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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#include "xglrenderframework.h"
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060029
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060030XglRenderFramework::XglRenderFramework() :
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060031 m_cmdBuffer( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080032 m_stateRaster( XGL_NULL_HANDLE ),
33 m_colorBlend( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060034 m_stateViewport( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080035 m_stateDepthStencil( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060036 m_width( 256.0 ), // default window width
37 m_height( 256.0 ) // default window height
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060038{
Chia-I Wuecebf752014-12-05 10:45:15 +080039 m_renderTargetCount = 1;
40
Tony Barboura53a6942015-02-25 11:25:11 -070041 m_render_target_fmt = XGL_FMT_B8G8R8A8_UNORM;
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060042
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060043 m_depthStencilBinding.view = XGL_NULL_HANDLE;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060044}
45
46XglRenderFramework::~XglRenderFramework()
47{
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060048
49}
50
51void XglRenderFramework::InitFramework()
52{
53 XGL_RESULT err;
54
Jon Ashburn1e464892015-01-29 15:48:00 -070055 err = xglCreateInstance(&app_info, NULL, &this->inst);
56 ASSERT_XGL_SUCCESS(err);
57 err = xglEnumerateGpus(inst, XGL_MAX_PHYSICAL_GPUS, &this->gpu_count,
58 objs);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060059 ASSERT_XGL_SUCCESS(err);
Jon Ashburnbf843b22014-11-26 11:06:49 -070060 ASSERT_GE(this->gpu_count, 1) << "No GPU available";
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060061
62 m_device = new XglDevice(0, objs[0]);
63 m_device->get_device_queue();
64}
65
66void XglRenderFramework::ShutdownFramework()
67{
68 if (m_colorBlend) xglDestroyObject(m_colorBlend);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060069 if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil);
70 if (m_stateRaster) xglDestroyObject(m_stateRaster);
71 if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer);
Tobin Ehlis976fc162015-03-26 08:23:25 -060072 if (m_frameBuffer) xglDestroyObject(m_frameBuffer);
73 if (m_renderPass) xglDestroyObject(m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060074
75 if (m_stateViewport) {
76 xglDestroyObject(m_stateViewport);
77 }
Tobin Ehlis976fc162015-03-26 08:23:25 -060078 while (!m_renderTargets.empty()) {
79 xglDestroyObject(m_renderTargets.back()->targetView());
80 xglBindObjectMemory(m_renderTargets.back()->image(), 0, XGL_NULL_HANDLE, 0);
81 xglDestroyObject(m_renderTargets.back()->image());
82 xglFreeMemory(m_renderTargets.back()->memory());
83 m_renderTargets.pop_back();
84 }
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060085
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060086 // reset the driver
Chia-I Wub76e0fa2014-12-28 14:27:28 +080087 delete m_device;
Jon Ashburn1e464892015-01-29 15:48:00 -070088 xglDestroyInstance(this->inst);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060089}
90
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060091void XglRenderFramework::InitState()
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060092{
93 XGL_RESULT err;
94
Tony Barboura53a6942015-02-25 11:25:11 -070095 m_render_target_fmt = XGL_FMT_B8G8R8A8_UNORM;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060096
97 // create a raster state (solid, back-face culling)
Tony Barbourf52346d2015-01-16 14:27:35 -070098 XGL_DYNAMIC_RS_STATE_CREATE_INFO raster = {};
99 raster.sType = XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO;
100 raster.pointSize = 1.0;
101
102 err = xglCreateDynamicRasterState( device(), &raster, &m_stateRaster );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600103 ASSERT_XGL_SUCCESS(err);
104
Tony Barbourf52346d2015-01-16 14:27:35 -0700105 XGL_DYNAMIC_CB_STATE_CREATE_INFO blend = {};
106 blend.sType = XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO;
107 err = xglCreateDynamicColorBlendState(device(), &blend, &m_colorBlend);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600108 ASSERT_XGL_SUCCESS( err );
109
Tony Barbourf52346d2015-01-16 14:27:35 -0700110 XGL_DYNAMIC_DS_STATE_CREATE_INFO depthStencil = {};
111 depthStencil.sType = XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600112 depthStencil.minDepth = 0.f;
113 depthStencil.maxDepth = 1.f;
Tony Barbourf52346d2015-01-16 14:27:35 -0700114 depthStencil.stencilFrontRef = 0;
115 depthStencil.stencilBackRef = 0;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600116
Tony Barbourf52346d2015-01-16 14:27:35 -0700117 err = xglCreateDynamicDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600118 ASSERT_XGL_SUCCESS( err );
119
120 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
121
122 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
123 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
124 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
125 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
126}
127
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600128void XglRenderFramework::InitViewport(float width, float height)
129{
130 XGL_RESULT err;
131
Tony Barbourf52346d2015-01-16 14:27:35 -0700132 XGL_VIEWPORT viewport;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700133 XGL_RECT scissor;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600134
Tony Barbourf52346d2015-01-16 14:27:35 -0700135 XGL_DYNAMIC_VP_STATE_CREATE_INFO viewportCreate = {};
136 viewportCreate.sType = XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700137 viewportCreate.viewportAndScissorCount = 1;
Tony Barbourf52346d2015-01-16 14:27:35 -0700138 viewport.originX = 0;
139 viewport.originY = 0;
140 viewport.width = 1.f * width;
141 viewport.height = 1.f * height;
142 viewport.minDepth = 0.f;
143 viewport.maxDepth = 1.f;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700144 scissor.extent.width = width;
145 scissor.extent.height = height;
146 scissor.offset.x = 0;
147 scissor.offset.y = 0;
Tony Barbourf52346d2015-01-16 14:27:35 -0700148 viewportCreate.pViewports = &viewport;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700149 viewportCreate.pScissors = &scissor;
Tony Barbourf52346d2015-01-16 14:27:35 -0700150
151 err = xglCreateDynamicViewportState( device(), &viewportCreate, &m_stateViewport );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600152 ASSERT_XGL_SUCCESS( err );
153 m_width = width;
154 m_height = height;
155}
156
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -0600157void XglRenderFramework::InitViewport()
158{
159 InitViewport(m_width, m_height);
160}
161
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600162void XglRenderFramework::InitRenderTarget()
163{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600164 uint32_t i;
Chia-I Wuecebf752014-12-05 10:45:15 +0800165
166 for (i = 0; i < m_renderTargetCount; i++) {
Chia-I Wuf50ee212014-12-29 14:31:52 +0800167 XglImage *img = new XglImage(m_device);
168 img->init(m_width, m_height, m_render_target_fmt,
169 XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT |
170 XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
Tony Barbourf52346d2015-01-16 14:27:35 -0700171 m_colorBindings[i].view = img->targetView();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000172 m_colorBindings[i].layout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Tony Barbourf52346d2015-01-16 14:27:35 -0700173 m_renderTargets.push_back(img);
