blob: 8b523caadef1e9b9627b991d0d89e9ff5a5bf225 [file] [log] [blame]
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +01001#!/usr/bin/env python3
2
3import sys
4import os
5import subprocess
6import tempfile
7import re
8import itertools
9import hashlib
10import shutil
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +010011import argparse
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +010012
13def parse_stats(stats):
14 m = re.search('([0-9]+) work registers', stats)
15 registers = int(m.group(1)) if m else 0
16
17 m = re.search('([0-9]+) uniform registers', stats)
18 uniform_regs = int(m.group(1)) if m else 0
19
20 m_list = re.findall('(-?[0-9]+)\s+(-?[0-9]+)\s+(-?[0-9]+)', stats)
21 alu_short = float(m_list[1][0]) if m_list else 0
22 ls_short = float(m_list[1][1]) if m_list else 0
23 tex_short = float(m_list[1][2]) if m_list else 0
24 alu_long = float(m_list[2][0]) if m_list else 0
25 ls_long = float(m_list[2][1]) if m_list else 0
26 tex_long = float(m_list[2][2]) if m_list else 0
27
28 return (registers, uniform_regs, alu_short, ls_short, tex_short, alu_long, ls_long, tex_long)
29
30def get_shader_type(shader):
31 _, ext = os.path.splitext(shader)
32 if ext == '.vert':
33 return '--vertex'
34 elif ext == '.frag':
35 return '--fragment'
36 elif ext == '.comp':
37 return '--compute'
38 elif ext == '.tesc':
39 return '--tessellation_control'
40 elif ext == '.tese':
41 return '--tessellation_evaluation'
42 elif ext == '.geom':
43 return '--geometry'
44 else:
45 return ''
46
47def get_shader_stats(shader):
48 f, path = tempfile.mkstemp()
49
50 os.close(f)
51 p = subprocess.Popen(['malisc', get_shader_type(shader), '--core', 'Mali-T760', '-V', shader], stdout = subprocess.PIPE, stderr = subprocess.PIPE)
52 stdout, stderr = p.communicate()
53 os.remove(path)
54
55 if p.returncode != 0:
56 print(stderr.decode('utf-8'))
57 raise OSError('malisc failed')
58 p.wait()
59
60 returned = stdout.decode('utf-8')
61 return parse_stats(returned)
62
Hans-Kristian Arntzen7652c902016-04-19 11:13:47 +020063def validate_shader(shader, vulkan):
64 if vulkan:
65 subprocess.check_call(['glslangValidator', '-V', shader])
66 else:
67 subprocess.check_call(['glslangValidator', shader])
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +010068
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +020069def cross_compile(shader, vulkan, spirv):
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +010070 spirv_f, spirv_path = tempfile.mkstemp()
71 glsl_f, glsl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
72 os.close(spirv_f)
73 os.close(glsl_f)
74
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +020075 if vulkan or spirv:
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +020076 vulkan_glsl_f, vulkan_glsl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
77 os.close(vulkan_glsl_f)
78
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +020079 if spirv:
80 subprocess.check_call(['spirv-as', '-o', spirv_path, shader])
81 else:
82 subprocess.check_call(['glslangValidator', '-V' if vulkan else '-G', '-o', spirv_path, shader])
83
Hans-Kristian Arntzen6aa20072016-05-23 12:25:09 +020084 # Workaround Issue #217 in SPIRV-Tools until the issue is resolved.
85 #if spirv:
86 # subprocess.check_call(['spirv-val', spirv_path])
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +020087
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +020088 spirv_cross_path = './spirv-cross'
89 subprocess.check_call([spirv_cross_path, '--output', glsl_path, spirv_path])
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +020090
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +020091 # A shader might not be possible to make valid GLSL from, skip validation for this case.
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +020092 if (not ('nocompat' in glsl_path)) and (not spirv):
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +020093 validate_shader(glsl_path, False)
94
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +020095 if vulkan or spirv:
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +020096 subprocess.check_call([spirv_cross_path, '--vulkan-semantics', '--output', vulkan_glsl_path, spirv_path])
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +020097 validate_shader(vulkan_glsl_path, vulkan)
98
99 return (spirv_path, glsl_path, vulkan_glsl_path if vulkan else None)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100100
101def md5_for_file(path):
102 md5 = hashlib.md5()
103 with open(path, 'rb') as f:
104 for chunk in iter(lambda: f.read(8192), b''):
105 md5.update(chunk)
106 return md5.digest()
107
108def make_reference_dir(path):
109 base = os.path.dirname(path)
110 if not os.path.exists(base):
111 os.makedirs(base)
112
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200113def reference_path(directory, relpath):
114 split_paths = os.path.split(directory)
115 reference_dir = os.path.join(split_paths[0], 'reference/')
116 reference_dir = os.path.join(reference_dir, split_paths[1])
117 return os.path.join(reference_dir, relpath)
118
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100119def regression_check(shader, glsl, update, keep):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200120 reference = reference_path(shader[0], shader[1])
121 joined_path = os.path.join(shader[0], shader[1])
122 print('Reference shader path:', reference)
123
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100124 if os.path.exists(reference):
125 if md5_for_file(glsl) != md5_for_file(reference):
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100126 if update:
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100127 print('Generated GLSL has changed for {}!'.format(reference))
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100128 # If we expect changes, update the reference file.
