layers: Core Validation function name cleanup

Change-Id: I21a61327d4970c87a569644e386ac219bf2128ed
diff --git a/layers/shader_validation.cpp b/layers/shader_validation.cpp
index c61396d..c1a6f24 100644
--- a/layers/shader_validation.cpp
+++ b/layers/shader_validation.cpp
@@ -67,7 +67,7 @@
 };
 
 // SPIRV utility functions
-void shader_module::build_def_index() {
+void shader_module::BuildDefIndex() {
     for (auto insn : *this) {
         switch (insn.opcode()) {
             // Types
@@ -130,7 +130,7 @@
     }
 }
 
-static spirv_inst_iter find_entrypoint(shader_module const *src, char const *name, VkShaderStageFlagBits stageBits) {
+static spirv_inst_iter FindEntrypoint(shader_module const *src, char const *name, VkShaderStageFlagBits stageBits) {
     for (auto insn : *src) {
         if (insn.opcode() == spv::OpEntryPoint) {
             auto entrypointName = (char const *)&insn.word(3);
@@ -145,7 +145,7 @@
     return src->end();
 }
 
-static char const *storage_class_name(unsigned sc) {
+static char const *StorageClassName(unsigned sc) {
     switch (sc) {
         case spv::StorageClassInput:
             return "input";
@@ -179,7 +179,7 @@
 }
 
 // Get the value of an integral constant
-unsigned get_constant_value(shader_module const *src, unsigned id) {
+unsigned GetConstantValue(shader_module const *src, unsigned id) {
     auto value = src->get_def(id);
     assert(value != src->end());
 
@@ -192,7 +192,7 @@
     return value.word(3);
 }
 
-static void describe_type_inner(std::ostringstream &ss, shader_module const *src, unsigned type) {
+static void DescribeTypeInner(std::ostringstream &ss, shader_module const *src, unsigned type) {
     auto insn = src->get_def(type);
     assert(insn != src->end());
 
@@ -208,24 +208,24 @@
             break;
         case spv::OpTypeVector:
             ss << "vec" << insn.word(3) << " of ";
-            describe_type_inner(ss, src, insn.word(2));
+            DescribeTypeInner(ss, src, insn.word(2));
             break;
         case spv::OpTypeMatrix:
             ss << "mat" << insn.word(3) << " of ";
-            describe_type_inner(ss, src, insn.word(2));
+            DescribeTypeInner(ss, src, insn.word(2));
             break;
         case spv::OpTypeArray:
-            ss << "arr[" << get_constant_value(src, insn.word(3)) << "] of ";
-            describe_type_inner(ss, src, insn.word(2));
+            ss << "arr[" << GetConstantValue(src, insn.word(3)) << "] of ";
+            DescribeTypeInner(ss, src, insn.word(2));
             break;
         case spv::OpTypePointer:
-            ss << "ptr to " << storage_class_name(insn.word(2)) << " ";
-            describe_type_inner(ss, src, insn.word(3));
+            ss << "ptr to " << StorageClassName(insn.word(2)) << " ";
+            DescribeTypeInner(ss, src, insn.word(3));
             break;
         case spv::OpTypeStruct: {
             ss << "struct of (";
             for (unsigned i = 2; i < insn.len(); i++) {
-                describe_type_inner(ss, src, insn.word(i));
+                DescribeTypeInner(ss, src, insn.word(i));
                 if (i == insn.len() - 1) {
                     ss << ")";
                 } else {
@@ -239,7 +239,7 @@
             break;
         case spv::OpTypeSampledImage:
             ss << "sampler+";
-            describe_type_inner(ss, src, insn.word(2));
+            DescribeTypeInner(ss, src, insn.word(2));
             break;
         case spv::OpTypeImage:
             ss << "image(dim=" << insn.word(3) << ", sampled=" << insn.word(7) << ")";
@@ -250,19 +250,19 @@
     }
 }
 
-static std::string describe_type(shader_module const *src, unsigned type) {
+static std::string DescribeType(shader_module const *src, unsigned type) {
     std::ostringstream ss;
-    describe_type_inner(ss, src, type);
+    DescribeTypeInner(ss, src, type);
     return ss.str();
 }
 
-static bool is_narrow_numeric_type(spirv_inst_iter type) {
+static bool IsNarrowNumericType(spirv_inst_iter type) {
     if (type.opcode() != spv::OpTypeInt && type.opcode() != spv::OpTypeFloat) return false;
     return type.word(2) < 64;
 }
 
-static bool types_match(shader_module const *a, shader_module const *b, unsigned a_type, unsigned b_type, bool a_arrayed,
-                        bool b_arrayed, bool relaxed) {
+static bool TypesMatch(shader_module const *a, shader_module const *b, unsigned a_type, unsigned b_type, bool a_arrayed,
+                       bool b_arrayed, bool relaxed) {
     // Walk two type trees together, and complain about differences
     auto a_insn = a->get_def(a_type);
     auto b_insn = b->get_def(b_type);
@@ -270,16 +270,16 @@
     assert(b_insn != b->end());
 
     if (a_arrayed && a_insn.opcode() == spv::OpTypeArray) {
-        return types_match(a, b, a_insn.word(2), b_type, false, b_arrayed, relaxed);
+        return TypesMatch(a, b, a_insn.word(2), b_type, false, b_arrayed, relaxed);
     }
 
     if (b_arrayed && b_insn.opcode() == spv::OpTypeArray) {
         // We probably just found the extra level of arrayness in b_type: compare the type inside it to a_type
-        return types_match(a, b, a_type, b_insn.word(2), a_arrayed, false, relaxed);
+        return TypesMatch(a, b, a_type, b_insn.word(2), a_arrayed, false, relaxed);
     }
 
