blob: 8c50858c23bca53ad5865a8985c128af73c279e7 [file] [log] [blame]
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -06001#define _GNU_SOURCE
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06002#include <stdio.h>
3#include <stdlib.h>
4#include <string.h>
5#include <stdbool.h>
6#include <assert.h>
7
8#include <xcb/xcb.h>
9#include <xgl.h>
10#include <xglDbg.h>
11#include <xglWsiX11Ext.h>
12
13#include "icd-bil.h"
14
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060015#include "linmath.h"
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -060016#include <unistd.h>
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060017#include <png.h>
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060018
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060019#define DEMO_BUFFER_COUNT 2
20#define DEMO_TEXTURE_COUNT 1
21
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -060022/*
23 * When not defined, code will use built-in GLSL compiler
24 * which may not be supported on all drivers
25 */
26#define EXTERNAL_BIL
27
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060028static char *tex_files[] = {
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -060029 "lunarg-logo-256x256-solid.png"
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060030};
31
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060032struct xglcube_vs_uniform {
33 // Must start with MVP
34 XGL_FLOAT mvp[4][4];
35 XGL_FLOAT position[12*3][4];
36 XGL_FLOAT color[12*3][4];
37};
38
39struct xgltexcube_vs_uniform {
40 // Must start with MVP
41 XGL_FLOAT mvp[4][4];
42 XGL_FLOAT position[12*3][4];
43 XGL_FLOAT attr[12*3][4];
44};
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060045
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060046//--------------------------------------------------------------------------------------
47// Mesh and VertexFormat Data
48//--------------------------------------------------------------------------------------
49struct Vertex
50{
51 XGL_FLOAT posX, posY, posZ, posW; // Position data
52 XGL_FLOAT r, g, b, a; // Color
53};
54
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060055struct VertexPosTex
56{
57 XGL_FLOAT posX, posY, posZ, posW; // Position data
58 XGL_FLOAT u, v, s, t; // Texcoord
59};
60
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060061#define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060062#define UV(_u_, _v_) (_u_), (_v_), 0.f, 1.f
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060063
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060064static const XGL_FLOAT g_vertex_buffer_data[] = {
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060065 -1.0f,-1.0f,-1.0f, // Vertex 0
66 -1.0f,-1.0f, 1.0f,
67 -1.0f, 1.0f, 1.0f,
68
69 -1.0f, 1.0f, 1.0f, // Vertex 1
70 -1.0f, 1.0f,-1.0f,
71 -1.0f,-1.0f,-1.0f,
72
73 -1.0f,-1.0f,-1.0f, // Vertex 2
74 1.0f, 1.0f,-1.0f,
75 1.0f,-1.0f,-1.0f,
76
77 -1.0f,-1.0f,-1.0f, // Vertex 3
78 1.0f, 1.0f,-1.0f,
79 -1.0f, 1.0f,-1.0f,
80
81 -1.0f,-1.0f,-1.0f, // Vertex 4
82 1.0f,-1.0f, 1.0f,
83 1.0f,-1.0f,-1.0f,
84
85 -1.0f,-1.0f,-1.0f, // Vertex 5
86 -1.0f,-1.0f, 1.0f,
87 1.0f,-1.0f, 1.0f,
88
89 -1.0f, 1.0f,-1.0f, // Vertex 6
90 -1.0f, 1.0f, 1.0f,
91 1.0f, 1.0f, 1.0f,
92
93 -1.0f, 1.0f,-1.0f, // Vertex 7
94 1.0f, 1.0f,-1.0f,
95 1.0f, 1.0f, 1.0f,
96
97 1.0f, 1.0f,-1.0f, // Vertex 8
98 1.0f, 1.0f, 1.0f,
99 1.0f,-1.0f, 1.0f,
100
101 1.0f,-1.0f, 1.0f, // Vertex 9
102 1.0f,-1.0f,-1.0f,
103 1.0f, 1.0f,-1.0f,
104
105 -1.0f, 1.0f, 1.0f, // Vertex 10
106 1.0f, 1.0f, 1.0f,
107 -1.0f,-1.0f, 1.0f,
108
109 -1.0f,-1.0f, 1.0f, // Vertex 11
110 1.0f,-1.0f, 1.0f,
111 1.0f, 1.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600112};
113
114static const XGL_FLOAT g_uv_buffer_data[] = {
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600115 1.0f, 0.0f, // Vertex 0
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600116 0.0f, 0.0f,
117 0.0f, 1.0f,
118
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600119 0.0f, 1.0f, // Vertex 1
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600120 1.0f, 1.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600121 1.0f, 0.0f,
122
123// 0.0f, 1.0f, // Vertex 2
124// 1.0f, 0.0f,
125// 0.0f, 0.0f,
126
127// 0.0f, 1.0f, // Vertex 3
128// 1.0f, 0.0f,
129// 1.0f, 1.0f,
130
131 0.0f, 0.0f, // Vertex 2
132 1.0f, 1.0f,
133 1.0f, 0.0f,
134
135 0.0f, 0.0f, // Vertex 3
136 1.0f, 1.0f,
137 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600138
139 0.0f, 1.0f, // Vertex 4
140 1.0f, 0.0f,
141 0.0f, 0.0f,
142
143 0.0f, 1.0f, // Vertex 5
144 1.0f, 1.0f,
145 1.0f, 0.0f,
146
147 0.0f, 1.0f, // Vertex 6
148 1.0f, 1.0f,
149 1.0f, 0.0f,
150
151 0.0f, 1.0f, // Vertex 7
152 0.0f, 0.0f,
153 1.0f, 0.0f,
154
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600155 0.0f, 1.0f, // Vertex 8
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600156 1.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600157 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600158
159 1.0f, 0.0f, // Vertex 9
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600160 0.0f, 0.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600161 0.0f, 1.0f,
162
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600163 1.0f, 1.0f, // Vertex 10
164 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600165 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600166
167 1.0f, 0.0f, // Vertex 11
168 0.0f, 0.0f,
169 0.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600170};
171
172void dumpMatrix(const char *note, mat4x4 MVP)
173{
174 int i;
175
176 printf("%s: \n", note);
177 for (i=0; i<4; i++) {
178 printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]);
179 }
180 printf("\n");
181 fflush(stdout);
182}
183
184void dumpVec4(const char *note, vec4 vector)
185{
186 printf("%s: \n", note);
187 printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]);
188 printf("\n");
189 fflush(stdout);
190}
191
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600192struct demo {
