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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#include "xglrenderframework.h"
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060029
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060030XglRenderFramework::XglRenderFramework() :
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060031 m_cmdBuffer( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080032 m_stateRaster( XGL_NULL_HANDLE ),
33 m_colorBlend( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060034 m_stateViewport( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080035 m_stateDepthStencil( XGL_NULL_HANDLE ),
36 m_stateMsaa( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060037 m_width( 256.0 ), // default window width
38 m_height( 256.0 ) // default window height
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060039{
Chia-I Wuecebf752014-12-05 10:45:15 +080040 m_renderTargetCount = 1;
41
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060042 m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8;
43 m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060044
Chia-I Wuecebf752014-12-05 10:45:15 +080045 m_colorBindings[0].view = XGL_NULL_HANDLE;
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060046 m_depthStencilBinding.view = XGL_NULL_HANDLE;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060047}
48
49XglRenderFramework::~XglRenderFramework()
50{
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060051
52}
53
54void XglRenderFramework::InitFramework()
55{
56 XGL_RESULT err;
57
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060058 err = xglInitAndEnumerateGpus(&app_info, NULL,
Chia-I Wuaf11d922014-12-28 14:37:25 +080059 XGL_MAX_PHYSICAL_GPUS, &this->gpu_count, objs);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060060 ASSERT_XGL_SUCCESS(err);
Jon Ashburnbf843b22014-11-26 11:06:49 -070061 ASSERT_GE(this->gpu_count, 1) << "No GPU available";
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060062
63 m_device = new XglDevice(0, objs[0]);
64 m_device->get_device_queue();
65}
66
67void XglRenderFramework::ShutdownFramework()
68{
69 if (m_colorBlend) xglDestroyObject(m_colorBlend);
70 if (m_stateMsaa) xglDestroyObject(m_stateMsaa);
71 if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil);
72 if (m_stateRaster) xglDestroyObject(m_stateRaster);
73 if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060074
75 if (m_stateViewport) {
76 xglDestroyObject(m_stateViewport);
77 }
78
Chia-I Wuecebf752014-12-05 10:45:15 +080079 for (XGL_UINT i = 0; i < m_renderTargetCount; i++) {
80 if (m_renderTargets[i]) {
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060081 // TODO: XglImage should be able to destroy itself
82// m_renderTarget->
83// xglDestroyObject(*m_renderTarget);
Chia-I Wuecebf752014-12-05 10:45:15 +080084 }
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060085 }
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060086
87 // reset the driver
Chia-I Wub76e0fa2014-12-28 14:27:28 +080088 delete m_device;
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060089 xglInitAndEnumerateGpus(&this->app_info, XGL_NULL_HANDLE, 0, &gpu_count, XGL_NULL_HANDLE);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060090}
91
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060092void XglRenderFramework::InitState()
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060093{
94 XGL_RESULT err;
95
96 m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8;
97 m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM;
98
99 // create a raster state (solid, back-face culling)
100 XGL_RASTER_STATE_CREATE_INFO raster = {};
101 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
102 raster.fillMode = XGL_FILL_SOLID;
103 raster.cullMode = XGL_CULL_NONE;
104 raster.frontFace = XGL_FRONT_FACE_CCW;
105 err = xglCreateRasterState( device(), &raster, &m_stateRaster );
106 ASSERT_XGL_SUCCESS(err);
107
108 XGL_COLOR_BLEND_STATE_CREATE_INFO blend = {};
109 blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
110 err = xglCreateColorBlendState(device(), &blend, &m_colorBlend);
111 ASSERT_XGL_SUCCESS( err );
112
113 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depthStencil = {};
114 depthStencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
115 depthStencil.depthTestEnable = XGL_FALSE;
116 depthStencil.depthWriteEnable = XGL_FALSE;
117 depthStencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
118 depthStencil.depthBoundsEnable = XGL_FALSE;
119 depthStencil.minDepth = 0.f;
120 depthStencil.maxDepth = 1.f;
121 depthStencil.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
122 depthStencil.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
123 depthStencil.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
124 depthStencil.back.stencilRef = 0x00;
125 depthStencil.back.stencilFunc = XGL_COMPARE_ALWAYS;
126 depthStencil.front = depthStencil.back;
127
128 err = xglCreateDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
129 ASSERT_XGL_SUCCESS( err );
130
131 XGL_MSAA_STATE_CREATE_INFO msaa = {};
132 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
133 msaa.sampleMask = 1;
134 msaa.samples = 1;
135
136 err = xglCreateMsaaState( device(), &msaa, &m_stateMsaa );
137 ASSERT_XGL_SUCCESS( err );
138
139 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
140
141 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
142 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
143 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
144 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
145}
146
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600147void XglRenderFramework::InitViewport(float width, float height)
148{
149 XGL_RESULT err;
150
151 XGL_VIEWPORT_STATE_CREATE_INFO viewport = {};
152 viewport.viewportCount = 1;
153 viewport.scissorEnable = XGL_FALSE;
154 viewport.viewports[0].originX = 0;
155 viewport.viewports[0].originY = 0;
156 viewport.viewports[0].width = 1.f * width;
157 viewport.viewports[0].height = 1.f * height;
158 viewport.viewports[0].minDepth = 0.f;
159 viewport.viewports[0].maxDepth = 1.f;
160
161 err = xglCreateViewportState( device(), &viewport, &m_stateViewport );
162 ASSERT_XGL_SUCCESS( err );
163 m_width = width;
164 m_height = height;
165}
166
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -0600167void XglRenderFramework::InitViewport()
168{
169 InitViewport(m_width, m_height);
170}
171
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600172void XglRenderFramework::InitRenderTarget()
173{
Chia-I Wuecebf752014-12-05 10:45:15 +0800174 XGL_UINT i;
Jon Ashburncdc40be2015-01-02 18:27:14 -0700175 XGL_RESULT err;
Chia-I Wuecebf752014-12-05 10:45:15 +0800176
177 for (i = 0; i < m_renderTargetCount; i++) {
Chia-I Wuf50ee212014-12-29 14:31:52 +0800178 XglImage *img = new XglImage(m_device);
179 img->init(m_width, m_height, m_render_target_fmt,