129 if os.path.exists(reference):
130 os.remove(reference)
131 make_reference_dir(reference)
132 shutil.move(glsl, reference)
133 else:
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100134 print('Generated GLSL in {} does not match reference {}!'.format(glsl, reference))
135 # Otherwise, fail the test. Keep the shader file around so we can inspect.
136 if not keep:
137 os.remove(glsl)
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100138 sys.exit(1)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100139 else:
140 os.remove(glsl)
141 else:
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200142 print('Found new shader {}. Placing GLSL in {}'.format(joined_path, reference))
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100143 make_reference_dir(reference)
144 shutil.move(glsl, reference)
145
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200146def shader_is_vulkan(shader):
147 return '.vk.' in shader
148
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200149def shader_is_spirv(shader):
150 return '.asm.' in shader
151
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200152def test_shader(stats, shader, update, keep):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200153 joined_path = os.path.join(shader[0], shader[1])
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200154 vulkan = shader_is_vulkan(shader[1])
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200155 spirv = shader_is_spirv(shader[1])
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200156
157 print('Testing shader:', joined_path)
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200158 spirv, glsl, vulkan_glsl = cross_compile(joined_path, vulkan, spirv)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100159
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200160 # Only test GLSL stats if we have a shader following GL semantics.
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200161 if stats and (not vulkan) and (not spirv):
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100162 cross_stats = get_shader_stats(glsl)
163
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100164 regression_check(shader, glsl, update, keep)
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +0200165 if vulkan_glsl:
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200166 regression_check((shader[0], shader[1] + '.vk'), vulkan_glsl, update, keep)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100167 os.remove(spirv)
168
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200169 if stats and (not vulkan):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200170 pristine_stats = get_shader_stats(joined_path)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100171
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100172 a = []
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200173 a.append(shader[1])
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100174 for i in pristine_stats:
175 a.append(str(i))
176 for i in cross_stats:
177 a.append(str(i))
178 print(','.join(a), file = stats)
179
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200180def test_shaders_helper(stats, shader_dir, update, malisc, keep):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200181 for root, dirs, files in os.walk(os.path.join(shader_dir)):
182 for i in files:
183 path = os.path.join(root, i)
184 relpath = os.path.relpath(path, shader_dir)
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200185 test_shader(stats, (shader_dir, relpath), update, keep)
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200186
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200187def test_shaders(shader_dir, update, malisc, keep):
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100188 if malisc:
189 with open('stats.csv', 'w') as stats:
190 print('Shader,OrigRegs,OrigUniRegs,OrigALUShort,OrigLSShort,OrigTEXShort,OrigALULong,OrigLSLong,OrigTEXLong,CrossRegs,CrossUniRegs,CrossALUShort,CrossLSShort,CrossTEXShort,CrossALULong,CrossLSLong,CrossTEXLong', file = stats)
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200191 test_shaders_helper(stats, shader_dir, update, malisc, keep)
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100192 else:
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200193 test_shaders_helper(None, shader_dir, update, malisc, keep)
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100194
195def main():
196 parser = argparse.ArgumentParser(description = 'Script for regression testing.')
197 parser.add_argument('folder',
198 help = 'Folder containing shader files to test.')
199 parser.add_argument('--update',
200 action = 'store_true',
201 help = 'Updates reference files if there is a mismatch. Use when legitimate changes in output is found.')
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100202 parser.add_argument('--keep',
203 action = 'store_true',
204 help = 'Leave failed GLSL shaders on disk if they fail regression. Useful for debugging.')
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100205 parser.add_argument('--malisc',
206 action = 'store_true',
Hans-Kristian Arntzen147e53a2016-04-04 09:36:04 +0200207 help = 'Use malisc offline compiler to determine static cycle counts before and after spirv-cross.')
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100208 args = parser.parse_args()
209
210 if not args.folder:
211 sys.stderr.write('Need shader folder.\n')
212 sys.exit(1)
213
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200214 test_shaders(args.folder, args.update, args.malisc, args.keep)
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100215 if args.malisc:
216 print('Stats in stats.csv!')
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100217 print('Tests completed!')
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100218
219if __name__ == '__main__':
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100220 main()