193 xcb_connection_t *connection;
194 xcb_screen_t *screen;
195
196 XGL_PHYSICAL_GPU gpu;
197 XGL_DEVICE device;
198 XGL_QUEUE queue;
199
200 int width, height;
201 XGL_FORMAT format;
202
203 struct {
204 XGL_IMAGE image;
205 XGL_GPU_MEMORY mem;
206
207 XGL_COLOR_ATTACHMENT_VIEW view;
208 } buffers[DEMO_BUFFER_COUNT];
209
210 struct {
211 XGL_FORMAT format;
212
213 XGL_IMAGE image;
214 XGL_GPU_MEMORY mem;
215 XGL_DEPTH_STENCIL_VIEW view;
216 } depth;
217
218 struct {
219 XGL_SAMPLER sampler;
220
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600221 char *filename;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600222 XGL_IMAGE image;
223 XGL_GPU_MEMORY mem;
224 XGL_IMAGE_VIEW view;
225 } textures[DEMO_TEXTURE_COUNT];
226
227 struct {
228 XGL_GPU_MEMORY mem;
229 XGL_MEMORY_VIEW_ATTACH_INFO view;
230
231 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
232 XGL_VERTEX_INPUT_BINDING_DESCRIPTION vi_bindings[1];
233 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION vi_attrs[2];
234 } vertices;
235
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600236 struct {
237 XGL_GPU_MEMORY mem;
238 XGL_MEMORY_VIEW_ATTACH_INFO view;
239 } uniform_data;
240
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600241 XGL_DESCRIPTOR_SET dset;
242
243 XGL_PIPELINE pipeline;
244
245 XGL_VIEWPORT_STATE_OBJECT viewport;
246 XGL_RASTER_STATE_OBJECT raster;
247 XGL_MSAA_STATE_OBJECT msaa;
248 XGL_COLOR_BLEND_STATE_OBJECT color_blend;
249 XGL_DEPTH_STENCIL_STATE_OBJECT depth_stencil;
250
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600251 mat4x4 projection_matrix;
252 mat4x4 view_matrix;
253 mat4x4 model_matrix;
254
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600255 XGL_FLOAT spin_angle;
256 XGL_FLOAT spin_increment;
257 bool pause;
258
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600259 XGL_CMD_BUFFER cmd;
260
261 xcb_window_t window;
262
263 bool quit;
264 XGL_UINT current_buffer;
265};
266
267static void demo_draw_build_cmd(struct demo *demo)
268{
269 const XGL_COLOR_ATTACHMENT_BIND_INFO color_attachment = {
270 .view = demo->buffers[demo->current_buffer].view,
271 .colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
272 };
273 const XGL_DEPTH_STENCIL_BIND_INFO depth_stencil = {
274 .view = demo->depth.view,
275 .depthState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
276 .stencilState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
277 };
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600278 const XGL_FLOAT clear_color[4] = { 0.2f, 0.2f, 0.2f, 0.2f };
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600279 const XGL_FLOAT clear_depth = 1.0f;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600280 XGL_IMAGE_SUBRESOURCE_RANGE clear_range;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600281 XGL_RESULT err;
282
283 err = xglBeginCommandBuffer(demo->cmd,
284 XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
285 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT);
286 assert(!err);
287
288 xglCmdBindPipeline(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
289 demo->pipeline);
290 xglCmdBindDescriptorSet(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
291 0, demo->dset, 0);
292
293 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_VIEWPORT, demo->viewport);
294 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_RASTER, demo->raster);
295 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_MSAA, demo->msaa);
296 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_COLOR_BLEND,
297 demo->color_blend);
298 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_DEPTH_STENCIL,
299 demo->depth_stencil);
300
301 xglCmdBindAttachments(demo->cmd, 1, &color_attachment, &depth_stencil);
302
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600303 clear_range.aspect = XGL_IMAGE_ASPECT_COLOR;
304 clear_range.baseMipLevel = 0;
305 clear_range.mipLevels = 1;
306 clear_range.baseArraySlice = 0;
307 clear_range.arraySize = 1;
308 xglCmdClearColorImage(demo->cmd,
309 demo->buffers[demo->current_buffer].image,
310 clear_color, 1, &clear_range);
311
312 clear_range.aspect = XGL_IMAGE_ASPECT_DEPTH;
313 xglCmdClearDepthStencil(demo->cmd, demo->depth.image,
314 clear_depth, 0, 1, &clear_range);
315
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600316 xglCmdDraw(demo->cmd, 0, 12 * 3, 0, 1);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600317
318 err = xglEndCommandBuffer(demo->cmd);
319 assert(!err);
320}
321
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600322
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600323void demo_update_data_buffer(struct demo *demo)
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600324{
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600325 mat4x4 MVP, Model, VP;
326 int matrixSize = sizeof(MVP);
327 XGL_UINT8 *pData;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600328 XGL_RESULT err;
329
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600330 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600331
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600332 // Rotate 22.5 degrees around the Y axis
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600333 mat4x4_dup(Model, demo->model_matrix);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600334 mat4x4_rotate(demo->model_matrix, Model, 0.0f, 1.0f, 0.0f, degreesToRadians(demo->spin_angle));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600335 mat4x4_mul(MVP, VP, demo->model_matrix);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600336
337 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600338 assert(!err);
339
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600340 memcpy(pData, (const void*) &MVP[0][0], matrixSize);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600341
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600342 err = xglUnmapMemory(demo->uniform_data.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600343 assert(!err);