Chia-I Wuecebf752014-12-05 10:45:15 +0800174 }
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700175 // Create Framebuffer and RenderPass with color attachments and any depth/stencil attachment
176 XGL_ATTACHMENT_LOAD_OP load_op = XGL_ATTACHMENT_LOAD_OP_LOAD;
177 XGL_ATTACHMENT_STORE_OP store_op = XGL_ATTACHMENT_STORE_OP_STORE;
Tobin Ehlis5de72572015-03-06 13:16:37 -0700178 XGL_CLEAR_COLOR clear_color;
179 clear_color.color.rawColor[0] = 64;
180 clear_color.color.rawColor[1] = 64;
181 clear_color.color.rawColor[2] = 64;
182 clear_color.color.rawColor[3] = 0;
183 clear_color.useRawValue = XGL_TRUE;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700184 XGL_DEPTH_STENCIL_BIND_INFO *dsBinding;
185 if (m_depthStencilBinding.view)
186 dsBinding = &m_depthStencilBinding;
187 else
188 dsBinding = NULL;
189 const XGL_FRAMEBUFFER_CREATE_INFO fb_info = {
190 .sType = XGL_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
191 .pNext = NULL,
192 .colorAttachmentCount = m_renderTargetCount,
193 .pColorAttachments = m_colorBindings,
194 .pDepthStencilAttachment = dsBinding,
195 .sampleCount = 1,
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600196 .width = (uint32_t)m_width,
197 .height = (uint32_t)m_height,
Mark Lobodzinskidffa1202015-01-27 13:24:03 -0600198 .layers = 1,
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700199 };
200 XGL_RENDER_PASS_CREATE_INFO rp_info;
201 memset(&rp_info, 0 , sizeof(rp_info));
Tobin Ehlis976fc162015-03-26 08:23:25 -0600202 xglCreateFramebuffer(device(), &fb_info, &(m_frameBuffer));
203 rp_info.framebuffer = m_frameBuffer;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700204 rp_info.sType = XGL_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
205 rp_info.renderArea.extent.width = m_width;
206 rp_info.renderArea.extent.height = m_height;
Courtney Goeltzenleuchter3db6d9b2015-02-10 14:06:25 -0700207 rp_info.colorAttachmentCount = m_renderTargetCount;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700208 rp_info.pColorLoadOps = &load_op;
209 rp_info.pColorStoreOps = &store_op;
Tobin Ehlis5de72572015-03-06 13:16:37 -0700210 rp_info.pColorLoadClearValues = &clear_color;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700211 rp_info.depthLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
212 rp_info.depthStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
213 rp_info.stencilLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
214 rp_info.stencilStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
215 xglCreateRenderPass(device(), &rp_info, &m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600216}
217
Mark Lobodzinskic52b7752015-02-18 16:38:17 -0600218
219
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600220XglDevice::XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj) :
Chia-I Wufb1459b2014-12-29 15:23:20 +0800221 xgl_testing::Device(obj), id(id)
222{
223 init();
224
225 props = gpu().properties();
226 queue_props = &gpu().queue_properties()[0];
227}
228
229void XglDevice::get_device_queue()
230{
231 ASSERT_NE(true, graphics_queues().empty());
232 m_queue = graphics_queues()[0]->obj();
233}
234
Tony Barboure2c58df2014-11-25 13:18:32 -0700235XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device)
236{
237 m_device = device;
238 m_nextSlot = 0;
239
240}
241
Chia-I Wu11078b02015-01-04 16:27:24 +0800242XglDescriptorSetObj::~XglDescriptorSetObj()
Tony Barboure2c58df2014-11-25 13:18:32 -0700243{
Chia-I Wu11078b02015-01-04 16:27:24 +0800244 delete m_set;
Tony Barboure2c58df2014-11-25 13:18:32 -0700245}
Tony Barbour82c39522014-12-04 14:33:33 -0700246
Chia-I Wu11078b02015-01-04 16:27:24 +0800247int XglDescriptorSetObj::AppendDummy()
Tony Barboure2c58df2014-11-25 13:18:32 -0700248{
Chia-I Wu11078b02015-01-04 16:27:24 +0800249 /* request a descriptor but do not update it */
250 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
251 tc.type = XGL_DESCRIPTOR_TYPE_RAW_BUFFER;
252 tc.count = 1;
253 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700254
Chia-I Wu11078b02015-01-04 16:27:24 +0800255 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700256}
Tony Barbour82c39522014-12-04 14:33:33 -0700257
Chia-I Wu11078b02015-01-04 16:27:24 +0800258int XglDescriptorSetObj::AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj *constantBuffer)
Tony Barboure2c58df2014-11-25 13:18:32 -0700259{
Chia-I Wu11078b02015-01-04 16:27:24 +0800260 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
261 tc.type = type;
262 tc.count = 1;
263 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700264
Chia-I Wu11078b02015-01-04 16:27:24 +0800265 m_bufferInfo.push_back(&constantBuffer->m_bufferViewInfo);
266
267 m_updateBuffers.push_back(xgl_testing::DescriptorSet::update(type, m_nextSlot, 1,
268 (const XGL_BUFFER_VIEW_ATTACH_INFO **) NULL));
269
270 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700271}
Tony Barbour82c39522014-12-04 14:33:33 -0700272
Chia-I Wu11078b02015-01-04 16:27:24 +0800273int XglDescriptorSetObj::AppendSamplerTexture( XglSamplerObj* sampler, XglTextureObj* texture)
Tony Barboure2c58df2014-11-25 13:18:32 -0700274{
Chia-I Wu11078b02015-01-04 16:27:24 +0800275 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
276 tc.type = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE;
277 tc.count = 1;
278 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700279
Chia-I Wu11078b02015-01-04 16:27:24 +0800280 XGL_SAMPLER_IMAGE_VIEW_INFO tmp = {};
281 tmp.pSampler = sampler->obj();
282 tmp.pImageView = &texture->m_textureViewInfo;
283 m_samplerTextureInfo.push_back(tmp);
Tony Barboure2c58df2014-11-25 13:18:32 -0700284
Chia-I Wu11078b02015-01-04 16:27:24 +0800285 m_updateSamplerTextures.push_back(xgl_testing::DescriptorSet::update(m_nextSlot, 1,
286 (const XGL_SAMPLER_IMAGE_VIEW_INFO *) NULL));
Tony Barboure2c58df2014-11-25 13:18:32 -0700287
Chia-I Wu11078b02015-01-04 16:27:24 +0800288 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700289}
Chia-I Wu11078b02015-01-04 16:27:24 +0800290
291XGL_DESCRIPTOR_SET_LAYOUT XglDescriptorSetObj::GetLayout()
Tony Barbourb5f4d082014-12-17 10:54:03 -0700292{
Chia-I Wu11078b02015-01-04 16:27:24 +0800293 return m_layout.obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700294}
295
296XGL_DESCRIPTOR_SET XglDescriptorSetObj::GetDescriptorSetHandle()
297{
Chia-I Wu11078b02015-01-04 16:27:24 +0800298 return m_set->obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700299}
Tony Barboure2c58df2014-11-25 13:18:32 -0700300
Chia-I Wu11078b02015-01-04 16:27:24 +0800301void XglDescriptorSetObj::CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer)
Tony Barbour824b7712014-12-18 17:06:21 -0700302{
Chia-I Wu11078b02015-01-04 16:27:24 +0800303 // create XGL_DESCRIPTOR_REGION
304 XGL_DESCRIPTOR_REGION_CREATE_INFO region = {};
305 region.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_REGION_CREATE_INFO;
306 region.count = m_type_counts.size();
307 region.pTypeCount = &m_type_counts[0];
308 init(*m_device, XGL_DESCRIPTOR_REGION_USAGE_ONE_SHOT, 1, region);
Tony Barbour824b7712014-12-18 17:06:21 -0700309
Chia-I Wu11078b02015-01-04 16:27:24 +0800310 // create XGL_DESCRIPTOR_SET_LAYOUT
311 vector<XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO> layout;
312 layout.resize(m_type_counts.size());
313 for (int i = 0; i < m_type_counts.size(); i++) {
314 layout[i].sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
315 layout[i].descriptorType = m_type_counts[i].type;
316 layout[i].count = m_type_counts[i].count;