-    if (a_insn.opcode() == spv::OpTypeVector && relaxed && is_narrow_numeric_type(b_insn)) {
-        return types_match(a, b, a_insn.word(2), b_type, a_arrayed, b_arrayed, false);
+    if (a_insn.opcode() == spv::OpTypeVector && relaxed && IsNarrowNumericType(b_insn)) {
+        return TypesMatch(a, b, a_insn.word(2), b_type, a_arrayed, b_arrayed, false);
     }
 
     if (a_insn.opcode() != b_insn.opcode()) {
@@ -288,7 +288,7 @@
 
     if (a_insn.opcode() == spv::OpTypePointer) {
         // Match on pointee type. storage class is expected to differ
-        return types_match(a, b, a_insn.word(3), b_insn.word(3), a_arrayed, b_arrayed, relaxed);
+        return TypesMatch(a, b, a_insn.word(3), b_insn.word(3), a_arrayed, b_arrayed, relaxed);
     }
 
     if (a_arrayed || b_arrayed) {
@@ -307,21 +307,21 @@
             return a_insn.word(2) == b_insn.word(2);
         case spv::OpTypeVector:
             // Match on element type, count.
-            if (!types_match(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false)) return false;
-            if (relaxed && is_narrow_numeric_type(a->get_def(a_insn.word(2)))) {
+            if (!TypesMatch(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false)) return false;
+            if (relaxed && IsNarrowNumericType(a->get_def(a_insn.word(2)))) {
                 return a_insn.word(3) >= b_insn.word(3);
             } else {
                 return a_insn.word(3) == b_insn.word(3);
             }
         case spv::OpTypeMatrix:
             // Match on element type, count.
-            return types_match(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) &&
+            return TypesMatch(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) &&
                    a_insn.word(3) == b_insn.word(3);
         case spv::OpTypeArray:
             // Match on element type, count. these all have the same layout. we don't get here if b_arrayed. This differs from
             // vector & matrix types in that the array size is the id of a constant instruction, * not a literal within OpTypeArray
-            return types_match(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) &&
-                   get_constant_value(a, a_insn.word(3)) == get_constant_value(b, b_insn.word(3));
+            return TypesMatch(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) &&
+                   GetConstantValue(a, a_insn.word(3)) == GetConstantValue(b, b_insn.word(3));
         case spv::OpTypeStruct:
             // Match on all element types
             {
@@ -330,7 +330,7 @@
                 }
 
                 for (unsigned i = 2; i < a_insn.len(); i++) {
-                    if (!types_match(a, b, a_insn.word(i), b_insn.word(i), a_arrayed, b_arrayed, false)) {
+                    if (!TypesMatch(a, b, a_insn.word(i), b_insn.word(i), a_arrayed, b_arrayed, false)) {
                         return false;
                     }
                 }
@@ -343,7 +343,7 @@
     }
 }
 
-static unsigned value_or_default(std::unordered_map<unsigned, unsigned> const &map, unsigned id, unsigned def) {
+static unsigned ValueOrDefault(std::unordered_map<unsigned, unsigned> const &map, unsigned id, unsigned def) {
     auto it = map.find(id);
     if (it == map.end())
         return def;
@@ -351,7 +351,7 @@
         return it->second;
 }
 
-static unsigned get_locations_consumed_by_type(shader_module const *src, unsigned type, bool strip_array_level) {
+static unsigned GetLocationsConsumedByType(shader_module const *src, unsigned type, bool strip_array_level) {
     auto insn = src->get_def(type);
     assert(insn != src->end());
 
@@ -359,16 +359,16 @@
         case spv::OpTypePointer:
             // See through the ptr -- this is only ever at the toplevel for graphics shaders we're never actually passing
             // pointers around.
-            return get_locations_consumed_by_type(src, insn.word(3), strip_array_level);
+            return GetLocationsConsumedByType(src, insn.word(3), strip_array_level);
         case spv::OpTypeArray:
             if (strip_array_level) {
-                return get_locations_consumed_by_type(src, insn.word(2), false);
+                return GetLocationsConsumedByType(src, insn.word(2), false);
             } else {
-                return get_constant_value(src, insn.word(3)) * get_locations_consumed_by_type(src, insn.word(2), false);
+                return GetConstantValue(src, insn.word(3)) * GetLocationsConsumedByType(src, insn.word(2), false);
             }
         case spv::OpTypeMatrix:
             // Num locations is the dimension * element size
-            return insn.word(3) * get_locations_consumed_by_type(src, insn.word(2), false);
+            return insn.word(3) * GetLocationsConsumedByType(src, insn.word(2), false);
         case spv::OpTypeVector: {
             auto scalar_type = src->get_def(insn.word(2));
             auto bit_width =
@@ -385,7 +385,7 @@
     }
 }
 
-static unsigned get_locations_consumed_by_format(VkFormat format) {
+static unsigned GetLocationsConsumedByFormat(VkFormat format) {
     switch (format) {
         case VK_FORMAT_R64G64B64A64_SFLOAT:
         case VK_FORMAT_R64G64B64A64_SINT:
@@ -399,7 +399,7 @@
     }
 }
 
-static unsigned get_format_type(VkFormat fmt) {
+static unsigned GetFormatType(VkFormat fmt) {
     if (FormatIsSInt(fmt)) return FORMAT_TYPE_SINT;
     if (FormatIsUInt(fmt)) return FORMAT_TYPE_UINT;
     if (FormatIsDepthAndStencil(fmt)) return FORMAT_TYPE_FLOAT | FORMAT_TYPE_UINT;
@@ -409,7 +409,7 @@
 }
 
 // characterizes a SPIR-V type appearing in an interface to a FF stage, for comparison to a VkFormat's characterization above.
-static unsigned get_fundamental_type(shader_module const *src, unsigned type) {
+static unsigned GetFundamentalType(shader_module const *src, unsigned type) {
     auto insn = src->get_def(type);
     assert(insn != src->end());
 