344}
345
346static void demo_draw(struct demo *demo)
347{
348 const XGL_WSI_X11_PRESENT_INFO present = {
349 .destWindow = demo->window,
350 .srcImage = demo->buffers[demo->current_buffer].image,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600351 .async = false
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600352 };
353 XGL_RESULT err;
354
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600355 demo_draw_build_cmd(demo);
356
357 err = xglQueueSubmit(demo->queue, 1, &demo->cmd,
358 0, NULL, XGL_NULL_HANDLE);
359 assert(!err);
360
361 err = xglWsiX11QueuePresent(demo->queue, &present, XGL_NULL_HANDLE);
362 assert(!err);
363
364 demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
365}
366
367static void demo_prepare_buffers(struct demo *demo)
368{
369 const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = {
370 .format = demo->format,
371 .usage = XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
372 .extent = {
373 .width = demo->width,
374 .height = demo->height,
375 },
376 .flags = 0,
377 };
378 XGL_RESULT err;
379 XGL_UINT i;
380
381 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
382 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO color_attachment_view = {
383 .sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
384 .pNext = NULL,
385 .format = demo->format,
386 .mipLevel = 0,
387 .baseArraySlice = 0,
388 .arraySize = 1,
389 };
390
391 err = xglWsiX11CreatePresentableImage(demo->device, &presentable_image,
392 &demo->buffers[i].image, &demo->buffers[i].mem);
393 assert(!err);
394
395 color_attachment_view.image = demo->buffers[i].image;
396
397 err = xglCreateColorAttachmentView(demo->device,
398 &color_attachment_view, &demo->buffers[i].view);
399 assert(!err);
400 }
401}
402
403static void demo_prepare_depth(struct demo *demo)
404{
405 const XGL_FORMAT depth_format = { XGL_CH_FMT_R16, XGL_NUM_FMT_DS };
406 const XGL_IMAGE_CREATE_INFO image = {
407 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
408 .pNext = NULL,
409 .imageType = XGL_IMAGE_2D,
410 .format = depth_format,
411 .extent = { demo->width, demo->height, 1 },
412 .mipLevels = 1,
413 .arraySize = 1,
414 .samples = 1,
415 .tiling = XGL_OPTIMAL_TILING,
416 .usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT,
417 .flags = 0,
418 };
419 XGL_MEMORY_ALLOC_INFO mem_alloc = {
420 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
421 .pNext = NULL,
422 .allocationSize = 0,
423 .alignment = 0,
424 .flags = 0,
425 .heapCount = 0,
426 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
427 };
428 XGL_DEPTH_STENCIL_VIEW_CREATE_INFO view = {
429 .sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
430 .pNext = NULL,
431 .image = XGL_NULL_HANDLE,
432 .mipLevel = 0,
433 .baseArraySlice = 0,
434 .arraySize = 1,
435 .flags = 0,
436 };
437 XGL_MEMORY_REQUIREMENTS mem_reqs;
438 XGL_SIZE mem_reqs_size;
439 XGL_RESULT err;
440
441 demo->depth.format = depth_format;
442
443 /* create image */
444 err = xglCreateImage(demo->device, &image,
445 &demo->depth.image);
446 assert(!err);
447
448 err = xglGetObjectInfo(demo->depth.image,
449 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
450 &mem_reqs_size, &mem_reqs);
451 assert(!err && mem_reqs_size == sizeof(mem_reqs));
452
453 mem_alloc.allocationSize = mem_reqs.size;
454 mem_alloc.alignment = mem_reqs.alignment;
455 mem_alloc.heapCount = mem_reqs.heapCount;
456 memcpy(mem_alloc.heaps, mem_reqs.heaps,
457 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
458
459 /* allocate memory */
460 err = xglAllocMemory(demo->device, &mem_alloc,
461 &demo->depth.mem);
462 assert(!err);
463
464 /* bind memory */
465 err = xglBindObjectMemory(demo->depth.image,
466 demo->depth.mem, 0);
467 assert(!err);
468
469 /* create image view */
470 view.image = demo->depth.image;
471 err = xglCreateDepthStencilView(demo->device, &view,
472 &demo->depth.view);
473 assert(!err);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600474}
475
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600476/** loadTexture
477 * loads a png file into an memory object, using cstdio , libpng.
478 *
479 * \param demo : Needed to access XGL calls
480 * \param filename : the png file to be loaded
481 * \param width : width of png, to be updated as a side effect of this function
482 * \param height : height of png, to be updated as a side effect of this function
483 *
484 * \return bool : an opengl texture id. true if successful?,
485 * should be validated by the client of this function.
486 *
487 * Source: http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
488 * Modified to copy image to memory
489 *
490 */
491bool loadTexture(char *filename, XGL_UINT8 *rgba_data,
492 XGL_SUBRESOURCE_LAYOUT *layout,
493 XGL_INT *width, XGL_INT *height)
494{
495 //header for testing if it is a png
496 png_byte header[8];
497 int i, is_png, bit_depth, color_type,rowbytes;
498 png_uint_32 twidth, theight;
499 png_structp png_ptr;
500 png_infop info_ptr, end_info;
501 png_byte *image_data;
502 png_bytep *row_pointers;
503
504 //open file as binary
505 FILE *fp = fopen(filename, "rb");
506 if (!fp) {
507 return false;
508 }
509
510 //read the header
511 fread(header, 1, 8, fp);
512
513 //test if png
514 is_png = !png_sig_cmp(header, 0, 8);
515 if (!is_png) {
516 fclose(fp);
517 return false;
518 }
519
520 //create png struct
521 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
522 NULL, NULL);
523 if (!png_ptr) {
524 fclose(fp);
525 return (false);
526 }
527
528 //create png info struct
529 info_ptr = png_create_info_struct(png_ptr);
530 if (!info_ptr) {
531 png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
532 fclose(fp);
533 return (false);
534 }
535
536 //create png info struct
537 end_info = png_create_info_struct(png_ptr);
538 if (!end_info) {
539 png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
540 fclose(fp);
541 return (false);
542 }
543
544 //png error stuff, not sure libpng man suggests this.
