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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#include "xglrenderframework.h"
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060029
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060030XglRenderFramework::XglRenderFramework() :
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060031 m_cmdBuffer( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080032 m_stateRaster( XGL_NULL_HANDLE ),
33 m_colorBlend( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060034 m_stateViewport( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080035 m_stateDepthStencil( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060036 m_width( 256.0 ), // default window width
37 m_height( 256.0 ) // default window height
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060038{
Chia-I Wuecebf752014-12-05 10:45:15 +080039 m_renderTargetCount = 1;
40
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060041 m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8;
42 m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060043
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060044 m_depthStencilBinding.view = XGL_NULL_HANDLE;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060045}
46
47XglRenderFramework::~XglRenderFramework()
48{
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060049
50}
51
52void XglRenderFramework::InitFramework()
53{
54 XGL_RESULT err;
55
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060056 err = xglInitAndEnumerateGpus(&app_info, NULL,
Chia-I Wuaf11d922014-12-28 14:37:25 +080057 XGL_MAX_PHYSICAL_GPUS, &this->gpu_count, objs);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060058 ASSERT_XGL_SUCCESS(err);
Jon Ashburnbf843b22014-11-26 11:06:49 -070059 ASSERT_GE(this->gpu_count, 1) << "No GPU available";
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060060
61 m_device = new XglDevice(0, objs[0]);
62 m_device->get_device_queue();
63}
64
65void XglRenderFramework::ShutdownFramework()
66{
67 if (m_colorBlend) xglDestroyObject(m_colorBlend);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060068 if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil);
69 if (m_stateRaster) xglDestroyObject(m_stateRaster);
70 if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060071
72 if (m_stateViewport) {
73 xglDestroyObject(m_stateViewport);
74 }
75
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060076 // reset the driver
Chia-I Wub76e0fa2014-12-28 14:27:28 +080077 delete m_device;
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060078 xglInitAndEnumerateGpus(&this->app_info, XGL_NULL_HANDLE, 0, &gpu_count, XGL_NULL_HANDLE);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060079}
80
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060081void XglRenderFramework::InitState()
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060082{
83 XGL_RESULT err;
84
85 m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8;
86 m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM;
87
88 // create a raster state (solid, back-face culling)
Tony Barbourf52346d2015-01-16 14:27:35 -070089 XGL_DYNAMIC_RS_STATE_CREATE_INFO raster = {};
90 raster.sType = XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO;
91 raster.pointSize = 1.0;
92
93 err = xglCreateDynamicRasterState( device(), &raster, &m_stateRaster );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060094 ASSERT_XGL_SUCCESS(err);
95
Tony Barbourf52346d2015-01-16 14:27:35 -070096 XGL_DYNAMIC_CB_STATE_CREATE_INFO blend = {};
97 blend.sType = XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO;
98 err = xglCreateDynamicColorBlendState(device(), &blend, &m_colorBlend);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060099 ASSERT_XGL_SUCCESS( err );
100
Tony Barbourf52346d2015-01-16 14:27:35 -0700101 XGL_DYNAMIC_DS_STATE_CREATE_INFO depthStencil = {};
102 depthStencil.sType = XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600103 depthStencil.minDepth = 0.f;
104 depthStencil.maxDepth = 1.f;
Tony Barbourf52346d2015-01-16 14:27:35 -0700105 depthStencil.stencilFrontRef = 0;
106 depthStencil.stencilBackRef = 0;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600107
Tony Barbourf52346d2015-01-16 14:27:35 -0700108 err = xglCreateDynamicDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600109 ASSERT_XGL_SUCCESS( err );
110
111 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
112
113 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
114 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
115 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
116 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
117}
118
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600119void XglRenderFramework::InitViewport(float width, float height)
120{
121 XGL_RESULT err;
122
Tony Barbourf52346d2015-01-16 14:27:35 -0700123 XGL_VIEWPORT viewport;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600124
Tony Barbourf52346d2015-01-16 14:27:35 -0700125 XGL_DYNAMIC_VP_STATE_CREATE_INFO viewportCreate = {};
126 viewportCreate.sType = XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO;
127 viewportCreate.viewportCount = 1;
128 viewportCreate.scissorCount = 0;
129 viewport.originX = 0;
130 viewport.originY = 0;
131 viewport.width = 1.f * width;
132 viewport.height = 1.f * height;
133 viewport.minDepth = 0.f;
134 viewport.maxDepth = 1.f;
135 viewportCreate.pViewports = &viewport;
136
137 err = xglCreateDynamicViewportState( device(), &viewportCreate, &m_stateViewport );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600138 ASSERT_XGL_SUCCESS( err );
139 m_width = width;
140 m_height = height;
141}
142
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -0600143void XglRenderFramework::InitViewport()
144{
145 InitViewport(m_width, m_height);
146}
147
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600148void XglRenderFramework::InitRenderTarget()
149{
Chia-I Wuecebf752014-12-05 10:45:15 +0800150 XGL_UINT i;
151
152 for (i = 0; i < m_renderTargetCount; i++) {
Chia-I Wuf50ee212014-12-29 14:31:52 +0800153 XglImage *img = new XglImage(m_device);
154 img->init(m_width, m_height, m_render_target_fmt,
155 XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT |
156 XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
Tony Barbourf52346d2015-01-16 14:27:35 -0700157 m_colorBindings[i].view = img->targetView();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000158 m_colorBindings[i].layout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Tony Barbourf52346d2015-01-16 14:27:35 -0700159 m_renderTargets.push_back(img);
Chia-I Wuecebf752014-12-05 10:45:15 +0800160 }
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700161 // Create Framebuffer and RenderPass with color attachments and any depth/stencil attachment
162 XGL_ATTACHMENT_LOAD_OP load_op = XGL_ATTACHMENT_LOAD_OP_LOAD;