@@ -419,27 +419,27 @@
         case spv::OpTypeFloat:
             return FORMAT_TYPE_FLOAT;
         case spv::OpTypeVector:
-            return get_fundamental_type(src, insn.word(2));
+            return GetFundamentalType(src, insn.word(2));
         case spv::OpTypeMatrix:
-            return get_fundamental_type(src, insn.word(2));
+            return GetFundamentalType(src, insn.word(2));
         case spv::OpTypeArray:
-            return get_fundamental_type(src, insn.word(2));
+            return GetFundamentalType(src, insn.word(2));
         case spv::OpTypePointer:
-            return get_fundamental_type(src, insn.word(3));
+            return GetFundamentalType(src, insn.word(3));
         case spv::OpTypeImage:
-            return get_fundamental_type(src, insn.word(2));
+            return GetFundamentalType(src, insn.word(2));
 
         default:
             return 0;
     }
 }
 
-static uint32_t get_shader_stage_id(VkShaderStageFlagBits stage) {
+static uint32_t GetShaderStageId(VkShaderStageFlagBits stage) {
     uint32_t bit_pos = uint32_t(u_ffs(stage));
     return bit_pos - 1;
 }
 
-static spirv_inst_iter get_struct_type(shader_module const *src, spirv_inst_iter def, bool is_array_of_verts) {
+static spirv_inst_iter GetStructType(shader_module const *src, spirv_inst_iter def, bool is_array_of_verts) {
     while (true) {
         if (def.opcode() == spv::OpTypePointer) {
             def = src->get_def(def.word(3));
@@ -454,11 +454,11 @@
     }
 }
 
-static bool collect_interface_block_members(shader_module const *src, std::map<location_t, interface_var> *out,
-                                            std::unordered_map<unsigned, unsigned> const &blocks, bool is_array_of_verts,
-                                            uint32_t id, uint32_t type_id, bool is_patch, int /*first_location*/) {
+static bool CollectInterfaceBlockMembers(shader_module const *src, std::map<location_t, interface_var> *out,
+                                         std::unordered_map<unsigned, unsigned> const &blocks, bool is_array_of_verts, uint32_t id,
+                                         uint32_t type_id, bool is_patch, int /*first_location*/) {
     // Walk down the type_id presented, trying to determine whether it's actually an interface block.
-    auto type = get_struct_type(src, src->get_def(type_id), is_array_of_verts && !is_patch);
+    auto type = GetStructType(src, src->get_def(type_id), is_array_of_verts && !is_patch);
     if (type == src->end() || blocks.find(type.word(1)) == blocks.end()) {
         // This isn't an interface block.
         return false;
@@ -498,7 +498,7 @@
 
             if (insn.word(3) == spv::DecorationLocation) {
                 unsigned location = insn.word(4);
-                unsigned num_locations = get_locations_consumed_by_type(src, member_type_id, false);
+                unsigned num_locations = GetLocationsConsumedByType(src, member_type_id, false);
                 auto component_it = member_components.find(member_index);
                 unsigned component = component_it == member_components.end() ? 0 : component_it->second;
                 bool is_relaxed_precision = member_relaxed_precision.find(member_index) != member_relaxed_precision.end();
@@ -522,8 +522,8 @@
     return true;
 }
 
-static std::map<location_t, interface_var> collect_interface_by_location(shader_module const *src, spirv_inst_iter entrypoint,
-                                                                         spv::StorageClass sinterface, bool is_array_of_verts) {
+static std::map<location_t, interface_var> CollectInterfaceByLocation(shader_module const *src, spirv_inst_iter entrypoint,
+                                                                      spv::StorageClass sinterface, bool is_array_of_verts) {
     std::unordered_map<unsigned, unsigned> var_locations;
     std::unordered_map<unsigned, unsigned> var_builtins;
     std::unordered_map<unsigned, unsigned> var_components;
@@ -583,18 +583,18 @@
             unsigned id = insn.word(2);
             unsigned type = insn.word(1);
 
-            int location = value_or_default(var_locations, id, static_cast<unsigned>(-1));
-            int builtin = value_or_default(var_builtins, id, static_cast<unsigned>(-1));
-            unsigned component = value_or_default(var_components, id, 0);  // Unspecified is OK, is 0
+            int location = ValueOrDefault(var_locations, id, static_cast<unsigned>(-1));
+            int builtin = ValueOrDefault(var_builtins, id, static_cast<unsigned>(-1));
+            unsigned component = ValueOrDefault(var_components, id, 0);  // Unspecified is OK, is 0
             bool is_patch = var_patch.find(id) != var_patch.end();
             bool is_relaxed_precision = var_relaxed_precision.find(id) != var_relaxed_precision.end();
 
             if (builtin != -1)
                 continue;
-            else if (!collect_interface_block_members(src, &out, blocks, is_array_of_verts, id, type, is_patch, location)) {
+            else if (!CollectInterfaceBlockMembers(src, &out, blocks, is_array_of_verts, id, type, is_patch, location)) {
                 // A user-defined interface variable, with a location. Where a variable occupied multiple locations, emit
                 // one result for each.
-                unsigned num_locations = get_locations_consumed_by_type(src, type, is_array_of_verts && !is_patch);
+                unsigned num_locations = GetLocationsConsumedByType(src, type, is_array_of_verts && !is_patch);
                 for (unsigned int offset = 0; offset < num_locations; offset++) {
                     interface_var v = {};
                     v.id = id;
@@ -611,7 +611,7 @@
     return out;
 }
 
-static std::vector<std::pair<uint32_t, interface_var>> collect_interface_by_input_attachment_index(
+static std::vector<std::pair<uint32_t, interface_var>> CollectInterfaceByInputAttachmentIndex(
     shader_module const *src, std::unordered_set<uint32_t> const &accessible_ids) {
     std::vector<std::pair<uint32_t, interface_var>> out;
 
@@ -626,7 +626,7 @@
                     assert(def != src->end());
 
                     if (def.opcode() == spv::OpVariable && insn.word(3) == spv::StorageClassUniformConstant) {
-                        auto num_locations = get_locations_consumed_by_type(src, def.word(1), false);
+                        auto num_locations = GetLocationsConsumedByType(src, def.word(1), false);
                         for (unsigned int offset = 0; offset < num_locations; offset++) {
                             interface_var v = {};
                             v.id = id;
@@ -643,7 +643,7 @@
     return out;
 }
 
-static bool is_writable_descriptor_type(shader_module const *module, uint32_t type_id) {
+static bool IsWritableDescriptorType(shader_module const *module, uint32_t type_id) {
     auto type = module->get_def(type_id);
 