545 if (setjmp(png_jmpbuf(png_ptr))) {
546 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
547 fclose(fp);
548 return (false);
549 }
550
551 //init png reading
552 png_init_io(png_ptr, fp);
553
554 //let libpng know you already read the first 8 bytes
555 png_set_sig_bytes(png_ptr, 8);
556
557 // read all the info up to the image data
558 png_read_info(png_ptr, info_ptr);
559
560 // get info about png
561 png_get_IHDR(png_ptr, info_ptr, &twidth, &theight, &bit_depth, &color_type,
562 NULL, NULL, NULL);
563
564 //update width and height based on png info
565 *width = twidth;
566 *height = theight;
567
568 // Require that incoming texture be 8bits per color component
569 // and 4 components (RGBA).
570 if (png_get_bit_depth(png_ptr, info_ptr) != 8 ||
571 png_get_channels(png_ptr, info_ptr) != 4) {
572 return false;
573 }
574
575 if (rgba_data == NULL) {
576 // If data pointer is null, we just want the width & height
577 // clean up memory and close stuff
578 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
579 fclose(fp);
580
581 return true;
582 }
583
584 // Update the png info struct.
585 png_read_update_info(png_ptr, info_ptr);
586
587 // Row size in bytes.
588 rowbytes = png_get_rowbytes(png_ptr, info_ptr);
589
590 // Allocate the image_data as a big block, to be given to opengl
591 image_data = (png_byte *)malloc(rowbytes * theight * sizeof(png_byte));
592 if (!image_data) {
593 //clean up memory and close stuff
594 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
595 fclose(fp);
596 return false;
597 }
598
599 // row_pointers is for pointing to image_data for reading the png with libpng
600 row_pointers = (png_bytep *)malloc(theight * sizeof(png_bytep));
601 if (!row_pointers) {
602 //clean up memory and close stuff
603 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
604 // delete[] image_data;
605 fclose(fp);
606 return false;
607 }
608 // set the individual row_pointers to point at the correct offsets of image_data
609 for (i = 0; i < theight; ++i)
610 row_pointers[theight - 1 - i] = rgba_data + i * rowbytes;
611
612 // read the png into image_data through row_pointers
613 png_read_image(png_ptr, row_pointers);
614
615 // clean up memory and close stuff
616 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
617 free(row_pointers);
618 free(image_data);
619 fclose(fp);
620
621 return true;
622}
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600623
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600624static void demo_prepare_textures(struct demo *demo)
625{
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600626 const XGL_FORMAT tex_format = { XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600627 XGL_INT tex_width;
628 XGL_INT tex_height;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600629 XGL_RESULT err;
630 XGL_UINT i;
631
632 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
633 const XGL_SAMPLER_CREATE_INFO sampler = {
634 .sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
635 .pNext = NULL,
636 .magFilter = XGL_TEX_FILTER_NEAREST,
637 .minFilter = XGL_TEX_FILTER_NEAREST,
638 .mipMode = XGL_TEX_MIPMAP_BASE,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600639 .addressU = XGL_TEX_ADDRESS_CLAMP,
640 .addressV = XGL_TEX_ADDRESS_CLAMP,
641 .addressW = XGL_TEX_ADDRESS_CLAMP,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600642 .mipLodBias = 0.0f,
643 .maxAnisotropy = 0,
644 .compareFunc = XGL_COMPARE_NEVER,
645 .minLod = 0.0f,
646 .maxLod = 0.0f,
647 .borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE,
648 };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600649
650 assert(loadTexture(tex_files[i], NULL, NULL, &tex_width, &tex_height));
651
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600652 const XGL_IMAGE_CREATE_INFO image = {
653 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
654 .pNext = NULL,
655 .imageType = XGL_IMAGE_2D,
656 .format = tex_format,
657 .extent = { tex_width, tex_height, 1 },
658 .mipLevels = 1,
659 .arraySize = 1,
660 .samples = 1,
661 .tiling = XGL_LINEAR_TILING,
662 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
663 .flags = 0,
664 };
665 XGL_MEMORY_ALLOC_INFO mem_alloc = {
666 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
667 .pNext = NULL,
668 .allocationSize = 0,
669 .alignment = 0,
670 .flags = 0,
671 .heapCount = 0,
672 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
673 };
674 XGL_IMAGE_VIEW_CREATE_INFO view = {
675 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
676 .pNext = NULL,
677 .image = XGL_NULL_HANDLE,
678 .viewType = XGL_IMAGE_VIEW_2D,
679 .format = image.format,
680 .channels = { XGL_CHANNEL_SWIZZLE_R,
681 XGL_CHANNEL_SWIZZLE_G,
682 XGL_CHANNEL_SWIZZLE_B,
683 XGL_CHANNEL_SWIZZLE_A, },
684 .subresourceRange = { XGL_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
685 .minLod = 0.0f,
686 };
687 XGL_MEMORY_REQUIREMENTS mem_reqs;
688 XGL_SIZE mem_reqs_size;
689
690 /* create sampler */
691 err = xglCreateSampler(demo->device, &sampler,
692 &demo->textures[i].sampler);
693 assert(!err);
694
695 /* create image */
696 err = xglCreateImage(demo->device, &image,
697 &demo->textures[i].image);
698 assert(!err);
699
700 err = xglGetObjectInfo(demo->textures[i].image,
701 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
702 &mem_reqs_size, &mem_reqs);
703 assert(!err && mem_reqs_size == sizeof(mem_reqs));
704
705 mem_alloc.allocationSize = mem_reqs.size;
706 mem_alloc.alignment = mem_reqs.alignment;
707 mem_alloc.heapCount = mem_reqs.heapCount;
708 memcpy(mem_alloc.heaps, mem_reqs.heaps,
709 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
710
711 /* allocate memory */
712 err = xglAllocMemory(demo->device, &mem_alloc,
713 &demo->textures[i].mem);
714 assert(!err);
715
716 /* bind memory */
717 err = xglBindObjectMemory(demo->textures[i].image,
718 demo->textures[i].mem, 0);
719 assert(!err);
720
721 /* create image view */
722 view.image = demo->textures[i].image;
723 err = xglCreateImageView(demo->device, &view,
724 &demo->textures[i].view);
725 assert(!err);
726 }
727