180 XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT |
181 XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
182 m_renderTargets[i] = img;
Chia-I Wuecebf752014-12-05 10:45:15 +0800183 }
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600184}
185
Chia-I Wufb1459b2014-12-29 15:23:20 +0800186XglDevice::XglDevice(XGL_UINT id, XGL_PHYSICAL_GPU obj) :
187 xgl_testing::Device(obj), id(id)
188{
189 init();
190
191 props = gpu().properties();
192 queue_props = &gpu().queue_properties()[0];
193}
194
195void XglDevice::get_device_queue()
196{
197 ASSERT_NE(true, graphics_queues().empty());
198 m_queue = graphics_queues()[0]->obj();
199}
200
Tony Barboure2c58df2014-11-25 13:18:32 -0700201XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device)
202{
203 m_device = device;
204 m_nextSlot = 0;
205
206}
207
208void XglDescriptorSetObj::AttachMemoryView(XglConstantBufferObj *constantBuffer)
209{
210 m_memoryViews.push_back(&constantBuffer->m_constantBufferView);
211 m_memorySlots.push_back(m_nextSlot);
212 m_nextSlot++;
213
214}
Tony Barbour82c39522014-12-04 14:33:33 -0700215
Tony Barboure2c58df2014-11-25 13:18:32 -0700216void XglDescriptorSetObj::AttachSampler(XglSamplerObj *sampler)
217{
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800218 m_samplers.push_back(sampler);
Tony Barboure2c58df2014-11-25 13:18:32 -0700219 m_samplerSlots.push_back(m_nextSlot);
220 m_nextSlot++;
221
222}
Tony Barbour82c39522014-12-04 14:33:33 -0700223
Tony Barboure2c58df2014-11-25 13:18:32 -0700224void XglDescriptorSetObj::AttachImageView(XglTextureObj *texture)
225{
226 m_imageViews.push_back(&texture->m_textureViewInfo);
227 m_imageSlots.push_back(m_nextSlot);
228 m_nextSlot++;
229
230}
Tony Barbour82c39522014-12-04 14:33:33 -0700231
Tony Barboure2c58df2014-11-25 13:18:32 -0700232XGL_DESCRIPTOR_SLOT_INFO* XglDescriptorSetObj::GetSlotInfo(vector<int>slots,
233 vector<XGL_DESCRIPTOR_SET_SLOT_TYPE>types,
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800234 vector<void *>objs )
Tony Barboure2c58df2014-11-25 13:18:32 -0700235{
236 int nSlots = m_memorySlots.size() + m_imageSlots.size() + m_samplerSlots.size();
237 m_slotInfo = (XGL_DESCRIPTOR_SLOT_INFO*) malloc( nSlots * sizeof(XGL_DESCRIPTOR_SLOT_INFO) );
238 memset(m_slotInfo,0,nSlots*sizeof(XGL_DESCRIPTOR_SLOT_INFO));
239
240 for (int i=0; i<nSlots; i++)
241 {
242 m_slotInfo[i].slotObjectType = XGL_SLOT_UNUSED;
243 }
244
245 for (int i=0; i<slots.size(); i++)
246 {
247 for (int j=0; j<m_memorySlots.size(); j++)
248 {
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800249 if ( m_memoryViews[j] == objs[i])
Tony Barboure2c58df2014-11-25 13:18:32 -0700250 {
251 m_slotInfo[m_memorySlots[j]].shaderEntityIndex = slots[i];
252 m_slotInfo[m_memorySlots[j]].slotObjectType = types[i];
253 }
254 }
255 for (int j=0; j<m_imageSlots.size(); j++)
256 {
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800257 if ( m_imageViews[j] == objs[i])
Tony Barboure2c58df2014-11-25 13:18:32 -0700258 {
259 m_slotInfo[m_imageSlots[j]].shaderEntityIndex = slots[i];
260 m_slotInfo[m_imageSlots[j]].slotObjectType = types[i];
261 }
262 }
263 for (int j=0; j<m_samplerSlots.size(); j++)
264 {
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800265 if ( m_samplers[j] == objs[i])
Tony Barboure2c58df2014-11-25 13:18:32 -0700266 {
267 m_slotInfo[m_samplerSlots[j]].shaderEntityIndex = slots[i];
268 m_slotInfo[m_samplerSlots[j]].slotObjectType = types[i];
269 }
270 }
271 }
272
273 // for (int i=0;i<nSlots;i++)
274 // {
275 // printf("SlotInfo[%d]: Index = %d, Type = %d\n",i,m_slotInfo[i].shaderEntityIndex, m_slotInfo[i].slotObjectType);
276 // fflush(stdout);
277 // }
278
279 return(m_slotInfo);
280
281}
Tony Barbourb5f4d082014-12-17 10:54:03 -0700282void XglDescriptorSetObj::CreateXGLDescriptorSet()
283{
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800284 init(*m_device, xgl_testing::DescriptorSet::create_info(m_nextSlot));
Tony Barbourb5f4d082014-12-17 10:54:03 -0700285
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800286 begin();
287 clear();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700288
Tony Barbourb5f4d082014-12-17 10:54:03 -0700289 for (int i=0; i<m_memoryViews.size();i++)
290 {
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800291 attach(m_memorySlots[i], *m_memoryViews[i]);
Tony Barbourb5f4d082014-12-17 10:54:03 -0700292 }
293 for (int i=0; i<m_samplers.size();i++)
294 {
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800295 attach(m_samplerSlots[i], *m_samplers[i]);
Tony Barbourb5f4d082014-12-17 10:54:03 -0700296 }
297 for (int i=0; i<m_imageViews.size();i++)
298 {
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800299 attach(m_imageSlots[i], *m_imageViews[i]);
Tony Barbourb5f4d082014-12-17 10:54:03 -0700300 }
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800301
302 end();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700303}
304
305XGL_DESCRIPTOR_SET XglDescriptorSetObj::GetDescriptorSetHandle()
306{
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800307 return obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700308}
Tony Barboure2c58df2014-11-25 13:18:32 -0700309
Tony Barbour824b7712014-12-18 17:06:21 -0700310int XglDescriptorSetObj::GetTotalSlots()
311{
312 return m_nextSlot;
313}
314
Tony Barboure2c58df2014-11-25 13:18:32 -0700315void XglDescriptorSetObj::BindCommandBuffer(XGL_CMD_BUFFER commandBuffer)
316{
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800317 init(*m_device, xgl_testing::DescriptorSet::create_info(m_nextSlot));
Tony Barboure2c58df2014-11-25 13:18:32 -0700318
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800319 begin();
320 clear();
Tony Barboure2c58df2014-11-25 13:18:32 -0700321
Tony Barboure2c58df2014-11-25 13:18:32 -0700322 for (int i=0; i<m_memoryViews.size();i++)
323 {
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800324 attach(m_memorySlots[i], *m_memoryViews[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700325 }
326 for (int i=0; i<m_samplers.size();i++)
327 {
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800328 attach(m_samplerSlots[i], *m_samplers[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700329 }
330 for (int i=0; i<m_imageViews.size();i++)
331 {
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800332 attach(m_imageSlots[i], *m_imageViews[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700333 }
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800334
335 end();
Tony Barboure2c58df2014-11-25 13:18:32 -0700336
337 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic memory view)
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800338 xglCmdBindDescriptorSet(commandBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, 0, obj(), 0 );
Tony Barbour25ef8a62014-12-03 13:59:18 -0700339}
Tony Barboure2c58df2014-11-25 13:18:32 -0700340
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800341XglImage::XglImage(XglDevice *dev)
