gltrace: Handle GL_INTEL_map_texture a bit better.
diff --git a/specs/glapi.py b/specs/glapi.py
index 87c61cd..e8d0741 100644
--- a/specs/glapi.py
+++ b/specs/glapi.py
@@ -2466,10 +2466,9 @@
GlFunction(Void, "glBlendFuncSeparateINGR", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
# GL_INTEL_map_texture
- # XXX: glMapTexture2DINTEL prototype in glext.h is busted
- #GlFunction(Void, "glSyncTextureINTEL", [(GLtexture, "texture")]),
- #GlFunction(Void, "glUnmapTexture2DINTEL", [(GLtexture, "texture"), (GLint, "level")]),
- #GlFunction(OpaquePointer(GLvoid), "glMapTexture2DINTEL", [(GLtexture, "texture"), (GLint, "level"), (GLbitfield, "access"), Out(Pointer(GLint), "stride"), Out(Pointer(GLenum), "layout")]),
+ GlFunction(Void, "glSyncTextureINTEL", [(GLtexture, "texture")]),
+ GlFunction(Void, "glUnmapTexture2DINTEL", [(GLtexture, "texture"), (GLint, "level")]),
+ GlFunction(OpaquePointer(GLvoid), "glMapTexture2DINTEL", [(GLtexture, "texture"), (GLint, "level"), (GLbitfield_access, "access"), Out(Pointer(GLint), "stride"), Out(Pointer(GLenum), "layout")]),
# GL_INTEL_parallel_arrays
GlFunction(Void, "glVertexPointervINTEL", [(GLint, "size"), (GLenum, "type"), (OpaqueArray(GLpointerConst, "size"), "pointer")]),