163 XGL_ATTACHMENT_STORE_OP store_op = XGL_ATTACHMENT_STORE_OP_STORE;
164 XGL_DEPTH_STENCIL_BIND_INFO *dsBinding;
165 if (m_depthStencilBinding.view)
166 dsBinding = &m_depthStencilBinding;
167 else
168 dsBinding = NULL;
169 const XGL_FRAMEBUFFER_CREATE_INFO fb_info = {
170 .sType = XGL_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
171 .pNext = NULL,
172 .colorAttachmentCount = m_renderTargetCount,
173 .pColorAttachments = m_colorBindings,
174 .pDepthStencilAttachment = dsBinding,
175 .sampleCount = 1,
176 };
177 XGL_RENDER_PASS_CREATE_INFO rp_info;
178 memset(&rp_info, 0 , sizeof(rp_info));
179 xglCreateFramebuffer(device(), &fb_info, &(rp_info.framebuffer));
180 rp_info.sType = XGL_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
181 rp_info.renderArea.extent.width = m_width;
182 rp_info.renderArea.extent.height = m_height;
183 rp_info.pColorLoadOps = &load_op;
184 rp_info.pColorStoreOps = &store_op;
185 rp_info.depthLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
186 rp_info.depthStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
187 rp_info.stencilLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
188 rp_info.stencilStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
189 xglCreateRenderPass(device(), &rp_info, &m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600190}
191
Chia-I Wufb1459b2014-12-29 15:23:20 +0800192XglDevice::XglDevice(XGL_UINT id, XGL_PHYSICAL_GPU obj) :
193 xgl_testing::Device(obj), id(id)
194{
195 init();
196
197 props = gpu().properties();
198 queue_props = &gpu().queue_properties()[0];
199}
200
201void XglDevice::get_device_queue()
202{
203 ASSERT_NE(true, graphics_queues().empty());
204 m_queue = graphics_queues()[0]->obj();
205}
206
Tony Barboure2c58df2014-11-25 13:18:32 -0700207XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device)
208{
209 m_device = device;
210 m_nextSlot = 0;
211
212}
213
Chia-I Wu11078b02015-01-04 16:27:24 +0800214XglDescriptorSetObj::~XglDescriptorSetObj()
Tony Barboure2c58df2014-11-25 13:18:32 -0700215{
Chia-I Wu11078b02015-01-04 16:27:24 +0800216 delete m_set;
Tony Barboure2c58df2014-11-25 13:18:32 -0700217}
Tony Barbour82c39522014-12-04 14:33:33 -0700218
Chia-I Wu11078b02015-01-04 16:27:24 +0800219int XglDescriptorSetObj::AppendDummy()
Tony Barboure2c58df2014-11-25 13:18:32 -0700220{
Chia-I Wu11078b02015-01-04 16:27:24 +0800221 /* request a descriptor but do not update it */
222 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
223 tc.type = XGL_DESCRIPTOR_TYPE_RAW_BUFFER;
224 tc.count = 1;
225 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700226
Chia-I Wu11078b02015-01-04 16:27:24 +0800227 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700228}
Tony Barbour82c39522014-12-04 14:33:33 -0700229
Chia-I Wu11078b02015-01-04 16:27:24 +0800230int XglDescriptorSetObj::AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj *constantBuffer)
Tony Barboure2c58df2014-11-25 13:18:32 -0700231{
Chia-I Wu11078b02015-01-04 16:27:24 +0800232 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
233 tc.type = type;
234 tc.count = 1;
235 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700236
Chia-I Wu11078b02015-01-04 16:27:24 +0800237 m_bufferInfo.push_back(&constantBuffer->m_bufferViewInfo);
238
239 m_updateBuffers.push_back(xgl_testing::DescriptorSet::update(type, m_nextSlot, 1,
240 (const XGL_BUFFER_VIEW_ATTACH_INFO **) NULL));
241
242 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700243}
Tony Barbour82c39522014-12-04 14:33:33 -0700244
Chia-I Wu11078b02015-01-04 16:27:24 +0800245int XglDescriptorSetObj::AppendSamplerTexture( XglSamplerObj* sampler, XglTextureObj* texture)
Tony Barboure2c58df2014-11-25 13:18:32 -0700246{
Chia-I Wu11078b02015-01-04 16:27:24 +0800247 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
248 tc.type = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE;
249 tc.count = 1;
250 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700251
Chia-I Wu11078b02015-01-04 16:27:24 +0800252 XGL_SAMPLER_IMAGE_VIEW_INFO tmp = {};
253 tmp.pSampler = sampler->obj();
254 tmp.pImageView = &texture->m_textureViewInfo;
255 m_samplerTextureInfo.push_back(tmp);
Tony Barboure2c58df2014-11-25 13:18:32 -0700256
Chia-I Wu11078b02015-01-04 16:27:24 +0800257 m_updateSamplerTextures.push_back(xgl_testing::DescriptorSet::update(m_nextSlot, 1,
258 (const XGL_SAMPLER_IMAGE_VIEW_INFO *) NULL));
Tony Barboure2c58df2014-11-25 13:18:32 -0700259
Chia-I Wu11078b02015-01-04 16:27:24 +0800260 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700261}
Chia-I Wu11078b02015-01-04 16:27:24 +0800262
263XGL_DESCRIPTOR_SET_LAYOUT XglDescriptorSetObj::GetLayout()
Tony Barbourb5f4d082014-12-17 10:54:03 -0700264{
Chia-I Wu11078b02015-01-04 16:27:24 +0800265 return m_layout.obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700266}
267
268XGL_DESCRIPTOR_SET XglDescriptorSetObj::GetDescriptorSetHandle()
269{
Chia-I Wu11078b02015-01-04 16:27:24 +0800270 return m_set->obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700271}
Tony Barboure2c58df2014-11-25 13:18:32 -0700272
Chia-I Wu11078b02015-01-04 16:27:24 +0800273void XglDescriptorSetObj::CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer)
Tony Barbour824b7712014-12-18 17:06:21 -0700274{
Chia-I Wu11078b02015-01-04 16:27:24 +0800275 // create XGL_DESCRIPTOR_REGION
276 XGL_DESCRIPTOR_REGION_CREATE_INFO region = {};
277 region.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_REGION_CREATE_INFO;
278 region.count = m_type_counts.size();
279 region.pTypeCount = &m_type_counts[0];
280 init(*m_device, XGL_DESCRIPTOR_REGION_USAGE_ONE_SHOT, 1, region);
Tony Barbour824b7712014-12-18 17:06:21 -0700281
Chia-I Wu11078b02015-01-04 16:27:24 +0800282 // create XGL_DESCRIPTOR_SET_LAYOUT
283 vector<XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO> layout;
284 layout.resize(m_type_counts.size());
285 for (int i = 0; i < m_type_counts.size(); i++) {
286 layout[i].sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
287 layout[i].descriptorType = m_type_counts[i].type;
288 layout[i].count = m_type_counts[i].count;
289 layout[i].stageFlags = XGL_SHADER_STAGE_FLAGS_ALL;
290 layout[i].immutableSampler = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700291
Chia-I Wu11078b02015-01-04 16:27:24 +0800292 if (i < m_type_counts.size() - 1)
293 layout[i].pNext = &layout[i + 1];
294 else
295 layout[i].pNext = NULL;
Tony Barboure2c58df2014-11-25 13:18:32 -0700296 }
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800297
Chia-I Wu11078b02015-01-04 16:27:24 +0800298 m_layout.init(*m_device, 0, layout[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700299
Chia-I Wu11078b02015-01-04 16:27:24 +0800300 // create XGL_DESCRIPTOR_SET
301 m_set = alloc_sets(XGL_DESCRIPTOR_SET_USAGE_STATIC, m_layout);
302
303 // build the update chain
304 for (int i = 0; i < m_updateBuffers.size(); i++) {
305 m_updateBuffers[i].pBufferViews = &m_bufferInfo[i];
306
307 if (i < m_updateBuffers.size() - 1)