728 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
729 const XGL_IMAGE_SUBRESOURCE subres = {
730 .aspect = XGL_IMAGE_ASPECT_COLOR,
731 .mipLevel = 0,
732 .arraySlice = 0,
733 };
734 XGL_SUBRESOURCE_LAYOUT layout;
735 XGL_SIZE layout_size;
736 XGL_VOID *data;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600737
738 err = xglGetImageSubresourceInfo(demo->textures[i].image, &subres,
739 XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout);
740 assert(!err && layout_size == sizeof(layout));
741
742 err = xglMapMemory(demo->textures[i].mem, 0, &data);
743 assert(!err);
744
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600745 loadTexture(tex_files[i], data, &layout, &tex_width, &tex_height);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600746
747 err = xglUnmapMemory(demo->textures[i].mem);
748 assert(!err);
749 }
750}
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600751
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600752void demo_prepare_cube_data_buffer(struct demo *demo)
753{
754 XGL_MEMORY_ALLOC_INFO alloc_info;
755 XGL_UINT8 *pData;
756 int i;
757 mat4x4 MVP, VP;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600758 XGL_RESULT err;
759 struct xgltexcube_vs_uniform data;
760
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600761 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600762 mat4x4_mul(MVP, VP, demo->model_matrix);
763 memcpy(data.mvp, MVP, sizeof(MVP));
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600764// dumpMatrix("MVP", MVP);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600765
766 for (i=0; i<12*3; i++) {
767 data.position[i][0] = g_vertex_buffer_data[i*3];
768 data.position[i][1] = g_vertex_buffer_data[i*3+1];
769 data.position[i][2] = g_vertex_buffer_data[i*3+2];
770 data.position[i][3] = 1.0f;
771 data.attr[i][0] = g_uv_buffer_data[2*i];
772 data.attr[i][1] = g_uv_buffer_data[2*i + 1];
773 data.attr[i][2] = 0;
774 data.attr[i][3] = 0;
775 }
776
777 memset(&alloc_info, 0, sizeof(alloc_info));
778 alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
779 alloc_info.allocationSize = sizeof(data);
780 alloc_info.alignment = 0;
781 alloc_info.heapCount = 1;
782 alloc_info.heaps[0] = 0; // TODO: Use known existing heap
783
784 alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT;
785 alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
786
787 err = xglAllocMemory(demo->device, &alloc_info, &demo->uniform_data.mem);
788 assert(!err);
789
790 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
791 assert(!err);
792
793 memcpy(pData, &data, alloc_info.allocationSize);
794
795 err = xglUnmapMemory(demo->uniform_data.mem);
796 assert(!err);
797
798 // set up the memory view for the constant buffer
799 demo->uniform_data.view.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
800 demo->uniform_data.view.stride = 16;
801 demo->uniform_data.view.range = alloc_info.allocationSize;
802 demo->uniform_data.view.offset = 0;
803 demo->uniform_data.view.mem = demo->uniform_data.mem;
804 demo->uniform_data.view.format.channelFormat = XGL_CH_FMT_R32G32B32A32;
805 demo->uniform_data.view.format.numericFormat = XGL_NUM_FMT_FLOAT;
806}
807
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600808static void demo_prepare_descriptor_set(struct demo *demo)
809{
810 const XGL_DESCRIPTOR_SET_CREATE_INFO descriptor_set = {
811 .sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO,
812 .pNext = NULL,
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600813 .slots = DEMO_TEXTURE_COUNT * 2 + 2,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600814 };
815 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600816
817 err = xglCreateDescriptorSet(demo->device, &descriptor_set, &demo->dset);
818 assert(!err);
819
820 xglBeginDescriptorSetUpdate(demo->dset);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600821 xglClearDescriptorSetSlots(demo->dset, 0, DEMO_TEXTURE_COUNT * 2 + 2);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600822
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600823// xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->vertices.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600824
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600825 xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->uniform_data.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600826
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600827 XGL_IMAGE_VIEW_ATTACH_INFO image_view;
828
829 image_view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
830 image_view.pNext = NULL;
831 image_view.view = demo->textures[0].view;
832 image_view.state = XGL_IMAGE_STATE_GRAPHICS_SHADER_READ_ONLY;
833
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600834 xglAttachSamplerDescriptors(demo->dset, 1, 1, &demo->textures[0].sampler);
835 xglAttachImageViewDescriptors(demo->dset, 2, 1, &image_view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600836
837 xglEndDescriptorSetUpdate(demo->dset);
838}
839
840static XGL_SHADER demo_prepare_shader(struct demo *demo,
841 XGL_PIPELINE_SHADER_STAGE stage,
842 const void *code,
843 XGL_SIZE size)
844{
845 XGL_SHADER_CREATE_INFO createInfo;
846 XGL_SHADER shader;
847 XGL_RESULT err;
848
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600849
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600850 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
851 createInfo.pNext = NULL;
852
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600853#ifdef EXTERNAL_BIL
854 createInfo.codeSize = size;
855 createInfo.pCode = code;
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600856 createInfo.flags = 0;
857
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600858 err = xglCreateShader(demo->device, &createInfo, &shader);
859 if (err) {
860 free((void *) createInfo.pCode);
861 }
862#else
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600863 // Create fake BIL structure to feed GLSL
864 // to the driver "under the covers"
865 createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
866 createInfo.pCode = malloc(createInfo.codeSize);