317 layout[i].stageFlags = XGL_SHADER_STAGE_FLAGS_ALL;
318 layout[i].immutableSampler = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700319
Chia-I Wu11078b02015-01-04 16:27:24 +0800320 if (i < m_type_counts.size() - 1)
321 layout[i].pNext = &layout[i + 1];
322 else
323 layout[i].pNext = NULL;
Tony Barboure2c58df2014-11-25 13:18:32 -0700324 }
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800325
Chia-I Wu11078b02015-01-04 16:27:24 +0800326 m_layout.init(*m_device, 0, layout[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700327
Chia-I Wu11078b02015-01-04 16:27:24 +0800328 // create XGL_DESCRIPTOR_SET
329 m_set = alloc_sets(XGL_DESCRIPTOR_SET_USAGE_STATIC, m_layout);
330
331 // build the update chain
332 for (int i = 0; i < m_updateBuffers.size(); i++) {
333 m_updateBuffers[i].pBufferViews = &m_bufferInfo[i];
334
335 if (i < m_updateBuffers.size() - 1)
336 m_updateBuffers[i].pNext = &m_updateBuffers[i + 1];
337 else if (m_updateSamplerTextures.empty())
338 m_updateBuffers[i].pNext = NULL;
339 else
340 m_updateBuffers[i].pNext = &m_updateSamplerTextures[0];
341 }
342 for (int i = 0; i < m_updateSamplerTextures.size(); i++) {
343 m_updateSamplerTextures[i].pSamplerImageViews = &m_samplerTextureInfo[i];
344
345 if (i < m_updateSamplerTextures.size() - 1)
346 m_updateSamplerTextures[i].pNext = &m_updateSamplerTextures[i + 1];
347 else
348 m_updateSamplerTextures[i].pNext = NULL;
349 }
350 const void *chain = (!m_updateBuffers.empty()) ? (const void *) &m_updateBuffers[0] :
351 (!m_updateSamplerTextures.empty()) ? (const void *) &m_updateSamplerTextures[0] :
352 NULL;
353
354 // do the updates
355 m_device->begin_descriptor_region_update(XGL_DESCRIPTOR_UPDATE_MODE_FASTEST);
356 clear_sets(*m_set);
357 m_set->update(chain);
358 m_device->end_descriptor_region_update(*cmdBuffer);
Tony Barbour25ef8a62014-12-03 13:59:18 -0700359}
Tony Barboure2c58df2014-11-25 13:18:32 -0700360
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800361XglImage::XglImage(XglDevice *dev)
362{
363 m_device = dev;
364 m_imageInfo.view = XGL_NULL_HANDLE;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000365 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800366}
367
Tony Barbour579f7802015-04-03 15:11:43 -0600368static bool IsCompatible(XGL_FLAGS usage, XGL_FLAGS features)
369{
370 if ((usage & XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT) &&
371 !(features & XGL_FORMAT_IMAGE_SHADER_READ_BIT))
372 return false;
373 if ((usage & XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT) &&
374 !(features & XGL_FORMAT_IMAGE_SHADER_WRITE_BIT))
375 return false;
376 return true;
377}
378
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600379void XglImage::init(uint32_t w, uint32_t h,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800380 XGL_FORMAT fmt, XGL_FLAGS usage,
Tony Barbour579f7802015-04-03 15:11:43 -0600381 XGL_IMAGE_TILING requested_tiling)
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800382{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600383 uint32_t mipCount;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800384
Tony Barbour579f7802015-04-03 15:11:43 -0600385 XGL_FORMAT_PROPERTIES image_fmt;
386 XGL_IMAGE_TILING tiling;
387 XGL_RESULT err;
388 size_t size;
389
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800390 mipCount = 0;
391
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600392 uint32_t _w = w;
393 uint32_t _h = h;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800394 while( ( _w > 0 ) || ( _h > 0 ) )
395 {
396 _w >>= 1;
397 _h >>= 1;
398 mipCount++;
399 }
400
Tony Barbour579f7802015-04-03 15:11:43 -0600401 size = sizeof(image_fmt);
402 err = xglGetFormatInfo(m_device->obj(), fmt,
403 XGL_INFO_TYPE_FORMAT_PROPERTIES,
404 &size, &image_fmt);
405 ASSERT_XGL_SUCCESS(err);
406
407 if (requested_tiling == XGL_LINEAR_TILING) {
408 if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
409 tiling = XGL_LINEAR_TILING;
410 } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
411 tiling = XGL_OPTIMAL_TILING;
412 } else {
413 ASSERT_TRUE(false) << "Error: Cannot find requested tiling configuration";
414 }
415 } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
416 tiling = XGL_OPTIMAL_TILING;
417 } else if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
418 tiling = XGL_LINEAR_TILING;
419 } else {
420 ASSERT_TRUE(false) << "Error: Cannot find requested tiling configuration";
421 }
422
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800423 XGL_IMAGE_CREATE_INFO imageCreateInfo = xgl_testing::Image::create_info();
424 imageCreateInfo.imageType = XGL_IMAGE_2D;
425 imageCreateInfo.format = fmt;
426 imageCreateInfo.extent.width = w;
427 imageCreateInfo.extent.height = h;
428 imageCreateInfo.mipLevels = mipCount;
429 imageCreateInfo.tiling = tiling;
430
431 imageCreateInfo.usage = usage;
432
433 xgl_testing::Image::init(*m_device, imageCreateInfo);
434
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000435 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800436
437 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
438 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
439 XGL_NULL_HANDLE,
440 obj(),
Tony Barboura53a6942015-02-25 11:25:11 -0700441 XGL_FMT_B8G8R8A8_UNORM,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800442 0,
443 0,
444 1
445 };
446
447 m_targetView.init(*m_device, createView);
448}
449
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600450XGL_RESULT XglImage::MapMemory(void** ptr)
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800451{
452 *ptr = map();
453 return (*ptr) ? XGL_SUCCESS : XGL_ERROR_UNKNOWN;
454}
455
456XGL_RESULT XglImage::UnmapMemory()
457{
458 unmap();
459 return XGL_SUCCESS;
460}
461
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800462XglTextureObj::XglTextureObj(XglDevice *device)
Tony Barboure2c58df2014-11-25 13:18:32 -0700463{
464 m_device = device;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700465 const XGL_FORMAT tex_format = XGL_FMT_B8G8R8A8_UNORM;
Tony Barboure2c58df2014-11-25 13:18:32 -0700466 const uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 };
Tony Barboure2c58df2014-11-25 13:18:32 -0700467
468 memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo));
469
470 m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
471
472 const XGL_IMAGE_CREATE_INFO image = {
473 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
474 .pNext = NULL,
475 .imageType = XGL_IMAGE_2D,
476 .format = tex_format,
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800477 .extent = { 16, 16, 1 },
Tony Barboure2c58df2014-11-25 13:18:32 -0700478 .mipLevels = 1,
479 .arraySize = 1,
480 .samples = 1,
481 .tiling = XGL_LINEAR_TILING,
482 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
483 .flags = 0,
484 };
485
Tony Barboure2c58df2014-11-25 13:18:32 -0700486 XGL_IMAGE_VIEW_CREATE_INFO view;
487 view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
488 view.pNext = NULL;
489 view.image = XGL_NULL_HANDLE;
490 view.viewType = XGL_IMAGE_VIEW_2D;
491 view.format = image.format;
492 view.channels.r = XGL_CHANNEL_SWIZZLE_R;
493 view.channels.g = XGL_CHANNEL_SWIZZLE_G;
494 view.channels.b = XGL_CHANNEL_SWIZZLE_B;
495 view.channels.a = XGL_CHANNEL_SWIZZLE_A;
496 view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR;
497 view.subresourceRange.baseMipLevel = 0;
498 view.subresourceRange.mipLevels = 1;
499 view.subresourceRange.baseArraySlice = 0;
500 view.subresourceRange.arraySize = 1;
501 view.minLod = 0.0f;
502
Tony Barboure2c58df2014-11-25 13:18:32 -0700503 /* create image */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800504 init(*m_device, image);
