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Adam Sawickiae5c4662019-01-02 10:23:35 +01001//
2// Copyright (c) 2017-2019 Advanced Micro Devices, Inc. All rights reserved.
3//
4// Permission is hereby granted, free of charge, to any person obtaining a copy
5// of this software and associated documentation files (the "Software"), to deal
6// in the Software without restriction, including without limitation the rights
7// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8// copies of the Software, and to permit persons to whom the Software is
9// furnished to do so, subject to the following conditions:
10//
11// The above copyright notice and this permission notice shall be included in
12// all copies or substantial portions of the Software.
13//
14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20// THE SOFTWARE.
21//
22
Adam Sawickif1a793c2018-03-13 15:42:22 +010023#ifndef COMMON_H_
24#define COMMON_H_
25
Adam Sawickib8333fb2018-03-13 16:15:53 +010026#include "VmaUsage.h"
27
Adam Sawickif1a793c2018-03-13 15:42:22 +010028#ifdef _WIN32
29
Adam Sawickib8333fb2018-03-13 16:15:53 +010030#include <iostream>
Adam Sawickif1a793c2018-03-13 15:42:22 +010031#include <fstream>
32#include <vector>
Adam Sawickif1a793c2018-03-13 15:42:22 +010033#include <memory>
34#include <algorithm>
35#include <numeric>
36#include <array>
37#include <type_traits>
38#include <utility>
Adam Sawickib8333fb2018-03-13 16:15:53 +010039#include <chrono>
40#include <string>
Adam Sawickib8d34d52018-10-03 17:41:20 +020041#include <exception>
Adam Sawickif1a793c2018-03-13 15:42:22 +010042
Adam Sawickif1a793c2018-03-13 15:42:22 +010043#include <cassert>
44#include <cstdlib>
45#include <cstdio>
Adam Sawickib8333fb2018-03-13 16:15:53 +010046#include <cstdarg>
47
48typedef std::chrono::high_resolution_clock::time_point time_point;
49typedef std::chrono::high_resolution_clock::duration duration;
Adam Sawickif1a793c2018-03-13 15:42:22 +010050
Adam Sawickib8d34d52018-10-03 17:41:20 +020051#ifdef _DEBUG
52 #define TEST(expr) do { \
53 if(!(expr)) { \
54 assert(0 && #expr); \
55 } \
56 } while(0)
57#else
58 #define TEST(expr) do { \
59 if(!(expr)) { \
60 throw std::runtime_error("TEST FAILED: " #expr); \
61 } \
62 } while(0)
63#endif
64
65#define ERR_GUARD_VULKAN(expr) TEST((expr) >= 0)
Adam Sawickif1a793c2018-03-13 15:42:22 +010066
Adam Sawickib8333fb2018-03-13 16:15:53 +010067extern VkPhysicalDevice g_hPhysicalDevice;
68extern VkDevice g_hDevice;
Adam Sawicki4ac8ff82019-11-18 14:47:33 +010069extern VkInstance g_hVulkanInstance;
Adam Sawickib8333fb2018-03-13 16:15:53 +010070extern VmaAllocator g_hAllocator;
71extern bool g_MemoryAliasingWarningEnabled;
72
73inline float ToFloatSeconds(duration d)
74{
75 return std::chrono::duration_cast<std::chrono::duration<float>>(d).count();
76}
77
78template <typename T>
79inline T ceil_div(T x, T y)
80{
Adam Sawicki82c3f332018-06-11 15:27:33 +020081 return (x+y-1) / y;
Adam Sawickib8333fb2018-03-13 16:15:53 +010082}
Adam Sawickiff0f7b82018-10-18 14:44:05 +020083template <typename T>
84inline T round_div(T x, T y)
85{
86 return (x+y/(T)2) / y;
87}
Adam Sawickib8333fb2018-03-13 16:15:53 +010088
89template <typename T>
90static inline T align_up(T val, T align)
91{
Adam Sawicki82c3f332018-06-11 15:27:33 +020092 return (val + align - 1) / align * align;
Adam Sawickib8333fb2018-03-13 16:15:53 +010093}
94
Adam Sawicki82c3f332018-06-11 15:27:33 +020095static const float PI = 3.14159265358979323846264338327950288419716939937510582f;
