Change the implementation of the NaN recognition to be more cross-platform.
Ticket #3089. (CVS 5060)
FossilOrigin-Name: 07fd9a8c6ca0876f7ec447ce65173957005dc75c
diff --git a/src/sqliteInt.h b/src/sqliteInt.h
index d52a04c..fd7d760 100644
--- a/src/sqliteInt.h
+++ b/src/sqliteInt.h
@@ -11,7 +11,7 @@
*************************************************************************
** Internal interface definitions for SQLite.
**
-** @(#) $Id: sqliteInt.h,v 1.697 2008/04/28 12:54:15 drh Exp $
+** @(#) $Id: sqliteInt.h,v 1.698 2008/04/28 16:55:26 drh Exp $
*/
#ifndef _SQLITEINT_H_
#define _SQLITEINT_H_
@@ -191,8 +191,6 @@
#include <assert.h>
#include <stddef.h>
-#define sqlite3_isnan(X) ((X)!=(X))
-
/*
** If compiling for a processor that lacks floating point support,
** substitute integer for floating-point
@@ -1766,6 +1764,8 @@
void *sqlite3DbRealloc(sqlite3 *, void *, int);
int sqlite3MallocSize(void *);
+int sqlite3IsNaN(double);
+
char *sqlite3MPrintf(sqlite3*,const char*, ...);
char *sqlite3VMPrintf(sqlite3*,const char*, va_list);
#if defined(SQLITE_TEST) || defined(SQLITE_DEBUG)