Tony Barboure2c58df2014-11-25 13:18:32 -0700505
506 /* create image view */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800507 view.image = obj();
508 m_textureView.init(*m_device, view);
Tony Barboure2c58df2014-11-25 13:18:32 -0700509
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800510 XGL_SUBRESOURCE_LAYOUT layout =
511 subresource_layout(subresource(XGL_IMAGE_ASPECT_COLOR, 0, 0));
512 m_rowPitch = layout.rowPitch;
Tony Barboure2c58df2014-11-25 13:18:32 -0700513
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600514 void *data;
515 int32_t x, y;
Tony Barboure2c58df2014-11-25 13:18:32 -0700516
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800517 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700518
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800519 for (y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700520 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800521 for (x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700522 row[x] = tex_colors[(x & 1) ^ (y & 1)];
523 }
524
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800525 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700526
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800527 m_textureViewInfo.view = m_textureView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700528
529}
Tony Barbour82c39522014-12-04 14:33:33 -0700530
Tony Barboure2c58df2014-11-25 13:18:32 -0700531void XglTextureObj::ChangeColors(uint32_t color1, uint32_t color2)
532{
Tony Barboure2c58df2014-11-25 13:18:32 -0700533 const uint32_t tex_colors[2] = { color1, color2 };
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600534 void *data;
Tony Barboure2c58df2014-11-25 13:18:32 -0700535
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800536 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700537
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800538 for (int y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700539 uint32_t *row = (uint32_t *) ((char *) data + m_rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800540 for (int x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700541 row[x] = tex_colors[(x & 1) ^ (y & 1)];
542 }
543
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800544 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700545}
546
547XglSamplerObj::XglSamplerObj(XglDevice *device)
548{
Tony Barboure2c58df2014-11-25 13:18:32 -0700549 m_device = device;
Tony Barboure2c58df2014-11-25 13:18:32 -0700550
Chia-I Wue9864b52014-12-28 16:32:24 +0800551 XGL_SAMPLER_CREATE_INFO samplerCreateInfo;
552 memset(&samplerCreateInfo,0,sizeof(samplerCreateInfo));
553 samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
554 samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST;
555 samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST;
556 samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE;
557 samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP;
558 samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP;
559 samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP;
560 samplerCreateInfo.mipLodBias = 0.0;
561 samplerCreateInfo.maxAnisotropy = 0.0;
562 samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER;
563 samplerCreateInfo.minLod = 0.0;
564 samplerCreateInfo.maxLod = 0.0;
565 samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700566
Chia-I Wue9864b52014-12-28 16:32:24 +0800567 init(*m_device, samplerCreateInfo);
Tony Barbourf325bf12014-12-03 15:59:38 -0700568}
Tony Barboure2c58df2014-11-25 13:18:32 -0700569
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700570/*
571 * Basic ConstantBuffer constructor. Then use create methods to fill in the details.
572 */
573XglConstantBufferObj::XglConstantBufferObj(XglDevice *device)
574{
575 m_device = device;
Tony Barbour38422802014-12-10 14:36:31 -0700576 m_commandBuffer = 0;
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700577
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800578 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700579}
580
Tony Barboure2c58df2014-11-25 13:18:32 -0700581XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data)
582{
Tony Barboure2c58df2014-11-25 13:18:32 -0700583 m_device = device;
Chia-I Wua07fee62014-12-28 15:26:08 +0800584 m_commandBuffer = 0;
585
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800586 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Tony Barboure2c58df2014-11-25 13:18:32 -0700587 m_numVertices = constantCount;
588 m_stride = constantSize;
589
Chia-I Wua07fee62014-12-28 15:26:08 +0800590 const size_t allocationSize = constantCount * constantSize;
591 init(*m_device, allocationSize);
Tony Barboure2c58df2014-11-25 13:18:32 -0700592
Chia-I Wua07fee62014-12-28 15:26:08 +0800593 void *pData = map();
594 memcpy(pData, data, allocationSize);
595 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700596
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800597 // set up the buffer view for the constant buffer
598 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
599 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
600 view_info.buffer = obj();
Chia-I Wubb0c8d22015-01-16 22:31:25 +0800601 view_info.viewType = XGL_BUFFER_VIEW_RAW;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800602 view_info.offset = 0;
603 view_info.range = allocationSize;
604 m_bufferView.init(*m_device, view_info);
605
606 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
607 this->m_bufferViewInfo.view = m_bufferView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700608}
Tony Barbour82c39522014-12-04 14:33:33 -0700609
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600610void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding)
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700611{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800612 xglCmdBindVertexBuffer(cmdBuffer, obj(), offset, binding);
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700613}
614
615
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000616void XglConstantBufferObj::BufferMemoryBarrier(
617 XGL_FLAGS outputMask /*=
618 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
619 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
620 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
621 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
622 XGL_MEMORY_OUTPUT_COPY_BIT*/,
623 XGL_FLAGS inputMask /*=
624 XGL_MEMORY_INPUT_CPU_READ_BIT |
625 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
626 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
627 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
628 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
629 XGL_MEMORY_INPUT_SHADER_READ_BIT |
630 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
631 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
632 XGL_MEMORY_INPUT_COPY_BIT*/)
Tony Barboure2c58df2014-11-25 13:18:32 -0700633{
Tony Barbour38422802014-12-10 14:36:31 -0700634 XGL_RESULT err = XGL_SUCCESS;
Tony Barbour38422802014-12-10 14:36:31 -0700635
Tony Barbour38422802014-12-10 14:36:31 -0700636 if (!m_commandBuffer)
637 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800638 m_fence.init(*m_device, xgl_testing::Fence::create_info(0));
Tony Barbour38422802014-12-10 14:36:31 -0700639
640 m_commandBuffer = new XglCommandBufferObj(m_device);
641
642 }
643 else
644 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800645 m_device->wait(m_fence);
Tony Barbour38422802014-12-10 14:36:31 -0700646 }
647