     // Strip off any array or ptrs. Where we remove array levels, adjust the  descriptor count for each dimension.
@@ -678,7 +678,7 @@
     return false;
 }
 
-static std::vector<std::pair<descriptor_slot_t, interface_var>> collect_interface_by_descriptor_slot(
+static std::vector<std::pair<descriptor_slot_t, interface_var>> CollectInterfaceByDescriptorSlot(
     debug_report_data const *report_data, shader_module const *src, std::unordered_set<uint32_t> const &accessible_ids,
     bool *has_writable_descriptor) {
     std::unordered_map<unsigned, unsigned> var_sets;
@@ -712,15 +712,15 @@
         if (insn.opcode() == spv::OpVariable &&
             (insn.word(3) == spv::StorageClassUniform || insn.word(3) == spv::StorageClassUniformConstant ||
              insn.word(3) == spv::StorageClassStorageBuffer)) {
-            unsigned set = value_or_default(var_sets, insn.word(2), 0);
-            unsigned binding = value_or_default(var_bindings, insn.word(2), 0);
+            unsigned set = ValueOrDefault(var_sets, insn.word(2), 0);
+            unsigned binding = ValueOrDefault(var_bindings, insn.word(2), 0);
 
             interface_var v = {};
             v.id = insn.word(2);
             v.type_id = insn.word(1);
             out.emplace_back(std::make_pair(set, binding), v);
 
-            if (var_nonwritable.find(id) == var_nonwritable.end() && is_writable_descriptor_type(src, insn.word(1))) {
+            if (var_nonwritable.find(id) == var_nonwritable.end() && IsWritableDescriptorType(src, insn.word(1))) {
                 *has_writable_descriptor = true;
             }
         }
@@ -729,7 +729,7 @@
     return out;
 }
 
-static bool validate_vi_consistency(debug_report_data const *report_data, VkPipelineVertexInputStateCreateInfo const *vi) {
+static bool ValidateViConsistency(debug_report_data const *report_data, VkPipelineVertexInputStateCreateInfo const *vi) {
     // Walk the binding descriptions, which describe the step rate and stride of each vertex buffer.  Each binding should
     // be specified only once.
     std::unordered_map<uint32_t, VkVertexInputBindingDescription const *> bindings;
@@ -751,17 +751,17 @@
     return skip;
 }
 
-static bool validate_vi_against_vs_inputs(debug_report_data const *report_data, VkPipelineVertexInputStateCreateInfo const *vi,
-                                          shader_module const *vs, spirv_inst_iter entrypoint) {
+static bool ValidateViAgainstVsInputs(debug_report_data const *report_data, VkPipelineVertexInputStateCreateInfo const *vi,
+                                      shader_module const *vs, spirv_inst_iter entrypoint) {
     bool skip = false;
 
-    auto inputs = collect_interface_by_location(vs, entrypoint, spv::StorageClassInput, false);
+    auto inputs = CollectInterfaceByLocation(vs, entrypoint, spv::StorageClassInput, false);
 
     // Build index by location
     std::map<uint32_t, VkVertexInputAttributeDescription const *> attribs;
     if (vi) {
         for (unsigned i = 0; i < vi->vertexAttributeDescriptionCount; i++) {
-            auto num_locations = get_locations_consumed_by_format(vi->pVertexAttributeDescriptions[i].format);
+            auto num_locations = GetLocationsConsumedByFormat(vi->pVertexAttributeDescriptions[i].format);
             for (auto j = 0u; j < num_locations; j++) {
                 attribs[vi->pVertexAttributeDescriptions[i].location + j] = &vi->pVertexAttributeDescriptions[i];
             }
@@ -792,15 +792,15 @@
                             "Vertex shader consumes input at location %d but not provided", b_first);
             it_b++;
         } else {
-            unsigned attrib_type = get_format_type(it_a->second->format);
-            unsigned input_type = get_fundamental_type(vs, it_b->second.type_id);
+            unsigned attrib_type = GetFormatType(it_a->second->format);
+            unsigned input_type = GetFundamentalType(vs, it_b->second.type_id);
 
             // Type checking
             if (!(attrib_type & input_type)) {
                 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT,
                                 HandleToUint64(vs->vk_shader_module), kVUID_Core_Shader_InterfaceTypeMismatch,
                                 "Attribute type of `%s` at location %d does not match vertex shader input type of `%s`",
-                                string_VkFormat(it_a->second->format), a_first, describe_type(vs, it_b->second.type_id).c_str());
+                                string_VkFormat(it_a->second->format), a_first, DescribeType(vs, it_b->second.type_id).c_str());
             }
 
             // OK!
@@ -812,9 +812,8 @@
     return skip;
 }
 
-static bool validate_fs_outputs_against_render_pass(debug_report_data const *report_data, shader_module const *fs,
-                                                    spirv_inst_iter entrypoint, PIPELINE_STATE const *pipeline,
-                                                    uint32_t subpass_index) {
+static bool ValidateFsOutputsAgainstRenderPass(debug_report_data const *report_data, shader_module const *fs,
+                                               spirv_inst_iter entrypoint, PIPELINE_STATE const *pipeline, uint32_t subpass_index) {
     auto rpci = pipeline->rp_state->createInfo.ptr();
 
     std::map<uint32_t, VkFormat> color_attachments;
@@ -831,7 +830,7 @@
 
     // TODO: dual source blend index (spv::DecIndex, zero if not provided)
 
-    auto outputs = collect_interface_by_location(fs, entrypoint, spv::StorageClassOutput, false);
+    auto outputs = CollectInterfaceByLocation(fs, entrypoint, spv::StorageClassOutput, false);
 
     auto it_a = outputs.begin();
     auto it_b = color_attachments.begin();
@@ -857,15 +856,15 @@
             }
             it_b++;
         } else {
-            unsigned output_type = get_fundamental_type(fs, it_a->second.type_id);
-            unsigned att_type = get_format_type(it_b->second);
+            unsigned output_type = GetFundamentalType(fs, it_a->second.type_id);
+            unsigned att_type = GetFormatType(it_b->second);
 