96
97struct vec3
98{
99 float x, y, z;
100
101 vec3() { }
102 vec3(float x, float y, float z) : x(x), y(y), z(z) { }
103
104 float& operator[](uint32_t index) { return *(&x + index); }
105 const float& operator[](uint32_t index) const { return *(&x + index); }
106
107 vec3 operator+(const vec3& rhs) const { return vec3(x + rhs.x, y + rhs.y, z + rhs.z); }
108 vec3 operator-(const vec3& rhs) const { return vec3(x - rhs.x, y - rhs.y, z - rhs.z); }
109 vec3 operator*(float s) const { return vec3(x * s, y * s, z * s); }
110
111 vec3 Normalized() const
112 {
113 return (*this) * (1.f / sqrt(x * x + y * y + z * z));
114 }
115};
116
117inline float Dot(const vec3& lhs, const vec3& rhs)
118{
119 return lhs.x * rhs.x + lhs.y * rhs.y + lhs.z * rhs.z;
120}
121inline vec3 Cross(const vec3& lhs, const vec3& rhs)
122{
123 return vec3(
124 lhs.y * rhs.z - lhs.z * rhs.y,
125 lhs.z * rhs.x - lhs.x * rhs.z,
126 lhs.x * rhs.y - lhs.y * rhs.x);
127}
128
129struct vec4
130{
131 float x, y, z, w;
132
133 vec4() { }
134 vec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { }
135 vec4(const vec3& v, float w) : x(v.x), y(v.y), z(v.z), w(w) { }
136
137 float& operator[](uint32_t index) { return *(&x + index); }
138 const float& operator[](uint32_t index) const { return *(&x + index); }
139};
140
141struct mat4
142{
143 union
144 {
145 struct
146 {
147 float _11, _12, _13, _14;
148 float _21, _22, _23, _24;
149 float _31, _32, _33, _34;
150 float _41, _42, _43, _44;
151 };
152 float m[4][4]; // [row][column]
153 };
154
155 mat4() { }
156
157 mat4(
158 float _11, float _12, float _13, float _14,
159 float _21, float _22, float _23, float _24,
160 float _31, float _32, float _33, float _34,
161 float _41, float _42, float _43, float _44) :
162 _11(_11), _12(_12), _13(_13), _14(_14),
163 _21(_21), _22(_22), _23(_23), _24(_24),
164 _31(_31), _32(_32), _33(_33), _34(_34),
165 _41(_41), _42(_42), _43(_43), _44(_44)
166 {
167 }
168
169 mat4(
170 const vec4& row1,
171 const vec4& row2,
172 const vec4& row3,
173 const vec4& row4) :
174 _11(row1.x), _12(row1.y), _13(row1.z), _14(row1.w),
175 _21(row2.x), _22(row2.y), _23(row2.z), _24(row2.w),
176 _31(row3.x), _32(row3.y), _33(row3.z), _34(row3.w),
177 _41(row4.x), _42(row4.y), _43(row4.z), _44(row4.w)
178 {
179 }
180
181 mat4 operator*(const mat4 &rhs) const
182 {
183 return mat4(
184 _11 * rhs._11 + _12 * rhs._21 + _13 * rhs._31 + _14 * rhs._41,
185 _11 * rhs._12 + _12 * rhs._22 + _13 * rhs._32 + _14 * rhs._42,
186 _11 * rhs._13 + _12 * rhs._23 + _13 * rhs._33 + _14 * rhs._43,
187 _11 * rhs._14 + _12 * rhs._24 + _13 * rhs._34 + _14 * rhs._44,
188
189 _21 * rhs._11 + _22 * rhs._21 + _23 * rhs._31 + _24 * rhs._41,
190 _21 * rhs._12 + _22 * rhs._22 + _23 * rhs._32 + _24 * rhs._42,
191 _21 * rhs._13 + _22 * rhs._23 + _23 * rhs._33 + _24 * rhs._43,
192 _21 * rhs._14 + _22 * rhs._24 + _23 * rhs._34 + _24 * rhs._44,
193
194 _31 * rhs._11 + _32 * rhs._21 + _33 * rhs._31 + _34 * rhs._41,
195 _31 * rhs._12 + _32 * rhs._22 + _33 * rhs._32 + _34 * rhs._42,
196 _31 * rhs._13 + _32 * rhs._23 + _33 * rhs._33 + _34 * rhs._43,
197 _31 * rhs._14 + _32 * rhs._24 + _33 * rhs._34 + _34 * rhs._44,
198
199 _41 * rhs._11 + _42 * rhs._21 + _43 * rhs._31 + _44 * rhs._41,
200 _41 * rhs._12 + _42 * rhs._22 + _43 * rhs._32 + _44 * rhs._42,
201 _41 * rhs._13 + _42 * rhs._23 + _43 * rhs._33 + _44 * rhs._43,
202 _41 * rhs._14 + _42 * rhs._24 + _43 * rhs._34 + _44 * rhs._44);
203 }
204
205 static mat4 RotationY(float angle)
206 {