308 m_updateBuffers[i].pNext = &m_updateBuffers[i + 1];
309 else if (m_updateSamplerTextures.empty())
310 m_updateBuffers[i].pNext = NULL;
311 else
312 m_updateBuffers[i].pNext = &m_updateSamplerTextures[0];
313 }
314 for (int i = 0; i < m_updateSamplerTextures.size(); i++) {
315 m_updateSamplerTextures[i].pSamplerImageViews = &m_samplerTextureInfo[i];
316
317 if (i < m_updateSamplerTextures.size() - 1)
318 m_updateSamplerTextures[i].pNext = &m_updateSamplerTextures[i + 1];
319 else
320 m_updateSamplerTextures[i].pNext = NULL;
321 }
322 const void *chain = (!m_updateBuffers.empty()) ? (const void *) &m_updateBuffers[0] :
323 (!m_updateSamplerTextures.empty()) ? (const void *) &m_updateSamplerTextures[0] :
324 NULL;
325
326 // do the updates
327 m_device->begin_descriptor_region_update(XGL_DESCRIPTOR_UPDATE_MODE_FASTEST);
328 clear_sets(*m_set);
329 m_set->update(chain);
330 m_device->end_descriptor_region_update(*cmdBuffer);
Tony Barbour25ef8a62014-12-03 13:59:18 -0700331}
Tony Barboure2c58df2014-11-25 13:18:32 -0700332
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800333XglImage::XglImage(XglDevice *dev)
334{
335 m_device = dev;
336 m_imageInfo.view = XGL_NULL_HANDLE;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000337 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800338}
339
340void XglImage::init(XGL_UINT32 w, XGL_UINT32 h,
341 XGL_FORMAT fmt, XGL_FLAGS usage,
342 XGL_IMAGE_TILING tiling)
343{
344 XGL_UINT mipCount;
345
346 mipCount = 0;
347
348 XGL_UINT _w = w;
349 XGL_UINT _h = h;
350 while( ( _w > 0 ) || ( _h > 0 ) )
351 {
352 _w >>= 1;
353 _h >>= 1;
354 mipCount++;
355 }
356
357 XGL_IMAGE_CREATE_INFO imageCreateInfo = xgl_testing::Image::create_info();
358 imageCreateInfo.imageType = XGL_IMAGE_2D;
359 imageCreateInfo.format = fmt;
360 imageCreateInfo.extent.width = w;
361 imageCreateInfo.extent.height = h;
362 imageCreateInfo.mipLevels = mipCount;
363 imageCreateInfo.tiling = tiling;
364
365 imageCreateInfo.usage = usage;
366
367 xgl_testing::Image::init(*m_device, imageCreateInfo);
368
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000369 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800370
371 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
372 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
373 XGL_NULL_HANDLE,
374 obj(),
375 {XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM},
376 0,
377 0,
378 1
379 };
380
381 m_targetView.init(*m_device, createView);
382}
383
384XGL_RESULT XglImage::MapMemory(XGL_VOID** ptr)
385{
386 *ptr = map();
387 return (*ptr) ? XGL_SUCCESS : XGL_ERROR_UNKNOWN;
388}
389
390XGL_RESULT XglImage::UnmapMemory()
391{
392 unmap();
393 return XGL_SUCCESS;
394}
395
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800396XglTextureObj::XglTextureObj(XglDevice *device)
Tony Barboure2c58df2014-11-25 13:18:32 -0700397{
398 m_device = device;
399 const XGL_FORMAT tex_format = { XGL_CH_FMT_B8G8R8A8, XGL_NUM_FMT_UNORM };
Tony Barboure2c58df2014-11-25 13:18:32 -0700400 const uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 };
Tony Barboure2c58df2014-11-25 13:18:32 -0700401
402 memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo));
403
404 m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
405
406 const XGL_IMAGE_CREATE_INFO image = {
407 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
408 .pNext = NULL,
409 .imageType = XGL_IMAGE_2D,
410 .format = tex_format,
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800411 .extent = { 16, 16, 1 },
Tony Barboure2c58df2014-11-25 13:18:32 -0700412 .mipLevels = 1,
413 .arraySize = 1,
414 .samples = 1,
415 .tiling = XGL_LINEAR_TILING,
416 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
417 .flags = 0,
418 };
419
Tony Barboure2c58df2014-11-25 13:18:32 -0700420 XGL_IMAGE_VIEW_CREATE_INFO view;
421 view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
422 view.pNext = NULL;
423 view.image = XGL_NULL_HANDLE;
424 view.viewType = XGL_IMAGE_VIEW_2D;
425 view.format = image.format;
426 view.channels.r = XGL_CHANNEL_SWIZZLE_R;
427 view.channels.g = XGL_CHANNEL_SWIZZLE_G;
428 view.channels.b = XGL_CHANNEL_SWIZZLE_B;
429 view.channels.a = XGL_CHANNEL_SWIZZLE_A;
430 view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR;
431 view.subresourceRange.baseMipLevel = 0;
432 view.subresourceRange.mipLevels = 1;
433 view.subresourceRange.baseArraySlice = 0;
434 view.subresourceRange.arraySize = 1;
435 view.minLod = 0.0f;
436
Tony Barboure2c58df2014-11-25 13:18:32 -0700437 /* create image */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800438 init(*m_device, image);
Tony Barboure2c58df2014-11-25 13:18:32 -0700439
440 /* create image view */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800441 view.image = obj();
442 m_textureView.init(*m_device, view);
Tony Barboure2c58df2014-11-25 13:18:32 -0700443
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800444 XGL_SUBRESOURCE_LAYOUT layout =
445 subresource_layout(subresource(XGL_IMAGE_ASPECT_COLOR, 0, 0));
446 m_rowPitch = layout.rowPitch;
Tony Barboure2c58df2014-11-25 13:18:32 -0700447
Tony Barboure2c58df2014-11-25 13:18:32 -0700448 XGL_VOID *data;
449 XGL_INT x, y;
450
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800451 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700452
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800453 for (y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700454 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800455 for (x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700456 row[x] = tex_colors[(x & 1) ^ (y & 1)];
457 }
458
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800459 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700460
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800461 m_textureViewInfo.view = m_textureView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700462
463}
Tony Barbour82c39522014-12-04 14:33:33 -0700464
Tony Barboure2c58df2014-11-25 13:18:32 -0700465void XglTextureObj::ChangeColors(uint32_t color1, uint32_t color2)
466{
Tony Barboure2c58df2014-11-25 13:18:32 -0700467 const uint32_t tex_colors[2] = { color1, color2 };
468 XGL_VOID *data;
469
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800470 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700471
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800472 for (int y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700473 uint32_t *row = (uint32_t *) ((char *) data + m_rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800474 for (int x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700475 row[x] = tex_colors[(x & 1) ^ (y & 1)];
476 }
477
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800478 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700479}
480
481XglSamplerObj::XglSamplerObj(XglDevice *device)
482{
Tony Barboure2c58df2014-11-25 13:18:32 -0700483 m_device = device;
