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drhae85dc82001-01-13 14:34:05 +00001/*
2** Copyright (c) 2000 D. Richard Hipp
3**
4** This program is free software; you can redistribute it and/or
5** modify it under the terms of the GNU General Public
6** License as published by the Free Software Foundation; either
7** version 2 of the License, or (at your option) any later version.
8**
9** This program is distributed in the hope that it will be useful,
10** but WITHOUT ANY WARRANTY; without even the implied warranty of
11** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12** General Public License for more details.
13**
14** You should have received a copy of the GNU General Public
15** License along with this library; if not, write to the
16** Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17** Boston, MA 02111-1307, USA.
18**
19** Author contact information:
20** drh@hwaci.com
21** http://www.hwaci.com/drh/
22**
23*************************************************************************
24** This file contains code to implement a pseudo-random number
25** generator (PRNG) for SQLite.
26**
27** Random numbers are used by some of the database backends in order
28** to generate random integer keys for tables or random filenames.
29**
drh3fc190c2001-09-14 03:24:23 +000030** $Id: random.c,v 1.4 2001/09/14 03:24:25 drh Exp $
drhae85dc82001-01-13 14:34:05 +000031*/
32#include "sqliteInt.h"
drh17a68932001-01-31 13:28:08 +000033#include <time.h>
drhae85dc82001-01-13 14:34:05 +000034
35/*
36** Get a single 8-bit random value from the RC4 PRNG.
37*/
38int sqliteRandomByte(void){
39 int t;
40
41 /*
42 ** The following structure holds the current state of the RC4 algorithm.
43 ** We use RC4 as a random number generator. Each call to RC4 gives
44 ** a random 8-bit number.
45 **
46 ** Nothing in this file or anywhere else in SQLite does any kind of
47 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
48 ** number generator) not as an encryption device.
49 */
50 static struct {
51 int isInit;
52 int i, j;
53 int s[256];
54 } prng_state;
55
56 /* Initialize the state of the random number generator once,
57 ** the first time this routine is called. The seed value does
58 ** not need to contain a lot of randomness since we are not
59 ** trying to do secure encryption or anything like that...
60 */
61 if( !prng_state.isInit ){
62 int i;
63 static char seed[] = " sqlite random seed";
64 char k[256];
65 time((time_t*)seed);
66 prng_state.j = 0;
67 prng_state.i = 0;
68 for(i=0; i<256; i++){
69 prng_state.s[i] = i;
70 k[i] = seed[i%sizeof(seed)];
71 }
72 for(i=0; i<256; i++){
73 int t;
74 prng_state.j = (prng_state.j + prng_state.s[i] + k[i]) & 0xff;
75 t = prng_state.s[prng_state.j];
76 prng_state.s[prng_state.j] = prng_state.s[i];
77 prng_state.s[i] = t;
78 }
79 prng_state.isInit = 1;
80 }
81
82 /* Generate and return single random byte
83 */
84 prng_state.i = (prng_state.i + 1) & 0xff;
85 prng_state.j = (prng_state.j + prng_state.s[prng_state.i]) & 0xff;
86 t = prng_state.s[prng_state.i];
87 prng_state.s[prng_state.i] = prng_state.s[prng_state.j];
88 prng_state.s[prng_state.j] = t;
89 t = prng_state.s[prng_state.i] + prng_state.s[prng_state.j];
drh5edc3122001-09-13 21:53:09 +000090 return prng_state.s[t & 0xff];
drhae85dc82001-01-13 14:34:05 +000091}
92
93/*
94** Return a random 32-bit integer. The integer is generated by making
95** 4 calls to sqliteRandomByte().
96*/
97int sqliteRandomInteger(void){
98 int r;
99 int i;
100 r = sqliteRandomByte();
101 for(i=1; i<4; i++){
102 r = (r<<8) + sqliteRandomByte();
103 }
104 return r;
105}
106
drh3fc190c2001-09-14 03:24:23 +0000107/*
108** Return a random 16-bit unsigned integer. The integer is generated by
109** making 2 calls to sqliteRandomByte().
110*/
111int sqliteRandomShort(void){
112 int r;
113 r = sqliteRandomByte();
114 r = (r<<8) + sqliteRandomByte();
115 return r;
116}
drhae85dc82001-01-13 14:34:05 +0000117
118/*
119** Generate a random filename with the given prefix. The new filename
120** is written into zBuf[]. The calling function must insure that
121** zBuf[] is big enough to hold the prefix plus 20 or so extra
122** characters.
123**
124** Very random names are chosen so that the chance of a
125** collision with an existing filename is very very small.
126*/
127void sqliteRandomName(char *zBuf, char *zPrefix){
128 int i, j;
129 static const char zRandomChars[] = "abcdefghijklmnopqrstuvwxyz0123456789";
130 strcpy(zBuf, zPrefix);
131 j = strlen(zBuf);
132 for(i=0; i<15; i++){
133 int c = sqliteRandomByte() % (sizeof(zRandomChars) - 1);
134 zBuf[j++] = zRandomChars[c];
135 }
136 zBuf[j] = 0;
137}