867 createInfo.flags = 0;
868
869 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
870 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
871 ((uint32_t *) createInfo.pCode)[1] = 0;
872 ((uint32_t *) createInfo.pCode)[2] = stage;
873 memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
874
875 err = xglCreateShader(demo->device, &createInfo, &shader);
876 if (err) {
877 free((void *) createInfo.pCode);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600878 return NULL;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600879 }
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600880#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600881
882 return shader;
883}
884
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600885char *demo_read_bil(const char *filename, XGL_SIZE *psize)
886{
887 long int size;
888 void *shader_code;
889
890 FILE *fp = fopen(filename, "rb");
891 if (!fp) return NULL;
892
893 fseek(fp, 0L, SEEK_END);
894 size = ftell(fp);
895
896 fseek(fp, 0L, SEEK_SET);
897
898 shader_code = malloc(size);
899 fread(shader_code, size, 1, fp);
900
901 *psize = size;
902
903 return shader_code;
904}
905
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600906static XGL_SHADER demo_prepare_vs(struct demo *demo)
907{
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600908#ifdef EXTERNAL_BIL
909 void *vertShaderCode;
910 XGL_SIZE size;
911
912 vertShaderCode = demo_read_bil("cube-vert.bil", &size);
913
914 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
915 vertShaderCode, size);
916#else
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600917 static const char *vertShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600918 "#version 140\n"
919 "#extension GL_ARB_separate_shader_objects : enable\n"
920 "#extension GL_ARB_shading_language_420pack : enable\n"
921 "\n"
922 "layout(binding = 0) uniform buf {\n"
923 " mat4 MVP;\n"
924 " vec4 position[12*3];\n"
925 " vec4 attr[12*3];\n"
926 "} ubuf;\n"
927 "\n"
928 "layout (location = 0) out vec4 texcoord;\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600929 "\n"
930 "void main() \n"
931 "{\n"
932 " texcoord = ubuf.attr[gl_VertexID];\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600933 " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n"
934 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600935
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600936 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
937 (const void *) vertShaderText,
938 strlen(vertShaderText));
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600939#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600940}
941
942static XGL_SHADER demo_prepare_fs(struct demo *demo)
943{
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600944#ifdef EXTERNAL_BIL
945 void *fragShaderCode;
946 XGL_SIZE size;
947
948 fragShaderCode = demo_read_bil("cube-frag.bil", &size);
949
950 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
951 fragShaderCode, size);
952#else
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600953 static const char *fragShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600954 "#version 140\n"
955 "#extension GL_ARB_separate_shader_objects : enable\n"
956 "#extension GL_ARB_shading_language_420pack : enable\n"
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600957 "layout (binding = 0) uniform sampler2D tex;\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600958 "\n"
959 "layout (location = 0) in vec4 texcoord;\n"
960 "void main() {\n"
961 " gl_FragColor = texture(tex, texcoord.xy);\n"
962 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600963
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600964 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
965 (const void *) fragShaderText,
966 strlen(fragShaderText));
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600967#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600968}
969
970static void demo_prepare_pipeline(struct demo *demo)
971{
972 XGL_GRAPHICS_PIPELINE_CREATE_INFO pipeline;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600973 XGL_PIPELINE_IA_STATE_CREATE_INFO ia;
974 XGL_PIPELINE_RS_STATE_CREATE_INFO rs;
975 XGL_PIPELINE_CB_STATE cb;
976 XGL_PIPELINE_DB_STATE_CREATE_INFO db;
977 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs;
978 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO fs;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600979 XGL_DESCRIPTOR_SLOT_INFO vs_slots[3];
980 XGL_DESCRIPTOR_SLOT_INFO fs_slots[3];
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600981 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600982
983 memset(&pipeline, 0, sizeof(pipeline));
984 pipeline.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
985
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600986 memset(&ia, 0, sizeof(ia));
987 ia.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
988 ia.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
989
990 memset(&rs, 0, sizeof(rs));
991 rs.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
992
993 memset(&cb, 0, sizeof(cb));
994 cb.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
995 cb.attachment[0].format = demo->format;
996 cb.attachment[0].channelWriteMask = 0xf;
997
998 memset(&db, 0, sizeof(db));
999 db.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO;
1000 db.format = demo->depth.format;
1001
1002 memset(&vs_slots, 0, sizeof(vs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001003 vs_slots[0].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
1004 vs_slots[0].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001005
1006 memset(&fs_slots, 0, sizeof(fs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001007 fs_slots[1].slotObjectType = XGL_SLOT_SHADER_SAMPLER;
1008 fs_slots[1].shaderEntityIndex = 0;
1009 fs_slots[2].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
1010 fs_slots[2].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001011
1012 memset(&vs, 0, sizeof(vs));