             // Type checking
             if (!(output_type & att_type)) {
                 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT,
                                 HandleToUint64(fs->vk_shader_module), kVUID_Core_Shader_InterfaceTypeMismatch,
                                 "Attachment %d of type `%s` does not match fragment shader output type of `%s`", it_b->first,
-                                string_VkFormat(it_b->second), describe_type(fs, it_a->second.type_id).c_str());
+                                string_VkFormat(it_b->second), DescribeType(fs, it_a->second.type_id).c_str());
             }
 
             // OK!
@@ -884,7 +883,7 @@
 //
 // TODO: The set of interesting opcodes here was determined by eyeballing the SPIRV spec. It might be worth
 // converting parts of this to be generated from the machine-readable spec instead.
-static std::unordered_set<uint32_t> mark_accessible_ids(shader_module const *src, spirv_inst_iter entrypoint) {
+static std::unordered_set<uint32_t> MarkAccessibleIds(shader_module const *src, spirv_inst_iter entrypoint) {
     std::unordered_set<uint32_t> ids;
     std::unordered_set<uint32_t> worklist;
     worklist.insert(entrypoint.word(2));
@@ -896,7 +895,7 @@
 
         auto insn = src->get_def(id);
         if (insn == src->end()) {
-            // ID is something we didn't collect in build_def_index. that's OK -- we'll stumble across all kinds of things here
+            // ID is something we didn't collect in BuildDefIndex. that's OK -- we'll stumble across all kinds of things here
             // that we may not care about.
             continue;
         }
@@ -995,14 +994,13 @@
     return ids;
 }
 
-static bool validate_push_constant_block_against_pipeline(debug_report_data const *report_data,
-                                                          std::vector<VkPushConstantRange> const *push_constant_ranges,
-                                                          shader_module const *src, spirv_inst_iter type,
-                                                          VkShaderStageFlagBits stage) {
+static bool ValidatePushConstantBlockAgainstPipeline(debug_report_data const *report_data,
+                                                     std::vector<VkPushConstantRange> const *push_constant_ranges,
+                                                     shader_module const *src, spirv_inst_iter type, VkShaderStageFlagBits stage) {
     bool skip = false;
 
     // Strip off ptrs etc
-    type = get_struct_type(src, type, false);
+    type = GetStructType(src, type, false);
     assert(type != src->end());
 
     // Validate directly off the offsets. this isn't quite correct for arrays and matrices, but is a good first step.
@@ -1042,16 +1040,16 @@
     return skip;
 }
 
-static bool validate_push_constant_usage(debug_report_data const *report_data,
-                                         std::vector<VkPushConstantRange> const *push_constant_ranges, shader_module const *src,
-                                         std::unordered_set<uint32_t> accessible_ids, VkShaderStageFlagBits stage) {
+static bool ValidatePushConstantUsage(debug_report_data const *report_data,
+                                      std::vector<VkPushConstantRange> const *push_constant_ranges, shader_module const *src,
+                                      std::unordered_set<uint32_t> accessible_ids, VkShaderStageFlagBits stage) {
     bool skip = false;
 
     for (auto id : accessible_ids) {
         auto def_insn = src->get_def(id);
         if (def_insn.opcode() == spv::OpVariable && def_insn.word(3) == spv::StorageClassPushConstant) {
-            skip |= validate_push_constant_block_against_pipeline(report_data, push_constant_ranges, src,
-                                                                  src->get_def(def_insn.word(1)), stage);
+            skip |= ValidatePushConstantBlockAgainstPipeline(report_data, push_constant_ranges, src, src->get_def(def_insn.word(1)),
+                                                             stage);
         }
     }
 
@@ -1059,7 +1057,7 @@
 }
 
 // Validate that data for each specialization entry is fully contained within the buffer.
-static bool validate_specialization_offsets(debug_report_data const *report_data, VkPipelineShaderStageCreateInfo const *info) {
+static bool ValidateSpecializationOffsets(debug_report_data const *report_data, VkPipelineShaderStageCreateInfo const *info) {
     bool skip = false;
 
     VkSpecializationInfo const *spec = info->pSpecializationInfo;
@@ -1081,8 +1079,8 @@
     return skip;
 }
 
-static bool descriptor_type_match(shader_module const *module, uint32_t type_id, VkDescriptorType descriptor_type,
-                                  unsigned &descriptor_count) {
+static bool DescriptorTypeMatch(shader_module const *module, uint32_t type_id, VkDescriptorType descriptor_type,
+                                unsigned &descriptor_count) {
     auto type = module->get_def(type_id);
     bool is_storage_buffer = false;
     descriptor_count = 1;
@@ -1093,7 +1091,7 @@
             descriptor_count = 0;
             type = module->get_def(type.word(2));
         } else if (type.opcode() == spv::OpTypeArray) {
-            descriptor_count *= get_constant_value(module, type.word(3));
+            descriptor_count *= GetConstantValue(module, type.word(3));
             type = module->get_def(type.word(2));
         } else {
             if (type.word(2) == spv::StorageClassStorageBuffer) {
@@ -1168,7 +1166,7 @@
     }
 }
 
-static bool require_feature(debug_report_data const *report_data, VkBool32 feature, char const *feature_name) {
+static bool RequireFeature(debug_report_data const *report_data, VkBool32 feature, char const *feature_name) {
     if (!feature) {
         if (log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                     kVUID_Core_Shader_FeatureNotEnabled, "Shader requires %s but is not enabled on the device", feature_name)) {
@@ -1179,7 +1177,7 @@
     return false;
 }
 
-static bool require_extension(debug_report_data const *report_data, bool extension, char const *extension_name) {
+static bool RequireExtension(debug_report_data const *report_data, bool extension, char const *extension_name) {
     if (!extension) {
         if (log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                     kVUID_Core_Shader_FeatureNotEnabled, "Shader requires extension %s but is not enabled on the device",
@@ -1191,8 +1189,8 @@
     return false;
 }
 