342{
343 m_device = dev;
344 m_imageInfo.view = XGL_NULL_HANDLE;
345 m_imageInfo.state = XGL_IMAGE_STATE_UNINITIALIZED_TARGET;
346}
347
348void XglImage::init(XGL_UINT32 w, XGL_UINT32 h,
349 XGL_FORMAT fmt, XGL_FLAGS usage,
350 XGL_IMAGE_TILING tiling)
351{
352 XGL_UINT mipCount;
353
354 mipCount = 0;
355
356 XGL_UINT _w = w;
357 XGL_UINT _h = h;
358 while( ( _w > 0 ) || ( _h > 0 ) )
359 {
360 _w >>= 1;
361 _h >>= 1;
362 mipCount++;
363 }
364
365 XGL_IMAGE_CREATE_INFO imageCreateInfo = xgl_testing::Image::create_info();
366 imageCreateInfo.imageType = XGL_IMAGE_2D;
367 imageCreateInfo.format = fmt;
368 imageCreateInfo.extent.width = w;
369 imageCreateInfo.extent.height = h;
370 imageCreateInfo.mipLevels = mipCount;
371 imageCreateInfo.tiling = tiling;
372
373 imageCreateInfo.usage = usage;
374
375 xgl_testing::Image::init(*m_device, imageCreateInfo);
376
377 m_imageInfo.state = XGL_IMAGE_STATE_UNINITIALIZED_TARGET;
378
379 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
380 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
381 XGL_NULL_HANDLE,
382 obj(),
383 {XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM},
384 0,
385 0,
386 1
387 };
388
389 m_targetView.init(*m_device, createView);
390}
391
392XGL_RESULT XglImage::MapMemory(XGL_VOID** ptr)
393{
394 *ptr = map();
395 return (*ptr) ? XGL_SUCCESS : XGL_ERROR_UNKNOWN;
396}
397
398XGL_RESULT XglImage::UnmapMemory()
399{
400 unmap();
401 return XGL_SUCCESS;
402}
403
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800404XglTextureObj::XglTextureObj(XglDevice *device)
Tony Barboure2c58df2014-11-25 13:18:32 -0700405{
406 m_device = device;
407 const XGL_FORMAT tex_format = { XGL_CH_FMT_B8G8R8A8, XGL_NUM_FMT_UNORM };
Tony Barboure2c58df2014-11-25 13:18:32 -0700408 const uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 };
Tony Barboure2c58df2014-11-25 13:18:32 -0700409
410 memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo));
411
412 m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
413
414 const XGL_IMAGE_CREATE_INFO image = {
415 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
416 .pNext = NULL,
417 .imageType = XGL_IMAGE_2D,
418 .format = tex_format,
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800419 .extent = { 16, 16, 1 },
Tony Barboure2c58df2014-11-25 13:18:32 -0700420 .mipLevels = 1,
421 .arraySize = 1,
422 .samples = 1,
423 .tiling = XGL_LINEAR_TILING,
424 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
425 .flags = 0,
426 };
427
Tony Barboure2c58df2014-11-25 13:18:32 -0700428 XGL_IMAGE_VIEW_CREATE_INFO view;
429 view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
430 view.pNext = NULL;
431 view.image = XGL_NULL_HANDLE;
432 view.viewType = XGL_IMAGE_VIEW_2D;
433 view.format = image.format;
434 view.channels.r = XGL_CHANNEL_SWIZZLE_R;
435 view.channels.g = XGL_CHANNEL_SWIZZLE_G;
436 view.channels.b = XGL_CHANNEL_SWIZZLE_B;
437 view.channels.a = XGL_CHANNEL_SWIZZLE_A;
438 view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR;
439 view.subresourceRange.baseMipLevel = 0;
440 view.subresourceRange.mipLevels = 1;
441 view.subresourceRange.baseArraySlice = 0;
442 view.subresourceRange.arraySize = 1;
443 view.minLod = 0.0f;
444
Tony Barboure2c58df2014-11-25 13:18:32 -0700445 /* create image */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800446 init(*m_device, image);
Tony Barboure2c58df2014-11-25 13:18:32 -0700447
448 /* create image view */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800449 view.image = obj();
450 m_textureView.init(*m_device, view);
Tony Barboure2c58df2014-11-25 13:18:32 -0700451
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800452 XGL_SUBRESOURCE_LAYOUT layout =
453 subresource_layout(subresource(XGL_IMAGE_ASPECT_COLOR, 0, 0));
454 m_rowPitch = layout.rowPitch;
Tony Barboure2c58df2014-11-25 13:18:32 -0700455
Tony Barboure2c58df2014-11-25 13:18:32 -0700456 XGL_VOID *data;
457 XGL_INT x, y;
458
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800459 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700460
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800461 for (y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700462 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800463 for (x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700464 row[x] = tex_colors[(x & 1) ^ (y & 1)];
465 }
466
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800467 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700468
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800469 m_textureViewInfo.view = m_textureView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700470
471}
Tony Barbour82c39522014-12-04 14:33:33 -0700472
Tony Barboure2c58df2014-11-25 13:18:32 -0700473void XglTextureObj::ChangeColors(uint32_t color1, uint32_t color2)
474{
Tony Barboure2c58df2014-11-25 13:18:32 -0700475 const uint32_t tex_colors[2] = { color1, color2 };
476 XGL_VOID *data;
477
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800478 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700479
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800480 for (int y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700481 uint32_t *row = (uint32_t *) ((char *) data + m_rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800482 for (int x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700483 row[x] = tex_colors[(x & 1) ^ (y & 1)];
484 }
485
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800486 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700487}
488
489XglSamplerObj::XglSamplerObj(XglDevice *device)
490{
Tony Barboure2c58df2014-11-25 13:18:32 -0700491 m_device = device;
Tony Barboure2c58df2014-11-25 13:18:32 -0700492
Chia-I Wue9864b52014-12-28 16:32:24 +0800493 XGL_SAMPLER_CREATE_INFO samplerCreateInfo;
494 memset(&samplerCreateInfo,0,sizeof(samplerCreateInfo));
495 samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
496 samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST;
497 samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST;
498 samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE;
499 samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP;
500 samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP;
501 samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP;
502 samplerCreateInfo.mipLodBias = 0.0;
503 samplerCreateInfo.maxAnisotropy = 0.0;
504 samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER;
505 samplerCreateInfo.minLod = 0.0;
506 samplerCreateInfo.maxLod = 0.0;
507 samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700508
Chia-I Wue9864b52014-12-28 16:32:24 +0800509 init(*m_device, samplerCreateInfo);
Tony Barbourf325bf12014-12-03 15:59:38 -0700510}
Tony Barboure2c58df2014-11-25 13:18:32 -0700511
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700512/*
513 * Basic ConstantBuffer constructor. Then use create methods to fill in the details.