1013 vs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1014 vs.shader.stage = XGL_SHADER_STAGE_VERTEX;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001015 vs.shader.shader = demo_prepare_vs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001016 assert(vs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001017 vs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001018 vs.shader.descriptorSetMapping[0].pDescriptorInfo = vs_slots;
1019
1020 memset(&fs, 0, sizeof(fs));
1021 fs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1022 fs.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
1023 fs.shader.shader = demo_prepare_fs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001024 assert(fs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001025 fs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001026 fs.shader.descriptorSetMapping[0].pDescriptorInfo = fs_slots;
1027
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001028 pipeline.pNext = (const XGL_VOID *) &ia;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001029 ia.pNext = (const XGL_VOID *) &rs;
1030 rs.pNext = (const XGL_VOID *) &cb;
1031 cb.pNext = (const XGL_VOID *) &db;
1032 db.pNext = (const XGL_VOID *) &vs;
1033 vs.pNext = (const XGL_VOID *) &fs;
1034
1035 err = xglCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
1036 assert(!err);
1037
1038 xglDestroyObject(vs.shader.shader);
1039 xglDestroyObject(fs.shader.shader);
1040}
1041
1042static void demo_prepare_dynamic_states(struct demo *demo)
1043{
1044 XGL_VIEWPORT_STATE_CREATE_INFO viewport;
1045 XGL_RASTER_STATE_CREATE_INFO raster;
1046 XGL_MSAA_STATE_CREATE_INFO msaa;
1047 XGL_COLOR_BLEND_STATE_CREATE_INFO color_blend;
1048 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depth_stencil;
1049 XGL_RESULT err;
1050
1051 memset(&viewport, 0, sizeof(viewport));
1052 viewport.viewportCount = 1;
1053 viewport.scissorEnable = XGL_FALSE;
1054 viewport.viewports[0].width = (XGL_FLOAT) demo->width;
1055 viewport.viewports[0].height = (XGL_FLOAT) demo->height;
1056 viewport.viewports[0].minDepth = (XGL_FLOAT) 0.0f;
1057 viewport.viewports[0].maxDepth = (XGL_FLOAT) 1.0f;
1058
1059 memset(&raster, 0, sizeof(raster));
1060 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
1061 raster.fillMode = XGL_FILL_SOLID;
1062 raster.cullMode = XGL_CULL_NONE;
1063 raster.frontFace = XGL_FRONT_FACE_CCW;
1064
1065 memset(&msaa, 0, sizeof(msaa));
1066 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
1067 msaa.samples = 1;
1068 msaa.sampleMask = 0x1;
1069
1070 memset(&color_blend, 0, sizeof(color_blend));
1071 color_blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
1072
1073 memset(&depth_stencil, 0, sizeof(depth_stencil));
1074 depth_stencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
1075 depth_stencil.depthTestEnable = XGL_TRUE;
1076 depth_stencil.depthWriteEnable = XGL_TRUE;
1077 depth_stencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
1078 depth_stencil.depthBoundsEnable = XGL_FALSE;
1079
1080 err = xglCreateViewportState(demo->device, &viewport, &demo->viewport);
1081 assert(!err);
1082
1083 err = xglCreateRasterState(demo->device, &raster, &demo->raster);
1084 assert(!err);
1085
1086 err = xglCreateMsaaState(demo->device, &msaa, &demo->msaa);
1087 assert(!err);
1088
1089 err = xglCreateColorBlendState(demo->device,
1090 &color_blend, &demo->color_blend);
1091 assert(!err);
1092
1093 err = xglCreateDepthStencilState(demo->device,
1094 &depth_stencil, &demo->depth_stencil);
1095 assert(!err);
1096}
1097
1098static void demo_prepare(struct demo *demo)
1099{
1100 const XGL_CMD_BUFFER_CREATE_INFO cmd = {
1101 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
1102 .pNext = NULL,
1103 .queueType = XGL_QUEUE_TYPE_GRAPHICS,
1104 .flags = 0,
1105 };
1106 XGL_RESULT err;
1107
1108 demo_prepare_buffers(demo);
1109 demo_prepare_depth(demo);
1110 demo_prepare_textures(demo);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001111 demo_prepare_cube_data_buffer(demo);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001112 demo_prepare_descriptor_set(demo);
1113
1114 demo_prepare_pipeline(demo);
1115 demo_prepare_dynamic_states(demo);
1116
1117 err = xglCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
1118 assert(!err);
1119}
1120
1121static void demo_handle_event(struct demo *demo,
1122 const xcb_generic_event_t *event)
1123{
1124 switch (event->response_type & 0x7f) {
1125 case XCB_EXPOSE:
1126 demo_draw(demo);
1127 break;
1128 case XCB_KEY_RELEASE:
1129 {
1130 const xcb_key_release_event_t *key =
1131 (const xcb_key_release_event_t *) event;
1132
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001133 switch (key->detail) {
1134 case 0x9: // Escape
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001135 demo->quit = true;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001136 break;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001137 case 0x71: // left arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001138 demo->spin_angle += demo->spin_increment;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001139 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001140 case 0x72: // right arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001141 demo->spin_angle -= demo->spin_increment;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001142 break;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001143 case 0x41:
1144 demo->pause = !demo->pause;
1145 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001146 }
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001147 }
1148 break;
1149 default:
1150 break;
1151 }
1152}
1153
1154static void demo_run(struct demo *demo)
1155{
1156 xcb_flush(demo->connection);
1157
1158 while (!demo->quit) {
1159 xcb_generic_event_t *event;
1160
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001161 event = xcb_poll_for_event(demo->connection);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001162 if (event) {
1163 demo_handle_event(demo, event);
1164 free(event);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001165 } else if (!demo->pause){
1166 // Wait for work to finish before updating MVP.