-static bool validate_shader_capabilities(layer_data *dev_data, shader_module const *src, VkShaderStageFlagBits stage,
-                                         bool has_writable_descriptor) {
+static bool ValidateShaderCapabilities(layer_data *dev_data, shader_module const *src, VkShaderStageFlagBits stage,
+                                       bool has_writable_descriptor) {
     bool skip = false;
 
     auto report_data = GetReportData(dev_data);
@@ -1292,10 +1290,10 @@
                 auto it = capabilities.find(insn.word(1));
                 if (it != capabilities.end()) {
                     if (it->second.feature) {
-                        skip |= require_feature(report_data, *(it->second.feature), it->second.name);
+                        skip |= RequireFeature(report_data, *(it->second.feature), it->second.name);
                     }
                     if (it->second.extension) {
-                        skip |= require_extension(report_data, *(it->second.extension), it->second.name);
+                        skip |= RequireExtension(report_data, *(it->second.extension), it->second.name);
                     }
                 }
             } else if (1 < n) {  // key occurs multiple times, at least one must be enabled
@@ -1320,11 +1318,11 @@
                 }
                 if (needs_feature) {
                     feature_names += "]";
-                    skip |= require_feature(report_data, has_feature, feature_names.c_str());
+                    skip |= RequireFeature(report_data, has_feature, feature_names.c_str());
                 }
                 if (needs_ext) {
                     extension_names += "]";
-                    skip |= require_extension(report_data, has_ext, extension_names.c_str());
+                    skip |= RequireExtension(report_data, has_ext, extension_names.c_str());
                 }
             }
         }
@@ -1337,11 +1335,11 @@
                  * stage */
                 break;
             case VK_SHADER_STAGE_FRAGMENT_BIT:
-                skip |= require_feature(report_data, enabledFeatures->fragmentStoresAndAtomics, "fragmentStoresAndAtomics");
+                skip |= RequireFeature(report_data, enabledFeatures->fragmentStoresAndAtomics, "fragmentStoresAndAtomics");
                 break;
             default:
                 skip |=
-                    require_feature(report_data, enabledFeatures->vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics");
+                    RequireFeature(report_data, enabledFeatures->vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics");
                 break;
         }
     }
@@ -1349,7 +1347,7 @@
     return skip;
 }
 
-static uint32_t descriptor_type_to_reqs(shader_module const *module, uint32_t type_id) {
+static uint32_t DescriptorTypeToReqs(shader_module const *module, uint32_t type_id) {
     auto type = module->get_def(type_id);
 
     while (true) {
@@ -1390,8 +1388,8 @@
 
 // For given pipelineLayout verify that the set_layout_node at slot.first
 //  has the requested binding at slot.second and return ptr to that binding
-static VkDescriptorSetLayoutBinding const *get_descriptor_binding(PIPELINE_LAYOUT_NODE const *pipelineLayout,
-                                                                  descriptor_slot_t slot) {
+static VkDescriptorSetLayoutBinding const *GetDescriptorBinding(PIPELINE_LAYOUT_NODE const *pipelineLayout,
+                                                                descriptor_slot_t slot) {
     if (!pipelineLayout) return nullptr;
 
     if (slot.first >= pipelineLayout->set_layouts.size()) return nullptr;
@@ -1399,7 +1397,7 @@
     return pipelineLayout->set_layouts[slot.first]->GetDescriptorSetLayoutBindingPtrFromBinding(slot.second);
 }
 
-static void process_execution_modes(shader_module const *src, spirv_inst_iter entrypoint, PIPELINE_STATE *pipeline) {
+static void ProcessExecutionModes(shader_module const *src, spirv_inst_iter entrypoint, PIPELINE_STATE *pipeline) {
     auto entrypoint_id = entrypoint.word(1);
     bool is_point_mode = false;
 
@@ -1432,9 +1430,9 @@
     if (is_point_mode) pipeline->topology_at_rasterizer = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
 }
 
-static bool validate_pipeline_shader_stage(layer_data *dev_data, VkPipelineShaderStageCreateInfo const *pStage,
-                                           PIPELINE_STATE *pipeline, shader_module const **out_module,
-                                           spirv_inst_iter *out_entrypoint) {
+static bool ValidatePipelineShaderStage(layer_data *dev_data, VkPipelineShaderStageCreateInfo const *pStage,
+                                        PIPELINE_STATE *pipeline, shader_module const **out_module,
+                                        spirv_inst_iter *out_entrypoint) {
     bool skip = false;
     auto module = *out_module = GetShaderModuleState(dev_data, pStage->module);
     auto report_data = GetReportData(dev_data);
@@ -1442,7 +1440,7 @@
     if (!module->has_valid_spirv) return false;
 
     // Find the entrypoint
-    auto entrypoint = *out_entrypoint = find_entrypoint(module, pStage->pName, pStage->stage);
+    auto entrypoint = *out_entrypoint = FindEntrypoint(module, pStage->pName, pStage->stage);
     if (entrypoint == module->end()) {
         if (log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                     "VUID-VkPipelineShaderStageCreateInfo-pName-00707", "No entrypoint found named `%s` for stage %s..",
@@ -1452,59 +1450,59 @@
     }
 
     // Mark accessible ids
-    auto accessible_ids = mark_accessible_ids(module, entrypoint);
-    process_execution_modes(module, entrypoint, pipeline);
+    auto accessible_ids = MarkAccessibleIds(module, entrypoint);
+    ProcessExecutionModes(module, entrypoint, pipeline);
 
     // Validate descriptor set layout against what the entrypoint actually uses
     bool has_writable_descriptor = false;
-    auto descriptor_uses = collect_interface_by_descriptor_slot(report_data, module, accessible_ids, &has_writable_descriptor);
+    auto descriptor_uses = CollectInterfaceByDescriptorSlot(report_data, module, accessible_ids, &has_writable_descriptor);
 
     // Validate shader capabilities against enabled device features
-    skip |= validate_shader_capabilities(dev_data, module, pStage->stage, has_writable_descriptor);
+    skip |= ValidateShaderCapabilities(dev_data, module, pStage->stage, has_writable_descriptor);
 