Tony Barboure2c58df2014-11-25 13:18:32 -0700648 // open the command buffer
Jon Ashburnc4164b12014-12-31 17:10:47 -0700649 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_info = {
650 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
651 .pNext = NULL,
652 .flags = 0,
653 };
654 err = m_commandBuffer->BeginCommandBuffer(&cmd_buf_info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700655 ASSERT_XGL_SUCCESS(err);
656
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000657 XGL_BUFFER_MEMORY_BARRIER memory_barrier =
658 buffer_memory_barrier(outputMask, inputMask, 0, m_numVertices * m_stride);
Mark Lobodzinski837ef922015-01-29 14:24:14 -0600659 XGL_BUFFER_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Tony Barboure2c58df2014-11-25 13:18:32 -0700660
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000661 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
662 XGL_PIPELINE_BARRIER pipeline_barrier = {};
663 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
664 pipeline_barrier.eventCount = 1;
665 pipeline_barrier.pEvents = set_events;
666 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
667 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -0600668 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000669
670 // write barrier to the command buffer
671 m_commandBuffer->PipelineBarrier(&pipeline_barrier);
Tony Barboure2c58df2014-11-25 13:18:32 -0700672
673 // finish recording the command buffer
Tony Barbour471338d2014-12-10 17:28:39 -0700674 err = m_commandBuffer->EndCommandBuffer();
Tony Barboure2c58df2014-11-25 13:18:32 -0700675 ASSERT_XGL_SUCCESS(err);
676
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600677 uint32_t numMemRefs=1;
Tony Barboure2c58df2014-11-25 13:18:32 -0700678 XGL_MEMORY_REF memRefs;
679 // this command buffer only uses the vertex buffer memory
680 memRefs.flags = 0;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800681 memRefs.mem = memories()[0];
Tony Barboure2c58df2014-11-25 13:18:32 -0700682
683 // submit the command buffer to the universal queue
Tony Barbour471338d2014-12-10 17:28:39 -0700684 XGL_CMD_BUFFER bufferArray[1];
685 bufferArray[0] = m_commandBuffer->GetBufferHandle();
Chia-I Wua07fee62014-12-28 15:26:08 +0800686 err = xglQueueSubmit( m_device->m_queue, 1, bufferArray, numMemRefs, &memRefs, m_fence.obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700687 ASSERT_XGL_SUCCESS(err);
688}
689
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700690XglIndexBufferObj::XglIndexBufferObj(XglDevice *device)
691 : XglConstantBufferObj(device)
692{
693
694}
695
696void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data)
697{
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700698 XGL_FORMAT viewFormat;
699
700 m_numVertices = numIndexes;
701 m_indexType = indexType;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700702 switch (indexType) {
703 case XGL_INDEX_8:
704 m_stride = 1;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700705 viewFormat = XGL_FMT_R8_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700706 break;
707 case XGL_INDEX_16:
708 m_stride = 2;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700709 viewFormat = XGL_FMT_R16_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700710 break;
711 case XGL_INDEX_32:
712 m_stride = 4;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700713 viewFormat = XGL_FMT_R32_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700714 break;
Chia-I Wub4c2aa42014-12-15 23:50:11 +0800715 default:
716 assert(!"unknown index type");
717 break;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700718 }
719
Chia-I Wua07fee62014-12-28 15:26:08 +0800720 const size_t allocationSize = numIndexes * m_stride;
721 init(*m_device, allocationSize);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700722
Chia-I Wua07fee62014-12-28 15:26:08 +0800723 void *pData = map();
724 memcpy(pData, data, allocationSize);
725 unmap();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700726
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800727 // set up the buffer view for the constant buffer
728 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
729 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
730 view_info.buffer = obj();
731 view_info.viewType = XGL_BUFFER_VIEW_TYPED;
732 view_info.stride = m_stride;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700733 view_info.format = viewFormat;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800734 view_info.channels.r = XGL_CHANNEL_SWIZZLE_R;
735 view_info.channels.g = XGL_CHANNEL_SWIZZLE_G;
736 view_info.channels.b = XGL_CHANNEL_SWIZZLE_B;
737 view_info.channels.a = XGL_CHANNEL_SWIZZLE_A;
738 view_info.offset = 0;
739 view_info.range = allocationSize;
740 m_bufferView.init(*m_device, view_info);
741
742 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
743 this->m_bufferViewInfo.view = m_bufferView.obj();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700744}
745
746void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset)
747{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800748 xglCmdBindIndexBuffer(cmdBuffer, obj(), offset, m_indexType);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700749}
Tony Barboure2c58df2014-11-25 13:18:32 -0700750
Tony Barbouraf1f9192014-12-17 10:57:58 -0700751XGL_INDEX_TYPE XglIndexBufferObj::GetIndexType()
752{
753 return m_indexType;
754}
755
Chia-I Wu11078b02015-01-04 16:27:24 +0800756XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo()
Tony Barboure2c58df2014-11-25 13:18:32 -0700757{
Tony Barboure2c58df2014-11-25 13:18:32 -0700758 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) );
759 stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
760 stageInfo->shader.stage = m_stage;
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800761 stageInfo->shader.shader = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700762 stageInfo->shader.linkConstBufferCount = 0;
763 stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700764
Tony Barboure2c58df2014-11-25 13:18:32 -0700765 return stageInfo;
766}
767
Tony Barboure2c58df2014-11-25 13:18:32 -0700768XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework)
769{
770 XGL_RESULT err = XGL_SUCCESS;
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600771 std::vector<unsigned int> spv;
Tony Barboure2c58df2014-11-25 13:18:32 -0700772 XGL_SHADER_CREATE_INFO createInfo;
773 size_t shader_len;
774
775 m_stage = stage;
776 m_device = device;
777
778 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
779 createInfo.pNext = NULL;
780
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600781 if (!framework->m_use_spv) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700782
783 shader_len = strlen(shader_code);
784 createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1;
785 createInfo.pCode = malloc(createInfo.codeSize);
786 createInfo.flags = 0;
787
788 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600789 ((uint32_t *) createInfo.pCode)[0] = ICD_SPV_MAGIC;
Tony Barboure2c58df2014-11-25 13:18:32 -0700790 ((uint32_t *) createInfo.pCode)[1] = 0;
791 ((uint32_t *) createInfo.pCode)[2] = stage;
792 memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1);
793
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800794 err = init_try(*m_device, createInfo);
Tony Barboure2c58df2014-11-25 13:18:32 -0700795 }
796
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600797 if (framework->m_use_spv || err) {
798 std::vector<unsigned int> spv;
Tony Barboure2c58df2014-11-25 13:18:32 -0700799 err = XGL_SUCCESS;
800
