commit | 69983308afffd8a95dead4105a99ce1224be6edc | [log] [tgz] |
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author | Rob Clark <robdclark@chromium.org> | Tue Feb 23 16:37:52 2021 -0800 |
committer | Rob Clark <robdclark@chromium.org> | Wed Feb 24 08:21:30 2021 -0800 |
tree | d4c01404d177de4e646b279dbf24189e49e3b6d1 | |
parent | a584e975441d71686d07db3b0f0a9d8f84f59f07 [diff] | |
parent | 9d03dc2537469be08434743036edae880ac12120 [diff] |
CHROMIUM: Merge remote-tracking branch 'upstream/master' into HEAD Pull in latest upstream to pick up a workaround for dead-cells, glbench fix, async shader compile for faster first-time game startup (shader cache miss case), etc BUG=b:180435689, b:179122157 TEST=dead-cells, asphalt9, gfxbench, various webgl, etc Change-Id: I2c048f41f886980b1c2d3cd066f3e21d9e66e807