207 const float s = sin(angle), c = cos(angle);
208 return mat4(
209 c, 0.f, -s, 0.f,
210 0.f, 1.f, 0.f, 0.f,
211 s, 0.f, c, 0.f,
212 0.f, 0.f, 0.f, 1.f);
213 }
214
215 static mat4 Perspective(float fovY, float aspectRatio, float zNear, float zFar)
216 {
217 float yScale = 1.0f / tan(fovY * 0.5f);
218 float xScale = yScale / aspectRatio;
219 return mat4(
220 xScale, 0.0f, 0.0f, 0.0f,
221 0.0f, yScale, 0.0f, 0.0f,
222 0.0f, 0.0f, zFar / (zFar - zNear), 1.0f,
223 0.0f, 0.0f, -zNear * zFar / (zFar - zNear), 0.0f);
224 }
225
226 static mat4 LookAt(vec3 at, vec3 eye, vec3 up)
227 {
228 vec3 zAxis = (at - eye).Normalized();
229 vec3 xAxis = Cross(up, zAxis).Normalized();
230 vec3 yAxis = Cross(zAxis, xAxis);
231 return mat4(
232 xAxis.x, yAxis.x, zAxis.x, 0.0f,
233 xAxis.y, yAxis.y, zAxis.y, 0.0f,
234 xAxis.z, yAxis.z, zAxis.z, 0.0f,
235 -Dot(xAxis, eye), -Dot(yAxis, eye), -Dot(zAxis, eye), 1.0f);
236 }
237};
238
Adam Sawickib8333fb2018-03-13 16:15:53 +0100239class RandomNumberGenerator
240{
241public:
242 RandomNumberGenerator() : m_Value{GetTickCount()} {}
243 RandomNumberGenerator(uint32_t seed) : m_Value{seed} { }
244 void Seed(uint32_t seed) { m_Value = seed; }
245 uint32_t Generate() { return GenerateFast() ^ (GenerateFast() >> 7); }
246
247private:
248 uint32_t m_Value;
249 uint32_t GenerateFast() { return m_Value = (m_Value * 196314165 + 907633515); }
250};
251
Adam Sawicki0a607132018-08-24 11:18:41 +0200252// Wrapper for RandomNumberGenerator compatible with STL "UniformRandomNumberGenerator" idea.
253struct MyUniformRandomNumberGenerator
254{
255 typedef uint32_t result_type;
256 MyUniformRandomNumberGenerator(RandomNumberGenerator& gen) : m_Gen(gen) { }
257 static uint32_t min() { return 0; }
258 static uint32_t max() { return UINT32_MAX; }
259 uint32_t operator()() { return m_Gen.Generate(); }
260
261private:
262 RandomNumberGenerator& m_Gen;
263};
264
Adam Sawickib8333fb2018-03-13 16:15:53 +0100265void ReadFile(std::vector<char>& out, const char* fileName);
266
267enum class CONSOLE_COLOR
268{
269 INFO,
270 NORMAL,
271 WARNING,
272 ERROR_,
273 COUNT
274};
275
276void SetConsoleColor(CONSOLE_COLOR color);
277
278void PrintMessage(CONSOLE_COLOR color, const char* msg);
279void PrintMessage(CONSOLE_COLOR color, const wchar_t* msg);
280
281inline void Print(const char* msg) { PrintMessage(CONSOLE_COLOR::NORMAL, msg); }
282inline void Print(const wchar_t* msg) { PrintMessage(CONSOLE_COLOR::NORMAL, msg); }
283inline void PrintWarning(const char* msg) { PrintMessage(CONSOLE_COLOR::WARNING, msg); }
284inline void PrintWarning(const wchar_t* msg) { PrintMessage(CONSOLE_COLOR::WARNING, msg); }
285inline void PrintError(const char* msg) { PrintMessage(CONSOLE_COLOR::ERROR_, msg); }
286inline void PrintError(const wchar_t* msg) { PrintMessage(CONSOLE_COLOR::ERROR_, msg); }
287
288void PrintMessageV(CONSOLE_COLOR color, const char* format, va_list argList);
289void PrintMessageV(CONSOLE_COLOR color, const wchar_t* format, va_list argList);
290void PrintMessageF(CONSOLE_COLOR color, const char* format, ...);
291void PrintMessageF(CONSOLE_COLOR color, const wchar_t* format, ...);
292void PrintWarningF(const char* format, ...);
293void PrintWarningF(const wchar_t* format, ...);
294void PrintErrorF(const char* format, ...);
295void PrintErrorF(const wchar_t* format, ...);
296
297void SaveFile(const wchar_t* filePath, const void* data, size_t dataSize);
298
Adam Sawickif1a793c2018-03-13 15:42:22 +0100299#endif // #ifdef _WIN32
300
301#endif