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600801 // Use Reference GLSL to SPV compiler
802 framework->GLSLtoSPV(stage, shader_code, spv);
803 createInfo.pCode = spv.data();
804 createInfo.codeSize = spv.size() * sizeof(unsigned int);
Tony Barboure2c58df2014-11-25 13:18:32 -0700805 createInfo.flags = 0;
Tony Barbour82c39522014-12-04 14:33:33 -0700806
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800807 init(*m_device, createInfo);
808 }
Tony Barbourf325bf12014-12-03 15:59:38 -0700809}
Tony Barbour82c39522014-12-04 14:33:33 -0700810
Tony Barboure2c58df2014-11-25 13:18:32 -0700811XglPipelineObj::XglPipelineObj(XglDevice *device)
812{
Tony Barboure2c58df2014-11-25 13:18:32 -0700813 m_device = device;
814 m_vi_state.attributeCount = m_vi_state.bindingCount = 0;
815 m_vertexBufferCount = 0;
816
817 m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
818 m_ia_state.pNext = XGL_NULL_HANDLE;
819 m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
820 m_ia_state.disableVertexReuse = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700821 m_ia_state.primitiveRestartEnable = XGL_FALSE;
822 m_ia_state.primitiveRestartIndex = 0;
823
824 m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
825 m_rs_state.pNext = &m_ia_state;
826 m_rs_state.depthClipEnable = XGL_FALSE;
827 m_rs_state.rasterizerDiscardEnable = XGL_FALSE;
Chia-I Wuc8d1ec52015-03-24 11:01:50 +0800828 m_rs_state.programPointSize = XGL_FALSE;
829 m_rs_state.pointOrigin = XGL_COORDINATE_ORIGIN_UPPER_LEFT;
Tony Barbourf52346d2015-01-16 14:27:35 -0700830 m_rs_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST;
831 m_rs_state.fillMode = XGL_FILL_SOLID;
832 m_rs_state.cullMode = XGL_CULL_NONE;
833 m_rs_state.frontFace = XGL_FRONT_FACE_CCW;
Tony Barboure2c58df2014-11-25 13:18:32 -0700834
Tony Barboure2c58df2014-11-25 13:18:32 -0700835 memset(&m_cb_state,0,sizeof(m_cb_state));
836 m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
837 m_cb_state.pNext = &m_rs_state;
838 m_cb_state.alphaToCoverageEnable = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700839 m_cb_state.logicOp = XGL_LOGIC_OP_COPY;
840
Tony Barbourf52346d2015-01-16 14:27:35 -0700841 m_ms_state.pNext = &m_cb_state;
842 m_ms_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO;
843 m_ms_state.multisampleEnable = XGL_FALSE;
844 m_ms_state.sampleMask = 1; // Do we have to specify MSAA even just to disable it?
845 m_ms_state.samples = 1;
846 m_ms_state.minSampleShading = 0;
847 m_ms_state.sampleShadingEnable = 0;
Tony Barboure2c58df2014-11-25 13:18:32 -0700848
Tony Barbourf52346d2015-01-16 14:27:35 -0700849 m_ds_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
850 m_ds_state.pNext = &m_ms_state,
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700851 m_ds_state.format = XGL_FMT_D32_SFLOAT;
Tony Barbourf52346d2015-01-16 14:27:35 -0700852 m_ds_state.depthTestEnable = XGL_FALSE;
853 m_ds_state.depthWriteEnable = XGL_FALSE;
854 m_ds_state.depthBoundsEnable = XGL_FALSE;
855 m_ds_state.depthFunc = XGL_COMPARE_LESS_EQUAL;
856 m_ds_state.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
857 m_ds_state.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
858 m_ds_state.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
859 m_ds_state.back.stencilFunc = XGL_COMPARE_ALWAYS;
860 m_ds_state.stencilTestEnable = XGL_FALSE;
861 m_ds_state.front = m_ds_state.back;
Tony Barboure2c58df2014-11-25 13:18:32 -0700862
Tony Barbourf52346d2015-01-16 14:27:35 -0700863 XGL_PIPELINE_CB_ATTACHMENT_STATE att = {};
864 att.blendEnable = XGL_FALSE;
Tony Barboura53a6942015-02-25 11:25:11 -0700865 att.format = XGL_FMT_B8G8R8A8_UNORM;
Tony Barbourf52346d2015-01-16 14:27:35 -0700866 att.channelWriteMask = 0xf;
867 AddColorAttachment(0, &att);
Tony Barboure2c58df2014-11-25 13:18:32 -0700868
869};
870
871void XglPipelineObj::AddShader(XglShaderObj* shader)
872{
873 m_shaderObjs.push_back(shader);
874}
875
876void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count)
877{
878 m_vi_state.pVertexAttributeDescriptions = vi_attrib;
879 m_vi_state.attributeCount = count;
880}
881
882void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count)
883{
884 m_vi_state.pVertexBindingDescriptions = vi_binding;
885 m_vi_state.bindingCount = count;
886}
887
888void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding)
889{
890 m_vertexBufferObjs.push_back(vertexDataBuffer);
891 m_vertexBufferBindings.push_back(binding);
892 m_vertexBufferCount++;
893}
894
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600895void XglPipelineObj::AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att)
Chia-I Wuecebf752014-12-05 10:45:15 +0800896{
Tony Barbourf52346d2015-01-16 14:27:35 -0700897 if (binding+1 > m_colorAttachments.size())
898 {
899 m_colorAttachments.resize(binding+1);
900 }
901 m_colorAttachments[binding] = *att;
902}
903
904void XglPipelineObj::SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *ds_state)
905{
906 m_ds_state.format = ds_state->format;
907 m_ds_state.depthTestEnable = ds_state->depthTestEnable;
908 m_ds_state.depthWriteEnable = ds_state->depthWriteEnable;
909 m_ds_state.depthBoundsEnable = ds_state->depthBoundsEnable;
910 m_ds_state.depthFunc = ds_state->depthFunc;
911 m_ds_state.stencilTestEnable = ds_state->stencilTestEnable;
912 m_ds_state.back = ds_state->back;
913 m_ds_state.front = ds_state->front;
Chia-I Wuecebf752014-12-05 10:45:15 +0800914}
915
Tony Barbour976e1cf2014-12-17 11:57:31 -0700916void XglPipelineObj::CreateXGLPipeline(XglDescriptorSetObj *descriptorSet)
917{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600918 void* head_ptr = &m_ds_state;
Tony Barbour976e1cf2014-12-17 11:57:31 -0700919 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
920
921 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
922
923 for (int i=0; i<m_shaderObjs.size(); i++)
924 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800925 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700926 shaderCreateInfo->pNext = head_ptr;
927 head_ptr = shaderCreateInfo;
928 }
929
930 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
931 {
932 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
933 m_vi_state.pNext = head_ptr;
934 head_ptr = &m_vi_state;
935 }
936
937 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
938 info.pNext = head_ptr;
939 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800940 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700941
Tony Barbourf52346d2015-01-16 14:27:35 -0700942 m_cb_state.attachmentCount = m_colorAttachments.size();
943 m_cb_state.pAttachments = &m_colorAttachments[0];
944
Chia-I Wu2648d092014-12-29 14:24:14 +0800945 init(*m_device, info);
Tony Barbour976e1cf2014-12-17 11:57:31 -0700946}
Chia-I Wu2648d092014-12-29 14:24:14 +0800947
Tony Barbour976e1cf2014-12-17 11:57:31 -0700948XGL_PIPELINE XglPipelineObj::GetPipelineHandle()
949{
Chia-I Wu2648d092014-12-29 14:24:14 +0800950 return obj();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700951}
952
Tony Barbour5420af02014-12-03 13:58:15 -0700953void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet)
Tony Barboure2c58df2014-11-25 13:18:32 -0700954{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600955 void* head_ptr = &m_ds_state;
Tony Barboure2c58df2014-11-25 13:18:32 -0700956 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
957
958 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
Tony Barboure2c58df2014-11-25 13:18:32 -0700959
960 for (int i=0; i<m_shaderObjs.size(); i++)
961 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800962 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barboure2c58df2014-11-25 13:18:32 -0700963 shaderCreateInfo->pNext = head_ptr;