-    skip |= validate_specialization_offsets(report_data, pStage);
-    skip |= validate_push_constant_usage(report_data, pipeline->pipeline_layout.push_constant_ranges.get(), module, accessible_ids,
-                                         pStage->stage);
+    skip |= ValidateSpecializationOffsets(report_data, pStage);
+    skip |= ValidatePushConstantUsage(report_data, pipeline->pipeline_layout.push_constant_ranges.get(), module, accessible_ids,
+                                      pStage->stage);
 
     // Validate descriptor use
     for (auto use : descriptor_uses) {
         // While validating shaders capture which slots are used by the pipeline
         auto &reqs = pipeline->active_slots[use.first.first][use.first.second];
-        reqs = descriptor_req(reqs | descriptor_type_to_reqs(module, use.second.type_id));
+        reqs = descriptor_req(reqs | DescriptorTypeToReqs(module, use.second.type_id));
 
         // Verify given pipelineLayout has requested setLayout with requested binding
-        const auto &binding = get_descriptor_binding(&pipeline->pipeline_layout, use.first);
+        const auto &binding = GetDescriptorBinding(&pipeline->pipeline_layout, use.first);
         unsigned required_descriptor_count;
 
         if (!binding) {
             skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                             kVUID_Core_Shader_MissingDescriptor,
                             "Shader uses descriptor slot %u.%u (used as type `%s`) but not declared in pipeline layout",
-                            use.first.first, use.first.second, describe_type(module, use.second.type_id).c_str());
+                            use.first.first, use.first.second, DescribeType(module, use.second.type_id).c_str());
         } else if (~binding->stageFlags & pStage->stage) {
             skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, 0,
                             kVUID_Core_Shader_DescriptorNotAccessibleFromStage,
                             "Shader uses descriptor slot %u.%u (used as type `%s`) but descriptor not accessible from stage %s",
-                            use.first.first, use.first.second, describe_type(module, use.second.type_id).c_str(),
+                            use.first.first, use.first.second, DescribeType(module, use.second.type_id).c_str(),
                             string_VkShaderStageFlagBits(pStage->stage));
-        } else if (!descriptor_type_match(module, use.second.type_id, binding->descriptorType, required_descriptor_count)) {
+        } else if (!DescriptorTypeMatch(module, use.second.type_id, binding->descriptorType, required_descriptor_count)) {
             skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                             kVUID_Core_Shader_DescriptorTypeMismatch,
                             "Type mismatch on descriptor slot %u.%u (used as type `%s`) but descriptor of type %s", use.first.first,
-                            use.first.second, describe_type(module, use.second.type_id).c_str(),
+                            use.first.second, DescribeType(module, use.second.type_id).c_str(),
                             string_VkDescriptorType(binding->descriptorType));
         } else if (binding->descriptorCount < required_descriptor_count) {
             skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                             kVUID_Core_Shader_DescriptorTypeMismatch,
                             "Shader expects at least %u descriptors for binding %u.%u (used as type `%s`) but only %u provided",
                             required_descriptor_count, use.first.first, use.first.second,
-                            describe_type(module, use.second.type_id).c_str(), binding->descriptorCount);
+                            DescribeType(module, use.second.type_id).c_str(), binding->descriptorCount);
         }
     }
 
     // Validate use of input attachments against subpass structure
     if (pStage->stage == VK_SHADER_STAGE_FRAGMENT_BIT) {
-        auto input_attachment_uses = collect_interface_by_input_attachment_index(module, accessible_ids);
+        auto input_attachment_uses = CollectInterfaceByInputAttachmentIndex(module, accessible_ids);
 
         auto rpci = pipeline->rp_state->createInfo.ptr();
         auto subpass = pipeline->graphicsPipelineCI.subpass;
@@ -1519,12 +1517,12 @@
                 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                                 kVUID_Core_Shader_MissingInputAttachment,
                                 "Shader consumes input attachment index %d but not provided in subpass", use.first);
-            } else if (!(get_format_type(rpci->pAttachments[index].format) & get_fundamental_type(module, use.second.type_id))) {
+            } else if (!(GetFormatType(rpci->pAttachments[index].format) & GetFundamentalType(module, use.second.type_id))) {
                 skip |=
                     log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
                             kVUID_Core_Shader_InputAttachmentTypeMismatch,
                             "Subpass input attachment %u format of %s does not match type used in shader `%s`", use.first,
-                            string_VkFormat(rpci->pAttachments[index].format), describe_type(module, use.second.type_id).c_str());
+                            string_VkFormat(rpci->pAttachments[index].format), DescribeType(module, use.second.type_id).c_str());
             }
         }
     }
@@ -1532,16 +1530,15 @@
     return skip;
 }
 
-static bool validate_interface_between_stages(debug_report_data const *report_data, shader_module const *producer,
-                                              spirv_inst_iter producer_entrypoint, shader_stage_attributes const *producer_stage,
-                                              shader_module const *consumer, spirv_inst_iter consumer_entrypoint,
-                                              shader_stage_attributes const *consumer_stage) {
+static bool ValidateInterfaceBetweenStages(debug_report_data const *report_data, shader_module const *producer,
+                                           spirv_inst_iter producer_entrypoint, shader_stage_attributes const *producer_stage,
+                                           shader_module const *consumer, spirv_inst_iter consumer_entrypoint,
+                                           shader_stage_attributes const *consumer_stage) {
     bool skip = false;
 
     auto outputs =
-        collect_interface_by_location(producer, producer_entrypoint, spv::StorageClassOutput, producer_stage->arrayed_output);
-    auto inputs =
-        collect_interface_by_location(consumer, consumer_entrypoint, spv::StorageClassInput, consumer_stage->arrayed_input);
+        CollectInterfaceByLocation(producer, producer_entrypoint, spv::StorageClassOutput, producer_stage->arrayed_output);
+    auto inputs = CollectInterfaceByLocation(consumer, consumer_entrypoint, spv::StorageClassInput, consumer_stage->arrayed_input);
 