514 */
515XglConstantBufferObj::XglConstantBufferObj(XglDevice *device)
516{
517 m_device = device;
Tony Barbour38422802014-12-10 14:36:31 -0700518 m_commandBuffer = 0;
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700519
520 memset(&m_constantBufferView,0,sizeof(m_constantBufferView));
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700521}
522
Tony Barboure2c58df2014-11-25 13:18:32 -0700523XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data)
524{
Tony Barboure2c58df2014-11-25 13:18:32 -0700525 m_device = device;
Chia-I Wua07fee62014-12-28 15:26:08 +0800526 m_commandBuffer = 0;
527
528 memset(&m_constantBufferView,0,sizeof(m_constantBufferView));
Tony Barboure2c58df2014-11-25 13:18:32 -0700529 m_numVertices = constantCount;
530 m_stride = constantSize;
531
Chia-I Wua07fee62014-12-28 15:26:08 +0800532 const size_t allocationSize = constantCount * constantSize;
533 init(*m_device, allocationSize);
Tony Barboure2c58df2014-11-25 13:18:32 -0700534
Chia-I Wua07fee62014-12-28 15:26:08 +0800535 void *pData = map();
536 memcpy(pData, data, allocationSize);
537 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700538
539 // set up the memory view for the constant buffer
540 this->m_constantBufferView.stride = 16;
Chia-I Wua07fee62014-12-28 15:26:08 +0800541 this->m_constantBufferView.range = allocationSize;
Tony Barboure2c58df2014-11-25 13:18:32 -0700542 this->m_constantBufferView.offset = 0;
Chia-I Wua07fee62014-12-28 15:26:08 +0800543 this->m_constantBufferView.mem = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700544 this->m_constantBufferView.format.channelFormat = XGL_CH_FMT_R32G32B32A32;
545 this->m_constantBufferView.format.numericFormat = XGL_NUM_FMT_FLOAT;
546 this->m_constantBufferView.state = XGL_MEMORY_STATE_DATA_TRANSFER;
547}
Tony Barbour82c39522014-12-04 14:33:33 -0700548
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700549void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, XGL_UINT binding)
550{
Chia-I Wua07fee62014-12-28 15:26:08 +0800551 xglCmdBindVertexData(cmdBuffer, obj(), offset, binding);
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700552}
553
554
Tony Barbour099a9eb2014-12-10 17:40:15 -0700555void XglConstantBufferObj::SetMemoryState(XGL_MEMORY_STATE newState)
Tony Barboure2c58df2014-11-25 13:18:32 -0700556{
Tony Barbour38422802014-12-10 14:36:31 -0700557 XGL_RESULT err = XGL_SUCCESS;
Tony Barbour38422802014-12-10 14:36:31 -0700558
Tony Barboure2c58df2014-11-25 13:18:32 -0700559 if (this->m_constantBufferView.state == newState)
560 return;
561
Tony Barbour38422802014-12-10 14:36:31 -0700562 if (!m_commandBuffer)
563 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800564 m_fence.init(*m_device, xgl_testing::Fence::create_info(0));
Tony Barbour38422802014-12-10 14:36:31 -0700565
566 m_commandBuffer = new XglCommandBufferObj(m_device);
567
568 }
569 else
570 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800571 m_device->wait(m_fence);
Tony Barbour38422802014-12-10 14:36:31 -0700572 }
573
Tony Barboure2c58df2014-11-25 13:18:32 -0700574 // open the command buffer
Jon Ashburnc4164b12014-12-31 17:10:47 -0700575 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_info = {
576 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
577 .pNext = NULL,
578 .flags = 0,
579 };
580 err = m_commandBuffer->BeginCommandBuffer(&cmd_buf_info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700581 ASSERT_XGL_SUCCESS(err);
582
Chia-I Wua07fee62014-12-28 15:26:08 +0800583 XGL_MEMORY_STATE_TRANSITION transition =
584 state_transition(XGL_MEMORY_STATE_DATA_TRANSFER, newState, 0, m_numVertices * m_stride);
Tony Barboure2c58df2014-11-25 13:18:32 -0700585
586 // write transition to the command buffer
Tony Barbour471338d2014-12-10 17:28:39 -0700587 m_commandBuffer->PrepareMemoryRegions(1, &transition);
Tony Barboure2c58df2014-11-25 13:18:32 -0700588 this->m_constantBufferView.state = newState;
589
590 // finish recording the command buffer
Tony Barbour471338d2014-12-10 17:28:39 -0700591 err = m_commandBuffer->EndCommandBuffer();
Tony Barboure2c58df2014-11-25 13:18:32 -0700592 ASSERT_XGL_SUCCESS(err);
593
594 XGL_UINT32 numMemRefs=1;
595 XGL_MEMORY_REF memRefs;
596 // this command buffer only uses the vertex buffer memory
597 memRefs.flags = 0;
Chia-I Wua07fee62014-12-28 15:26:08 +0800598 memRefs.mem = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700599
600 // submit the command buffer to the universal queue
Tony Barbour471338d2014-12-10 17:28:39 -0700601 XGL_CMD_BUFFER bufferArray[1];
602 bufferArray[0] = m_commandBuffer->GetBufferHandle();
Chia-I Wua07fee62014-12-28 15:26:08 +0800603 err = xglQueueSubmit( m_device->m_queue, 1, bufferArray, numMemRefs, &memRefs, m_fence.obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700604 ASSERT_XGL_SUCCESS(err);
605}
606
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700607XglIndexBufferObj::XglIndexBufferObj(XglDevice *device)
608 : XglConstantBufferObj(device)
609{
610
611}
612
613void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data)
614{
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700615 XGL_FORMAT viewFormat;
616
617 m_numVertices = numIndexes;
618 m_indexType = indexType;
619 viewFormat.numericFormat = XGL_NUM_FMT_UINT;
620 switch (indexType) {
621 case XGL_INDEX_8:
622 m_stride = 1;
623 viewFormat.channelFormat = XGL_CH_FMT_R8;
624 break;
625 case XGL_INDEX_16:
626 m_stride = 2;
627 viewFormat.channelFormat = XGL_CH_FMT_R16;
628 break;
629 case XGL_INDEX_32:
630 m_stride = 4;
631 viewFormat.channelFormat = XGL_CH_FMT_R32;
632 break;
Chia-I Wub4c2aa42014-12-15 23:50:11 +0800633 default:
634 assert(!"unknown index type");
635 break;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700636 }
637