Tony Barboure2c58df2014-11-25 13:18:32 -0700484
Chia-I Wue9864b52014-12-28 16:32:24 +0800485 XGL_SAMPLER_CREATE_INFO samplerCreateInfo;
486 memset(&samplerCreateInfo,0,sizeof(samplerCreateInfo));
487 samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
488 samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST;
489 samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST;
490 samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE;
491 samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP;
492 samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP;
493 samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP;
494 samplerCreateInfo.mipLodBias = 0.0;
495 samplerCreateInfo.maxAnisotropy = 0.0;
496 samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER;
497 samplerCreateInfo.minLod = 0.0;
498 samplerCreateInfo.maxLod = 0.0;
499 samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700500
Chia-I Wue9864b52014-12-28 16:32:24 +0800501 init(*m_device, samplerCreateInfo);
Tony Barbourf325bf12014-12-03 15:59:38 -0700502}
Tony Barboure2c58df2014-11-25 13:18:32 -0700503
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700504/*
505 * Basic ConstantBuffer constructor. Then use create methods to fill in the details.
506 */
507XglConstantBufferObj::XglConstantBufferObj(XglDevice *device)
508{
509 m_device = device;
Tony Barbour38422802014-12-10 14:36:31 -0700510 m_commandBuffer = 0;
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700511
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800512 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700513}
514
Tony Barboure2c58df2014-11-25 13:18:32 -0700515XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data)
516{
Tony Barboure2c58df2014-11-25 13:18:32 -0700517 m_device = device;
Chia-I Wua07fee62014-12-28 15:26:08 +0800518 m_commandBuffer = 0;
519
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800520 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Tony Barboure2c58df2014-11-25 13:18:32 -0700521 m_numVertices = constantCount;
522 m_stride = constantSize;
523
Chia-I Wua07fee62014-12-28 15:26:08 +0800524 const size_t allocationSize = constantCount * constantSize;
525 init(*m_device, allocationSize);
Tony Barboure2c58df2014-11-25 13:18:32 -0700526
Chia-I Wua07fee62014-12-28 15:26:08 +0800527 void *pData = map();
528 memcpy(pData, data, allocationSize);
529 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700530
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800531 // set up the buffer view for the constant buffer
532 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
533 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
534 view_info.buffer = obj();
Chia-I Wubb0c8d22015-01-16 22:31:25 +0800535 view_info.viewType = XGL_BUFFER_VIEW_RAW;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800536 view_info.offset = 0;
537 view_info.range = allocationSize;
538 m_bufferView.init(*m_device, view_info);
539
540 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
541 this->m_bufferViewInfo.view = m_bufferView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700542}
Tony Barbour82c39522014-12-04 14:33:33 -0700543
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700544void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, XGL_UINT binding)
545{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800546 xglCmdBindVertexBuffer(cmdBuffer, obj(), offset, binding);
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700547}
548
549
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000550void XglConstantBufferObj::BufferMemoryBarrier(
551 XGL_FLAGS outputMask /*=
552 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
553 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
554 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
555 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
556 XGL_MEMORY_OUTPUT_COPY_BIT*/,
557 XGL_FLAGS inputMask /*=
558 XGL_MEMORY_INPUT_CPU_READ_BIT |
559 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
560 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
561 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
562 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
563 XGL_MEMORY_INPUT_SHADER_READ_BIT |
564 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
565 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
566 XGL_MEMORY_INPUT_COPY_BIT*/)
Tony Barboure2c58df2014-11-25 13:18:32 -0700567{
Tony Barbour38422802014-12-10 14:36:31 -0700568 XGL_RESULT err = XGL_SUCCESS;
Tony Barbour38422802014-12-10 14:36:31 -0700569
Tony Barbour38422802014-12-10 14:36:31 -0700570 if (!m_commandBuffer)
571 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800572 m_fence.init(*m_device, xgl_testing::Fence::create_info(0));
Tony Barbour38422802014-12-10 14:36:31 -0700573
574 m_commandBuffer = new XglCommandBufferObj(m_device);
575
576 }
577 else
578 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800579 m_device->wait(m_fence);
Tony Barbour38422802014-12-10 14:36:31 -0700580 }
581
Tony Barboure2c58df2014-11-25 13:18:32 -0700582 // open the command buffer
Jon Ashburnc4164b12014-12-31 17:10:47 -0700583 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_info = {
584 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
585 .pNext = NULL,
586 .flags = 0,
587 };
588 err = m_commandBuffer->BeginCommandBuffer(&cmd_buf_info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700589 ASSERT_XGL_SUCCESS(err);
590
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000591 XGL_BUFFER_MEMORY_BARRIER memory_barrier =
592 buffer_memory_barrier(outputMask, inputMask, 0, m_numVertices * m_stride);
Tony Barboure2c58df2014-11-25 13:18:32 -0700593
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000594 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
595 XGL_PIPELINE_BARRIER pipeline_barrier = {};
596 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
597 pipeline_barrier.eventCount = 1;
598 pipeline_barrier.pEvents = set_events;
599 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
600 pipeline_barrier.memBarrierCount = 1;
601 pipeline_barrier.pMemBarriers = &memory_barrier;
602
603 // write barrier to the command buffer
604 m_commandBuffer->PipelineBarrier(&pipeline_barrier);
Tony Barboure2c58df2014-11-25 13:18:32 -0700605
606 // finish recording the command buffer
Tony Barbour471338d2014-12-10 17:28:39 -0700607 err = m_commandBuffer->EndCommandBuffer();
Tony Barboure2c58df2014-11-25 13:18:32 -0700608 ASSERT_XGL_SUCCESS(err);
609
610 XGL_UINT32 numMemRefs=1;
611 XGL_MEMORY_REF memRefs;
612 // this command buffer only uses the vertex buffer memory
613 memRefs.flags = 0;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800614 memRefs.mem = memories()[0];
Tony Barboure2c58df2014-11-25 13:18:32 -0700615
616 // submit the command buffer to the universal queue
Tony Barbour471338d2014-12-10 17:28:39 -0700617 XGL_CMD_BUFFER bufferArray[1];
618 bufferArray[0] = m_commandBuffer->GetBufferHandle();
