYNAMIC_CB_STATE_CREATE_INFO &info)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800807{
Tony Barbourf52346d2015-01-16 14:27:35 -0700808 DERIVED_OBJECT_INIT(xglCreateDynamicColorBlendState, dev.obj(), &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800809 alloc_memory(dev);
810}
811
Tony Barbourf52346d2015-01-16 14:27:35 -0700812void DynamicDsStateObject::init(const Device &dev, const XGL_DYNAMIC_DS_STATE_CREATE_INFO &info)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800813{
Tony Barbourf52346d2015-01-16 14:27:35 -0700814 DERIVED_OBJECT_INIT(xglCreateDynamicDepthStencilState, dev.obj(), &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800815 alloc_memory(dev);
816}
817
818void CmdBuffer::init(const Device &dev, const XGL_CMD_BUFFER_CREATE_INFO &info)
819{
820 DERIVED_OBJECT_INIT(xglCreateCommandBuffer, dev.obj(), &info);
821}
822
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700823void CmdBuffer::begin(const XGL_CMD_BUFFER_BEGIN_INFO *info)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800824{
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700825 EXPECT(xglBeginCommandBuffer(obj(), info) == XGL_SUCCESS);
826}
827
828void CmdBuffer::begin(XGL_RENDER_PASS renderpass_obj)
829{
830 XGL_CMD_BUFFER_BEGIN_INFO info = {};
831 XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO graphics_cmd_buf_info = {
832 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO,
833 .pNext = NULL,
834 .renderPass = renderpass_obj,
835 .operation = XGL_RENDER_PASS_OPERATION_BEGIN_AND_END,
836 };
837 info.flags = XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
838 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT;
839 info.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO;
840 info.pNext = &graphics_cmd_buf_info;
841
842 begin(&info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800843}
844
845void CmdBuffer::begin()
846{
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700847 XGL_CMD_BUFFER_BEGIN_INFO info = {};
848 info.flags = XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
849 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT;
850 info.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO;
851
852 begin(&info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800853}
854
855void CmdBuffer::end()
856{
857 EXPECT(xglEndCommandBuffer(obj()) == XGL_SUCCESS);
858}
859
860void CmdBuffer::reset()
861{
862 EXPECT(xglResetCommandBuffer(obj()) == XGL_SUCCESS);
863}
864
865}; // namespace xgl_testing