Chia-I Wua07fee62014-12-28 15:26:08 +0800638 const size_t allocationSize = numIndexes * m_stride;
639 init(*m_device, allocationSize);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700640
Chia-I Wua07fee62014-12-28 15:26:08 +0800641 void *pData = map();
642 memcpy(pData, data, allocationSize);
643 unmap();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700644
645 // set up the memory view for the constant buffer
646 this->m_constantBufferView.stride = m_stride;
Chia-I Wua07fee62014-12-28 15:26:08 +0800647 this->m_constantBufferView.range = allocationSize;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700648 this->m_constantBufferView.offset = 0;
Chia-I Wua07fee62014-12-28 15:26:08 +0800649 this->m_constantBufferView.mem = obj();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700650 this->m_constantBufferView.format.channelFormat = viewFormat.channelFormat;
651 this->m_constantBufferView.format.numericFormat = viewFormat.numericFormat;
652 this->m_constantBufferView.state = XGL_MEMORY_STATE_DATA_TRANSFER;
653}
654
655void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset)
656{
Chia-I Wua07fee62014-12-28 15:26:08 +0800657 xglCmdBindIndexData(cmdBuffer, obj(), offset, m_indexType);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700658}
Tony Barboure2c58df2014-11-25 13:18:32 -0700659
Tony Barbouraf1f9192014-12-17 10:57:58 -0700660XGL_INDEX_TYPE XglIndexBufferObj::GetIndexType()
661{
662 return m_indexType;
663}
664
Tony Barbour5420af02014-12-03 13:58:15 -0700665XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo(XglDescriptorSetObj *descriptorSet)
Tony Barboure2c58df2014-11-25 13:18:32 -0700666{
667 XGL_DESCRIPTOR_SLOT_INFO *slotInfo;
668 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) );
669 stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
670 stageInfo->shader.stage = m_stage;
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800671 stageInfo->shader.shader = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700672 stageInfo->shader.descriptorSetMapping[0].descriptorCount = 0;
673 stageInfo->shader.linkConstBufferCount = 0;
674 stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
675 stageInfo->shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED;
676 stageInfo->shader.dynamicMemoryViewMapping.shaderEntityIndex = 0;
677
Tony Barbour824b7712014-12-18 17:06:21 -0700678 stageInfo->shader.descriptorSetMapping[0].descriptorCount = descriptorSet->GetTotalSlots();
Tony Barboure2c58df2014-11-25 13:18:32 -0700679 if (stageInfo->shader.descriptorSetMapping[0].descriptorCount)
680 {
681 vector<int> allSlots;
682 vector<XGL_DESCRIPTOR_SET_SLOT_TYPE> allTypes;
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800683 vector<void *> allObjs;
Tony Barboure2c58df2014-11-25 13:18:32 -0700684
685 allSlots.reserve(m_memSlots.size() + m_imageSlots.size() + m_samplerSlots.size());
686 allTypes.reserve(m_memTypes.size() + m_imageTypes.size() + m_samplerTypes.size());
687 allObjs.reserve(m_memObjs.size() + m_imageObjs.size() + m_samplerObjs.size());
688
689 if (m_memSlots.size())
690 {
691 allSlots.insert(allSlots.end(), m_memSlots.begin(), m_memSlots.end());
692 allTypes.insert(allTypes.end(), m_memTypes.begin(), m_memTypes.end());
693 allObjs.insert(allObjs.end(), m_memObjs.begin(), m_memObjs.end());
694 }
695 if (m_imageSlots.size())
696 {
697 allSlots.insert(allSlots.end(), m_imageSlots.begin(), m_imageSlots.end());
698 allTypes.insert(allTypes.end(), m_imageTypes.begin(), m_imageTypes.end());
699 allObjs.insert(allObjs.end(), m_imageObjs.begin(), m_imageObjs.end());
700 }
701 if (m_samplerSlots.size())
702 {
703 allSlots.insert(allSlots.end(), m_samplerSlots.begin(), m_samplerSlots.end());
704 allTypes.insert(allTypes.end(), m_samplerTypes.begin(), m_samplerTypes.end());
705 allObjs.insert(allObjs.end(), m_samplerObjs.begin(), m_samplerObjs.end());
706 }
707
Tony Barbour5420af02014-12-03 13:58:15 -0700708 slotInfo = descriptorSet->GetSlotInfo(allSlots, allTypes, allObjs);
Tony Barboure2c58df2014-11-25 13:18:32 -0700709 stageInfo->shader.descriptorSetMapping[0].pDescriptorInfo = (const XGL_DESCRIPTOR_SLOT_INFO*) slotInfo;
710 }
711 return stageInfo;
712}
713
714void XglShaderObj::BindShaderEntitySlotToMemory(int slot, XGL_DESCRIPTOR_SET_SLOT_TYPE type, XglConstantBufferObj *constantBuffer)
715{
716 m_memSlots.push_back(slot);
717 m_memTypes.push_back(type);
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800718 m_memObjs.push_back(&constantBuffer->m_constantBufferView);
Tony Barboure2c58df2014-11-25 13:18:32 -0700719
720}
Tony Barbour82c39522014-12-04 14:33:33 -0700721
Tony Barboure2c58df2014-11-25 13:18:32 -0700722void XglShaderObj::BindShaderEntitySlotToImage(int slot, XGL_DESCRIPTOR_SET_SLOT_TYPE type, XglTextureObj *texture)
723{
724 m_imageSlots.push_back(slot);
725 m_imageTypes.push_back(type);
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800726 m_imageObjs.push_back(&texture->m_textureViewInfo);
Tony Barboure2c58df2014-11-25 13:18:32 -0700727
728}
Tony Barbour82c39522014-12-04 14:33:33 -0700729
Tony Barboure2c58df2014-11-25 13:18:32 -0700730void XglShaderObj::BindShaderEntitySlotToSampler(int slot, XglSamplerObj *sampler)
731{
732 m_samplerSlots.push_back(slot);
733 m_samplerTypes.push_back(XGL_SLOT_SHADER_SAMPLER);
Chia-I Wuc86b54c2014-12-28 16:07:01 +0800734 m_samplerObjs.push_back(sampler);
Tony Barboure2c58df2014-11-25 13:18:32 -0700735
736}
Tony Barbour82c39522014-12-04 14:33:33 -0700737
Tony Barboure2c58df2014-11-25 13:18:32 -0700738XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework)
739{
740 XGL_RESULT err = XGL_SUCCESS;
741 std::vector<unsigned int> bil;
742 XGL_SHADER_CREATE_INFO createInfo;
743 size_t shader_len;
744
745 m_stage = stage;
746 m_device = device;
747