Chia-I Wua07fee62014-12-28 15:26:08 +0800619 err = xglQueueSubmit( m_device->m_queue, 1, bufferArray, numMemRefs, &memRefs, m_fence.obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700620 ASSERT_XGL_SUCCESS(err);
621}
622
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700623XglIndexBufferObj::XglIndexBufferObj(XglDevice *device)
624 : XglConstantBufferObj(device)
625{
626
627}
628
629void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data)
630{
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700631 XGL_FORMAT viewFormat;
632
633 m_numVertices = numIndexes;
634 m_indexType = indexType;
635 viewFormat.numericFormat = XGL_NUM_FMT_UINT;
636 switch (indexType) {
637 case XGL_INDEX_8:
638 m_stride = 1;
639 viewFormat.channelFormat = XGL_CH_FMT_R8;
640 break;
641 case XGL_INDEX_16:
642 m_stride = 2;
643 viewFormat.channelFormat = XGL_CH_FMT_R16;
644 break;
645 case XGL_INDEX_32:
646 m_stride = 4;
647 viewFormat.channelFormat = XGL_CH_FMT_R32;
648 break;
Chia-I Wub4c2aa42014-12-15 23:50:11 +0800649 default:
650 assert(!"unknown index type");
651 break;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700652 }
653
Chia-I Wua07fee62014-12-28 15:26:08 +0800654 const size_t allocationSize = numIndexes * m_stride;
655 init(*m_device, allocationSize);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700656
Chia-I Wua07fee62014-12-28 15:26:08 +0800657 void *pData = map();
658 memcpy(pData, data, allocationSize);
659 unmap();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700660
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800661 // set up the buffer view for the constant buffer
662 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
663 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
664 view_info.buffer = obj();
665 view_info.viewType = XGL_BUFFER_VIEW_TYPED;
666 view_info.stride = m_stride;
667 view_info.format.channelFormat = viewFormat.channelFormat;
668 view_info.format.numericFormat = viewFormat.numericFormat;
669 view_info.channels.r = XGL_CHANNEL_SWIZZLE_R;
670 view_info.channels.g = XGL_CHANNEL_SWIZZLE_G;
671 view_info.channels.b = XGL_CHANNEL_SWIZZLE_B;
672 view_info.channels.a = XGL_CHANNEL_SWIZZLE_A;
673 view_info.offset = 0;
674 view_info.range = allocationSize;
675 m_bufferView.init(*m_device, view_info);
676
677 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
678 this->m_bufferViewInfo.view = m_bufferView.obj();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700679}
680
681void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset)
682{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800683 xglCmdBindIndexBuffer(cmdBuffer, obj(), offset, m_indexType);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700684}
Tony Barboure2c58df2014-11-25 13:18:32 -0700685
Tony Barbouraf1f9192014-12-17 10:57:58 -0700686XGL_INDEX_TYPE XglIndexBufferObj::GetIndexType()
687{
688 return m_indexType;
689}
690
Chia-I Wu11078b02015-01-04 16:27:24 +0800691XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo()
Tony Barboure2c58df2014-11-25 13:18:32 -0700692{
Tony Barboure2c58df2014-11-25 13:18:32 -0700693 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) );
694 stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
695 stageInfo->shader.stage = m_stage;
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800696 stageInfo->shader.shader = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700697 stageInfo->shader.linkConstBufferCount = 0;
698 stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700699
Tony Barboure2c58df2014-11-25 13:18:32 -0700700 return stageInfo;
701}
702
Tony Barboure2c58df2014-11-25 13:18:32 -0700703XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework)
704{
705 XGL_RESULT err = XGL_SUCCESS;
706 std::vector<unsigned int> bil;
707 XGL_SHADER_CREATE_INFO createInfo;
708 size_t shader_len;
709
710 m_stage = stage;
711 m_device = device;
712
713 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
714 createInfo.pNext = NULL;
715
716 if (!framework->m_use_bil) {
717
718 shader_len = strlen(shader_code);
719 createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1;
720 createInfo.pCode = malloc(createInfo.codeSize);
721 createInfo.flags = 0;
722
723 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
724 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
725 ((uint32_t *) createInfo.pCode)[1] = 0;
726 ((uint32_t *) createInfo.pCode)[2] = stage;
727 memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1);
728
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800729 err = init_try(*m_device, createInfo);
Tony Barboure2c58df2014-11-25 13:18:32 -0700730 }
731
732 if (framework->m_use_bil || err) {
733 std::vector<unsigned int> bil;
734 err = XGL_SUCCESS;
735
736 // Use Reference GLSL to BIL compiler
737 framework->GLSLtoBIL(stage, shader_code, bil);
738 createInfo.pCode = bil.data();
739 createInfo.codeSize = bil.size() * sizeof(unsigned int);
740 createInfo.flags = 0;
Tony Barbour82c39522014-12-04 14:33:33 -0700741
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800742 init(*m_device, createInfo);
743 }
Tony Barbourf325bf12014-12-03 15:59:38 -0700744}
Tony Barbour82c39522014-12-04 14:33:33 -0700745
Tony Barboure2c58df2014-11-25 13:18:32 -0700746XglPipelineObj::XglPipelineObj(XglDevice *device)
747{
Tony Barboure2c58df2014-11-25 13:18:32 -0700748 m_device = device;
749 m_vi_state.attributeCount = m_vi_state.bindingCount = 0;
750 m_vertexBufferCount = 0;
751
752 m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
753 m_ia_state.pNext = XGL_NULL_HANDLE;
754 m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
755 m_ia_state.disableVertexReuse = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700756 m_ia_state.primitiveRestartEnable = XGL_FALSE;
757 m_ia_state.primitiveRestartIndex = 0;
758
759 m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
760 m_rs_state.pNext = &m_ia_state;
761 m_rs_state.depthClipEnable = XGL_FALSE;
762 m_rs_state.rasterizerDiscardEnable = XGL_FALSE;
Tony Barbourf52346d2015-01-16 14:27:35 -0700763 m_rs_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST;
764 m_rs_state.fillMode = XGL_FILL_SOLID;
765 m_rs_state.cullMode = XGL_CULL_NONE;
766 m_rs_state.frontFace = XGL_FRONT_FACE_CCW;
Tony Barboure2c58df2014-11-25 13:18:32 -0700767
Tony Barboure2c58df2014-11-25 13:18:32 -0700768 memset(&m_cb_state,0,sizeof(m_cb_state));
769 m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
770 m_cb_state.pNext = &m_rs_state;
771 m_cb_state.alphaToCoverageEnable = XGL_FALSE;
772 m_cb_state.dualSourceBlendEnable = XGL_FALSE;
773 m_cb_state.logicOp = XGL_LOGIC_OP_COPY;
774
Tony Barbourf52346d2015-01-16 14:27:35 -0700775 m_ms_state.pNext = &m_cb_state;
776 m_ms_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO;
777 m_ms_state.multisampleEnable = XGL_FALSE;
778 m_ms_state.sampleMask = 1; // Do we have to specify MSAA even just to disable it?
