specs: Support GL_ARB_direct_state_access.
diff --git a/specs/glapi.py b/specs/glapi.py
index af3fbac..905454f 100644
--- a/specs/glapi.py
+++ b/specs/glapi.py
@@ -930,6 +930,101 @@
     GlFunction(Void, "glDebugMessageCallbackARB", [(GLDEBUGPROCARB, "callback"), (GLpointerConst, "userParam")], sideeffects=False),
     GlFunction(GLuint, "glGetDebugMessageLogARB", [(GLuint, "count"), (GLsizei, "bufsize"), Out(Array(GLenum, "count"), "sources"), Out(Array(GLenum, "count"), "types"), Out(Array(GLuint, "count"), "ids"), Out(Array(GLenum, "count"), "severities"), Out(Array(GLsizei, "count"), "lengths"), Out(String(GLchar, "_glGetDebugMessageLog_length(messageLog, lengths, _result)"), "messageLog")], sideeffects=False, fail=0),
 
+    # GL_ARB_direct_state_access
+    GlFunction(Void, "glCreateTransformFeedbacks", [(GLsizei, "n"), Out(Array(GLfeedback, "n"), "ids")]),
+    GlFunction(Void, "glTransformFeedbackBufferBase", [(GLfeedback, "xfb"), (GLuint, "index"), (GLbuffer, "buffer")]),
+    GlFunction(Void, "glTransformFeedbackBufferRange", [(GLfeedback, "xfb"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizei, "size")]),
+    GlFunction(Void, "glGetTransformFeedbackiv", [(GLfeedback, "xfb"), (GLenum, "pname"), Out(Pointer(GLint), "param")], sideeffects=False),
+    GlFunction(Void, "glGetTransformFeedbacki_v", [(GLfeedback, "xfb"), (GLenum, "pname"), (GLuint, "index"), Out(Pointer(GLint), "param")], sideeffects=False),
+    GlFunction(Void, "glGetTransformFeedbacki64_v", [(GLfeedback, "xfb"), (GLenum, "pname"), (GLuint, "index"), Out(Pointer(GLint64), "param")], sideeffects=False),
+    GlFunction(Void, "glCreateBuffers", [(GLsizei, "n"), Out(Array(GLbuffer, "n"), "buffers")]),
+    GlFunction(Void, "glNamedBufferStorage", [ (GLbuffer, "buffer"), (GLsizei, "size"), (Blob(Const(Void), "size"), "data"), (GLbitfield_storage, "flags")]),
+    GlFunction(Void, "glNamedBufferData", [(GLbuffer, "buffer"), (GLsizei, "size"), (Blob(Const(Void), "size"), "data"), (GLenum, "usage")]),
+    GlFunction(Void, "glNamedBufferSubData", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizei, "size"), (Blob(Const(Void), "size"), "data")]),
+    GlFunction(Void, "glCopyNamedBufferSubData", [(GLbuffer, "readBuffer"), (GLbuffer, "writeBuffer"), (GLintptr, "readOffset"), (GLintptr, "writeOffset"), (GLsizei, "size")]),
+    GlFunction(Void, "glClearNamedBufferData", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]),
+    GlFunction(Void, "glClearNamedBufferSubData", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLintptr, "offset"), (GLsizei, "size"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]),
+    GlFunction(GLmap, "glMapNamedBuffer", [(GLbuffer, "buffer"), (GLenum, "access")]),
+    GlFunction(GLmap, "glMapNamedBufferRange", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizei, "length"), (GLbitfield_access, "access")]),
+    GlFunction(GLboolean, "glUnmapNamedBuffer", [(GLbuffer, "buffer")]),
+    GlFunction(Void, "glFlushMappedNamedBufferRange", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizei, "length")]),
+    GlFunction(Void, "glGetNamedBufferParameteriv", [(GLbuffer, "buffer"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetNamedBufferParameteri64v", [(GLbuffer, "buffer"), (GLenum, "pname"), Out(Array(GLint64, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetNamedBufferPointerv", [(GLbuffer, "buffer"), (GLenum, "pname"), Out(Pointer(GLpointer), "params")], sideeffects=False),
+    GlFunction(Void, "glGetNamedBufferSubData", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizei, "size"), Out(OpaqueBlob(Void, "size"), "data")], sideeffects=False),
+    GlFunction(Void, "glCreateFramebuffers", [(GLsizei, "n"), Out(Array(GLframebuffer, "n"), "framebuffers")]),
+    GlFunction(Void, "glNamedFramebufferRenderbuffer", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLrenderbuffer, "renderbuffer")]),
+    GlFunction(Void, "glNamedFramebufferParameteri", [(GLframebuffer, "framebuffer"), (GLenum, "pname"), (GLint, "param")]),
+    GlFunction(Void, "glNamedFramebufferTexture", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLtexture, "texture"), (GLint, "level")]),
+    GlFunction(Void, "glNamedFramebufferTextureLayer", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLtexture, "texture"), (GLint, "level"), (GLint, "layer")]),
+    GlFunction(Void, "glNamedFramebufferDrawBuffer", [(GLframebuffer, "framebuffer"), (GLenum, "buf")]),
+    GlFunction(Void, "glNamedFramebufferDrawBuffers", [(GLframebuffer, "framebuffer"), (GLsizei, "n"), (Array(Const(GLenum), "n"), "bufs")]),
+    GlFunction(Void, "glNamedFramebufferReadBuffer", [(GLframebuffer, "framebuffer"), (GLenum, "src")]),