748 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
749 createInfo.pNext = NULL;
750
751 if (!framework->m_use_bil) {
752
753 shader_len = strlen(shader_code);
754 createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1;
755 createInfo.pCode = malloc(createInfo.codeSize);
756 createInfo.flags = 0;
757
758 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
759 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
760 ((uint32_t *) createInfo.pCode)[1] = 0;
761 ((uint32_t *) createInfo.pCode)[2] = stage;
762 memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1);
763
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800764 err = init_try(*m_device, createInfo);
Tony Barboure2c58df2014-11-25 13:18:32 -0700765 }
766
767 if (framework->m_use_bil || err) {
768 std::vector<unsigned int> bil;
769 err = XGL_SUCCESS;
770
771 // Use Reference GLSL to BIL compiler
772 framework->GLSLtoBIL(stage, shader_code, bil);
773 createInfo.pCode = bil.data();
774 createInfo.codeSize = bil.size() * sizeof(unsigned int);
775 createInfo.flags = 0;
Tony Barbour82c39522014-12-04 14:33:33 -0700776
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800777 init(*m_device, createInfo);
778 }
Tony Barbourf325bf12014-12-03 15:59:38 -0700779}
Tony Barbour82c39522014-12-04 14:33:33 -0700780
Tony Barboure2c58df2014-11-25 13:18:32 -0700781XglPipelineObj::XglPipelineObj(XglDevice *device)
782{
Tony Barboure2c58df2014-11-25 13:18:32 -0700783 m_device = device;
784 m_vi_state.attributeCount = m_vi_state.bindingCount = 0;
785 m_vertexBufferCount = 0;
786
787 m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
788 m_ia_state.pNext = XGL_NULL_HANDLE;
789 m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
790 m_ia_state.disableVertexReuse = XGL_FALSE;
791 m_ia_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST;
792 m_ia_state.primitiveRestartEnable = XGL_FALSE;
793 m_ia_state.primitiveRestartIndex = 0;
794
795 m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
796 m_rs_state.pNext = &m_ia_state;
797 m_rs_state.depthClipEnable = XGL_FALSE;
798 m_rs_state.rasterizerDiscardEnable = XGL_FALSE;
799 m_rs_state.pointSize = 1.0;
800
Tony Barboure2c58df2014-11-25 13:18:32 -0700801 memset(&m_cb_state,0,sizeof(m_cb_state));
802 m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
803 m_cb_state.pNext = &m_rs_state;
804 m_cb_state.alphaToCoverageEnable = XGL_FALSE;
805 m_cb_state.dualSourceBlendEnable = XGL_FALSE;
806 m_cb_state.logicOp = XGL_LOGIC_OP_COPY;
807
Chia-I Wu62bf1dc2014-12-05 11:12:13 +0800808 m_cb_state.attachment[0].blendEnable = XGL_FALSE;
809 m_cb_state.attachment[0].format.channelFormat = XGL_CH_FMT_R8G8B8A8;
810 m_cb_state.attachment[0].format.numericFormat = XGL_NUM_FMT_UNORM;
811 m_cb_state.attachment[0].channelWriteMask = 0xF;
Tony Barboure2c58df2014-11-25 13:18:32 -0700812
813 m_db_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO,
814 m_db_state.pNext = &m_cb_state,
815 m_db_state.format.channelFormat = XGL_CH_FMT_R32;
816 m_db_state.format.numericFormat = XGL_NUM_FMT_DS;
817
818
819};
820
821void XglPipelineObj::AddShader(XglShaderObj* shader)
822{
823 m_shaderObjs.push_back(shader);
824}
825
826void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count)
827{
828 m_vi_state.pVertexAttributeDescriptions = vi_attrib;
829 m_vi_state.attributeCount = count;
830}
831
832void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count)
833{
834 m_vi_state.pVertexBindingDescriptions = vi_binding;
835 m_vi_state.bindingCount = count;
836}
837
838void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding)
839{
840 m_vertexBufferObjs.push_back(vertexDataBuffer);
841 m_vertexBufferBindings.push_back(binding);
842 m_vertexBufferCount++;
843}
844
Chia-I Wuecebf752014-12-05 10:45:15 +0800845void XglPipelineObj::SetColorAttachment(XGL_UINT binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att)
846{
847 m_cb_state.attachment[binding] = *att;
848}
849
Tony Barbour976e1cf2014-12-17 11:57:31 -0700850void XglPipelineObj::CreateXGLPipeline(XglDescriptorSetObj *descriptorSet)
851{
Tony Barbour976e1cf2014-12-17 11:57:31 -0700852 XGL_VOID* head_ptr = &m_db_state;
853 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
854
855 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
856
857 for (int i=0; i<m_shaderObjs.size(); i++)
858 {
859 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo(descriptorSet);
860 shaderCreateInfo->pNext = head_ptr;
861 head_ptr = shaderCreateInfo;
862 }
863
864 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
865 {
866 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
867 m_vi_state.pNext = head_ptr;
868 head_ptr = &m_vi_state;
869 }
870
871 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
872 info.pNext = head_ptr;
873 info.flags = 0;
874
Chia-I Wu2648d092014-12-29 14:24:14 +0800875 init(*m_device, info);
Tony Barbour976e1cf2014-12-17 11:57:31 -0700876}
Chia-I Wu2648d092014-12-29 14:24:14 +0800877
Tony Barbour976e1cf2014-12-17 11:57:31 -0700878XGL_PIPELINE XglPipelineObj::GetPipelineHandle()
879{
Chia-I Wu2648d092014-12-29 14:24:14 +0800880 return obj();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700881}
882
Tony Barbour5420af02014-12-03 13:58:15 -0700883void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet)
Tony Barboure2c58df2014-11-25 13:18:32 -0700884{
Tony Barboure2c58df2014-11-25 13:18:32 -0700885 XGL_VOID* head_ptr = &m_db_state;
886 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
887
888 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
Tony Barboure2c58df2014-11-25 13:18:32 -0700889
890 for (int i=0; i<m_shaderObjs.size(); i++)
891 {
892 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo(descriptorSet);
893 shaderCreateInfo->pNext = head_ptr;
894 head_ptr = shaderCreateInfo;
895 }