779 m_ms_state.samples = 1;
780 m_ms_state.minSampleShading = 0;
781 m_ms_state.sampleShadingEnable = 0;
Tony Barboure2c58df2014-11-25 13:18:32 -0700782
Tony Barbourf52346d2015-01-16 14:27:35 -0700783 m_ds_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
784 m_ds_state.pNext = &m_ms_state,
785 m_ds_state.format.channelFormat = XGL_CH_FMT_R32;
786 m_ds_state.format.numericFormat = XGL_NUM_FMT_DS;
787 m_ds_state.depthTestEnable = XGL_FALSE;
788 m_ds_state.depthWriteEnable = XGL_FALSE;
789 m_ds_state.depthBoundsEnable = XGL_FALSE;
790 m_ds_state.depthFunc = XGL_COMPARE_LESS_EQUAL;
791 m_ds_state.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
792 m_ds_state.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
793 m_ds_state.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
794 m_ds_state.back.stencilFunc = XGL_COMPARE_ALWAYS;
795 m_ds_state.stencilTestEnable = XGL_FALSE;
796 m_ds_state.front = m_ds_state.back;
Tony Barboure2c58df2014-11-25 13:18:32 -0700797
Tony Barbourf52346d2015-01-16 14:27:35 -0700798 XGL_PIPELINE_CB_ATTACHMENT_STATE att = {};
799 att.blendEnable = XGL_FALSE;
800 att.format.channelFormat = XGL_CH_FMT_R8G8B8A8;
801 att.format.numericFormat = XGL_NUM_FMT_UNORM;
802 att.channelWriteMask = 0xf;
803 AddColorAttachment(0, &att);
Tony Barboure2c58df2014-11-25 13:18:32 -0700804
805};
806
807void XglPipelineObj::AddShader(XglShaderObj* shader)
808{
809 m_shaderObjs.push_back(shader);
810}
811
812void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count)
813{
814 m_vi_state.pVertexAttributeDescriptions = vi_attrib;
815 m_vi_state.attributeCount = count;
816}
817
818void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count)
819{
820 m_vi_state.pVertexBindingDescriptions = vi_binding;
821 m_vi_state.bindingCount = count;
822}
823
824void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding)
825{
826 m_vertexBufferObjs.push_back(vertexDataBuffer);
827 m_vertexBufferBindings.push_back(binding);
828 m_vertexBufferCount++;
829}
830
Tony Barbourf52346d2015-01-16 14:27:35 -0700831void XglPipelineObj::AddColorAttachment(XGL_UINT binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att)
Chia-I Wuecebf752014-12-05 10:45:15 +0800832{
Tony Barbourf52346d2015-01-16 14:27:35 -0700833 if (binding+1 > m_colorAttachments.size())
834 {
835 m_colorAttachments.resize(binding+1);
836 }
837 m_colorAttachments[binding] = *att;
838}
839
840void XglPipelineObj::SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *ds_state)
841{
842 m_ds_state.format = ds_state->format;
843 m_ds_state.depthTestEnable = ds_state->depthTestEnable;
844 m_ds_state.depthWriteEnable = ds_state->depthWriteEnable;
845 m_ds_state.depthBoundsEnable = ds_state->depthBoundsEnable;
846 m_ds_state.depthFunc = ds_state->depthFunc;
847 m_ds_state.stencilTestEnable = ds_state->stencilTestEnable;
848 m_ds_state.back = ds_state->back;
849 m_ds_state.front = ds_state->front;
Chia-I Wuecebf752014-12-05 10:45:15 +0800850}
851
Tony Barbour976e1cf2014-12-17 11:57:31 -0700852void XglPipelineObj::CreateXGLPipeline(XglDescriptorSetObj *descriptorSet)
853{
Tony Barbourf52346d2015-01-16 14:27:35 -0700854 XGL_VOID* head_ptr = &m_ds_state;
Tony Barbour976e1cf2014-12-17 11:57:31 -0700855 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
856
857 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
858
859 for (int i=0; i<m_shaderObjs.size(); i++)
860 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800861 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700862 shaderCreateInfo->pNext = head_ptr;
863 head_ptr = shaderCreateInfo;
864 }
865
866 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
867 {
868 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
869 m_vi_state.pNext = head_ptr;
870 head_ptr = &m_vi_state;
871 }
872
873 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
874 info.pNext = head_ptr;
875 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800876 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700877
Tony Barbourf52346d2015-01-16 14:27:35 -0700878 m_cb_state.attachmentCount = m_colorAttachments.size();
879 m_cb_state.pAttachments = &m_colorAttachments[0];
880
Chia-I Wu2648d092014-12-29 14:24:14 +0800881 init(*m_device, info);
Tony Barbour976e1cf2014-12-17 11:57:31 -0700882}
Chia-I Wu2648d092014-12-29 14:24:14 +0800883
Tony Barbour976e1cf2014-12-17 11:57:31 -0700884XGL_PIPELINE XglPipelineObj::GetPipelineHandle()
885{
Chia-I Wu2648d092014-12-29 14:24:14 +0800886 return obj();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700887}
888
Tony Barbour5420af02014-12-03 13:58:15 -0700889void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet)
Tony Barboure2c58df2014-11-25 13:18:32 -0700890{
Tony Barbourf52346d2015-01-16 14:27:35 -0700891 XGL_VOID* head_ptr = &m_ds_state;
Tony Barboure2c58df2014-11-25 13:18:32 -0700892 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
893
894 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
Tony Barboure2c58df2014-11-25 13:18:32 -0700895
896 for (int i=0; i<m_shaderObjs.size(); i++)
897 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800898 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barboure2c58df2014-11-25 13:18:32 -0700899 shaderCreateInfo->pNext = head_ptr;
900 head_ptr = shaderCreateInfo;
901 }
902
903 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
904 {
905 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
906 m_vi_state.pNext = head_ptr;
907 head_ptr = &m_vi_state;
908 }
909
910 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
911 info.pNext = head_ptr;
912 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800913 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barboure2c58df2014-11-25 13:18:32 -0700914
Chia-I Wu2648d092014-12-29 14:24:14 +0800915 init(*m_device, info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700916
Chia-I Wu2648d092014-12-29 14:24:14 +0800917 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700918
919
920 for (int i=0; i < m_vertexBufferCount; i++)
921 {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800922 m_vertexBufferObjs[i]->Bind(m_cmdBuffer, 0, m_vertexBufferBindings[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700923 }
Tony Barboure2c58df2014-11-25 13:18:32 -0700924}
Tony Barbour82c39522014-12-04 14:33:33 -0700925