1167 xglDeviceWaitIdle(demo->device);
1168
1169 demo_update_data_buffer(demo);
1170
1171 demo_update_data_buffer(demo);
1172
1173 demo_draw(demo);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001174 }
1175 }
1176}
1177
1178static void demo_create_window(struct demo *demo)
1179{
1180 uint32_t value_mask, value_list[32];
1181
1182 demo->window = xcb_generate_id(demo->connection);
1183
1184 value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1185 value_list[0] = demo->screen->black_pixel;
1186 value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
1187 XCB_EVENT_MASK_EXPOSURE;
1188
1189 xcb_create_window(demo->connection,
1190 XCB_COPY_FROM_PARENT,
1191 demo->window, demo->screen->root,
1192 0, 0, demo->width, demo->height, 0,
1193 XCB_WINDOW_CLASS_INPUT_OUTPUT,
1194 demo->screen->root_visual,
1195 value_mask, value_list);
1196
1197 xcb_map_window(demo->connection, demo->window);
1198}
1199
1200static void demo_init_xgl(struct demo *demo)
1201{
1202 const XGL_APPLICATION_INFO app = {
1203 .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
1204 .pNext = NULL,
1205 .pAppName = (const XGL_CHAR *) "cube",
1206 .appVersion = 0,
1207 .pEngineName = (const XGL_CHAR *) "cube",
1208 .engineVersion = 0,
1209 .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
1210 };
1211 const XGL_WSI_X11_CONNECTION_INFO connection = {
1212 .pConnection = demo->connection,
1213 .root = demo->screen->root,
1214 .provider = 0,
1215 };
1216 const XGL_DEVICE_QUEUE_CREATE_INFO queue = {
1217 .queueNodeIndex = 0,
1218 .queueCount = 1,
1219 };
1220 const XGL_CHAR *ext_names[] = {
1221 (const XGL_CHAR *) "XGL_WSI_X11",
1222 };
1223 const XGL_DEVICE_CREATE_INFO device = {
1224 .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
1225 .pNext = NULL,
1226 .queueRecordCount = 1,
1227 .pRequestedQueues = &queue,
1228 .extensionCount = 1,
1229 .ppEnabledExtensionNames = ext_names,
1230 .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE,
1231 .flags = XGL_DEVICE_CREATE_VALIDATION_BIT,
1232 };
1233 XGL_RESULT err;
1234 XGL_UINT gpu_count;
1235 XGL_UINT i;
1236
1237 err = xglInitAndEnumerateGpus(&app, NULL, 1, &gpu_count, &demo->gpu);
1238 assert(!err && gpu_count == 1);
1239
1240 for (i = 0; i < device.extensionCount; i++) {
1241 err = xglGetExtensionSupport(demo->gpu, ext_names[i]);
1242 assert(!err);
1243 }
1244
1245 err = xglWsiX11AssociateConnection(demo->gpu, &connection);
1246 assert(!err);
1247
1248 err = xglCreateDevice(demo->gpu, &device, &demo->device);
1249 assert(!err);
1250
1251 err = xglGetDeviceQueue(demo->device, XGL_QUEUE_TYPE_GRAPHICS,
1252 0, &demo->queue);
1253 assert(!err);
1254}
1255
1256static void demo_init_connection(struct demo *demo)
1257{
1258 const xcb_setup_t *setup;
1259 xcb_screen_iterator_t iter;
1260 int scr;
1261
1262 demo->connection = xcb_connect(NULL, &scr);
1263
1264 setup = xcb_get_setup(demo->connection);
1265 iter = xcb_setup_roots_iterator(setup);
1266 while (scr-- > 0)
1267 xcb_screen_next(&iter);
1268
1269 demo->screen = iter.data;
1270}
1271
1272static void demo_init(struct demo *demo)
1273{
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001274 vec3 eye = {0.0f, 3.0f, 5.0f};
1275 vec3 origin = {0, 0, 0};
1276 vec3 up = {0.0f, -1.0f, 0.0};
1277
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001278 memset(demo, 0, sizeof(*demo));
1279
1280 demo_init_connection(demo);
1281 demo_init_xgl(demo);
1282
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001283 demo->width = 500;
1284 demo->height = 500;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001285 demo->format.channelFormat = XGL_CH_FMT_B8G8R8A8;
1286 demo->format.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001287
1288 demo->spin_angle = 0.01f;
1289 demo->spin_increment = 0.01f;
1290 demo->pause = false;
1291
1292 mat4x4_perspective(demo->projection_matrix, degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
1293 mat4x4_look_at(demo->view_matrix, eye, origin, up);
1294 mat4x4_identity(demo->model_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001295}
1296
1297static void demo_cleanup(struct demo *demo)
1298{
1299 XGL_UINT i;
1300
1301 xglDestroyObject(demo->cmd);
1302
1303 xglDestroyObject(demo->viewport);
1304 xglDestroyObject(demo->raster);
1305 xglDestroyObject(demo->msaa);
1306 xglDestroyObject(demo->color_blend);
1307 xglDestroyObject(demo->depth_stencil);
1308
1309 xglDestroyObject(demo->pipeline);
1310
1311 xglDestroyObject(demo->dset);
1312
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001313// xglFreeMemory(demo->vertices.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001314
1315 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1316 xglDestroyObject(demo->textures[i].view);
1317 xglDestroyObject(demo->textures[i].image);
1318 xglFreeMemory(demo->textures[i].mem);
1319 xglDestroyObject(demo->textures[i].sampler);
1320 }
1321
1322 xglDestroyObject(demo->depth.view);
1323 xglDestroyObject(demo->depth.image);
1324 xglFreeMemory(demo->depth.mem);
1325
1326 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
1327 xglDestroyObject(demo->buffers[i].view);
1328 xglDestroyObject(demo->buffers[i].image);
1329 }
1330
1331 xglDestroyDevice(demo->device);
1332
1333 xcb_destroy_window(demo->connection, demo->window);
1334 xcb_disconnect(demo->connection);
1335}
1336
1337int main(void)
1338{
1339 struct demo demo;
1340
1341 demo_init(&demo);
1342
1343 demo_prepare(&demo);
1344 demo_create_window(&demo);
1345 demo_run(&demo);
1346
1347 demo_cleanup(&demo);
1348
1349 return 0;
1350}