896
897 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
898 {
899 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
900 m_vi_state.pNext = head_ptr;
901 head_ptr = &m_vi_state;
902 }
903
904 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
905 info.pNext = head_ptr;
906 info.flags = 0;
907
Chia-I Wu2648d092014-12-29 14:24:14 +0800908 init(*m_device, info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700909
Chia-I Wu2648d092014-12-29 14:24:14 +0800910 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700911
912
913 for (int i=0; i < m_vertexBufferCount; i++)
914 {
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700915 m_vertexBufferObjs[i]->Bind(m_cmdBuffer, m_vertexBufferObjs[i]->m_constantBufferView.offset, m_vertexBufferBindings[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700916 }
Tony Barboure2c58df2014-11-25 13:18:32 -0700917}
Tony Barbour82c39522014-12-04 14:33:33 -0700918
Tony Barboure2c58df2014-11-25 13:18:32 -0700919XglMemoryRefManager::XglMemoryRefManager() {
920
921}
Tony Barbour82c39522014-12-04 14:33:33 -0700922
Tony Barboure2c58df2014-11-25 13:18:32 -0700923void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) {
Chia-I Wua07fee62014-12-28 15:26:08 +0800924 m_bufferObjs.push_back(constantBuffer->obj());
Tony Barboure2c58df2014-11-25 13:18:32 -0700925}
Tony Barbour82c39522014-12-04 14:33:33 -0700926
Tony Barboure2c58df2014-11-25 13:18:32 -0700927void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) {
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800928 const std::vector<XGL_GPU_MEMORY> mems = texture->memories();
929 if (!mems.empty())
930 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700931}
Tony Barbour82c39522014-12-04 14:33:33 -0700932
Tony Barboure2c58df2014-11-25 13:18:32 -0700933XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() {
934
935 XGL_MEMORY_REF *localRefs;
936 XGL_UINT32 numRefs=m_bufferObjs.size();
937
938 if (numRefs <= 0)
939 return NULL;
940
941 localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) );
942 for (int i=0; i<numRefs; i++)
943 {
944 localRefs[i].flags = 0;
Chia-I Wu283d7a62014-12-28 15:43:42 +0800945 localRefs[i].mem = m_bufferObjs[i];
Tony Barboure2c58df2014-11-25 13:18:32 -0700946 }
947 return localRefs;
948}
949int XglMemoryRefManager::GetNumRefs() {
950 return m_bufferObjs.size();
951}
Tony Barbour6d047bf2014-12-10 14:34:45 -0700952
953XglCommandBufferObj::XglCommandBufferObj(XglDevice *device)
Chia-I Wud28343c2014-12-28 15:12:48 +0800954 : xgl_testing::CmdBuffer(*device, xgl_testing::CmdBuffer::create_info(XGL_QUEUE_TYPE_GRAPHICS))
Tony Barbour6d047bf2014-12-10 14:34:45 -0700955{
Tony Barbour6d047bf2014-12-10 14:34:45 -0700956 m_device = device;
Chia-I Wud28343c2014-12-28 15:12:48 +0800957 m_renderTargetCount = 0;
Tony Barbour6d047bf2014-12-10 14:34:45 -0700958}
Tony Barbour471338d2014-12-10 17:28:39 -0700959
Tony Barbour6d047bf2014-12-10 14:34:45 -0700960XGL_CMD_BUFFER XglCommandBufferObj::GetBufferHandle()
961{
Chia-I Wud28343c2014-12-28 15:12:48 +0800962 return obj();
Tony Barbour6d047bf2014-12-10 14:34:45 -0700963}
Tony Barbour471338d2014-12-10 17:28:39 -0700964
Jon Ashburnc4164b12014-12-31 17:10:47 -0700965XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo)
Tony Barbour471338d2014-12-10 17:28:39 -0700966{
Chia-I Wud28343c2014-12-28 15:12:48 +0800967 begin(flags);
968 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -0700969}
970
971XGL_RESULT XglCommandBufferObj::EndCommandBuffer()
972{
Chia-I Wud28343c2014-12-28 15:12:48 +0800973 end();
974 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -0700975}
976
977void XglCommandBufferObj::PrepareMemoryRegions(int transitionCount, XGL_MEMORY_STATE_TRANSITION *transitionPtr)
978{
Chia-I Wud28343c2014-12-28 15:12:48 +0800979 xglCmdPrepareMemoryRegions(obj(), transitionCount, transitionPtr);
Tony Barbour471338d2014-12-10 17:28:39 -0700980}
981
Tony Barbour30cc9e82014-12-17 11:53:55 -0700982void XglCommandBufferObj::ClearAllBuffers(XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage)
983{
984 XGL_UINT i;
985
986 // whatever we want to do, we do it to the whole buffer
987 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
988 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
989 srRange.baseMipLevel = 0;
990 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
991 srRange.baseArraySlice = 0;
992 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
993
994 // clear the back buffer to dark grey
995 XGL_UINT clearColor[4] = {64, 64, 64, 0};
996 XGL_IMAGE_STATE_TRANSITION transitionToClear = {};
997 for (i = 0; i < m_renderTargetCount; i++) {
998 transitionToClear.image = m_renderTargets[i]->image();
999 transitionToClear.oldState = m_renderTargets[i]->state();
1000 transitionToClear.newState = XGL_IMAGE_STATE_CLEAR;
1001 transitionToClear.subresourceRange = srRange;
Chia-I Wud28343c2014-12-28 15:12:48 +08001002 xglCmdPrepareImages( obj(), 1, &transitionToClear );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001003 m_renderTargets[i]->state(( XGL_IMAGE_STATE ) transitionToClear.newState);
1004
Chia-I Wud28343c2014-12-28 15:12:48 +08001005 xglCmdClearColorImageRaw( obj(), m_renderTargets[i]->image(), clearColor, 1, &srRange );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001006 }
1007
1008 if (depthStencilImage)
1009 {
1010 XGL_IMAGE_SUBRESOURCE_RANGE dsRange = {};
1011 dsRange.aspect = XGL_IMAGE_ASPECT_DEPTH;
1012 dsRange.baseMipLevel = 0;
1013 dsRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1014 dsRange.baseArraySlice = 0;
1015 dsRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1016
1017 // prepare the depth buffer for clear
1018 memset(&transitionToClear,0,sizeof(transitionToClear));
1019 transitionToClear.image = depthStencilImage;