+    GlFunction(Void, "glInvalidateNamedFramebufferData", [(GLframebuffer, "framebuffer"), (GLsizei, "numAttachments"), (Array(Const(GLenum), "numAttachments"), "attachments")]),
+    GlFunction(Void, "glInvalidateNamedFramebufferSubData", [(GLframebuffer, "framebuffer"), (GLsizei, "numAttachments"), (Array(Const(GLenum), "numAttachments"), "attachments"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glClearNamedFramebufferiv", [(GLframebuffer, "framebuffer"), (GLenum, "buffer"), (GLint, "drawbuffer"), (Array(Const(GLint), "_glClearBuffer_size(buffer)"), "value")]),
+    GlFunction(Void, "glClearNamedFramebufferuiv", [(GLframebuffer, "framebuffer"), (GLenum, "buffer"), (GLint, "drawbuffer"), (Array(Const(GLuint), "_glClearBuffer_size(buffer)"), "value")]),
+    GlFunction(Void, "glClearNamedFramebufferfv", [(GLframebuffer, "framebuffer"), (GLenum, "buffer"), (GLint, "drawbuffer"), (Array(Const(GLfloat), "_glClearBuffer_size(buffer)"), "value")]),
+    GlFunction(Void, "glClearNamedFramebufferfi", [(GLframebuffer, "framebuffer"), (GLenum, "buffer"), (Const(GLfloat), "depth"), (GLint, "stencil")]),
+    GlFunction(Void, "glBlitNamedFramebuffer", [(GLframebuffer, "readFramebuffer"), (GLframebuffer, "drawFramebuffer"), (GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]),
+    GlFunction(GLenum, "glCheckNamedFramebufferStatus", [(GLframebuffer, "framebuffer"), (GLenum, "target")]),
+    GlFunction(Void, "glGetNamedFramebufferParameteriv", [(GLframebuffer, "framebuffer"), (GLenum, "pname"), Out(Pointer(GLint), "param")], sideeffects=False),
+    GlFunction(Void, "glGetNamedFramebufferAttachmentParameteriv", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glCreateRenderbuffers", [(GLsizei, "n"), Out(Array(GLrenderbuffer, "n"), "renderbuffers")]),
+    GlFunction(Void, "glNamedRenderbufferStorage", [(GLrenderbuffer, "renderbuffer"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glNamedRenderbufferStorageMultisample", [(GLrenderbuffer, "renderbuffer"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glGetNamedRenderbufferParameteriv", [(GLrenderbuffer, "renderbuffer"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glCreateTextures", [(GLenum, "target"), (GLsizei, "n"), Out(Array(GLtexture, "n"), "textures")]),
+    GlFunction(Void, "glTextureBuffer", [(GLtexture, "texture"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
+    GlFunction(Void, "glTextureBufferRange", [(GLtexture, "texture"), (GLenum, "internalformat"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizei, "size")]),
+    GlFunction(Void, "glTextureStorage1D", [(GLtexture, "texture"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width")]),
+    GlFunction(Void, "glTextureStorage2D", [(GLtexture, "texture"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glTextureStorage3D", [(GLtexture, "texture"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth")]),
+    GlFunction(Void, "glTextureStorage2DMultisample", [(GLtexture, "texture"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLboolean, "fixedsamplelocations")]),
+    GlFunction(Void, "glTextureStorage3DMultisample", [(GLtexture, "texture"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLboolean, "fixedsamplelocations")]),
+    GlFunction(Void, "glTextureSubImage1D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glTexSubImage1D_size(format, type, width)"), "pixels")]),
+    GlFunction(Void, "glTextureSubImage2D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glTexSubImage2D_size(format, type, width, height)"), "pixels")]),
+    GlFunction(Void, "glTextureSubImage3D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glTexSubImage3D_size(format, type, width, height, depth)"), "pixels")]),
+    GlFunction(Void, "glCompressedTextureSubImage1D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(Void), "imageSize"), "data")]),
+    GlFunction(Void, "glCompressedTextureSubImage2D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(Void), "imageSize"), "data")]),
+    GlFunction(Void, "glCompressedTextureSubImage3D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(Void), "imageSize"), "data")]),
+    GlFunction(Void, "glCopyTextureSubImage1D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
+    GlFunction(Void, "glCopyTextureSubImage2D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glCopyTextureSubImage3D", [(GLtexture, "texture"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glTextureParameterf", [(GLtexture, "texture"), (GLenum, "pname"), (GLfloat, "param")]),
+    GlFunction(Void, "glTextureParameterfv", [(GLtexture, "texture"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "param")]),
+    GlFunction(Void, "glTextureParameteri", [(GLtexture, "texture"), (GLenum, "pname"), (GLint, "param")]),