Tony Barboure2c58df2014-11-25 13:18:32 -0700926XglMemoryRefManager::XglMemoryRefManager() {
927
928}
Tony Barbour82c39522014-12-04 14:33:33 -0700929
Tony Barboure2c58df2014-11-25 13:18:32 -0700930void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800931 const std::vector<XGL_GPU_MEMORY> mems = constantBuffer->memories();
932 if (!mems.empty())
933 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700934}
Tony Barbour82c39522014-12-04 14:33:33 -0700935
Tony Barboure2c58df2014-11-25 13:18:32 -0700936void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) {
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800937 const std::vector<XGL_GPU_MEMORY> mems = texture->memories();
938 if (!mems.empty())
939 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700940}
Tony Barbour82c39522014-12-04 14:33:33 -0700941
Tony Barboure2c58df2014-11-25 13:18:32 -0700942XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() {
943
944 XGL_MEMORY_REF *localRefs;
945 XGL_UINT32 numRefs=m_bufferObjs.size();
946
947 if (numRefs <= 0)
948 return NULL;
949
950 localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) );
951 for (int i=0; i<numRefs; i++)
952 {
953 localRefs[i].flags = 0;
Chia-I Wu283d7a62014-12-28 15:43:42 +0800954 localRefs[i].mem = m_bufferObjs[i];
Tony Barboure2c58df2014-11-25 13:18:32 -0700955 }
956 return localRefs;
957}
958int XglMemoryRefManager::GetNumRefs() {
959 return m_bufferObjs.size();
960}
Tony Barbour6d047bf2014-12-10 14:34:45 -0700961
962XglCommandBufferObj::XglCommandBufferObj(XglDevice *device)
Chia-I Wud28343c2014-12-28 15:12:48 +0800963 : xgl_testing::CmdBuffer(*device, xgl_testing::CmdBuffer::create_info(XGL_QUEUE_TYPE_GRAPHICS))
Tony Barbour6d047bf2014-12-10 14:34:45 -0700964{
Tony Barbour6d047bf2014-12-10 14:34:45 -0700965 m_device = device;
Chia-I Wud28343c2014-12-28 15:12:48 +0800966 m_renderTargetCount = 0;
Tony Barbour6d047bf2014-12-10 14:34:45 -0700967}
Tony Barbour471338d2014-12-10 17:28:39 -0700968
Tony Barbour6d047bf2014-12-10 14:34:45 -0700969XGL_CMD_BUFFER XglCommandBufferObj::GetBufferHandle()
970{
Chia-I Wud28343c2014-12-28 15:12:48 +0800971 return obj();
Tony Barbour6d047bf2014-12-10 14:34:45 -0700972}
Tony Barbour471338d2014-12-10 17:28:39 -0700973
Jon Ashburnc4164b12014-12-31 17:10:47 -0700974XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo)
Tony Barbour471338d2014-12-10 17:28:39 -0700975{
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700976 begin(pInfo);
977 return XGL_SUCCESS;
978}
979
980XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj)
981{
982 begin(renderpass_obj);
983 return XGL_SUCCESS;
984}
985
986XGL_RESULT XglCommandBufferObj::BeginCommandBuffer()
987{
988 begin();
Chia-I Wud28343c2014-12-28 15:12:48 +0800989 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -0700990}
991
992XGL_RESULT XglCommandBufferObj::EndCommandBuffer()
993{
Chia-I Wud28343c2014-12-28 15:12:48 +0800994 end();
995 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -0700996}
997
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000998void XglCommandBufferObj::PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr)
Tony Barbour471338d2014-12-10 17:28:39 -0700999{
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001000 xglCmdPipelineBarrier(obj(), barrierPtr);
Tony Barbour471338d2014-12-10 17:28:39 -07001001}
1002
Tony Barbour30cc9e82014-12-17 11:53:55 -07001003void XglCommandBufferObj::ClearAllBuffers(XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage)
1004{
1005 XGL_UINT i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001006 const XGL_FLAGS output_mask =
1007 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1008 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1009 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1010 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1011 XGL_MEMORY_OUTPUT_COPY_BIT;
1012 const XGL_FLAGS input_mask = 0;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001013
1014 // whatever we want to do, we do it to the whole buffer
1015 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1016 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1017 srRange.baseMipLevel = 0;
1018 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1019 srRange.baseArraySlice = 0;
1020 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1021
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001022 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1023 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1024 memory_barrier.outputMask = output_mask;
1025 memory_barrier.inputMask = input_mask;
1026 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1027 memory_barrier.subresourceRange = srRange;
1028
1029 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1030 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1031 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1032 pipeline_barrier.eventCount = 1;
1033 pipeline_barrier.pEvents = set_events;
1034 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1035 pipeline_barrier.memBarrierCount = 1;
1036 pipeline_barrier.pMemBarriers = &memory_barrier;
1037
Tony Barbour30cc9e82014-12-17 11:53:55 -07001038 // clear the back buffer to dark grey
1039 XGL_UINT clearColor[4] = {64, 64, 64, 0};
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001040
Tony Barbour30cc9e82014-12-17 11:53:55 -07001041 for (i = 0; i < m_renderTargetCount; i++) {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001042 memory_barrier.image = m_renderTargets[i]->image();
1043 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1044 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1045 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001046
Chia-I Wud28343c2014-12-28 15:12:48 +08001047 xglCmdClearColorImageRaw( obj(), m_renderTargets[i]->image(), clearColor, 1, &srRange );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001048 }
1049
1050 if (depthStencilImage)
1051 {
1052 XGL_IMAGE_SUBRESOURCE_RANGE dsRange = {};
1053 dsRange.aspect = XGL_IMAGE_ASPECT_DEPTH;
1054 dsRange.baseMipLevel = 0;
1055 dsRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1056 dsRange.baseArraySlice = 0;
1057 dsRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1058
1059 // prepare the depth buffer for clear
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001060
1061 memory_barrier.oldLayout = depthStencilBinding->layout;
