layers: Add a couple of missing % to printf specifiers
diff --git a/layers/drawdispatch.cpp b/layers/drawdispatch.cpp
index 2d14277..76944e4 100644
--- a/layers/drawdispatch.cpp
+++ b/layers/drawdispatch.cpp
@@ -738,14 +738,14 @@
     if (miss_shader_buffer_state && missShaderBindingOffset >= miss_shader_buffer_state->createInfo.size) {
         skip |= LogError(commandBuffer, "VUID-vkCmdTraceRaysNV-missShaderBindingOffset-02457",
                          "vkCmdTraceRaysNV: missShaderBindingOffset %" PRIu64
-                         " must be less than the size of missShaderBindingTableBuffer" PRIu64 " .",
+                         " must be less than the size of missShaderBindingTableBuffer %" PRIu64 " .",
                          missShaderBindingOffset, miss_shader_buffer_state->createInfo.size);
     }
     auto raygen_shader_buffer_state = (BUFFER_STATE *)GetBufferState(raygenShaderBindingTableBuffer);
     if (raygenShaderBindingOffset >= raygen_shader_buffer_state->createInfo.size) {
         skip |= LogError(commandBuffer, "VUID-vkCmdTraceRaysNV-raygenShaderBindingOffset-02455",
                          "vkCmdTraceRaysNV: raygenShaderBindingOffset %" PRIu64
-                         " must be less than the size of raygenShaderBindingTableBuffer" PRIu64 " .",
+                         " must be less than the size of raygenShaderBindingTableBuffer %" PRIu64 " .",
                          raygenShaderBindingOffset, raygen_shader_buffer_state->createInfo.size);
     }
     return skip;