1020 transitionToClear.oldState = depthStencilBinding->depthState;
1021 transitionToClear.newState = XGL_IMAGE_STATE_CLEAR;
1022 transitionToClear.subresourceRange = dsRange;
Chia-I Wud28343c2014-12-28 15:12:48 +08001023 xglCmdPrepareImages( obj(), 1, &transitionToClear );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001024 depthStencilBinding->depthState = transitionToClear.newState;
1025
Chia-I Wud28343c2014-12-28 15:12:48 +08001026 xglCmdClearDepthStencil(obj(), depthStencilImage, 1.0f, 0, 1, &dsRange);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001027
1028 // prepare depth buffer for rendering
1029 XGL_IMAGE_STATE_TRANSITION transitionToRender = {};
1030 transitionToRender.image = depthStencilImage;
1031 transitionToRender.oldState = XGL_IMAGE_STATE_CLEAR;
1032 transitionToRender.newState = depthStencilBinding->depthState;
1033 transitionToRender.subresourceRange = dsRange;
Chia-I Wud28343c2014-12-28 15:12:48 +08001034 xglCmdPrepareImages( obj(), 1, &transitionToRender );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001035 depthStencilBinding->depthState = transitionToClear.newState;
1036 }
1037}
1038
Jon Ashburncdc40be2015-01-02 18:27:14 -07001039void XglCommandBufferObj::PrepareAttachments()
Tony Barbour30cc9e82014-12-17 11:53:55 -07001040{
1041 XGL_UINT i;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001042 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1043 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1044 srRange.baseMipLevel = 0;
1045 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1046 srRange.baseArraySlice = 0;
1047 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1048
1049 XGL_IMAGE_STATE_TRANSITION transitionToRender = {};
1050 for(i=0; i<m_renderTargetCount; i++)
1051 {
1052 transitionToRender.image = m_renderTargets[i]->image();
1053 transitionToRender.oldState = m_renderTargets[i]->state();
1054 transitionToRender.newState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL;
1055 transitionToRender.subresourceRange = srRange;
Chia-I Wud28343c2014-12-28 15:12:48 +08001056 xglCmdPrepareImages(obj(), 1, &transitionToRender );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001057 m_renderTargets[i]->state(( XGL_IMAGE_STATE ) transitionToRender.newState);
1058 }
1059 for (i = 0; i < m_renderTargetCount; i++) {
1060 colorBindings[i].view = m_renderTargets[i]->targetView();
1061 colorBindings[i].colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL;
1062 }
Tony Barbour22e32a12015-01-08 17:08:28 -07001063 if (depthStencilBinding->view) {
Chia-I Wud28343c2014-12-28 15:12:48 +08001064 xglCmdBindAttachments(obj(), m_renderTargetCount, colorBindings, depthStencilBinding );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001065 } else {
Chia-I Wud28343c2014-12-28 15:12:48 +08001066 xglCmdBindAttachments(obj(), m_renderTargetCount, colorBindings, XGL_NULL_HANDLE );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001067 }
1068}
1069
Tony Barbour22e32a12015-01-08 17:08:28 -07001070void XglCommandBufferObj::BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT stateObject)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001071{
Tony Barbour22e32a12015-01-08 17:08:28 -07001072 xglCmdBindStateObject( obj(), stateBindPoint, stateObject);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001073}
1074
1075void XglCommandBufferObj::AddRenderTarget(XglImage *renderTarget)
1076{
1077 m_renderTargets.push_back(renderTarget);
1078 m_renderTargetCount++;
1079}
1080
1081void XglCommandBufferObj::DrawIndexed(XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1082{
Chia-I Wud28343c2014-12-28 15:12:48 +08001083 xglCmdDrawIndexed(obj(), firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001084}
1085
1086void XglCommandBufferObj::Draw(XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1087{
Chia-I Wud28343c2014-12-28 15:12:48 +08001088 xglCmdDraw(obj(), firstVertex, vertexCount, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001089}
1090
1091void XglCommandBufferObj::QueueCommandBuffer(XGL_MEMORY_REF *memRefs, XGL_UINT32 numMemRefs)
1092{
1093 XGL_RESULT err = XGL_SUCCESS;
1094
1095 // submit the command buffer to the universal queue
Chia-I Wud28343c2014-12-28 15:12:48 +08001096 err = xglQueueSubmit( m_device->m_queue, 1, &obj(), numMemRefs, memRefs, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001097 ASSERT_XGL_SUCCESS( err );
1098
1099 err = xglQueueWaitIdle( m_device->m_queue );
1100 ASSERT_XGL_SUCCESS( err );
1101
1102 // Wait for work to finish before cleaning up.
1103 xglDeviceWaitIdle(m_device->device());
1104
1105}
1106void XglCommandBufferObj::BindPipeline(XGL_PIPELINE pipeline)
1107{
Chia-I Wud28343c2014-12-28 15:12:48 +08001108 xglCmdBindPipeline( obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001109}
1110
1111void XglCommandBufferObj::BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet)
1112{
1113 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic memory view)
Chia-I Wud28343c2014-12-28 15:12:48 +08001114 xglCmdBindDescriptorSet(obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, 0, descriptorSet, 0 );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001115}
1116void XglCommandBufferObj::BindIndexBuffer(XglIndexBufferObj *indexBuffer, XGL_UINT offset)
1117{
Chia-I Wua07fee62014-12-28 15:26:08 +08001118 xglCmdBindIndexData(obj(), indexBuffer->obj(), offset, indexBuffer->GetIndexType());
Tony Barbour30cc9e82014-12-17 11:53:55 -07001119}
1120void XglCommandBufferObj::BindVertexBuffer(XglConstantBufferObj *vertexBuffer, XGL_UINT offset, XGL_UINT binding)
1121{
Chia-I Wua07fee62014-12-28 15:26:08 +08001122 xglCmdBindVertexData(obj(), vertexBuffer->obj(), offset, binding);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001123}