1062 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1063 memory_barrier.image = depthStencilImage;
1064 memory_barrier.subresourceRange = dsRange;
1065
1066 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1067 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001068
Chia-I Wud28343c2014-12-28 15:12:48 +08001069 xglCmdClearDepthStencil(obj(), depthStencilImage, 1.0f, 0, 1, &dsRange);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001070
1071 // prepare depth buffer for rendering
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001072 memory_barrier.image = depthStencilImage;
1073 memory_barrier.oldLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1074 memory_barrier.newLayout = depthStencilBinding->layout;
1075 memory_barrier.subresourceRange = dsRange;
1076 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1077 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001078 }
1079}
1080
Jon Ashburncdc40be2015-01-02 18:27:14 -07001081void XglCommandBufferObj::PrepareAttachments()
Tony Barbour30cc9e82014-12-17 11:53:55 -07001082{
1083 XGL_UINT i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001084 const XGL_FLAGS output_mask =
1085 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1086 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1087 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1088 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1089 XGL_MEMORY_OUTPUT_COPY_BIT;
1090 const XGL_FLAGS input_mask =
1091 XGL_MEMORY_INPUT_CPU_READ_BIT |
1092 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
1093 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
1094 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
1095 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
1096 XGL_MEMORY_INPUT_SHADER_READ_BIT |
1097 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
1098 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1099 XGL_MEMORY_INPUT_COPY_BIT;
1100
Tony Barbour30cc9e82014-12-17 11:53:55 -07001101 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1102 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1103 srRange.baseMipLevel = 0;
1104 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1105 srRange.baseArraySlice = 0;
1106 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1107
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001108 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1109 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1110 memory_barrier.outputMask = output_mask;
1111 memory_barrier.inputMask = input_mask;
1112 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1113 memory_barrier.subresourceRange = srRange;
1114
1115 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1116 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1117 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1118 pipeline_barrier.eventCount = 1;
1119 pipeline_barrier.pEvents = set_events;
1120 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1121 pipeline_barrier.memBarrierCount = 1;
1122 pipeline_barrier.pMemBarriers = &memory_barrier;
1123
Tony Barbour30cc9e82014-12-17 11:53:55 -07001124 for(i=0; i<m_renderTargetCount; i++)
1125 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001126 memory_barrier.image = m_renderTargets[i]->image();
1127 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1128 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1129 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001130 }
Tony Barbour30cc9e82014-12-17 11:53:55 -07001131}
1132
Tony Barbourf52346d2015-01-16 14:27:35 -07001133void XglCommandBufferObj::BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001134{
Tony Barbourf52346d2015-01-16 14:27:35 -07001135 xglCmdBindDynamicStateObject( obj(), stateBindPoint, stateObject);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001136}
1137
1138void XglCommandBufferObj::AddRenderTarget(XglImage *renderTarget)
1139{
1140 m_renderTargets.push_back(renderTarget);
1141 m_renderTargetCount++;
1142}
1143
1144void XglCommandBufferObj::DrawIndexed(XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1145{
Chia-I Wud28343c2014-12-28 15:12:48 +08001146 xglCmdDrawIndexed(obj(), firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001147}
1148
1149void XglCommandBufferObj::Draw(XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1150{
Chia-I Wud28343c2014-12-28 15:12:48 +08001151 xglCmdDraw(obj(), firstVertex, vertexCount, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001152}
1153
1154void XglCommandBufferObj::QueueCommandBuffer(XGL_MEMORY_REF *memRefs, XGL_UINT32 numMemRefs)
1155{
1156 XGL_RESULT err = XGL_SUCCESS;
1157
1158 // submit the command buffer to the universal queue
Chia-I Wud28343c2014-12-28 15:12:48 +08001159 err = xglQueueSubmit( m_device->m_queue, 1, &obj(), numMemRefs, memRefs, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001160 ASSERT_XGL_SUCCESS( err );
1161
1162 err = xglQueueWaitIdle( m_device->m_queue );
1163 ASSERT_XGL_SUCCESS( err );
1164
1165 // Wait for work to finish before cleaning up.
1166 xglDeviceWaitIdle(m_device->device());
1167
1168}
1169void XglCommandBufferObj::BindPipeline(XGL_PIPELINE pipeline)
1170{
Chia-I Wud28343c2014-12-28 15:12:48 +08001171 xglCmdBindPipeline( obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001172}
1173
1174void XglCommandBufferObj::BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet)
1175{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001176 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic buffer view)
Chia-I Wu11078b02015-01-04 16:27:24 +08001177 xglCmdBindDescriptorSet(obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, descriptorSet, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001178}
1179void XglCommandBufferObj::BindIndexBuffer(XglIndexBufferObj *indexBuffer, XGL_UINT offset)
1180{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001181 xglCmdBindIndexBuffer(obj(), indexBuffer->obj(), offset, indexBuffer->GetIndexType());
Tony Barbour30cc9e82014-12-17 11:53:55 -07001182}
1183void XglCommandBufferObj::BindVertexBuffer(XglConstantBufferObj *vertexBuffer, XGL_UINT offset, XGL_UINT binding)
1184{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001185 xglCmdBindVertexBuffer(obj(), vertexBuffer->obj(), offset, binding);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001186}