     auto a_it = outputs.begin();
     auto b_it = inputs.begin();
@@ -1570,14 +1567,14 @@
             // - if is_patch, then the member is not arrayed, even though the interface may be.
             // - if is_block_member, then the extra array level of an arrayed interface is not
             //   expressed in the member type -- it's expressed in the block type.
-            if (!types_match(producer, consumer, a_it->second.type_id, b_it->second.type_id,
-                             producer_stage->arrayed_output && !a_it->second.is_patch && !a_it->second.is_block_member,
-                             consumer_stage->arrayed_input && !b_it->second.is_patch && !b_it->second.is_block_member, true)) {
+            if (!TypesMatch(producer, consumer, a_it->second.type_id, b_it->second.type_id,
+                            producer_stage->arrayed_output && !a_it->second.is_patch && !a_it->second.is_block_member,
+                            consumer_stage->arrayed_input && !b_it->second.is_patch && !b_it->second.is_block_member, true)) {
                 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT,
                                 HandleToUint64(producer->vk_shader_module), kVUID_Core_Shader_InterfaceTypeMismatch,
                                 "Type mismatch on location %u.%u: '%s' vs '%s'", a_first.first, a_first.second,
-                                describe_type(producer, a_it->second.type_id).c_str(),
-                                describe_type(consumer, b_it->second.type_id).c_str());
+                                DescribeType(producer, a_it->second.type_id).c_str(),
+                                DescribeType(consumer, b_it->second.type_id).c_str());
             }
             if (a_it->second.is_patch != b_it->second.is_patch) {
                 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT,
@@ -1602,10 +1599,10 @@
 
 // Validate that the shaders used by the given pipeline and store the active_slots
 //  that are actually used by the pipeline into pPipeline->active_slots
-bool validate_and_capture_pipeline_shader_state(layer_data *dev_data, PIPELINE_STATE *pipeline) {
+bool ValidateAndCapturePipelineShaderState(layer_data *dev_data, PIPELINE_STATE *pipeline) {
     auto pCreateInfo = pipeline->graphicsPipelineCI.ptr();
-    int vertex_stage = get_shader_stage_id(VK_SHADER_STAGE_VERTEX_BIT);
-    int fragment_stage = get_shader_stage_id(VK_SHADER_STAGE_FRAGMENT_BIT);
+    int vertex_stage = GetShaderStageId(VK_SHADER_STAGE_VERTEX_BIT);
+    int fragment_stage = GetShaderStageId(VK_SHADER_STAGE_FRAGMENT_BIT);
     auto report_data = GetReportData(dev_data);
 
     shader_module const *shaders[5];
@@ -1616,8 +1613,8 @@
 
     for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
         auto pStage = &pCreateInfo->pStages[i];
-        auto stage_id = get_shader_stage_id(pStage->stage);
-        skip |= validate_pipeline_shader_stage(dev_data, pStage, pipeline, &shaders[stage_id], &entrypoints[stage_id]);
+        auto stage_id = GetShaderStageId(pStage->stage);
+        skip |= ValidatePipelineShaderStage(dev_data, pStage, pipeline, &shaders[stage_id], &entrypoints[stage_id]);
     }
 
     // if the shader stages are no good individually, cross-stage validation is pointless.
@@ -1626,15 +1623,15 @@
     auto vi = pCreateInfo->pVertexInputState;
 
     if (vi) {
-        skip |= validate_vi_consistency(report_data, vi);
+        skip |= ValidateViConsistency(report_data, vi);
     }
 
     if (shaders[vertex_stage] && shaders[vertex_stage]->has_valid_spirv) {
-        skip |= validate_vi_against_vs_inputs(report_data, vi, shaders[vertex_stage], entrypoints[vertex_stage]);
+        skip |= ValidateViAgainstVsInputs(report_data, vi, shaders[vertex_stage], entrypoints[vertex_stage]);
     }
 
-    int producer = get_shader_stage_id(VK_SHADER_STAGE_VERTEX_BIT);
-    int consumer = get_shader_stage_id(VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT);
+    int producer = GetShaderStageId(VK_SHADER_STAGE_VERTEX_BIT);
+    int consumer = GetShaderStageId(VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT);
 
     while (!shaders[producer] && producer != fragment_stage) {
         producer++;
@@ -1645,9 +1642,9 @@
         assert(shaders[producer]);
         if (shaders[consumer]) {
             if (shaders[consumer]->has_valid_spirv && shaders[producer]->has_valid_spirv) {
-                skip |= validate_interface_between_stages(report_data, shaders[producer], entrypoints[producer],
-                                                          &shader_stage_attribs[producer], shaders[consumer], entrypoints[consumer],
-                                                          &shader_stage_attribs[consumer]);
+                skip |= ValidateInterfaceBetweenStages(report_data, shaders[producer], entrypoints[producer],
+                                                       &shader_stage_attribs[producer], shaders[consumer], entrypoints[consumer],
+                                                       &shader_stage_attribs[consumer]);
             }
 
             producer = consumer;
@@ -1655,20 +1652,20 @@
     }
 
     if (shaders[fragment_stage] && shaders[fragment_stage]->has_valid_spirv) {
-        skip |= validate_fs_outputs_against_render_pass(report_data, shaders[fragment_stage], entrypoints[fragment_stage], pipeline,
-                                                        pCreateInfo->subpass);
+        skip |= ValidateFsOutputsAgainstRenderPass(report_data, shaders[fragment_stage], entrypoints[fragment_stage], pipeline,
+                                                   pCreateInfo->subpass);
     }
 
     return skip;
 }
 
-bool validate_compute_pipeline(layer_data *dev_data, PIPELINE_STATE *pipeline) {
+bool ValidateComputePipeline(layer_data *dev_data, PIPELINE_STATE *pipeline) {
     auto pCreateInfo = pipeline->computePipelineCI.ptr();
 
     shader_module const *module;
     spirv_inst_iter entrypoint;
 
-    return validate_pipeline_shader_stage(dev_data, &pCreateInfo->stage, pipeline, &module, &entrypoint);
+    return ValidatePipelineShaderStage(dev_data, &pCreateInfo->stage, pipeline, &module, &entrypoint);
 }
 
 uint32_t ValidationCache::MakeShaderHash(VkShaderModuleCreateInfo const *smci) { return XXH32(smci->pCode, smci->codeSize, 0); }