+    GlFunction(Void, "glTextureParameterIiv", [(GLtexture, "texture"), (GLenum, "pname"), (Array(Const(GLint), "_gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glTextureParameterIuiv", [(GLtexture, "texture"), (GLenum, "pname"), (Array(Const(GLuint), "_gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glTextureParameteriv", [(GLtexture, "texture"), (GLenum, "pname"), (Pointer(Const(GLint)), "param")]),
+    GlFunction(Void, "glGenerateTextureMipmap", [(GLtexture, "texture")]),
+    GlFunction(Void, "glBindTextureUnit", [(GLuint, "unit"), (GLtexture, "texture")]),
+    GlFunction(Void, "glGetTextureImage", [(GLtexture, "texture"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), (GLsizei, "bufSize"), Out(GLpointer, "pixels")]),
+    GlFunction(Void, "glGetCompressedTextureImage", [(GLtexture, "texture"), (GLint, "level"), (GLsizei, "bufSize"), Out(GLpointer, "pixels")]),
+    GlFunction(Void, "glGetTextureLevelParameterfv", [(GLtexture, "texture"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTextureLevelParameteriv", [(GLtexture, "texture"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTextureParameterfv", [(GLtexture, "texture"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTextureParameterIiv", [(GLtexture, "texture"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTextureParameterIuiv", [(GLtexture, "texture"), (GLenum, "pname"), Out(Array(GLuint, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTextureParameteriv", [(GLtexture, "texture"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glCreateVertexArrays", [(GLsizei, "n"), Out(Array(GLarray, "n"), "arrays")]),
+    GlFunction(Void, "glDisableVertexArrayAttrib", [(GLarray, "vaobj"), (GLuint, "index")]),
+    GlFunction(Void, "glEnableVertexArrayAttrib", [(GLarray, "vaobj"), (GLuint, "index")]),
+    GlFunction(Void, "glVertexArrayElementBuffer", [(GLarray, "vaobj"), (GLbuffer, "buffer")]),
+    GlFunction(Void, "glVertexArrayVertexBuffer", [(GLarray, "vaobj"), (GLuint, "bindingindex"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizei, "stride")]),
+    GlFunction(Void, "glVertexArrayVertexBuffers", [(GLarray, "vaobj"), (GLuint, "first"), (GLsizei, "count"), (Array(Const(GLuint), "count"), "buffers"), (Array(Const(GLintptr), "count"), "offsets"), (Array(Const(GLsizei), "count"), "strides")]),
+    GlFunction(Void, "glVertexArrayAttribBinding", [(GLarray, "vaobj"), (GLuint, "attribindex"), (GLuint, "bindingindex")]),
+    GlFunction(Void, "glVertexArrayAttribFormat", [(GLarray, "vaobj"), (GLuint, "attribindex"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLuint, "relativeoffset")]),
+    GlFunction(Void, "glVertexArrayAttribIFormat", [(GLarray, "vaobj"), (GLuint, "attribindex"), (GLint, "size"), (GLenum, "type"), (GLuint, "relativeoffset")]),
+    GlFunction(Void, "glVertexArrayAttribLFormat", [(GLarray, "vaobj"), (GLuint, "attribindex"), (GLint, "size"), (GLenum, "type"), (GLuint, "relativeoffset")]),
+    GlFunction(Void, "glVertexArrayBindingDivisor", [(GLarray, "vaobj"), (GLuint, "bindingindex"), (GLuint, "divisor")]),
+    GlFunction(Void, "glGetVertexArrayiv", [(GLarray, "vaobj"), (GLenum, "pname"), Out(Pointer(GLint), "param")], sideeffects=False),
+    GlFunction(Void, "glGetVertexArrayIndexediv", [(GLarray, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "param")], sideeffects=False),
+    GlFunction(Void, "glGetVertexArrayIndexed64iv", [(GLarray, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint64), "param")], sideeffects=False),
+    GlFunction(Void, "glCreateSamplers", [(GLsizei, "n"), Out(Array(GLsampler, "n"), "samplers")]),
+    GlFunction(Void, "glCreateProgramPipelines", [(GLsizei, "n"), Out(Array(GLpipeline, "n"), "pipelines")]),
+    GlFunction(Void, "glCreateQueries", [(GLenum, "target"), (GLsizei, "n"), Out(Array(GLquery, "n"), "ids")]),
+
     # GL_ARB_draw_buffers
     GlFunction(Void, "glDrawBuffersARB", [(GLsizei, "n"), (Array(Const(GLenum), "n"), "bufs")]),
 
@@ -1812,7 +1907,7 @@
     GlFunction(Void, "glCopyTextureImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
     GlFunction(Void, "glCopyTextureSubImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
     GlFunction(Void, "glCopyTextureSubImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
-    GlFunction(Void, "glGetTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaqueBlob(GLvoid, "_glGetTextureImageEXT_size(target, level, format, type)"), "pixels")]),
+    GlFunction(Void, "glGetTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(GLpointer, "pixels")]),
     GlFunction(Void, "glGetTextureParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetTextureParameterivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetTextureLevelParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),