964 head_ptr = shaderCreateInfo;
965 }
966
967 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
968 {
969 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
970 m_vi_state.pNext = head_ptr;
971 head_ptr = &m_vi_state;
972 }
973
974 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
975 info.pNext = head_ptr;
976 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800977 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barboure2c58df2014-11-25 13:18:32 -0700978
Chia-I Wu2648d092014-12-29 14:24:14 +0800979 init(*m_device, info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700980
Chia-I Wu2648d092014-12-29 14:24:14 +0800981 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700982
983
984 for (int i=0; i < m_vertexBufferCount; i++)
985 {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800986 m_vertexBufferObjs[i]->Bind(m_cmdBuffer, 0, m_vertexBufferBindings[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700987 }
Tony Barboure2c58df2014-11-25 13:18:32 -0700988}
Tony Barbour82c39522014-12-04 14:33:33 -0700989
Tony Barboure2c58df2014-11-25 13:18:32 -0700990XglMemoryRefManager::XglMemoryRefManager() {
991
992}
Tony Barbour82c39522014-12-04 14:33:33 -0700993
Tony Barboure2c58df2014-11-25 13:18:32 -0700994void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800995 const std::vector<XGL_GPU_MEMORY> mems = constantBuffer->memories();
996 if (!mems.empty())
997 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700998}
Tony Barbour82c39522014-12-04 14:33:33 -0700999
Tony Barboure2c58df2014-11-25 13:18:32 -07001000void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) {
Chia-I Wu13a3aa82014-12-28 15:55:09 +08001001 const std::vector<XGL_GPU_MEMORY> mems = texture->memories();
1002 if (!mems.empty())
1003 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -07001004}
Tony Barbour82c39522014-12-04 14:33:33 -07001005
Mark Lobodzinskic52b7752015-02-18 16:38:17 -06001006void XglMemoryRefManager::AddMemoryRef(XGL_GPU_MEMORY *mem, uint32_t refCount) {
1007 for (size_t i = 0; i < refCount; i++) {
1008 m_bufferObjs.push_back(mem[i]);
1009 }
1010}
1011
1012void XglMemoryRefManager::AddRTMemoryRefs(vector<XglImage*>images, uint32_t rtCount) {
1013 for (uint32_t i = 0; i < rtCount; i++) {
1014 const std::vector<XGL_GPU_MEMORY> mems = images[i]->memories();
1015 if (!mems.empty())
1016 m_bufferObjs.push_back(mems[0]);
1017 }
1018}
1019
Tony Barboure2c58df2014-11-25 13:18:32 -07001020XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() {
1021
1022 XGL_MEMORY_REF *localRefs;
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001023 uint32_t numRefs=m_bufferObjs.size();
Tony Barboure2c58df2014-11-25 13:18:32 -07001024
1025 if (numRefs <= 0)
1026 return NULL;
1027
1028 localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) );
1029 for (int i=0; i<numRefs; i++)
1030 {
1031 localRefs[i].flags = 0;
Chia-I Wu283d7a62014-12-28 15:43:42 +08001032 localRefs[i].mem = m_bufferObjs[i];
Tony Barboure2c58df2014-11-25 13:18:32 -07001033 }
1034 return localRefs;
1035}
1036int XglMemoryRefManager::GetNumRefs() {
1037 return m_bufferObjs.size();
1038}
Tony Barbour6d047bf2014-12-10 14:34:45 -07001039
1040XglCommandBufferObj::XglCommandBufferObj(XglDevice *device)
Chia-I Wud28343c2014-12-28 15:12:48 +08001041 : xgl_testing::CmdBuffer(*device, xgl_testing::CmdBuffer::create_info(XGL_QUEUE_TYPE_GRAPHICS))
Tony Barbour6d047bf2014-12-10 14:34:45 -07001042{
Tony Barbour6d047bf2014-12-10 14:34:45 -07001043 m_device = device;
Chia-I Wud28343c2014-12-28 15:12:48 +08001044 m_renderTargetCount = 0;
Tony Barbour6d047bf2014-12-10 14:34:45 -07001045}
Tony Barbour471338d2014-12-10 17:28:39 -07001046
Tony Barbour6d047bf2014-12-10 14:34:45 -07001047XGL_CMD_BUFFER XglCommandBufferObj::GetBufferHandle()
1048{
Chia-I Wud28343c2014-12-28 15:12:48 +08001049 return obj();
Tony Barbour6d047bf2014-12-10 14:34:45 -07001050}
Tony Barbour471338d2014-12-10 17:28:39 -07001051
Jon Ashburnc4164b12014-12-31 17:10:47 -07001052XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo)
Tony Barbour471338d2014-12-10 17:28:39 -07001053{
Jeremy Hayesd65ae082015-01-14 16:17:08 -07001054 begin(pInfo);
1055 return XGL_SUCCESS;
1056}
1057
1058XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj)
1059{
1060 begin(renderpass_obj);
1061 return XGL_SUCCESS;
1062}
1063
1064XGL_RESULT XglCommandBufferObj::BeginCommandBuffer()
1065{
1066 begin();
Chia-I Wud28343c2014-12-28 15:12:48 +08001067 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -07001068}
1069
1070XGL_RESULT XglCommandBufferObj::EndCommandBuffer()
1071{
Chia-I Wud28343c2014-12-28 15:12:48 +08001072 end();
1073 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -07001074}
1075
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001076void XglCommandBufferObj::PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr)
Tony Barbour471338d2014-12-10 17:28:39 -07001077{
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001078 xglCmdPipelineBarrier(obj(), barrierPtr);
Tony Barbour471338d2014-12-10 17:28:39 -07001079}
1080
Tony Barbour30cc9e82014-12-17 11:53:55 -07001081void XglCommandBufferObj::ClearAllBuffers(XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage)
1082{
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001083 uint32_t i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001084 const XGL_FLAGS output_mask =
1085 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1086 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1087 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1088 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1089 XGL_MEMORY_OUTPUT_COPY_BIT;
1090 const XGL_FLAGS input_mask = 0;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001091
1092 // whatever we want to do, we do it to the whole buffer
1093 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1094 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1095 srRange.baseMipLevel = 0;
1096 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1097 srRange.baseArraySlice = 0;
1098 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1099
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001100 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1101 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1102 memory_barrier.outputMask = output_mask;
1103 memory_barrier.inputMask = input_mask;
1104 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1105 memory_barrier.subresourceRange = srRange;
Mark Lobodzinski837ef922015-01-29 14:24:14 -06001106 XGL_IMAGE_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001107
1108 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1109 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1110 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1111 pipeline_barrier.eventCount = 1;
1112 pipeline_barrier.pEvents = set_events;
1113 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1114 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -06001115 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001116
Tony Barbour30cc9e82014-12-17 11:53:55 -07001117 // clear the back buffer to dark grey
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001118 uint32_t clearColor[4] = {64, 64, 64, 0};
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001119
Tony Barbour30cc9e82014-12-17 11:53:55 -07001120 for (i = 0; i < m_renderTargetCount; i++) {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001121 memory_barrier.image = m_renderTargets[i]->image();
