commit | ee657df09a966678dc5245c5685cab0aaba09c0f | [log] [tgz] |
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author | Erik Faye-Lund <erik.faye-lund@collabora.com> | Thu Nov 12 15:16:46 2020 +0100 |
committer | Marge Bot <eric+marge@anholt.net> | Fri Nov 13 08:40:52 2020 +0000 |
tree | 042312a1770a8615dd5f275f4e4e9c69f9626784 | |
parent | 314f18b22ab4c2776da8e08a1e0913db14ce6e25 [diff] |
meson: verify that d3d12.h exists when building the d3d12 driver Without this header-file, we can't build the driver. So let's verify that it exists, and can be used by the C++ compiler. This should make it a bit more clear what's wrong if someone attempts to build this using MinGW or on Linux. Fixes: 2ea15cd661c ("d3d12: introduce d3d12 gallium driver") Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7575>