1122 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1123 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1124 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001125
Chia-I Wud28343c2014-12-28 15:12:48 +08001126 xglCmdClearColorImageRaw( obj(), m_renderTargets[i]->image(), clearColor, 1, &srRange );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001127 }
1128
1129 if (depthStencilImage)
1130 {
1131 XGL_IMAGE_SUBRESOURCE_RANGE dsRange = {};
1132 dsRange.aspect = XGL_IMAGE_ASPECT_DEPTH;
1133 dsRange.baseMipLevel = 0;
1134 dsRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1135 dsRange.baseArraySlice = 0;
1136 dsRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1137
1138 // prepare the depth buffer for clear
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001139
1140 memory_barrier.oldLayout = depthStencilBinding->layout;
1141 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1142 memory_barrier.image = depthStencilImage;
1143 memory_barrier.subresourceRange = dsRange;
1144
1145 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1146 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001147
Chia-I Wud28343c2014-12-28 15:12:48 +08001148 xglCmdClearDepthStencil(obj(), depthStencilImage, 1.0f, 0, 1, &dsRange);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001149
1150 // prepare depth buffer for rendering
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001151 memory_barrier.image = depthStencilImage;
1152 memory_barrier.oldLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1153 memory_barrier.newLayout = depthStencilBinding->layout;
1154 memory_barrier.subresourceRange = dsRange;
1155 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1156 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001157 }
1158}
1159
Jon Ashburncdc40be2015-01-02 18:27:14 -07001160void XglCommandBufferObj::PrepareAttachments()
Tony Barbour30cc9e82014-12-17 11:53:55 -07001161{
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001162 uint32_t i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001163 const XGL_FLAGS output_mask =
1164 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1165 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1166 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1167 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1168 XGL_MEMORY_OUTPUT_COPY_BIT;
1169 const XGL_FLAGS input_mask =
1170 XGL_MEMORY_INPUT_CPU_READ_BIT |
1171 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
1172 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
1173 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
1174 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
1175 XGL_MEMORY_INPUT_SHADER_READ_BIT |
1176 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
1177 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1178 XGL_MEMORY_INPUT_COPY_BIT;
1179
Tony Barbour30cc9e82014-12-17 11:53:55 -07001180 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1181 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1182 srRange.baseMipLevel = 0;
1183 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1184 srRange.baseArraySlice = 0;
1185 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1186
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001187 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1188 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1189 memory_barrier.outputMask = output_mask;
1190 memory_barrier.inputMask = input_mask;
1191 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1192 memory_barrier.subresourceRange = srRange;
Mark Lobodzinski837ef922015-01-29 14:24:14 -06001193 XGL_IMAGE_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001194
1195 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1196 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1197 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1198 pipeline_barrier.eventCount = 1;
1199 pipeline_barrier.pEvents = set_events;
1200 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1201 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -06001202 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001203
Tony Barbour30cc9e82014-12-17 11:53:55 -07001204 for(i=0; i<m_renderTargetCount; i++)
1205 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001206 memory_barrier.image = m_renderTargets[i]->image();
1207 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1208 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1209 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001210 }
Tony Barbour30cc9e82014-12-17 11:53:55 -07001211}
1212
Tony Barbourf52346d2015-01-16 14:27:35 -07001213void XglCommandBufferObj::BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001214{
Tony Barbourf52346d2015-01-16 14:27:35 -07001215 xglCmdBindDynamicStateObject( obj(), stateBindPoint, stateObject);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001216}
1217
1218void XglCommandBufferObj::AddRenderTarget(XglImage *renderTarget)
1219{
1220 m_renderTargets.push_back(renderTarget);
1221 m_renderTargetCount++;
1222}
1223
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001224void XglCommandBufferObj::DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001225{
Chia-I Wud28343c2014-12-28 15:12:48 +08001226 xglCmdDrawIndexed(obj(), firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001227}
1228
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001229void XglCommandBufferObj::Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001230{
Chia-I Wud28343c2014-12-28 15:12:48 +08001231 xglCmdDraw(obj(), firstVertex, vertexCount, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001232}
1233
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001234void XglCommandBufferObj::QueueCommandBuffer(XGL_MEMORY_REF *memRefs, uint32_t numMemRefs)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001235{
1236 XGL_RESULT err = XGL_SUCCESS;
1237
1238 // submit the command buffer to the universal queue
Chia-I Wud28343c2014-12-28 15:12:48 +08001239 err = xglQueueSubmit( m_device->m_queue, 1, &obj(), numMemRefs, memRefs, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001240 ASSERT_XGL_SUCCESS( err );
1241
1242 err = xglQueueWaitIdle( m_device->m_queue );
1243 ASSERT_XGL_SUCCESS( err );
1244
1245 // Wait for work to finish before cleaning up.
1246 xglDeviceWaitIdle(m_device->device());
1247
1248}
1249void XglCommandBufferObj::BindPipeline(XGL_PIPELINE pipeline)
1250{
Chia-I Wud28343c2014-12-28 15:12:48 +08001251 xglCmdBindPipeline( obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001252}
1253
1254void XglCommandBufferObj::BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet)
1255{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001256 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic buffer view)
Chia-I Wu11078b02015-01-04 16:27:24 +08001257 xglCmdBindDescriptorSet(obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, descriptorSet, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001258}
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001259void XglCommandBufferObj::BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001260{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001261 xglCmdBindIndexBuffer(obj(), indexBuffer->obj(), offset, indexBuffer->GetIndexType());
Tony Barbour30cc9e82014-12-17 11:53:55 -07001262}
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001263void XglCommandBufferObj::BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001264{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001265 xglCmdBindVertexBuffer(obj(), vertexBuffer->obj(), offset, binding);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001266}